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adding cgroup and controller bits, and comments too
This commit is contained in:
parent
ad7c28995e
commit
8a1807ae2f
1 changed files with 161 additions and 10 deletions
167
cg.go
167
cg.go
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@ -1,13 +1,155 @@
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package cgroup
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package cgroup
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// #include <libcgroup.h>
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/*
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// #cgo LDFLAGS: -lcgroup
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#include <libcgroup.h>
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#cgo LDFLAGS: -lcgroup
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// work around for the 'type' special word
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enum cgroup_file_type type_from_file_info(struct cgroup_file_info fi) {
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return fi.type;
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}
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*/
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import "C"
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import "C"
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import (
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import (
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"errors"
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"errors"
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"runtime"
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"unsafe"
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"unsafe"
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)
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)
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/*
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* Structure describing one or more control groups. The structure is opaque to
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* applications.
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*/
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type Cgroup struct {
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g *C.struct_group
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}
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func NewCgroup(name string) Cgroup {
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cg := Cgroup{
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C.cgroup_new_cgroup(C.CString(name)),
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}
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runtime.SetFinalizer(cg, freeCgroup)
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return cg
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}
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func (cg *Cgroup) AddController(name string) Controller {
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return Controller{
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C.cgroup_add_controller(cg.g, C.CString(name)),
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}
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}
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func (cg Cgroup) GetController(name string) Controller {
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return Controller{
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C.cgroup_get_controller(cg.g, C.CString(name)),
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}
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}
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func freeCgroup(cg Cgroup) {
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C.cgroup_free(&cg.g)
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}
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/*
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* Structure describing a controller attached to one struct @c cgroup, including
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* parameters of the group and their values. The structure is opaque to
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* applications.
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*/
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type Controller struct {
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c *C.struct_cgroup_controller
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}
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/**
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* Initialize libcgroup. Information about mounted hierarchies are examined
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* and cached internally (just what's mounted where, not the groups themselves).
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*/
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func Init() error {
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return _err(C.cgroup_init())
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}
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/*
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* Load configuration file and mount and create control groups described there.
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* See cgconfig.conf man page for format of the file.
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*/
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func LoadConfig(filename string) error {
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return _err(C.cgroup_config_load_config(C.CString(filename)))
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}
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/**
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* Delete all control groups and unmount all hierarchies.
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*/
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func Unload() error {
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return _err(C.cgroup_unload_cgroups())
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}
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type DeleteFlag int
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const (
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/**
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* Ignore errors caused by migration of tasks to parent group.
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*/
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DeleteIgnoreMigration = DeleteFlag(C.CGFLAG_DELETE_IGNORE_MIGRATION)
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/**
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* Recursively delete all child groups.
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*/
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DeleteRecursive = DeleteFlag(C.CGFLAG_DELETE_RECURSIVE)
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/**
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* Delete the cgroup only if it is empty, i.e. it has no subgroups and
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* no processes inside. This flag cannot be used with
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* DeleteRecursive
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*/
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DeleteEmptyOnly = DeleteFlag(C.CGFLAG_DELETE_EMPTY_ONLY)
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)
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/**
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* Delete all cgroups and unmount all mount points defined in specified config
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* file.
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*
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* The groups are either removed recursively or only the empty ones, based
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* on given flags. Mount point are always umounted only if they are empty,
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* regardless of any flags.
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*
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* The groups are sorted before they are removed, so the removal of empty ones
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* actually works (i.e. subgroups are removed first).
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*/
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func UnloadFromConfig(filename string, flags DeleteFlag) error {
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return _err(C.cgroup_config_unload_config(C.CString(filename), C.int(flags)))
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}
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type FileInfo struct {
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Type FileType
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Path string
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Parent string
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FullPath string
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Depth int8
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}
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func fromCFileInfo(cData C.struct_cgroup_file_info) FileInfo {
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return FileInfo{
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Type: FileType(C.type_from_file_info(cData)),
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Path: C.GoString(cData.path),
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Parent: C.GoString(cData.parent),
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FullPath: C.GoString(cData.full_path),
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Depth: int8(cData.depth),
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}
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}
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type FileType int
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const (
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FileTypeFile = FileType(C.CGROUP_FILE_TYPE_FILE)
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FileTypeDir = FileType(C.CGROUP_FILE_TYPE_DIR)
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FileTypeOther = FileType(C.CGROUP_FILE_TYPE_OTHER)
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)
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/*
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int cgroup_walk_tree_begin(const char *controller, const char *base_path, int depth,
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void **handle, struct cgroup_file_info *info,
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int *base_level);
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*/
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/*
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Information model for Controllers available
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*/
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type ControllerData struct {
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type ControllerData struct {
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Name string
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Name string
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Hierarchy int
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Hierarchy int
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@ -16,10 +158,11 @@ type ControllerData struct {
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}
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}
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func fromCControllerData(cData C.struct_controller_data) ControllerData {
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func fromCControllerData(cData C.struct_controller_data) ControllerData {
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name := C.GoString(&cData.name[0])
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return ControllerData{
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return ControllerData{
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Name: name,
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Name: C.GoString(&cData.name[0]),
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Hierarchy: int(cData.hierarchy),
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Hierarchy: int(cData.hierarchy),
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NumCgroups: int(cData.num_cgroups),
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Enabled: int(cData.enabled),
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}
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}
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}
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}
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@ -58,19 +201,27 @@ func GetSubSysMountPoint(controller string) (string, error) {
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}
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}
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var (
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var (
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// End-of-file for iterators
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ECGEOF = errors.New(C.GoString(C.cgroup_strerror(C.ECGEOF)))
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ECGEOF = errors.New(C.GoString(C.cgroup_strerror(C.ECGEOF)))
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ECGOTHER = errors.New(C.GoString(C.cgroup_strerror(C.ECGOTHER)))
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)
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)
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/*
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* Return last errno, which caused ECGOTHER error.
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*/
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func LastError() error {
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return _err(C.cgroup_get_last_errno())
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}
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func _err(num C.int) error {
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func _err(num C.int) error {
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switch num {
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switch num {
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case 0:
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case 0:
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return nil
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return nil
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case C.ECGEOF:
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case C.ECGEOF:
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return ECGEOF
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return ECGEOF
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case C.ECGOTHER:
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return ECGOTHER
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}
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}
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// There's a lot. We'll create them as they come
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return errors.New(C.GoString(C.cgroup_strerror(num)))
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return errors.New(C.GoString(C.cgroup_strerror(num)))
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}
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}
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func Init() error {
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return _err(C.cgroup_init())
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}
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