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go: update modules
Signed-off-by: Vincent Batts <vbatts@hashbangbash.com>
This commit is contained in:
parent
00deb3ada6
commit
9e437eee80
166 changed files with 9373 additions and 3493 deletions
68
vendor/github.com/urfave/cli/v2/flag_uint64.go
generated
vendored
68
vendor/github.com/urfave/cli/v2/flag_uint64.go
generated
vendored
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@ -6,42 +6,6 @@ import (
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"strconv"
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)
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// Uint64Flag is a flag with type uint64
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type Uint64Flag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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FilePath string
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Required bool
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Hidden bool
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Value uint64
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DefaultText string
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Destination *uint64
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HasBeenSet bool
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}
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// IsSet returns whether or not the flag has been set through env or file
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func (f *Uint64Flag) IsSet() bool {
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return f.HasBeenSet
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *Uint64Flag) String() string {
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return FlagStringer(f)
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}
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// Names returns the names of the flag
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func (f *Uint64Flag) Names() []string {
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return flagNames(f.Name, f.Aliases)
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}
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// IsRequired returns whether or not the flag is required
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func (f *Uint64Flag) IsRequired() bool {
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return f.Required
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}
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// TakesValue returns true of the flag takes a value, otherwise false
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func (f *Uint64Flag) TakesValue() bool {
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return true
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@ -52,18 +16,18 @@ func (f *Uint64Flag) GetUsage() string {
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return f.Usage
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}
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// IsVisible returns true if the flag is not hidden, otherwise false
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func (f *Uint64Flag) IsVisible() bool {
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return !f.Hidden
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// GetCategory returns the category for the flag
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func (f *Uint64Flag) GetCategory() string {
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return f.Category
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}
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// Apply populates the flag given the flag set and environment
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func (f *Uint64Flag) Apply(set *flag.FlagSet) error {
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if val, ok := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok {
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if val, source, found := flagFromEnvOrFile(f.EnvVars, f.FilePath); found {
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if val != "" {
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valInt, err := strconv.ParseUint(val, 0, 64)
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if err != nil {
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return fmt.Errorf("could not parse %q as uint64 value for flag %s: %s", val, f.Name, err)
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return fmt.Errorf("could not parse %q as uint64 value from %s for flag %s: %s", val, source, f.Name, err)
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}
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f.Value = valInt
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@ -88,10 +52,28 @@ func (f *Uint64Flag) GetValue() string {
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return fmt.Sprintf("%d", f.Value)
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}
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// GetDefaultText returns the default text for this flag
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func (f *Uint64Flag) GetDefaultText() string {
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if f.DefaultText != "" {
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return f.DefaultText
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}
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return f.GetValue()
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}
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// GetEnvVars returns the env vars for this flag
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func (f *Uint64Flag) GetEnvVars() []string {
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return f.EnvVars
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}
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// Get returns the flag’s value in the given Context.
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func (f *Uint64Flag) Get(ctx *Context) uint64 {
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return ctx.Uint64(f.Name)
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}
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// Uint64 looks up the value of a local Uint64Flag, returns
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// 0 if not found
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func (c *Context) Uint64(name string) uint64 {
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if fs := c.lookupFlagSet(name); fs != nil {
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func (cCtx *Context) Uint64(name string) uint64 {
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if fs := cCtx.lookupFlagSet(name); fs != nil {
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return lookupUint64(name, fs)
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}
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return 0
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