package cli import ( "flag" "fmt" "strconv" ) // TakesValue returns true of the flag takes a value, otherwise false func (f *BoolFlag) TakesValue() bool { return false } // GetUsage returns the usage string for the flag func (f *BoolFlag) GetUsage() string { return f.Usage } // GetCategory returns the category for the flag func (f *BoolFlag) GetCategory() string { return f.Category } // GetValue returns the flags value as string representation and an empty // string if the flag takes no value at all. func (f *BoolFlag) GetValue() string { return "" } // GetDefaultText returns the default text for this flag func (f *BoolFlag) GetDefaultText() string { if f.DefaultText != "" { return f.DefaultText } return fmt.Sprintf("%v", f.Value) } // GetEnvVars returns the env vars for this flag func (f *BoolFlag) GetEnvVars() []string { return f.EnvVars } // Apply populates the flag given the flag set and environment func (f *BoolFlag) Apply(set *flag.FlagSet) error { if val, source, found := flagFromEnvOrFile(f.EnvVars, f.FilePath); found { if val != "" { valBool, err := strconv.ParseBool(val) if err != nil { return fmt.Errorf("could not parse %q as bool value from %s for flag %s: %s", val, source, f.Name, err) } f.Value = valBool f.HasBeenSet = true } } for _, name := range f.Names() { if f.Destination != nil { set.BoolVar(f.Destination, name, f.Value, f.Usage) continue } set.Bool(name, f.Value, f.Usage) } return nil } // Get returns the flag’s value in the given Context. func (f *BoolFlag) Get(ctx *Context) bool { return ctx.Bool(f.Name) } // Bool looks up the value of a local BoolFlag, returns // false if not found func (cCtx *Context) Bool(name string) bool { if fs := cCtx.lookupFlagSet(name); fs != nil { return lookupBool(name, fs) } return false } func lookupBool(name string, set *flag.FlagSet) bool { f := set.Lookup(name) if f != nil { parsed, err := strconv.ParseBool(f.Value.String()) if err != nil { return false } return parsed } return false }