// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "github.com/google/uuid" "github.com/hay-kot/homebox/backend/internal/data/ent/group" "github.com/hay-kot/homebox/backend/internal/data/ent/item" "github.com/hay-kot/homebox/backend/internal/data/ent/location" "github.com/hay-kot/homebox/backend/internal/data/ent/predicate" ) // LocationUpdate is the builder for updating Location entities. type LocationUpdate struct { config hooks []Hook mutation *LocationMutation } // Where appends a list predicates to the LocationUpdate builder. func (lu *LocationUpdate) Where(ps ...predicate.Location) *LocationUpdate { lu.mutation.Where(ps...) return lu } // SetUpdatedAt sets the "updated_at" field. func (lu *LocationUpdate) SetUpdatedAt(t time.Time) *LocationUpdate { lu.mutation.SetUpdatedAt(t) return lu } // SetName sets the "name" field. func (lu *LocationUpdate) SetName(s string) *LocationUpdate { lu.mutation.SetName(s) return lu } // SetNillableName sets the "name" field if the given value is not nil. func (lu *LocationUpdate) SetNillableName(s *string) *LocationUpdate { if s != nil { lu.SetName(*s) } return lu } // SetDescription sets the "description" field. func (lu *LocationUpdate) SetDescription(s string) *LocationUpdate { lu.mutation.SetDescription(s) return lu } // SetNillableDescription sets the "description" field if the given value is not nil. func (lu *LocationUpdate) SetNillableDescription(s *string) *LocationUpdate { if s != nil { lu.SetDescription(*s) } return lu } // ClearDescription clears the value of the "description" field. func (lu *LocationUpdate) ClearDescription() *LocationUpdate { lu.mutation.ClearDescription() return lu } // SetGroupID sets the "group" edge to the Group entity by ID. func (lu *LocationUpdate) SetGroupID(id uuid.UUID) *LocationUpdate { lu.mutation.SetGroupID(id) return lu } // SetGroup sets the "group" edge to the Group entity. func (lu *LocationUpdate) SetGroup(g *Group) *LocationUpdate { return lu.SetGroupID(g.ID) } // SetParentID sets the "parent" edge to the Location entity by ID. func (lu *LocationUpdate) SetParentID(id uuid.UUID) *LocationUpdate { lu.mutation.SetParentID(id) return lu } // SetNillableParentID sets the "parent" edge to the Location entity by ID if the given value is not nil. func (lu *LocationUpdate) SetNillableParentID(id *uuid.UUID) *LocationUpdate { if id != nil { lu = lu.SetParentID(*id) } return lu } // SetParent sets the "parent" edge to the Location entity. func (lu *LocationUpdate) SetParent(l *Location) *LocationUpdate { return lu.SetParentID(l.ID) } // AddChildIDs adds the "children" edge to the Location entity by IDs. func (lu *LocationUpdate) AddChildIDs(ids ...uuid.UUID) *LocationUpdate { lu.mutation.AddChildIDs(ids...) return lu } // AddChildren adds the "children" edges to the Location entity. func (lu *LocationUpdate) AddChildren(l ...*Location) *LocationUpdate { ids := make([]uuid.UUID, len(l)) for i := range l { ids[i] = l[i].ID } return lu.AddChildIDs(ids...) } // AddItemIDs adds the "items" edge to the Item entity by IDs. func (lu *LocationUpdate) AddItemIDs(ids ...uuid.UUID) *LocationUpdate { lu.mutation.AddItemIDs(ids...) return lu } // AddItems adds the "items" edges to the Item entity. func (lu *LocationUpdate) AddItems(i ...*Item) *LocationUpdate { ids := make([]uuid.UUID, len(i)) for j := range i { ids[j] = i[j].ID } return lu.AddItemIDs(ids...) } // Mutation returns the LocationMutation object of the builder. func (lu *LocationUpdate) Mutation() *LocationMutation { return lu.mutation } // ClearGroup clears the "group" edge to the Group entity. func (lu *LocationUpdate) ClearGroup() *LocationUpdate { lu.mutation.ClearGroup() return lu } // ClearParent clears the "parent" edge to the Location entity. func (lu *LocationUpdate) ClearParent() *LocationUpdate { lu.mutation.ClearParent() return lu } // ClearChildren clears all "children" edges to the Location entity. func (lu *LocationUpdate) ClearChildren() *LocationUpdate { lu.mutation.ClearChildren() return lu } // RemoveChildIDs removes the "children" edge to Location entities by IDs. func (lu *LocationUpdate) RemoveChildIDs(ids ...uuid.UUID) *LocationUpdate { lu.mutation.RemoveChildIDs(ids...) return lu } // RemoveChildren removes "children" edges to Location entities. func (lu *LocationUpdate) RemoveChildren(l ...*Location) *LocationUpdate { ids := make([]uuid.UUID, len(l)) for i := range l { ids[i] = l[i].ID } return lu.RemoveChildIDs(ids...) } // ClearItems clears all "items" edges to the Item entity. func (lu *LocationUpdate) ClearItems() *LocationUpdate { lu.mutation.ClearItems() return lu } // RemoveItemIDs removes the "items" edge to Item entities by IDs. func (lu *LocationUpdate) RemoveItemIDs(ids ...uuid.UUID) *LocationUpdate { lu.mutation.RemoveItemIDs(ids...) return lu } // RemoveItems removes "items" edges to Item entities. func (lu *LocationUpdate) RemoveItems(i ...*Item) *LocationUpdate { ids := make([]uuid.UUID, len(i)) for j := range i { ids[j] = i[j].ID } return lu.RemoveItemIDs(ids...) } // Save executes the query and returns the number of nodes affected by the update operation. func (lu *LocationUpdate) Save(ctx context.Context) (int, error) { lu.defaults() return withHooks(ctx, lu.sqlSave, lu.mutation, lu.hooks) } // SaveX is like Save, but panics if an error occurs. func (lu *LocationUpdate) SaveX(ctx context.Context) int { affected, err := lu.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (lu *LocationUpdate) Exec(ctx context.Context) error { _, err := lu.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (lu *LocationUpdate) ExecX(ctx context.Context) { if err := lu.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (lu *LocationUpdate) defaults() { if _, ok := lu.mutation.UpdatedAt(); !ok { v := location.UpdateDefaultUpdatedAt() lu.mutation.SetUpdatedAt(v) } } // check runs all checks and user-defined validators on the builder. func (lu *LocationUpdate) check() error { if v, ok := lu.mutation.Name(); ok { if err := location.NameValidator(v); err != nil { return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Location.name": %w`, err)} } } if v, ok := lu.mutation.Description(); ok { if err := location.DescriptionValidator(v); err != nil { return &ValidationError{Name: "description", err: fmt.Errorf(`ent: validator failed for field "Location.description": %w`, err)} } } if _, ok := lu.mutation.GroupID(); lu.mutation.GroupCleared() && !ok { return errors.New(`ent: clearing a required unique edge "Location.group"`) } return nil } func (lu *LocationUpdate) sqlSave(ctx context.Context) (n int, err error) { if err := lu.check(); err != nil { return n, err } _spec := sqlgraph.NewUpdateSpec(location.Table, location.Columns, sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID)) if ps := lu.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := lu.mutation.UpdatedAt(); ok { _spec.SetField(location.FieldUpdatedAt, field.TypeTime, value) } if value, ok := lu.mutation.Name(); ok { _spec.SetField(location.FieldName, field.TypeString, value) } if value, ok := lu.mutation.Description(); ok { _spec.SetField(location.FieldDescription, field.TypeString, value) } if lu.mutation.DescriptionCleared() { _spec.ClearField(location.FieldDescription, field.TypeString) } if lu.mutation.GroupCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: location.GroupTable, Columns: []string{location.GroupColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(group.FieldID, field.TypeUUID), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := lu.mutation.GroupIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: location.GroupTable, Columns: []string{location.GroupColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(group.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if lu.mutation.ParentCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: location.ParentTable, Columns: []string{location.ParentColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := lu.mutation.ParentIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: location.ParentTable, Columns: []string{location.ParentColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if lu.mutation.ChildrenCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: location.ChildrenTable, Columns: []string{location.ChildrenColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := lu.mutation.RemovedChildrenIDs(); len(nodes) > 0 && !lu.mutation.ChildrenCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: location.ChildrenTable, Columns: []string{location.ChildrenColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := lu.mutation.ChildrenIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: location.ChildrenTable, Columns: []string{location.ChildrenColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if lu.mutation.ItemsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: location.ItemsTable, Columns: []string{location.ItemsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(item.FieldID, field.TypeUUID), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := lu.mutation.RemovedItemsIDs(); len(nodes) > 0 && !lu.mutation.ItemsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: location.ItemsTable, Columns: []string{location.ItemsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(item.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := lu.mutation.ItemsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: location.ItemsTable, Columns: []string{location.ItemsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(item.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if n, err = sqlgraph.UpdateNodes(ctx, lu.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{location.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } lu.mutation.done = true return n, nil } // LocationUpdateOne is the builder for updating a single Location entity. type LocationUpdateOne struct { config fields []string hooks []Hook mutation *LocationMutation } // SetUpdatedAt sets the "updated_at" field. func (luo *LocationUpdateOne) SetUpdatedAt(t time.Time) *LocationUpdateOne { luo.mutation.SetUpdatedAt(t) return luo } // SetName sets the "name" field. func (luo *LocationUpdateOne) SetName(s string) *LocationUpdateOne { luo.mutation.SetName(s) return luo } // SetNillableName sets the "name" field if the given value is not nil. func (luo *LocationUpdateOne) SetNillableName(s *string) *LocationUpdateOne { if s != nil { luo.SetName(*s) } return luo } // SetDescription sets the "description" field. func (luo *LocationUpdateOne) SetDescription(s string) *LocationUpdateOne { luo.mutation.SetDescription(s) return luo } // SetNillableDescription sets the "description" field if the given value is not nil. func (luo *LocationUpdateOne) SetNillableDescription(s *string) *LocationUpdateOne { if s != nil { luo.SetDescription(*s) } return luo } // ClearDescription clears the value of the "description" field. func (luo *LocationUpdateOne) ClearDescription() *LocationUpdateOne { luo.mutation.ClearDescription() return luo } // SetGroupID sets the "group" edge to the Group entity by ID. func (luo *LocationUpdateOne) SetGroupID(id uuid.UUID) *LocationUpdateOne { luo.mutation.SetGroupID(id) return luo } // SetGroup sets the "group" edge to the Group entity. func (luo *LocationUpdateOne) SetGroup(g *Group) *LocationUpdateOne { return luo.SetGroupID(g.ID) } // SetParentID sets the "parent" edge to the Location entity by ID. func (luo *LocationUpdateOne) SetParentID(id uuid.UUID) *LocationUpdateOne { luo.mutation.SetParentID(id) return luo } // SetNillableParentID sets the "parent" edge to the Location entity by ID if the given value is not nil. func (luo *LocationUpdateOne) SetNillableParentID(id *uuid.UUID) *LocationUpdateOne { if id != nil { luo = luo.SetParentID(*id) } return luo } // SetParent sets the "parent" edge to the Location entity. func (luo *LocationUpdateOne) SetParent(l *Location) *LocationUpdateOne { return luo.SetParentID(l.ID) } // AddChildIDs adds the "children" edge to the Location entity by IDs. func (luo *LocationUpdateOne) AddChildIDs(ids ...uuid.UUID) *LocationUpdateOne { luo.mutation.AddChildIDs(ids...) return luo } // AddChildren adds the "children" edges to the Location entity. func (luo *LocationUpdateOne) AddChildren(l ...*Location) *LocationUpdateOne { ids := make([]uuid.UUID, len(l)) for i := range l { ids[i] = l[i].ID } return luo.AddChildIDs(ids...) } // AddItemIDs adds the "items" edge to the Item entity by IDs. func (luo *LocationUpdateOne) AddItemIDs(ids ...uuid.UUID) *LocationUpdateOne { luo.mutation.AddItemIDs(ids...) return luo } // AddItems adds the "items" edges to the Item entity. func (luo *LocationUpdateOne) AddItems(i ...*Item) *LocationUpdateOne { ids := make([]uuid.UUID, len(i)) for j := range i { ids[j] = i[j].ID } return luo.AddItemIDs(ids...) } // Mutation returns the LocationMutation object of the builder. func (luo *LocationUpdateOne) Mutation() *LocationMutation { return luo.mutation } // ClearGroup clears the "group" edge to the Group entity. func (luo *LocationUpdateOne) ClearGroup() *LocationUpdateOne { luo.mutation.ClearGroup() return luo } // ClearParent clears the "parent" edge to the Location entity. func (luo *LocationUpdateOne) ClearParent() *LocationUpdateOne { luo.mutation.ClearParent() return luo } // ClearChildren clears all "children" edges to the Location entity. func (luo *LocationUpdateOne) ClearChildren() *LocationUpdateOne { luo.mutation.ClearChildren() return luo } // RemoveChildIDs removes the "children" edge to Location entities by IDs. func (luo *LocationUpdateOne) RemoveChildIDs(ids ...uuid.UUID) *LocationUpdateOne { luo.mutation.RemoveChildIDs(ids...) return luo } // RemoveChildren removes "children" edges to Location entities. func (luo *LocationUpdateOne) RemoveChildren(l ...*Location) *LocationUpdateOne { ids := make([]uuid.UUID, len(l)) for i := range l { ids[i] = l[i].ID } return luo.RemoveChildIDs(ids...) } // ClearItems clears all "items" edges to the Item entity. func (luo *LocationUpdateOne) ClearItems() *LocationUpdateOne { luo.mutation.ClearItems() return luo } // RemoveItemIDs removes the "items" edge to Item entities by IDs. func (luo *LocationUpdateOne) RemoveItemIDs(ids ...uuid.UUID) *LocationUpdateOne { luo.mutation.RemoveItemIDs(ids...) return luo } // RemoveItems removes "items" edges to Item entities. func (luo *LocationUpdateOne) RemoveItems(i ...*Item) *LocationUpdateOne { ids := make([]uuid.UUID, len(i)) for j := range i { ids[j] = i[j].ID } return luo.RemoveItemIDs(ids...) } // Where appends a list predicates to the LocationUpdate builder. func (luo *LocationUpdateOne) Where(ps ...predicate.Location) *LocationUpdateOne { luo.mutation.Where(ps...) return luo } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (luo *LocationUpdateOne) Select(field string, fields ...string) *LocationUpdateOne { luo.fields = append([]string{field}, fields...) return luo } // Save executes the query and returns the updated Location entity. func (luo *LocationUpdateOne) Save(ctx context.Context) (*Location, error) { luo.defaults() return withHooks(ctx, luo.sqlSave, luo.mutation, luo.hooks) } // SaveX is like Save, but panics if an error occurs. func (luo *LocationUpdateOne) SaveX(ctx context.Context) *Location { node, err := luo.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (luo *LocationUpdateOne) Exec(ctx context.Context) error { _, err := luo.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (luo *LocationUpdateOne) ExecX(ctx context.Context) { if err := luo.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (luo *LocationUpdateOne) defaults() { if _, ok := luo.mutation.UpdatedAt(); !ok { v := location.UpdateDefaultUpdatedAt() luo.mutation.SetUpdatedAt(v) } } // check runs all checks and user-defined validators on the builder. func (luo *LocationUpdateOne) check() error { if v, ok := luo.mutation.Name(); ok { if err := location.NameValidator(v); err != nil { return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Location.name": %w`, err)} } } if v, ok := luo.mutation.Description(); ok { if err := location.DescriptionValidator(v); err != nil { return &ValidationError{Name: "description", err: fmt.Errorf(`ent: validator failed for field "Location.description": %w`, err)} } } if _, ok := luo.mutation.GroupID(); luo.mutation.GroupCleared() && !ok { return errors.New(`ent: clearing a required unique edge "Location.group"`) } return nil } func (luo *LocationUpdateOne) sqlSave(ctx context.Context) (_node *Location, err error) { if err := luo.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(location.Table, location.Columns, sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID)) id, ok := luo.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Location.id" for update`)} } _spec.Node.ID.Value = id if fields := luo.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, location.FieldID) for _, f := range fields { if !location.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != location.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := luo.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := luo.mutation.UpdatedAt(); ok { _spec.SetField(location.FieldUpdatedAt, field.TypeTime, value) } if value, ok := luo.mutation.Name(); ok { _spec.SetField(location.FieldName, field.TypeString, value) } if value, ok := luo.mutation.Description(); ok { _spec.SetField(location.FieldDescription, field.TypeString, value) } if luo.mutation.DescriptionCleared() { _spec.ClearField(location.FieldDescription, field.TypeString) } if luo.mutation.GroupCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: location.GroupTable, Columns: []string{location.GroupColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(group.FieldID, field.TypeUUID), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := luo.mutation.GroupIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: location.GroupTable, Columns: []string{location.GroupColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(group.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if luo.mutation.ParentCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: location.ParentTable, Columns: []string{location.ParentColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := luo.mutation.ParentIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: location.ParentTable, Columns: []string{location.ParentColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if luo.mutation.ChildrenCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: location.ChildrenTable, Columns: []string{location.ChildrenColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := luo.mutation.RemovedChildrenIDs(); len(nodes) > 0 && !luo.mutation.ChildrenCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: location.ChildrenTable, Columns: []string{location.ChildrenColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := luo.mutation.ChildrenIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: location.ChildrenTable, Columns: []string{location.ChildrenColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(location.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if luo.mutation.ItemsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: location.ItemsTable, Columns: []string{location.ItemsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(item.FieldID, field.TypeUUID), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := luo.mutation.RemovedItemsIDs(); len(nodes) > 0 && !luo.mutation.ItemsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: location.ItemsTable, Columns: []string{location.ItemsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(item.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := luo.mutation.ItemsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: location.ItemsTable, Columns: []string{location.ItemsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(item.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } _node = &Location{config: luo.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, luo.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{location.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } luo.mutation.done = true return _node, nil }