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2b79788fbe
* basic currency service for loading at runtime
* api endpoint for currencies
* sort slice before return
* remove currency validation
* validate using currency service
* implement selecting dynamic currency options
* bump go version
* fix type definition
* specify explicit type
* change go versions
* proper types for assetId
* log/return currency error
* make case insensative
* use ToUpper instead
* feat: adding new currencies (#715)
* fix: task swag (#710)
Co-authored-by: Quoing <pavel.cadersky@mavenir.com>
* [feat] Adding new currencies
---------
Co-authored-by: quoing <quoing@users.noreply.github.com>
Co-authored-by: Quoing <pavel.cadersky@mavenir.com>
Co-authored-by: Bradley <41597815+userbradley@users.noreply.github.com>
* remove ts file and consoldate new values into json
* move flag to options namespace
* add env config for currencies
* basic documentaion
* remove in sync test
---------
Co-authored-by: quoing <quoing@users.noreply.github.com>
Co-authored-by: Quoing <pavel.cadersky@mavenir.com>
Co-authored-by: Bradley <41597815+userbradley@users.noreply.github.com>
Former-commit-id: c4b923847a
99 lines
1.9 KiB
Go
99 lines
1.9 KiB
Go
// Package currencies provides a shared definition of currencies. This uses a global
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// variable to hold the currencies.
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package currencies
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import (
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"bytes"
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_ "embed"
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"encoding/json"
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"io"
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"slices"
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"strings"
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"sync"
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)
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//go:embed currencies.json
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var defaults []byte
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type CollectorFunc func() ([]Currency, error)
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func CollectJSON(reader io.Reader) CollectorFunc {
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return func() ([]Currency, error) {
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var currencies []Currency
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err := json.NewDecoder(reader).Decode(¤cies)
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if err != nil {
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return nil, err
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}
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return currencies, nil
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}
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}
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func CollectDefaults() CollectorFunc {
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return CollectJSON(bytes.NewReader(defaults))
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}
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func CollectionCurrencies(collectors ...CollectorFunc) ([]Currency, error) {
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out := make([]Currency, 0, len(collectors))
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for i := range collectors {
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c, err := collectors[i]()
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if err != nil {
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return nil, err
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}
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out = append(out, c...)
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}
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return out, nil
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}
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type Currency struct {
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Name string `json:"name"`
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Code string `json:"code"`
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Local string `json:"local"`
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Symbol string `json:"symbol"`
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}
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type CurrencyRegistry struct {
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mu sync.RWMutex
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registry map[string]Currency
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}
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func NewCurrencyService(currencies []Currency) *CurrencyRegistry {
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registry := make(map[string]Currency, len(currencies))
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for i := range currencies {
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registry[currencies[i].Code] = currencies[i]
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}
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return &CurrencyRegistry{
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registry: registry,
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}
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}
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func (cs *CurrencyRegistry) Slice() []Currency {
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cs.mu.RLock()
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defer cs.mu.RUnlock()
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keys := make([]string, 0, len(cs.registry))
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for key := range cs.registry {
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keys = append(keys, key)
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}
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slices.Sort(keys)
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out := make([]Currency, 0, len(cs.registry))
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for i := range keys {
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out = append(out, cs.registry[keys[i]])
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}
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return out
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}
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func (cs *CurrencyRegistry) IsSupported(code string) bool {
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upper := strings.ToUpper(code)
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cs.mu.RLock()
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defer cs.mu.RUnlock()
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_, ok := cs.registry[upper]
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return ok
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}
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