homebox/backend/ent/location_create.go
Hayden a4b4fe3454
feat: allow nested relationships for locations and items (#102)
Basic implementation that allows organizing Locations and Items within each other.
2022-10-23 20:54:39 -08:00

490 lines
13 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"github.com/google/uuid"
"github.com/hay-kot/homebox/backend/ent/group"
"github.com/hay-kot/homebox/backend/ent/item"
"github.com/hay-kot/homebox/backend/ent/location"
)
// LocationCreate is the builder for creating a Location entity.
type LocationCreate struct {
config
mutation *LocationMutation
hooks []Hook
}
// SetCreatedAt sets the "created_at" field.
func (lc *LocationCreate) SetCreatedAt(t time.Time) *LocationCreate {
lc.mutation.SetCreatedAt(t)
return lc
}
// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (lc *LocationCreate) SetNillableCreatedAt(t *time.Time) *LocationCreate {
if t != nil {
lc.SetCreatedAt(*t)
}
return lc
}
// SetUpdatedAt sets the "updated_at" field.
func (lc *LocationCreate) SetUpdatedAt(t time.Time) *LocationCreate {
lc.mutation.SetUpdatedAt(t)
return lc
}
// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (lc *LocationCreate) SetNillableUpdatedAt(t *time.Time) *LocationCreate {
if t != nil {
lc.SetUpdatedAt(*t)
}
return lc
}
// SetName sets the "name" field.
func (lc *LocationCreate) SetName(s string) *LocationCreate {
lc.mutation.SetName(s)
return lc
}
// SetDescription sets the "description" field.
func (lc *LocationCreate) SetDescription(s string) *LocationCreate {
lc.mutation.SetDescription(s)
return lc
}
// SetNillableDescription sets the "description" field if the given value is not nil.
func (lc *LocationCreate) SetNillableDescription(s *string) *LocationCreate {
if s != nil {
lc.SetDescription(*s)
}
return lc
}
// SetID sets the "id" field.
func (lc *LocationCreate) SetID(u uuid.UUID) *LocationCreate {
lc.mutation.SetID(u)
return lc
}
// SetNillableID sets the "id" field if the given value is not nil.
func (lc *LocationCreate) SetNillableID(u *uuid.UUID) *LocationCreate {
if u != nil {
lc.SetID(*u)
}
return lc
}
// SetParentID sets the "parent" edge to the Location entity by ID.
func (lc *LocationCreate) SetParentID(id uuid.UUID) *LocationCreate {
lc.mutation.SetParentID(id)
return lc
}
// SetNillableParentID sets the "parent" edge to the Location entity by ID if the given value is not nil.
func (lc *LocationCreate) SetNillableParentID(id *uuid.UUID) *LocationCreate {
if id != nil {
lc = lc.SetParentID(*id)
}
return lc
}
// SetParent sets the "parent" edge to the Location entity.
func (lc *LocationCreate) SetParent(l *Location) *LocationCreate {
return lc.SetParentID(l.ID)
}
// AddChildIDs adds the "children" edge to the Location entity by IDs.
func (lc *LocationCreate) AddChildIDs(ids ...uuid.UUID) *LocationCreate {
lc.mutation.AddChildIDs(ids...)
return lc
}
// AddChildren adds the "children" edges to the Location entity.
func (lc *LocationCreate) AddChildren(l ...*Location) *LocationCreate {
ids := make([]uuid.UUID, len(l))
for i := range l {
ids[i] = l[i].ID
}
return lc.AddChildIDs(ids...)
}
// SetGroupID sets the "group" edge to the Group entity by ID.
func (lc *LocationCreate) SetGroupID(id uuid.UUID) *LocationCreate {
lc.mutation.SetGroupID(id)
return lc
}
// SetGroup sets the "group" edge to the Group entity.
func (lc *LocationCreate) SetGroup(g *Group) *LocationCreate {
return lc.SetGroupID(g.ID)
}
// AddItemIDs adds the "items" edge to the Item entity by IDs.
func (lc *LocationCreate) AddItemIDs(ids ...uuid.UUID) *LocationCreate {
lc.mutation.AddItemIDs(ids...)
return lc
}
// AddItems adds the "items" edges to the Item entity.
func (lc *LocationCreate) AddItems(i ...*Item) *LocationCreate {
ids := make([]uuid.UUID, len(i))
for j := range i {
ids[j] = i[j].ID
}
return lc.AddItemIDs(ids...)
}
// Mutation returns the LocationMutation object of the builder.
func (lc *LocationCreate) Mutation() *LocationMutation {
return lc.mutation
}
// Save creates the Location in the database.
func (lc *LocationCreate) Save(ctx context.Context) (*Location, error) {
var (
err error
node *Location
)
lc.defaults()
if len(lc.hooks) == 0 {
if err = lc.check(); err != nil {
return nil, err
}
node, err = lc.sqlSave(ctx)
} else {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*LocationMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err = lc.check(); err != nil {
return nil, err
}
lc.mutation = mutation
if node, err = lc.sqlSave(ctx); err != nil {
return nil, err
}
mutation.id = &node.ID
mutation.done = true
return node, err
})
for i := len(lc.hooks) - 1; i >= 0; i-- {
if lc.hooks[i] == nil {
return nil, fmt.Errorf("ent: uninitialized hook (forgotten import ent/runtime?)")
}
mut = lc.hooks[i](mut)
}
v, err := mut.Mutate(ctx, lc.mutation)
if err != nil {
return nil, err
}
nv, ok := v.(*Location)
if !ok {
return nil, fmt.Errorf("unexpected node type %T returned from LocationMutation", v)
}
node = nv
}
return node, err
}
// SaveX calls Save and panics if Save returns an error.
func (lc *LocationCreate) SaveX(ctx context.Context) *Location {
v, err := lc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (lc *LocationCreate) Exec(ctx context.Context) error {
_, err := lc.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (lc *LocationCreate) ExecX(ctx context.Context) {
if err := lc.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (lc *LocationCreate) defaults() {
if _, ok := lc.mutation.CreatedAt(); !ok {
v := location.DefaultCreatedAt()
lc.mutation.SetCreatedAt(v)
}
if _, ok := lc.mutation.UpdatedAt(); !ok {
v := location.DefaultUpdatedAt()
lc.mutation.SetUpdatedAt(v)
}
if _, ok := lc.mutation.ID(); !ok {
v := location.DefaultID()
lc.mutation.SetID(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (lc *LocationCreate) check() error {
if _, ok := lc.mutation.CreatedAt(); !ok {
return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "Location.created_at"`)}
}
if _, ok := lc.mutation.UpdatedAt(); !ok {
return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "Location.updated_at"`)}
}
if _, ok := lc.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Location.name"`)}
}
if v, ok := lc.mutation.Name(); ok {
if err := location.NameValidator(v); err != nil {
return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Location.name": %w`, err)}
}
}
if v, ok := lc.mutation.Description(); ok {
if err := location.DescriptionValidator(v); err != nil {
return &ValidationError{Name: "description", err: fmt.Errorf(`ent: validator failed for field "Location.description": %w`, err)}
}
}
if _, ok := lc.mutation.GroupID(); !ok {
return &ValidationError{Name: "group", err: errors.New(`ent: missing required edge "Location.group"`)}
}
return nil
}
func (lc *LocationCreate) sqlSave(ctx context.Context) (*Location, error) {
_node, _spec := lc.createSpec()
if err := sqlgraph.CreateNode(ctx, lc.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
if _spec.ID.Value != nil {
if id, ok := _spec.ID.Value.(*uuid.UUID); ok {
_node.ID = *id
} else if err := _node.ID.Scan(_spec.ID.Value); err != nil {
return nil, err
}
}
return _node, nil
}
func (lc *LocationCreate) createSpec() (*Location, *sqlgraph.CreateSpec) {
var (
_node = &Location{config: lc.config}
_spec = &sqlgraph.CreateSpec{
Table: location.Table,
ID: &sqlgraph.FieldSpec{
Type: field.TypeUUID,
Column: location.FieldID,
},
}
)
if id, ok := lc.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = &id
}
if value, ok := lc.mutation.CreatedAt(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeTime,
Value: value,
Column: location.FieldCreatedAt,
})
_node.CreatedAt = value
}
if value, ok := lc.mutation.UpdatedAt(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeTime,
Value: value,
Column: location.FieldUpdatedAt,
})
_node.UpdatedAt = value
}
if value, ok := lc.mutation.Name(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: location.FieldName,
})
_node.Name = value
}
if value, ok := lc.mutation.Description(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: location.FieldDescription,
})
_node.Description = value
}
if nodes := lc.mutation.ParentIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: location.ParentTable,
Columns: []string{location.ParentColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeUUID,
Column: location.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_node.location_children = &nodes[0]
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := lc.mutation.ChildrenIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ChildrenTable,
Columns: []string{location.ChildrenColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeUUID,
Column: location.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := lc.mutation.GroupIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: location.GroupTable,
Columns: []string{location.GroupColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeUUID,
Column: group.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_node.group_locations = &nodes[0]
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := lc.mutation.ItemsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: location.ItemsTable,
Columns: []string{location.ItemsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeUUID,
Column: item.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// LocationCreateBulk is the builder for creating many Location entities in bulk.
type LocationCreateBulk struct {
config
builders []*LocationCreate
}
// Save creates the Location entities in the database.
func (lcb *LocationCreateBulk) Save(ctx context.Context) ([]*Location, error) {
specs := make([]*sqlgraph.CreateSpec, len(lcb.builders))
nodes := make([]*Location, len(lcb.builders))
mutators := make([]Mutator, len(lcb.builders))
for i := range lcb.builders {
func(i int, root context.Context) {
builder := lcb.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*LocationMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
nodes[i], specs[i] = builder.createSpec()
var err error
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, lcb.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, lcb.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, lcb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (lcb *LocationCreateBulk) SaveX(ctx context.Context) []*Location {
v, err := lcb.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (lcb *LocationCreateBulk) Exec(ctx context.Context) error {
_, err := lcb.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (lcb *LocationCreateBulk) ExecX(ctx context.Context) {
if err := lcb.Exec(ctx); err != nil {
panic(err)
}
}