mirror of
https://github.com/hay-kot/homebox.git
synced 2024-12-18 21:16:31 +00:00
1dc1ee54e2
* run updated code gen * feat: add RMB currency support
474 lines
13 KiB
Go
474 lines
13 KiB
Go
// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"time"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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"github.com/google/uuid"
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"github.com/hay-kot/homebox/backend/internal/data/ent/group"
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"github.com/hay-kot/homebox/backend/internal/data/ent/item"
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"github.com/hay-kot/homebox/backend/internal/data/ent/location"
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)
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// LocationCreate is the builder for creating a Location entity.
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type LocationCreate struct {
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config
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mutation *LocationMutation
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hooks []Hook
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}
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// SetCreatedAt sets the "created_at" field.
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func (lc *LocationCreate) SetCreatedAt(t time.Time) *LocationCreate {
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lc.mutation.SetCreatedAt(t)
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return lc
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}
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// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
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func (lc *LocationCreate) SetNillableCreatedAt(t *time.Time) *LocationCreate {
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if t != nil {
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lc.SetCreatedAt(*t)
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}
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return lc
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}
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// SetUpdatedAt sets the "updated_at" field.
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func (lc *LocationCreate) SetUpdatedAt(t time.Time) *LocationCreate {
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lc.mutation.SetUpdatedAt(t)
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return lc
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}
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// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
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func (lc *LocationCreate) SetNillableUpdatedAt(t *time.Time) *LocationCreate {
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if t != nil {
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lc.SetUpdatedAt(*t)
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}
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return lc
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}
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// SetName sets the "name" field.
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func (lc *LocationCreate) SetName(s string) *LocationCreate {
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lc.mutation.SetName(s)
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return lc
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}
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// SetDescription sets the "description" field.
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func (lc *LocationCreate) SetDescription(s string) *LocationCreate {
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lc.mutation.SetDescription(s)
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return lc
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}
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// SetNillableDescription sets the "description" field if the given value is not nil.
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func (lc *LocationCreate) SetNillableDescription(s *string) *LocationCreate {
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if s != nil {
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lc.SetDescription(*s)
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}
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return lc
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}
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// SetID sets the "id" field.
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func (lc *LocationCreate) SetID(u uuid.UUID) *LocationCreate {
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lc.mutation.SetID(u)
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return lc
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}
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// SetNillableID sets the "id" field if the given value is not nil.
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func (lc *LocationCreate) SetNillableID(u *uuid.UUID) *LocationCreate {
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if u != nil {
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lc.SetID(*u)
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}
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return lc
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}
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// SetParentID sets the "parent" edge to the Location entity by ID.
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func (lc *LocationCreate) SetParentID(id uuid.UUID) *LocationCreate {
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lc.mutation.SetParentID(id)
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return lc
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}
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// SetNillableParentID sets the "parent" edge to the Location entity by ID if the given value is not nil.
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func (lc *LocationCreate) SetNillableParentID(id *uuid.UUID) *LocationCreate {
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if id != nil {
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lc = lc.SetParentID(*id)
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}
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return lc
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}
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// SetParent sets the "parent" edge to the Location entity.
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func (lc *LocationCreate) SetParent(l *Location) *LocationCreate {
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return lc.SetParentID(l.ID)
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}
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// AddChildIDs adds the "children" edge to the Location entity by IDs.
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func (lc *LocationCreate) AddChildIDs(ids ...uuid.UUID) *LocationCreate {
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lc.mutation.AddChildIDs(ids...)
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return lc
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}
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// AddChildren adds the "children" edges to the Location entity.
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func (lc *LocationCreate) AddChildren(l ...*Location) *LocationCreate {
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ids := make([]uuid.UUID, len(l))
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for i := range l {
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ids[i] = l[i].ID
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}
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return lc.AddChildIDs(ids...)
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}
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// SetGroupID sets the "group" edge to the Group entity by ID.
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func (lc *LocationCreate) SetGroupID(id uuid.UUID) *LocationCreate {
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lc.mutation.SetGroupID(id)
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return lc
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}
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// SetGroup sets the "group" edge to the Group entity.
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func (lc *LocationCreate) SetGroup(g *Group) *LocationCreate {
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return lc.SetGroupID(g.ID)
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}
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// AddItemIDs adds the "items" edge to the Item entity by IDs.
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func (lc *LocationCreate) AddItemIDs(ids ...uuid.UUID) *LocationCreate {
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lc.mutation.AddItemIDs(ids...)
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return lc
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}
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// AddItems adds the "items" edges to the Item entity.
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func (lc *LocationCreate) AddItems(i ...*Item) *LocationCreate {
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ids := make([]uuid.UUID, len(i))
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for j := range i {
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ids[j] = i[j].ID
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}
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return lc.AddItemIDs(ids...)
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}
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// Mutation returns the LocationMutation object of the builder.
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func (lc *LocationCreate) Mutation() *LocationMutation {
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return lc.mutation
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}
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// Save creates the Location in the database.
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func (lc *LocationCreate) Save(ctx context.Context) (*Location, error) {
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var (
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err error
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node *Location
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)
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lc.defaults()
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if len(lc.hooks) == 0 {
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if err = lc.check(); err != nil {
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return nil, err
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}
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node, err = lc.sqlSave(ctx)
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} else {
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*LocationMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err = lc.check(); err != nil {
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return nil, err
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}
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lc.mutation = mutation
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if node, err = lc.sqlSave(ctx); err != nil {
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return nil, err
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}
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mutation.id = &node.ID
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mutation.done = true
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return node, err
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})
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for i := len(lc.hooks) - 1; i >= 0; i-- {
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if lc.hooks[i] == nil {
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return nil, fmt.Errorf("ent: uninitialized hook (forgotten import ent/runtime?)")
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}
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mut = lc.hooks[i](mut)
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}
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v, err := mut.Mutate(ctx, lc.mutation)
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if err != nil {
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return nil, err
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}
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nv, ok := v.(*Location)
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if !ok {
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return nil, fmt.Errorf("unexpected node type %T returned from LocationMutation", v)
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}
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node = nv
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}
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return node, err
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}
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// SaveX calls Save and panics if Save returns an error.
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func (lc *LocationCreate) SaveX(ctx context.Context) *Location {
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v, err := lc.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (lc *LocationCreate) Exec(ctx context.Context) error {
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_, err := lc.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (lc *LocationCreate) ExecX(ctx context.Context) {
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if err := lc.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (lc *LocationCreate) defaults() {
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if _, ok := lc.mutation.CreatedAt(); !ok {
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v := location.DefaultCreatedAt()
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lc.mutation.SetCreatedAt(v)
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}
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if _, ok := lc.mutation.UpdatedAt(); !ok {
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v := location.DefaultUpdatedAt()
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lc.mutation.SetUpdatedAt(v)
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}
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if _, ok := lc.mutation.ID(); !ok {
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v := location.DefaultID()
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lc.mutation.SetID(v)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (lc *LocationCreate) check() error {
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if _, ok := lc.mutation.CreatedAt(); !ok {
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return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "Location.created_at"`)}
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}
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if _, ok := lc.mutation.UpdatedAt(); !ok {
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return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "Location.updated_at"`)}
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}
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if _, ok := lc.mutation.Name(); !ok {
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return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Location.name"`)}
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}
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if v, ok := lc.mutation.Name(); ok {
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if err := location.NameValidator(v); err != nil {
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return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Location.name": %w`, err)}
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}
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}
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if v, ok := lc.mutation.Description(); ok {
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if err := location.DescriptionValidator(v); err != nil {
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return &ValidationError{Name: "description", err: fmt.Errorf(`ent: validator failed for field "Location.description": %w`, err)}
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}
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}
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if _, ok := lc.mutation.GroupID(); !ok {
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return &ValidationError{Name: "group", err: errors.New(`ent: missing required edge "Location.group"`)}
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}
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return nil
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}
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func (lc *LocationCreate) sqlSave(ctx context.Context) (*Location, error) {
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_node, _spec := lc.createSpec()
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if err := sqlgraph.CreateNode(ctx, lc.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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if _spec.ID.Value != nil {
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if id, ok := _spec.ID.Value.(*uuid.UUID); ok {
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_node.ID = *id
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} else if err := _node.ID.Scan(_spec.ID.Value); err != nil {
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return nil, err
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}
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}
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return _node, nil
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}
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func (lc *LocationCreate) createSpec() (*Location, *sqlgraph.CreateSpec) {
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var (
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_node = &Location{config: lc.config}
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_spec = &sqlgraph.CreateSpec{
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Table: location.Table,
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ID: &sqlgraph.FieldSpec{
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Type: field.TypeUUID,
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Column: location.FieldID,
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},
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}
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)
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if id, ok := lc.mutation.ID(); ok {
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_node.ID = id
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_spec.ID.Value = &id
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}
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if value, ok := lc.mutation.CreatedAt(); ok {
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_spec.SetField(location.FieldCreatedAt, field.TypeTime, value)
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_node.CreatedAt = value
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}
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if value, ok := lc.mutation.UpdatedAt(); ok {
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_spec.SetField(location.FieldUpdatedAt, field.TypeTime, value)
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_node.UpdatedAt = value
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}
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if value, ok := lc.mutation.Name(); ok {
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_spec.SetField(location.FieldName, field.TypeString, value)
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_node.Name = value
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}
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if value, ok := lc.mutation.Description(); ok {
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_spec.SetField(location.FieldDescription, field.TypeString, value)
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_node.Description = value
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}
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if nodes := lc.mutation.ParentIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2O,
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Inverse: true,
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Table: location.ParentTable,
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Columns: []string{location.ParentColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeUUID,
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Column: location.FieldID,
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},
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_node.location_children = &nodes[0]
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := lc.mutation.ChildrenIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: location.ChildrenTable,
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Columns: []string{location.ChildrenColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeUUID,
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Column: location.FieldID,
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},
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := lc.mutation.GroupIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2O,
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Inverse: true,
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Table: location.GroupTable,
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Columns: []string{location.GroupColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeUUID,
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Column: group.FieldID,
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},
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_node.group_locations = &nodes[0]
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := lc.mutation.ItemsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: location.ItemsTable,
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Columns: []string{location.ItemsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: &sqlgraph.FieldSpec{
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Type: field.TypeUUID,
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Column: item.FieldID,
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},
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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return _node, _spec
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}
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// LocationCreateBulk is the builder for creating many Location entities in bulk.
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type LocationCreateBulk struct {
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config
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builders []*LocationCreate
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}
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// Save creates the Location entities in the database.
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func (lcb *LocationCreateBulk) Save(ctx context.Context) ([]*Location, error) {
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specs := make([]*sqlgraph.CreateSpec, len(lcb.builders))
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nodes := make([]*Location, len(lcb.builders))
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mutators := make([]Mutator, len(lcb.builders))
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for i := range lcb.builders {
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func(i int, root context.Context) {
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builder := lcb.builders[i]
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builder.defaults()
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*LocationMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err := builder.check(); err != nil {
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return nil, err
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}
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builder.mutation = mutation
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nodes[i], specs[i] = builder.createSpec()
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var err error
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if i < len(mutators)-1 {
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_, err = mutators[i+1].Mutate(root, lcb.builders[i+1].mutation)
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} else {
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spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
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// Invoke the actual operation on the latest mutation in the chain.
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if err = sqlgraph.BatchCreate(ctx, lcb.driver, spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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}
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}
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if err != nil {
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return nil, err
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}
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mutation.id = &nodes[i].ID
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mutation.done = true
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return nodes[i], nil
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})
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for i := len(builder.hooks) - 1; i >= 0; i-- {
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mut = builder.hooks[i](mut)
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}
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mutators[i] = mut
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}(i, ctx)
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}
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if len(mutators) > 0 {
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if _, err := mutators[0].Mutate(ctx, lcb.builders[0].mutation); err != nil {
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return nil, err
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}
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}
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return nodes, nil
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}
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// SaveX is like Save, but panics if an error occurs.
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func (lcb *LocationCreateBulk) SaveX(ctx context.Context) []*Location {
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v, err := lcb.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (lcb *LocationCreateBulk) Exec(ctx context.Context) error {
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_, err := lcb.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (lcb *LocationCreateBulk) ExecX(ctx context.Context) {
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if err := lcb.Exec(ctx); err != nil {
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panic(err)
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}
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}
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