linux-stable/include/trace/events/dma_fence.h

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License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 14:07:57 +00:00
/* SPDX-License-Identifier: GPL-2.0 */
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
#undef TRACE_SYSTEM
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
#define TRACE_SYSTEM dma_fence
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
#if !defined(_TRACE_DMA_FENCE_H) || defined(TRACE_HEADER_MULTI_READ)
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
#define _TRACE_DMA_FENCE_H
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
#include <linux/tracepoint.h>
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
struct dma_fence;
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
DECLARE_EVENT_CLASS(dma_fence,
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
TP_PROTO(struct dma_fence *fence),
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
TP_ARGS(fence),
TP_STRUCT__entry(
__string(driver, fence->ops->get_driver_name(fence))
__string(timeline, fence->ops->get_timeline_name(fence))
__field(unsigned int, context)
__field(unsigned int, seqno)
),
TP_fast_assign(
__assign_str(driver, fence->ops->get_driver_name(fence));
__assign_str(timeline, fence->ops->get_timeline_name(fence));
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
__entry->context = fence->context;
__entry->seqno = fence->seqno;
),
TP_printk("driver=%s timeline=%s context=%u seqno=%u",
__get_str(driver), __get_str(timeline), __entry->context,
__entry->seqno)
);
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
DEFINE_EVENT(dma_fence, dma_fence_emit,
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
TP_PROTO(struct dma_fence *fence),
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
TP_ARGS(fence)
);
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
DEFINE_EVENT(dma_fence, dma_fence_init,
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
TP_PROTO(struct dma_fence *fence),
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
TP_ARGS(fence)
);
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
DEFINE_EVENT(dma_fence, dma_fence_destroy,
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
TP_PROTO(struct dma_fence *fence),
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
TP_ARGS(fence)
);
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
DEFINE_EVENT(dma_fence, dma_fence_enable_signal,
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
TP_PROTO(struct dma_fence *fence),
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
TP_ARGS(fence)
);
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
DEFINE_EVENT(dma_fence, dma_fence_signaled,
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
TP_PROTO(struct dma_fence *fence),
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
TP_ARGS(fence)
);
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
DEFINE_EVENT(dma_fence, dma_fence_wait_start,
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
TP_PROTO(struct dma_fence *fence),
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
TP_ARGS(fence)
);
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
DEFINE_EVENT(dma_fence, dma_fence_wait_end,
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
TP_PROTO(struct dma_fence *fence),
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
TP_ARGS(fence)
);
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
#endif /* _TRACE_DMA_FENCE_H */
fence: dma-buf cross-device synchronization (v18) A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace. A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc() A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal() To have a rough approximation whether a fence is fired, call: + fence_is_signaled() The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf. The one pending on the fence can add an async callback: + fence_add_callback() The callback can optionally be cancelled with: + fence_remove_callback() To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout() When emitting a fence, call: + trace_fence_emit() To annotate that a fence is blocking on another fence, call: + trace_fence_annotate_wait_on(fence, on_fence) A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example: fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = seqno_fence->sync_buf; get_dma_buf(fence_buf); ... tell the hw the memory location to wait ... custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); } On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way. enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used. The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization). v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more. Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members. v13: Fixup CONFIG_FENCE_TRACE kconfig description. Move fence_context_alloc to fence. Simplify fence_later. Kill priv member to fence_cb. v14: Remove priv argument from fence_add_callback, oops! v15: Remove priv from documentation. Explicitly include linux/atomic.h. v16: Add trace events. Import changes required by android syncpoints. v17: Use wake_up_state instead of try_to_wake_up. (Colin Cross) Fix up commit description for seqno_fence. (Rob Clark) v18: Rename release_fence to fence_release. Move to drivers/dma-buf/. Rename __fence_is_signaled and __fence_signal to *_locked. Rename __fence_init to fence_init. Make fence_default_wait return a signed long, and fix wait ops too. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com> #use smp_mb__before_atomic() Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Daniel Vetter <daniel@ffwll.ch> Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-07-01 10:57:14 +00:00
/* This part must be outside protection */
#include <trace/define_trace.h>