linux-stable/include/uapi/linux/bpf.h

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/* Copyright (c) 2011-2014 PLUMgrid, http://plumgrid.com
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 2 of the GNU General Public
* License as published by the Free Software Foundation.
*/
#ifndef _UAPI__LINUX_BPF_H__
#define _UAPI__LINUX_BPF_H__
#include <linux/types.h>
#include <linux/bpf_common.h>
/* Extended instruction set based on top of classic BPF */
/* instruction classes */
#define BPF_ALU64 0x07 /* alu mode in double word width */
/* ld/ldx fields */
#define BPF_DW 0x18 /* double word */
#define BPF_XADD 0xc0 /* exclusive add */
/* alu/jmp fields */
#define BPF_MOV 0xb0 /* mov reg to reg */
#define BPF_ARSH 0xc0 /* sign extending arithmetic shift right */
/* change endianness of a register */
#define BPF_END 0xd0 /* flags for endianness conversion: */
#define BPF_TO_LE 0x00 /* convert to little-endian */
#define BPF_TO_BE 0x08 /* convert to big-endian */
#define BPF_FROM_LE BPF_TO_LE
#define BPF_FROM_BE BPF_TO_BE
#define BPF_JNE 0x50 /* jump != */
#define BPF_JSGT 0x60 /* SGT is signed '>', GT in x86 */
#define BPF_JSGE 0x70 /* SGE is signed '>=', GE in x86 */
#define BPF_CALL 0x80 /* function call */
#define BPF_EXIT 0x90 /* function return */
/* Register numbers */
enum {
BPF_REG_0 = 0,
BPF_REG_1,
BPF_REG_2,
BPF_REG_3,
BPF_REG_4,
BPF_REG_5,
BPF_REG_6,
BPF_REG_7,
BPF_REG_8,
BPF_REG_9,
BPF_REG_10,
__MAX_BPF_REG,
};
/* BPF has 10 general purpose 64-bit registers and stack frame. */
#define MAX_BPF_REG __MAX_BPF_REG
struct bpf_insn {
__u8 code; /* opcode */
__u8 dst_reg:4; /* dest register */
__u8 src_reg:4; /* source register */
__s16 off; /* signed offset */
__s32 imm; /* signed immediate constant */
};
bpf: add support for persistent maps/progs This work adds support for "persistent" eBPF maps/programs. The term "persistent" is to be understood that maps/programs have a facility that lets them survive process termination. This is desired by various eBPF subsystem users. Just to name one example: tc classifier/action. Whenever tc parses the ELF object, extracts and loads maps/progs into the kernel, these file descriptors will be out of reach after the tc instance exits. So a subsequent tc invocation won't be able to access/relocate on this resource, and therefore maps cannot easily be shared, f.e. between the ingress and egress networking data path. The current workaround is that Unix domain sockets (UDS) need to be instrumented in order to pass the created eBPF map/program file descriptors to a third party management daemon through UDS' socket passing facility. This makes it a bit complicated to deploy shared eBPF maps or programs (programs f.e. for tail calls) among various processes. We've been brainstorming on how we could tackle this issue and various approches have been tried out so far, which can be read up further in the below reference. The architecture we eventually ended up with is a minimal file system that can hold map/prog objects. The file system is a per mount namespace singleton, and the default mount point is /sys/fs/bpf/. Any subsequent mounts within a given namespace will point to the same instance. The file system allows for creating a user-defined directory structure. The objects for maps/progs are created/fetched through bpf(2) with two new commands (BPF_OBJ_PIN/BPF_OBJ_GET). I.e. a bpf file descriptor along with a pathname is being passed to bpf(2) that in turn creates (we call it eBPF object pinning) the file system nodes. Only the pathname is being passed to bpf(2) for getting a new BPF file descriptor to an existing node. The user can use that to access maps and progs later on, through bpf(2). Removal of file system nodes is being managed through normal VFS functions such as unlink(2), etc. The file system code is kept to a very minimum and can be further extended later on. The next step I'm working on is to add dump eBPF map/prog commands to bpf(2), so that a specification from a given file descriptor can be retrieved. This can be used by things like CRIU but also applications can inspect the meta data after calling BPF_OBJ_GET. Big thanks also to Alexei and Hannes who significantly contributed in the design discussion that eventually let us end up with this architecture here. Reference: https://lkml.org/lkml/2015/10/15/925 Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Hannes Frederic Sowa <hannes@stressinduktion.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-10-29 13:58:09 +00:00
/* BPF syscall commands, see bpf(2) man-page for details. */
enum bpf_cmd {
BPF_MAP_CREATE,
BPF_MAP_LOOKUP_ELEM,
BPF_MAP_UPDATE_ELEM,
BPF_MAP_DELETE_ELEM,
BPF_MAP_GET_NEXT_KEY,
BPF_PROG_LOAD,
bpf: add support for persistent maps/progs This work adds support for "persistent" eBPF maps/programs. The term "persistent" is to be understood that maps/programs have a facility that lets them survive process termination. This is desired by various eBPF subsystem users. Just to name one example: tc classifier/action. Whenever tc parses the ELF object, extracts and loads maps/progs into the kernel, these file descriptors will be out of reach after the tc instance exits. So a subsequent tc invocation won't be able to access/relocate on this resource, and therefore maps cannot easily be shared, f.e. between the ingress and egress networking data path. The current workaround is that Unix domain sockets (UDS) need to be instrumented in order to pass the created eBPF map/program file descriptors to a third party management daemon through UDS' socket passing facility. This makes it a bit complicated to deploy shared eBPF maps or programs (programs f.e. for tail calls) among various processes. We've been brainstorming on how we could tackle this issue and various approches have been tried out so far, which can be read up further in the below reference. The architecture we eventually ended up with is a minimal file system that can hold map/prog objects. The file system is a per mount namespace singleton, and the default mount point is /sys/fs/bpf/. Any subsequent mounts within a given namespace will point to the same instance. The file system allows for creating a user-defined directory structure. The objects for maps/progs are created/fetched through bpf(2) with two new commands (BPF_OBJ_PIN/BPF_OBJ_GET). I.e. a bpf file descriptor along with a pathname is being passed to bpf(2) that in turn creates (we call it eBPF object pinning) the file system nodes. Only the pathname is being passed to bpf(2) for getting a new BPF file descriptor to an existing node. The user can use that to access maps and progs later on, through bpf(2). Removal of file system nodes is being managed through normal VFS functions such as unlink(2), etc. The file system code is kept to a very minimum and can be further extended later on. The next step I'm working on is to add dump eBPF map/prog commands to bpf(2), so that a specification from a given file descriptor can be retrieved. This can be used by things like CRIU but also applications can inspect the meta data after calling BPF_OBJ_GET. Big thanks also to Alexei and Hannes who significantly contributed in the design discussion that eventually let us end up with this architecture here. Reference: https://lkml.org/lkml/2015/10/15/925 Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Hannes Frederic Sowa <hannes@stressinduktion.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-10-29 13:58:09 +00:00
BPF_OBJ_PIN,
BPF_OBJ_GET,
};
enum bpf_map_type {
BPF_MAP_TYPE_UNSPEC,
BPF_MAP_TYPE_HASH,
BPF_MAP_TYPE_ARRAY,
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-19 23:59:03 +00:00
BPF_MAP_TYPE_PROG_ARRAY,
BPF_MAP_TYPE_PERF_EVENT_ARRAY,
BPF_MAP_TYPE_PERCPU_HASH,
BPF_MAP_TYPE_PERCPU_ARRAY,
BPF_MAP_TYPE_STACK_TRACE,
};
enum bpf_prog_type {
BPF_PROG_TYPE_UNSPEC,
BPF_PROG_TYPE_SOCKET_FILTER,
tracing, perf: Implement BPF programs attached to kprobes BPF programs, attached to kprobes, provide a safe way to execute user-defined BPF byte-code programs without being able to crash or hang the kernel in any way. The BPF engine makes sure that such programs have a finite execution time and that they cannot break out of their sandbox. The user interface is to attach to a kprobe via the perf syscall: struct perf_event_attr attr = { .type = PERF_TYPE_TRACEPOINT, .config = event_id, ... }; event_fd = perf_event_open(&attr,...); ioctl(event_fd, PERF_EVENT_IOC_SET_BPF, prog_fd); 'prog_fd' is a file descriptor associated with BPF program previously loaded. 'event_id' is an ID of the kprobe created. Closing 'event_fd': close(event_fd); ... automatically detaches BPF program from it. BPF programs can call in-kernel helper functions to: - lookup/update/delete elements in maps - probe_read - wraper of probe_kernel_read() used to access any kernel data structures BPF programs receive 'struct pt_regs *' as an input ('struct pt_regs' is architecture dependent) and return 0 to ignore the event and 1 to store kprobe event into the ring buffer. Note, kprobes are a fundamentally _not_ a stable kernel ABI, so BPF programs attached to kprobes must be recompiled for every kernel version and user must supply correct LINUX_VERSION_CODE in attr.kern_version during bpf_prog_load() call. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Reviewed-by: Steven Rostedt <rostedt@goodmis.org> Reviewed-by: Masami Hiramatsu <masami.hiramatsu.pt@hitachi.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Arnaldo Carvalho de Melo <acme@infradead.org> Cc: Arnaldo Carvalho de Melo <acme@redhat.com> Cc: Daniel Borkmann <daniel@iogearbox.net> Cc: David S. Miller <davem@davemloft.net> Cc: Jiri Olsa <jolsa@redhat.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Namhyung Kim <namhyung@kernel.org> Cc: Peter Zijlstra <a.p.zijlstra@chello.nl> Cc: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1427312966-8434-4-git-send-email-ast@plumgrid.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-03-25 19:49:20 +00:00
BPF_PROG_TYPE_KPROBE,
BPF_PROG_TYPE_SCHED_CLS,
BPF_PROG_TYPE_SCHED_ACT,
};
#define BPF_PSEUDO_MAP_FD 1
/* flags for BPF_MAP_UPDATE_ELEM command */
#define BPF_ANY 0 /* create new element or update existing */
#define BPF_NOEXIST 1 /* create new element if it didn't exist */
#define BPF_EXIST 2 /* update existing element */
bpf: pre-allocate hash map elements If kprobe is placed on spin_unlock then calling kmalloc/kfree from bpf programs is not safe, since the following dead lock is possible: kfree->spin_lock(kmem_cache_node->lock)...spin_unlock->kprobe-> bpf_prog->map_update->kmalloc->spin_lock(of the same kmem_cache_node->lock) and deadlocks. The following solutions were considered and some implemented, but eventually discarded - kmem_cache_create for every map - add recursion check to slow-path of slub - use reserved memory in bpf_map_update for in_irq or in preempt_disabled - kmalloc via irq_work At the end pre-allocation of all map elements turned out to be the simplest solution and since the user is charged upfront for all the memory, such pre-allocation doesn't affect the user space visible behavior. Since it's impossible to tell whether kprobe is triggered in a safe location from kmalloc point of view, use pre-allocation by default and introduce new BPF_F_NO_PREALLOC flag. While testing of per-cpu hash maps it was discovered that alloc_percpu(GFP_ATOMIC) has odd corner cases and often fails to allocate memory even when 90% of it is free. The pre-allocation of per-cpu hash elements solves this problem as well. Turned out that bpf_map_update() quickly followed by bpf_map_lookup()+bpf_map_delete() is very common pattern used in many of iovisor/bcc/tools, so there is additional benefit of pre-allocation, since such use cases are must faster. Since all hash map elements are now pre-allocated we can remove atomic increment of htab->count and save few more cycles. Also add bpf_map_precharge_memlock() to check rlimit_memlock early to avoid large malloc/free done by users who don't have sufficient limits. Pre-allocation is done with vmalloc and alloc/free is done via percpu_freelist. Here are performance numbers for different pre-allocation algorithms that were implemented, but discarded in favor of percpu_freelist: 1 cpu: pcpu_ida 2.1M pcpu_ida nolock 2.3M bt 2.4M kmalloc 1.8M hlist+spinlock 2.3M pcpu_freelist 2.6M 4 cpu: pcpu_ida 1.5M pcpu_ida nolock 1.8M bt w/smp_align 1.7M bt no/smp_align 1.1M kmalloc 0.7M hlist+spinlock 0.2M pcpu_freelist 2.0M 8 cpu: pcpu_ida 0.7M bt w/smp_align 0.8M kmalloc 0.4M pcpu_freelist 1.5M 32 cpu: kmalloc 0.13M pcpu_freelist 0.49M pcpu_ida nolock is a modified percpu_ida algorithm without percpu_ida_cpu locks and without cross-cpu tag stealing. It's faster than existing percpu_ida, but not as fast as pcpu_freelist. bt is a variant of block/blk-mq-tag.c simlified and customized for bpf use case. bt w/smp_align is using cache line for every 'long' (similar to blk-mq-tag). bt no/smp_align allocates 'long' bitmasks continuously to save memory. It's comparable to percpu_ida and in some cases faster, but slower than percpu_freelist hlist+spinlock is the simplest free list with single spinlock. As expeceted it has very bad scaling in SMP. kmalloc is existing implementation which is still available via BPF_F_NO_PREALLOC flag. It's significantly slower in single cpu and in 8 cpu setup it's 3 times slower than pre-allocation with pcpu_freelist, but saves memory, so in cases where map->max_entries can be large and number of map update/delete per second is low, it may make sense to use it. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 05:57:15 +00:00
#define BPF_F_NO_PREALLOC (1U << 0)
union bpf_attr {
struct { /* anonymous struct used by BPF_MAP_CREATE command */
__u32 map_type; /* one of enum bpf_map_type */
__u32 key_size; /* size of key in bytes */
__u32 value_size; /* size of value in bytes */
__u32 max_entries; /* max number of entries in a map */
bpf: pre-allocate hash map elements If kprobe is placed on spin_unlock then calling kmalloc/kfree from bpf programs is not safe, since the following dead lock is possible: kfree->spin_lock(kmem_cache_node->lock)...spin_unlock->kprobe-> bpf_prog->map_update->kmalloc->spin_lock(of the same kmem_cache_node->lock) and deadlocks. The following solutions were considered and some implemented, but eventually discarded - kmem_cache_create for every map - add recursion check to slow-path of slub - use reserved memory in bpf_map_update for in_irq or in preempt_disabled - kmalloc via irq_work At the end pre-allocation of all map elements turned out to be the simplest solution and since the user is charged upfront for all the memory, such pre-allocation doesn't affect the user space visible behavior. Since it's impossible to tell whether kprobe is triggered in a safe location from kmalloc point of view, use pre-allocation by default and introduce new BPF_F_NO_PREALLOC flag. While testing of per-cpu hash maps it was discovered that alloc_percpu(GFP_ATOMIC) has odd corner cases and often fails to allocate memory even when 90% of it is free. The pre-allocation of per-cpu hash elements solves this problem as well. Turned out that bpf_map_update() quickly followed by bpf_map_lookup()+bpf_map_delete() is very common pattern used in many of iovisor/bcc/tools, so there is additional benefit of pre-allocation, since such use cases are must faster. Since all hash map elements are now pre-allocated we can remove atomic increment of htab->count and save few more cycles. Also add bpf_map_precharge_memlock() to check rlimit_memlock early to avoid large malloc/free done by users who don't have sufficient limits. Pre-allocation is done with vmalloc and alloc/free is done via percpu_freelist. Here are performance numbers for different pre-allocation algorithms that were implemented, but discarded in favor of percpu_freelist: 1 cpu: pcpu_ida 2.1M pcpu_ida nolock 2.3M bt 2.4M kmalloc 1.8M hlist+spinlock 2.3M pcpu_freelist 2.6M 4 cpu: pcpu_ida 1.5M pcpu_ida nolock 1.8M bt w/smp_align 1.7M bt no/smp_align 1.1M kmalloc 0.7M hlist+spinlock 0.2M pcpu_freelist 2.0M 8 cpu: pcpu_ida 0.7M bt w/smp_align 0.8M kmalloc 0.4M pcpu_freelist 1.5M 32 cpu: kmalloc 0.13M pcpu_freelist 0.49M pcpu_ida nolock is a modified percpu_ida algorithm without percpu_ida_cpu locks and without cross-cpu tag stealing. It's faster than existing percpu_ida, but not as fast as pcpu_freelist. bt is a variant of block/blk-mq-tag.c simlified and customized for bpf use case. bt w/smp_align is using cache line for every 'long' (similar to blk-mq-tag). bt no/smp_align allocates 'long' bitmasks continuously to save memory. It's comparable to percpu_ida and in some cases faster, but slower than percpu_freelist hlist+spinlock is the simplest free list with single spinlock. As expeceted it has very bad scaling in SMP. kmalloc is existing implementation which is still available via BPF_F_NO_PREALLOC flag. It's significantly slower in single cpu and in 8 cpu setup it's 3 times slower than pre-allocation with pcpu_freelist, but saves memory, so in cases where map->max_entries can be large and number of map update/delete per second is low, it may make sense to use it. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 05:57:15 +00:00
__u32 map_flags; /* prealloc or not */
};
struct { /* anonymous struct used by BPF_MAP_*_ELEM commands */
__u32 map_fd;
__aligned_u64 key;
union {
__aligned_u64 value;
__aligned_u64 next_key;
};
__u64 flags;
};
struct { /* anonymous struct used by BPF_PROG_LOAD command */
__u32 prog_type; /* one of enum bpf_prog_type */
__u32 insn_cnt;
__aligned_u64 insns;
__aligned_u64 license;
__u32 log_level; /* verbosity level of verifier */
__u32 log_size; /* size of user buffer */
__aligned_u64 log_buf; /* user supplied buffer */
tracing, perf: Implement BPF programs attached to kprobes BPF programs, attached to kprobes, provide a safe way to execute user-defined BPF byte-code programs without being able to crash or hang the kernel in any way. The BPF engine makes sure that such programs have a finite execution time and that they cannot break out of their sandbox. The user interface is to attach to a kprobe via the perf syscall: struct perf_event_attr attr = { .type = PERF_TYPE_TRACEPOINT, .config = event_id, ... }; event_fd = perf_event_open(&attr,...); ioctl(event_fd, PERF_EVENT_IOC_SET_BPF, prog_fd); 'prog_fd' is a file descriptor associated with BPF program previously loaded. 'event_id' is an ID of the kprobe created. Closing 'event_fd': close(event_fd); ... automatically detaches BPF program from it. BPF programs can call in-kernel helper functions to: - lookup/update/delete elements in maps - probe_read - wraper of probe_kernel_read() used to access any kernel data structures BPF programs receive 'struct pt_regs *' as an input ('struct pt_regs' is architecture dependent) and return 0 to ignore the event and 1 to store kprobe event into the ring buffer. Note, kprobes are a fundamentally _not_ a stable kernel ABI, so BPF programs attached to kprobes must be recompiled for every kernel version and user must supply correct LINUX_VERSION_CODE in attr.kern_version during bpf_prog_load() call. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Reviewed-by: Steven Rostedt <rostedt@goodmis.org> Reviewed-by: Masami Hiramatsu <masami.hiramatsu.pt@hitachi.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Arnaldo Carvalho de Melo <acme@infradead.org> Cc: Arnaldo Carvalho de Melo <acme@redhat.com> Cc: Daniel Borkmann <daniel@iogearbox.net> Cc: David S. Miller <davem@davemloft.net> Cc: Jiri Olsa <jolsa@redhat.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Namhyung Kim <namhyung@kernel.org> Cc: Peter Zijlstra <a.p.zijlstra@chello.nl> Cc: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1427312966-8434-4-git-send-email-ast@plumgrid.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-03-25 19:49:20 +00:00
__u32 kern_version; /* checked when prog_type=kprobe */
};
bpf: add support for persistent maps/progs This work adds support for "persistent" eBPF maps/programs. The term "persistent" is to be understood that maps/programs have a facility that lets them survive process termination. This is desired by various eBPF subsystem users. Just to name one example: tc classifier/action. Whenever tc parses the ELF object, extracts and loads maps/progs into the kernel, these file descriptors will be out of reach after the tc instance exits. So a subsequent tc invocation won't be able to access/relocate on this resource, and therefore maps cannot easily be shared, f.e. between the ingress and egress networking data path. The current workaround is that Unix domain sockets (UDS) need to be instrumented in order to pass the created eBPF map/program file descriptors to a third party management daemon through UDS' socket passing facility. This makes it a bit complicated to deploy shared eBPF maps or programs (programs f.e. for tail calls) among various processes. We've been brainstorming on how we could tackle this issue and various approches have been tried out so far, which can be read up further in the below reference. The architecture we eventually ended up with is a minimal file system that can hold map/prog objects. The file system is a per mount namespace singleton, and the default mount point is /sys/fs/bpf/. Any subsequent mounts within a given namespace will point to the same instance. The file system allows for creating a user-defined directory structure. The objects for maps/progs are created/fetched through bpf(2) with two new commands (BPF_OBJ_PIN/BPF_OBJ_GET). I.e. a bpf file descriptor along with a pathname is being passed to bpf(2) that in turn creates (we call it eBPF object pinning) the file system nodes. Only the pathname is being passed to bpf(2) for getting a new BPF file descriptor to an existing node. The user can use that to access maps and progs later on, through bpf(2). Removal of file system nodes is being managed through normal VFS functions such as unlink(2), etc. The file system code is kept to a very minimum and can be further extended later on. The next step I'm working on is to add dump eBPF map/prog commands to bpf(2), so that a specification from a given file descriptor can be retrieved. This can be used by things like CRIU but also applications can inspect the meta data after calling BPF_OBJ_GET. Big thanks also to Alexei and Hannes who significantly contributed in the design discussion that eventually let us end up with this architecture here. Reference: https://lkml.org/lkml/2015/10/15/925 Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Hannes Frederic Sowa <hannes@stressinduktion.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-10-29 13:58:09 +00:00
struct { /* anonymous struct used by BPF_OBJ_* commands */
__aligned_u64 pathname;
__u32 bpf_fd;
};
} __attribute__((aligned(8)));
/* integer value in 'imm' field of BPF_CALL instruction selects which helper
* function eBPF program intends to call
*/
enum bpf_func_id {
BPF_FUNC_unspec,
BPF_FUNC_map_lookup_elem, /* void *map_lookup_elem(&map, &key) */
BPF_FUNC_map_update_elem, /* int map_update_elem(&map, &key, &value, flags) */
BPF_FUNC_map_delete_elem, /* int map_delete_elem(&map, &key) */
tracing, perf: Implement BPF programs attached to kprobes BPF programs, attached to kprobes, provide a safe way to execute user-defined BPF byte-code programs without being able to crash or hang the kernel in any way. The BPF engine makes sure that such programs have a finite execution time and that they cannot break out of their sandbox. The user interface is to attach to a kprobe via the perf syscall: struct perf_event_attr attr = { .type = PERF_TYPE_TRACEPOINT, .config = event_id, ... }; event_fd = perf_event_open(&attr,...); ioctl(event_fd, PERF_EVENT_IOC_SET_BPF, prog_fd); 'prog_fd' is a file descriptor associated with BPF program previously loaded. 'event_id' is an ID of the kprobe created. Closing 'event_fd': close(event_fd); ... automatically detaches BPF program from it. BPF programs can call in-kernel helper functions to: - lookup/update/delete elements in maps - probe_read - wraper of probe_kernel_read() used to access any kernel data structures BPF programs receive 'struct pt_regs *' as an input ('struct pt_regs' is architecture dependent) and return 0 to ignore the event and 1 to store kprobe event into the ring buffer. Note, kprobes are a fundamentally _not_ a stable kernel ABI, so BPF programs attached to kprobes must be recompiled for every kernel version and user must supply correct LINUX_VERSION_CODE in attr.kern_version during bpf_prog_load() call. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Reviewed-by: Steven Rostedt <rostedt@goodmis.org> Reviewed-by: Masami Hiramatsu <masami.hiramatsu.pt@hitachi.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Arnaldo Carvalho de Melo <acme@infradead.org> Cc: Arnaldo Carvalho de Melo <acme@redhat.com> Cc: Daniel Borkmann <daniel@iogearbox.net> Cc: David S. Miller <davem@davemloft.net> Cc: Jiri Olsa <jolsa@redhat.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Namhyung Kim <namhyung@kernel.org> Cc: Peter Zijlstra <a.p.zijlstra@chello.nl> Cc: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1427312966-8434-4-git-send-email-ast@plumgrid.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-03-25 19:49:20 +00:00
BPF_FUNC_probe_read, /* int bpf_probe_read(void *dst, int size, void *src) */
BPF_FUNC_ktime_get_ns, /* u64 bpf_ktime_get_ns(void) */
BPF_FUNC_trace_printk, /* int bpf_trace_printk(const char *fmt, int fmt_size, ...) */
BPF_FUNC_get_prandom_u32, /* u32 prandom_u32(void) */
BPF_FUNC_get_smp_processor_id, /* u32 raw_smp_processor_id(void) */
/**
* skb_store_bytes(skb, offset, from, len, flags) - store bytes into packet
* @skb: pointer to skb
* @offset: offset within packet from skb->mac_header
* @from: pointer where to copy bytes from
* @len: number of bytes to store into packet
* @flags: bit 0 - if true, recompute skb->csum
* other bits - reserved
* Return: 0 on success
*/
BPF_FUNC_skb_store_bytes,
/**
* l3_csum_replace(skb, offset, from, to, flags) - recompute IP checksum
* @skb: pointer to skb
* @offset: offset within packet where IP checksum is located
* @from: old value of header field
* @to: new value of header field
* @flags: bits 0-3 - size of header field
* other bits - reserved
* Return: 0 on success
*/
BPF_FUNC_l3_csum_replace,
/**
* l4_csum_replace(skb, offset, from, to, flags) - recompute TCP/UDP checksum
* @skb: pointer to skb
* @offset: offset within packet where TCP/UDP checksum is located
* @from: old value of header field
* @to: new value of header field
* @flags: bits 0-3 - size of header field
* bit 4 - is pseudo header
* other bits - reserved
* Return: 0 on success
*/
BPF_FUNC_l4_csum_replace,
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-19 23:59:03 +00:00
/**
* bpf_tail_call(ctx, prog_array_map, index) - jump into another BPF program
* @ctx: context pointer passed to next program
* @prog_array_map: pointer to map which type is BPF_MAP_TYPE_PROG_ARRAY
* @index: index inside array that selects specific program to run
* Return: 0 on success
*/
BPF_FUNC_tail_call,
/**
* bpf_clone_redirect(skb, ifindex, flags) - redirect to another netdev
* @skb: pointer to skb
* @ifindex: ifindex of the net device
* @flags: bit 0 - if set, redirect to ingress instead of egress
* other bits - reserved
* Return: 0 on success
*/
BPF_FUNC_clone_redirect,
/**
* u64 bpf_get_current_pid_tgid(void)
* Return: current->tgid << 32 | current->pid
*/
BPF_FUNC_get_current_pid_tgid,
/**
* u64 bpf_get_current_uid_gid(void)
* Return: current_gid << 32 | current_uid
*/
BPF_FUNC_get_current_uid_gid,
/**
* bpf_get_current_comm(char *buf, int size_of_buf)
* stores current->comm into buf
* Return: 0 on success
*/
BPF_FUNC_get_current_comm,
/**
* bpf_get_cgroup_classid(skb) - retrieve a proc's classid
* @skb: pointer to skb
* Return: classid if != 0
*/
BPF_FUNC_get_cgroup_classid,
BPF_FUNC_skb_vlan_push, /* bpf_skb_vlan_push(skb, vlan_proto, vlan_tci) */
BPF_FUNC_skb_vlan_pop, /* bpf_skb_vlan_pop(skb) */
/**
* bpf_skb_[gs]et_tunnel_key(skb, key, size, flags)
* retrieve or populate tunnel metadata
* @skb: pointer to skb
* @key: pointer to 'struct bpf_tunnel_key'
* @size: size of 'struct bpf_tunnel_key'
* @flags: room for future extensions
* Retrun: 0 on success
*/
BPF_FUNC_skb_get_tunnel_key,
BPF_FUNC_skb_set_tunnel_key,
BPF_FUNC_perf_event_read, /* u64 bpf_perf_event_read(&map, index) */
2015-09-16 06:05:43 +00:00
/**
* bpf_redirect(ifindex, flags) - redirect to another netdev
* @ifindex: ifindex of the net device
* @flags: bit 0 - if set, redirect to ingress instead of egress
* other bits - reserved
* Return: TC_ACT_REDIRECT
*/
BPF_FUNC_redirect,
/**
* bpf_get_route_realm(skb) - retrieve a dst's tclassid
* @skb: pointer to skb
* Return: realm if != 0
*/
BPF_FUNC_get_route_realm,
/**
* bpf_perf_event_output(ctx, map, index, data, size) - output perf raw sample
* @ctx: struct pt_regs*
* @map: pointer to perf_event_array map
* @index: index of event in the map
* @data: data on stack to be output as raw data
* @size: size of data
* Return: 0 on success
*/
BPF_FUNC_perf_event_output,
BPF_FUNC_skb_load_bytes,
/**
* bpf_get_stackid(ctx, map, flags) - walk user or kernel stack and return id
* @ctx: struct pt_regs*
* @map: pointer to stack_trace map
* @flags: bits 0-7 - numer of stack frames to skip
* bit 8 - collect user stack instead of kernel
* bit 9 - compare stacks by hash only
* bit 10 - if two different stacks hash into the same stackid
* discard old
* other bits - reserved
* Return: >= 0 stackid on success or negative error
*/
BPF_FUNC_get_stackid,
/**
* bpf_csum_diff(from, from_size, to, to_size, seed) - calculate csum diff
* @from: raw from buffer
* @from_size: length of from buffer
* @to: raw to buffer
* @to_size: length of to buffer
* @seed: optional seed
* Return: csum result
*/
BPF_FUNC_csum_diff,
bpf: support for access to tunnel options After eBPF being able to programmatically access/manage tunnel key meta data via commit d3aa45ce6b94 ("bpf: add helpers to access tunnel metadata") and more recently also for IPv6 through c6c33454072f ("bpf: support ipv6 for bpf_skb_{set,get}_tunnel_key"), this work adds two complementary helpers to generically access their auxiliary tunnel options. Geneve and vxlan support this facility. For geneve, TLVs can be pushed, and for the vxlan case its GBP extension. I.e. setting tunnel key for geneve case only makes sense, if we can also read/write TLVs into it. In the GBP case, it provides the flexibility to easily map the group policy ID in combination with other helpers or maps. I chose to model this as two separate helpers, bpf_skb_{set,get}_tunnel_opt(), for a couple of reasons. bpf_skb_{set,get}_tunnel_key() is already rather complex by itself, and there may be cases for tunnel key backends where tunnel options are not always needed. If we would have integrated this into bpf_skb_{set,get}_tunnel_key() nevertheless, we are very limited with remaining helper arguments, so keeping compatibility on structs in case of passing in a flat buffer gets more cumbersome. Separating both also allows for more flexibility and future extensibility, f.e. options could be fed directly from a map, etc. Moreover, change geneve's xmit path to test only for info->options_len instead of TUNNEL_GENEVE_OPT flag. This makes it more consistent with vxlan's xmit path and allows for avoiding to specify a protocol flag in the API on xmit, so it can be protocol agnostic. Having info->options_len is enough information that is needed. Tested with vxlan and geneve. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-04 14:15:06 +00:00
/**
* bpf_skb_[gs]et_tunnel_opt(skb, opt, size)
* retrieve or populate tunnel options metadata
* @skb: pointer to skb
* @opt: pointer to raw tunnel option data
* @size: size of @opt
* Return: 0 on success for set, option size for get
*/
BPF_FUNC_skb_get_tunnel_opt,
BPF_FUNC_skb_set_tunnel_opt,
__BPF_FUNC_MAX_ID,
};
/* All flags used by eBPF helper functions, placed here. */
/* BPF_FUNC_skb_store_bytes flags. */
#define BPF_F_RECOMPUTE_CSUM (1ULL << 0)
#define BPF_F_INVALIDATE_HASH (1ULL << 1)
/* BPF_FUNC_l3_csum_replace and BPF_FUNC_l4_csum_replace flags.
* First 4 bits are for passing the header field size.
*/
#define BPF_F_HDR_FIELD_MASK 0xfULL
/* BPF_FUNC_l4_csum_replace flags. */
#define BPF_F_PSEUDO_HDR (1ULL << 4)
#define BPF_F_MARK_MANGLED_0 (1ULL << 5)
/* BPF_FUNC_clone_redirect and BPF_FUNC_redirect flags. */
#define BPF_F_INGRESS (1ULL << 0)
/* BPF_FUNC_skb_set_tunnel_key and BPF_FUNC_skb_get_tunnel_key flags. */
#define BPF_F_TUNINFO_IPV6 (1ULL << 0)
/* BPF_FUNC_get_stackid flags. */
#define BPF_F_SKIP_FIELD_MASK 0xffULL
#define BPF_F_USER_STACK (1ULL << 8)
#define BPF_F_FAST_STACK_CMP (1ULL << 9)
#define BPF_F_REUSE_STACKID (1ULL << 10)
/* BPF_FUNC_skb_set_tunnel_key flags. */
#define BPF_F_ZERO_CSUM_TX (1ULL << 1)
#define BPF_F_DONT_FRAGMENT (1ULL << 2)
/* user accessible mirror of in-kernel sk_buff.
* new fields can only be added to the end of this structure
*/
struct __sk_buff {
__u32 len;
__u32 pkt_type;
__u32 mark;
__u32 queue_mapping;
__u32 protocol;
__u32 vlan_present;
__u32 vlan_tci;
__u32 vlan_proto;
__u32 priority;
__u32 ingress_ifindex;
__u32 ifindex;
__u32 tc_index;
__u32 cb[5];
__u32 hash;
__u32 tc_classid;
};
struct bpf_tunnel_key {
__u32 tunnel_id;
union {
__u32 remote_ipv4;
__u32 remote_ipv6[4];
};
__u8 tunnel_tos;
__u8 tunnel_ttl;
__u32 tunnel_label;
};
#endif /* _UAPI__LINUX_BPF_H__ */