linux-stable/fs/gfs2/bmap.c

2079 lines
55 KiB
C
Raw Normal View History

/*
* Copyright (C) Sistina Software, Inc. 1997-2003 All rights reserved.
* Copyright (C) 2004-2006 Red Hat, Inc. All rights reserved.
*
* This copyrighted material is made available to anyone wishing to use,
* modify, copy, or redistribute it subject to the terms and conditions
* of the GNU General Public License version 2.
*/
#include <linux/spinlock.h>
#include <linux/completion.h>
#include <linux/buffer_head.h>
#include <linux/blkdev.h>
#include <linux/gfs2_ondisk.h>
#include <linux/crc32.h>
#include <linux/iomap.h>
#include "gfs2.h"
#include "incore.h"
#include "bmap.h"
#include "glock.h"
#include "inode.h"
#include "meta_io.h"
#include "quota.h"
#include "rgrp.h"
#include "log.h"
GFS2: deallocation performance patch This patch is a performance improvement to GFS2's dealloc code. Rather than update the quota file and statfs file for every single block that's stripped off in unlink function do_strip, this patch keeps track and updates them once for every layer that's stripped. This is done entirely inside the existing transaction, so there should be no risk of corruption. The other functions that deallocate blocks will be unaffected because they are using wrapper functions that do the same thing that they do today. I tested this code on my roth cluster by creating 200 files in a directory, each of which is 100MB, then on four nodes, I simultaneously deleted the files, thus competing for GFS2 resources (but different files). The commands I used were: [root@roth-01]# time for i in `seq 1 4 200` ; do rm /mnt/gfs2/bigdir/gfs2.$i; done [root@roth-02]# time for i in `seq 2 4 200` ; do rm /mnt/gfs2/bigdir/gfs2.$i; done [root@roth-03]# time for i in `seq 3 4 200` ; do rm /mnt/gfs2/bigdir/gfs2.$i; done [root@roth-05]# time for i in `seq 4 4 200` ; do rm /mnt/gfs2/bigdir/gfs2.$i; done The performance increase was significant: roth-01 roth-02 roth-03 roth-05 --------- --------- --------- --------- old: real 0m34.027 0m25.021s 0m23.906s 0m35.646s new: real 0m22.379s 0m24.362s 0m24.133s 0m18.562s Total time spent deleting: old: 118.6s new: 89.4 For this particular case, this showed a 25% performance increase for GFS2 unlinks. Signed-off-by: Bob Peterson <rpeterso@redhat.com> Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
2011-02-23 21:11:33 +00:00
#include "super.h"
#include "trans.h"
[GFS2] Make journaled data files identical to normal files on disk This is a very large patch, with a few still to be resolved issues so you might want to check out the previous head of the tree since this is known to be unstable. Fixes for the various bugs will be forthcoming shortly. This patch removes the special data format which has been used up till now for journaled data files. Directories still retain the old format so that they will remain on disk compatible with earlier releases. As a result you can now do the following with journaled data files: 1) mmap them 2) export them over NFS 3) convert to/from normal files whenever you want to (the zero length restriction is gone) In addition the level at which GFS' locking is done has changed for all files (since they all now use the page cache) such that the locking is done at the page cache level rather than the level of the fs operations. This should mean that things like loopback mounts and other things which touch the page cache directly should now work. Current known issues: 1. There is a lock mode inversion problem related to the resource group hold function which needs to be resolved. 2. Any significant amount of I/O causes an oops with an offset of hex 320 (NULL pointer dereference) which appears to be related to a journaled data buffer appearing on a list where it shouldn't be. 3. Direct I/O writes are disabled for the time being (will reappear later) 4. There is probably a deadlock between the page lock and GFS' locks under certain combinations of mmap and fs operation I/O. 5. Issue relating to ref counting on internally used inodes causes a hang on umount (discovered before this patch, and not fixed by it) 6. One part of the directory metadata is different from GFS1 and will need to be resolved before next release. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
2006-02-08 11:50:51 +00:00
#include "dir.h"
#include "util.h"
#include "trace_gfs2.h"
/* This doesn't need to be that large as max 64 bit pointers in a 4k
* block is 512, so __u16 is fine for that. It saves stack space to
* keep it small.
*/
struct metapath {
struct buffer_head *mp_bh[GFS2_MAX_META_HEIGHT];
__u16 mp_list[GFS2_MAX_META_HEIGHT];
int mp_fheight; /* find_metapath height */
int mp_aheight; /* actual height (lookup height) */
};
/**
* gfs2_unstuffer_page - unstuff a stuffed inode into a block cached by a page
* @ip: the inode
* @dibh: the dinode buffer
* @block: the block number that was allocated
* @page: The (optional) page. This is looked up if @page is NULL
*
* Returns: errno
*/
static int gfs2_unstuffer_page(struct gfs2_inode *ip, struct buffer_head *dibh,
u64 block, struct page *page)
{
struct inode *inode = &ip->i_inode;
struct buffer_head *bh;
int release = 0;
if (!page || page->index) {
page = find_or_create_page(inode->i_mapping, 0, GFP_NOFS);
if (!page)
return -ENOMEM;
release = 1;
}
if (!PageUptodate(page)) {
void *kaddr = kmap(page);
u64 dsize = i_size_read(inode);
if (dsize > gfs2_max_stuffed_size(ip))
dsize = gfs2_max_stuffed_size(ip);
memcpy(kaddr, dibh->b_data + sizeof(struct gfs2_dinode), dsize);
mm, fs: get rid of PAGE_CACHE_* and page_cache_{get,release} macros PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} macros were introduced *long* time ago with promise that one day it will be possible to implement page cache with bigger chunks than PAGE_SIZE. This promise never materialized. And unlikely will. We have many places where PAGE_CACHE_SIZE assumed to be equal to PAGE_SIZE. And it's constant source of confusion on whether PAGE_CACHE_* or PAGE_* constant should be used in a particular case, especially on the border between fs and mm. Global switching to PAGE_CACHE_SIZE != PAGE_SIZE would cause to much breakage to be doable. Let's stop pretending that pages in page cache are special. They are not. The changes are pretty straight-forward: - <foo> << (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - <foo> >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} -> PAGE_{SIZE,SHIFT,MASK,ALIGN}; - page_cache_get() -> get_page(); - page_cache_release() -> put_page(); This patch contains automated changes generated with coccinelle using script below. For some reason, coccinelle doesn't patch header files. I've called spatch for them manually. The only adjustment after coccinelle is revert of changes to PAGE_CAHCE_ALIGN definition: we are going to drop it later. There are few places in the code where coccinelle didn't reach. I'll fix them manually in a separate patch. Comments and documentation also will be addressed with the separate patch. virtual patch @@ expression E; @@ - E << (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ expression E; @@ - E >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ @@ - PAGE_CACHE_SHIFT + PAGE_SHIFT @@ @@ - PAGE_CACHE_SIZE + PAGE_SIZE @@ @@ - PAGE_CACHE_MASK + PAGE_MASK @@ expression E; @@ - PAGE_CACHE_ALIGN(E) + PAGE_ALIGN(E) @@ expression E; @@ - page_cache_get(E) + get_page(E) @@ expression E; @@ - page_cache_release(E) + put_page(E) Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com> Acked-by: Michal Hocko <mhocko@suse.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-04-01 12:29:47 +00:00
memset(kaddr + dsize, 0, PAGE_SIZE - dsize);
kunmap(page);
SetPageUptodate(page);
}
if (!page_has_buffers(page))
create_empty_buffers(page, BIT(inode->i_blkbits),
BIT(BH_Uptodate));
bh = page_buffers(page);
if (!buffer_mapped(bh))
map_bh(bh, inode->i_sb, block);
set_buffer_uptodate(bh);
if (!gfs2_is_jdata(ip))
mark_buffer_dirty(bh);
if (!gfs2_is_writeback(ip))
gfs2_trans_add_data(ip->i_gl, bh);
if (release) {
unlock_page(page);
mm, fs: get rid of PAGE_CACHE_* and page_cache_{get,release} macros PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} macros were introduced *long* time ago with promise that one day it will be possible to implement page cache with bigger chunks than PAGE_SIZE. This promise never materialized. And unlikely will. We have many places where PAGE_CACHE_SIZE assumed to be equal to PAGE_SIZE. And it's constant source of confusion on whether PAGE_CACHE_* or PAGE_* constant should be used in a particular case, especially on the border between fs and mm. Global switching to PAGE_CACHE_SIZE != PAGE_SIZE would cause to much breakage to be doable. Let's stop pretending that pages in page cache are special. They are not. The changes are pretty straight-forward: - <foo> << (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - <foo> >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} -> PAGE_{SIZE,SHIFT,MASK,ALIGN}; - page_cache_get() -> get_page(); - page_cache_release() -> put_page(); This patch contains automated changes generated with coccinelle using script below. For some reason, coccinelle doesn't patch header files. I've called spatch for them manually. The only adjustment after coccinelle is revert of changes to PAGE_CAHCE_ALIGN definition: we are going to drop it later. There are few places in the code where coccinelle didn't reach. I'll fix them manually in a separate patch. Comments and documentation also will be addressed with the separate patch. virtual patch @@ expression E; @@ - E << (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ expression E; @@ - E >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ @@ - PAGE_CACHE_SHIFT + PAGE_SHIFT @@ @@ - PAGE_CACHE_SIZE + PAGE_SIZE @@ @@ - PAGE_CACHE_MASK + PAGE_MASK @@ expression E; @@ - PAGE_CACHE_ALIGN(E) + PAGE_ALIGN(E) @@ expression E; @@ - page_cache_get(E) + get_page(E) @@ expression E; @@ - page_cache_release(E) + put_page(E) Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com> Acked-by: Michal Hocko <mhocko@suse.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-04-01 12:29:47 +00:00
put_page(page);
}
return 0;
}
/**
* gfs2_unstuff_dinode - Unstuff a dinode when the data has grown too big
* @ip: The GFS2 inode to unstuff
* @page: The (optional) page. This is looked up if the @page is NULL
*
* This routine unstuffs a dinode and returns it to a "normal" state such
* that the height can be grown in the traditional way.
*
* Returns: errno
*/
int gfs2_unstuff_dinode(struct gfs2_inode *ip, struct page *page)
{
struct buffer_head *bh, *dibh;
struct gfs2_dinode *di;
u64 block = 0;
[GFS2] Make journaled data files identical to normal files on disk This is a very large patch, with a few still to be resolved issues so you might want to check out the previous head of the tree since this is known to be unstable. Fixes for the various bugs will be forthcoming shortly. This patch removes the special data format which has been used up till now for journaled data files. Directories still retain the old format so that they will remain on disk compatible with earlier releases. As a result you can now do the following with journaled data files: 1) mmap them 2) export them over NFS 3) convert to/from normal files whenever you want to (the zero length restriction is gone) In addition the level at which GFS' locking is done has changed for all files (since they all now use the page cache) such that the locking is done at the page cache level rather than the level of the fs operations. This should mean that things like loopback mounts and other things which touch the page cache directly should now work. Current known issues: 1. There is a lock mode inversion problem related to the resource group hold function which needs to be resolved. 2. Any significant amount of I/O causes an oops with an offset of hex 320 (NULL pointer dereference) which appears to be related to a journaled data buffer appearing on a list where it shouldn't be. 3. Direct I/O writes are disabled for the time being (will reappear later) 4. There is probably a deadlock between the page lock and GFS' locks under certain combinations of mmap and fs operation I/O. 5. Issue relating to ref counting on internally used inodes causes a hang on umount (discovered before this patch, and not fixed by it) 6. One part of the directory metadata is different from GFS1 and will need to be resolved before next release. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
2006-02-08 11:50:51 +00:00
int isdir = gfs2_is_dir(ip);
int error;
down_write(&ip->i_rw_mutex);
error = gfs2_meta_inode_buffer(ip, &dibh);
if (error)
goto out;
if (i_size_read(&ip->i_inode)) {
/* Get a free block, fill it with the stuffed data,
and write it out to disk */
unsigned int n = 1;
error = gfs2_alloc_blocks(ip, &block, &n, 0, NULL);
if (error)
goto out_brelse;
[GFS2] Make journaled data files identical to normal files on disk This is a very large patch, with a few still to be resolved issues so you might want to check out the previous head of the tree since this is known to be unstable. Fixes for the various bugs will be forthcoming shortly. This patch removes the special data format which has been used up till now for journaled data files. Directories still retain the old format so that they will remain on disk compatible with earlier releases. As a result you can now do the following with journaled data files: 1) mmap them 2) export them over NFS 3) convert to/from normal files whenever you want to (the zero length restriction is gone) In addition the level at which GFS' locking is done has changed for all files (since they all now use the page cache) such that the locking is done at the page cache level rather than the level of the fs operations. This should mean that things like loopback mounts and other things which touch the page cache directly should now work. Current known issues: 1. There is a lock mode inversion problem related to the resource group hold function which needs to be resolved. 2. Any significant amount of I/O causes an oops with an offset of hex 320 (NULL pointer dereference) which appears to be related to a journaled data buffer appearing on a list where it shouldn't be. 3. Direct I/O writes are disabled for the time being (will reappear later) 4. There is probably a deadlock between the page lock and GFS' locks under certain combinations of mmap and fs operation I/O. 5. Issue relating to ref counting on internally used inodes causes a hang on umount (discovered before this patch, and not fixed by it) 6. One part of the directory metadata is different from GFS1 and will need to be resolved before next release. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
2006-02-08 11:50:51 +00:00
if (isdir) {
gfs2_trans_add_unrevoke(GFS2_SB(&ip->i_inode), block, 1);
error = gfs2_dir_get_new_buffer(ip, block, &bh);
if (error)
goto out_brelse;
gfs2_buffer_copy_tail(bh, sizeof(struct gfs2_meta_header),
dibh, sizeof(struct gfs2_dinode));
brelse(bh);
} else {
error = gfs2_unstuffer_page(ip, dibh, block, page);
if (error)
goto out_brelse;
}
}
/* Set up the pointer to the new block */
gfs2_trans_add_meta(ip->i_gl, dibh);
di = (struct gfs2_dinode *)dibh->b_data;
gfs2_buffer_clear_tail(dibh, sizeof(struct gfs2_dinode));
if (i_size_read(&ip->i_inode)) {
*(__be64 *)(di + 1) = cpu_to_be64(block);
gfs2_add_inode_blocks(&ip->i_inode, 1);
di->di_blocks = cpu_to_be64(gfs2_get_inode_blocks(&ip->i_inode));
}
ip->i_height = 1;
di->di_height = cpu_to_be16(1);
out_brelse:
brelse(dibh);
out:
up_write(&ip->i_rw_mutex);
return error;
}
/**
* find_metapath - Find path through the metadata tree
* @sdp: The superblock
* @mp: The metapath to return the result in
* @block: The disk block to look up
* @height: The pre-calculated height of the metadata tree
*
* This routine returns a struct metapath structure that defines a path
* through the metadata of inode "ip" to get to block "block".
*
* Example:
* Given: "ip" is a height 3 file, "offset" is 101342453, and this is a
* filesystem with a blocksize of 4096.
*
* find_metapath() would return a struct metapath structure set to:
* mp_offset = 101342453, mp_height = 3, mp_list[0] = 0, mp_list[1] = 48,
* and mp_list[2] = 165.
*
* That means that in order to get to the block containing the byte at
* offset 101342453, we would load the indirect block pointed to by pointer
* 0 in the dinode. We would then load the indirect block pointed to by
* pointer 48 in that indirect block. We would then load the data block
* pointed to by pointer 165 in that indirect block.
*
* ----------------------------------------
* | Dinode | |
* | | 4|
* | |0 1 2 3 4 5 9|
* | | 6|
* ----------------------------------------
* |
* |
* V
* ----------------------------------------
* | Indirect Block |
* | 5|
* | 4 4 4 4 4 5 5 1|
* |0 5 6 7 8 9 0 1 2|
* ----------------------------------------
* |
* |
* V
* ----------------------------------------
* | Indirect Block |
* | 1 1 1 1 1 5|
* | 6 6 6 6 6 1|
* |0 3 4 5 6 7 2|
* ----------------------------------------
* |
* |
* V
* ----------------------------------------
* | Data block containing offset |
* | 101342453 |
* | |
* | |
* ----------------------------------------
*
*/
static void find_metapath(const struct gfs2_sbd *sdp, u64 block,
struct metapath *mp, unsigned int height)
{
unsigned int i;
mp->mp_fheight = height;
for (i = height; i--;)
mp->mp_list[i] = do_div(block, sdp->sd_inptrs);
}
static inline unsigned int metapath_branch_start(const struct metapath *mp)
{
if (mp->mp_list[0] == 0)
return 2;
return 1;
}
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
/**
* metaptr1 - Return the first possible metadata pointer in a metapath buffer
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
* @height: The metadata height (0 = dinode)
* @mp: The metapath
*/
static inline __be64 *metaptr1(unsigned int height, const struct metapath *mp)
{
struct buffer_head *bh = mp->mp_bh[height];
if (height == 0)
return ((__be64 *)(bh->b_data + sizeof(struct gfs2_dinode)));
return ((__be64 *)(bh->b_data + sizeof(struct gfs2_meta_header)));
}
/**
* metapointer - Return pointer to start of metadata in a buffer
* @height: The metadata height (0 = dinode)
* @mp: The metapath
*
* Return a pointer to the block number of the next height of the metadata
* tree given a buffer containing the pointer to the current height of the
* metadata tree.
*/
static inline __be64 *metapointer(unsigned int height, const struct metapath *mp)
{
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
__be64 *p = metaptr1(height, mp);
return p + mp->mp_list[height];
}
static void gfs2_metapath_ra(struct gfs2_glock *gl, __be64 *start, __be64 *end)
{
const __be64 *t;
for (t = start; t < end; t++) {
struct buffer_head *rabh;
if (!*t)
continue;
rabh = gfs2_getbuf(gl, be64_to_cpu(*t), CREATE);
if (trylock_buffer(rabh)) {
if (!buffer_uptodate(rabh)) {
rabh->b_end_io = end_buffer_read_sync;
submit_bh(REQ_OP_READ,
REQ_RAHEAD | REQ_META | REQ_PRIO,
rabh);
continue;
}
unlock_buffer(rabh);
}
brelse(rabh);
}
}
static int __fillup_metapath(struct gfs2_inode *ip, struct metapath *mp,
unsigned int x, unsigned int h)
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
{
for (; x < h; x++) {
__be64 *ptr = metapointer(x, mp);
u64 dblock = be64_to_cpu(*ptr);
int ret;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
if (!dblock)
break;
ret = gfs2_meta_indirect_buffer(ip, x + 1, dblock, &mp->mp_bh[x + 1]);
if (ret)
return ret;
}
mp->mp_aheight = x + 1;
return 0;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
}
/**
* lookup_metapath - Walk the metadata tree to a specific point
* @ip: The inode
* @mp: The metapath
*
* Assumes that the inode's buffer has already been looked up and
* hooked onto mp->mp_bh[0] and that the metapath has been initialised
* by find_metapath().
*
* If this function encounters part of the tree which has not been
* allocated, it returns the current height of the tree at the point
* at which it found the unallocated block. Blocks which are found are
* added to the mp->mp_bh[] list.
*
* Returns: error
*/
static int lookup_metapath(struct gfs2_inode *ip, struct metapath *mp)
{
return __fillup_metapath(ip, mp, 0, ip->i_height - 1);
}
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
/**
* fillup_metapath - fill up buffers for the metadata path to a specific height
* @ip: The inode
* @mp: The metapath
* @h: The height to which it should be mapped
*
* Similar to lookup_metapath, but does lookups for a range of heights
*
* Returns: error or the number of buffers filled
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
*/
static int fillup_metapath(struct gfs2_inode *ip, struct metapath *mp, int h)
{
unsigned int x = 0;
int ret;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
if (h) {
/* find the first buffer we need to look up. */
for (x = h - 1; x > 0; x--) {
if (mp->mp_bh[x])
break;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
}
}
ret = __fillup_metapath(ip, mp, x, h);
if (ret)
return ret;
return mp->mp_aheight - x - 1;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
}
static inline void release_metapath(struct metapath *mp)
{
int i;
for (i = 0; i < GFS2_MAX_META_HEIGHT; i++) {
if (mp->mp_bh[i] == NULL)
break;
brelse(mp->mp_bh[i]);
}
}
/**
* gfs2_extent_length - Returns length of an extent of blocks
* @start: Start of the buffer
* @len: Length of the buffer in bytes
* @ptr: Current position in the buffer
* @limit: Max extent length to return (0 = unlimited)
* @eob: Set to 1 if we hit "end of block"
*
* If the first block is zero (unallocated) it will return the number of
* unallocated blocks in the extent, otherwise it will return the number
* of contiguous blocks in the extent.
*
* Returns: The length of the extent (minimum of one block)
*/
static inline unsigned int gfs2_extent_length(void *start, unsigned int len, __be64 *ptr, size_t limit, int *eob)
{
const __be64 *end = (start + len);
const __be64 *first = ptr;
u64 d = be64_to_cpu(*ptr);
*eob = 0;
do {
ptr++;
if (ptr >= end)
break;
if (limit && --limit == 0)
break;
if (d)
d++;
} while(be64_to_cpu(*ptr) == d);
if (ptr >= end)
*eob = 1;
return (ptr - first);
}
static inline void bmap_lock(struct gfs2_inode *ip, int create)
{
if (create)
down_write(&ip->i_rw_mutex);
else
down_read(&ip->i_rw_mutex);
}
static inline void bmap_unlock(struct gfs2_inode *ip, int create)
{
if (create)
up_write(&ip->i_rw_mutex);
else
up_read(&ip->i_rw_mutex);
}
static inline __be64 *gfs2_indirect_init(struct metapath *mp,
struct gfs2_glock *gl, unsigned int i,
unsigned offset, u64 bn)
{
__be64 *ptr = (__be64 *)(mp->mp_bh[i - 1]->b_data +
((i > 1) ? sizeof(struct gfs2_meta_header) :
sizeof(struct gfs2_dinode)));
BUG_ON(i < 1);
BUG_ON(mp->mp_bh[i] != NULL);
mp->mp_bh[i] = gfs2_meta_new(gl, bn);
gfs2_trans_add_meta(gl, mp->mp_bh[i]);
gfs2_metatype_set(mp->mp_bh[i], GFS2_METATYPE_IN, GFS2_FORMAT_IN);
gfs2_buffer_clear_tail(mp->mp_bh[i], sizeof(struct gfs2_meta_header));
ptr += offset;
*ptr = cpu_to_be64(bn);
return ptr;
}
enum alloc_state {
ALLOC_DATA = 0,
ALLOC_GROW_DEPTH = 1,
ALLOC_GROW_HEIGHT = 2,
/* ALLOC_UNSTUFF = 3, TBD and rather complicated */
};
/**
* gfs2_bmap_alloc - Build a metadata tree of the requested height
* @inode: The GFS2 inode
* @lblock: The logical starting block of the extent
* @bh_map: This is used to return the mapping details
* @zero_new: True if newly allocated blocks should be zeroed
* @mp: The metapath, with proper height information calculated
* @maxlen: The max number of data blocks to alloc
* @dblock: Pointer to return the resulting new block
* @dblks: Pointer to return the number of blocks allocated
*
* In this routine we may have to alloc:
* i) Indirect blocks to grow the metadata tree height
* ii) Indirect blocks to fill in lower part of the metadata tree
* iii) Data blocks
*
* The function is in two parts. The first part works out the total
* number of blocks which we need. The second part does the actual
* allocation asking for an extent at a time (if enough contiguous free
* blocks are available, there will only be one request per bmap call)
* and uses the state machine to initialise the blocks in order.
*
* Returns: errno on error
*/
static int gfs2_iomap_alloc(struct inode *inode, struct iomap *iomap,
unsigned flags, struct metapath *mp)
{
struct gfs2_inode *ip = GFS2_I(inode);
struct gfs2_sbd *sdp = GFS2_SB(inode);
struct buffer_head *dibh = mp->mp_bh[0];
u64 bn;
unsigned n, i, blks, alloced = 0, iblks = 0, branch_start = 0;
unsigned dblks = 0;
unsigned ptrs_per_blk;
const unsigned end_of_metadata = mp->mp_fheight - 1;
enum alloc_state state;
__be64 *ptr;
__be64 zero_bn = 0;
size_t maxlen = iomap->length >> inode->i_blkbits;
BUG_ON(mp->mp_aheight < 1);
BUG_ON(dibh == NULL);
gfs2_trans_add_meta(ip->i_gl, dibh);
if (mp->mp_fheight == mp->mp_aheight) {
struct buffer_head *bh;
int eob;
/* Bottom indirect block exists, find unalloced extent size */
ptr = metapointer(end_of_metadata, mp);
bh = mp->mp_bh[end_of_metadata];
dblks = gfs2_extent_length(bh->b_data, bh->b_size, ptr,
maxlen, &eob);
BUG_ON(dblks < 1);
state = ALLOC_DATA;
} else {
/* Need to allocate indirect blocks */
ptrs_per_blk = mp->mp_fheight > 1 ? sdp->sd_inptrs :
sdp->sd_diptrs;
dblks = min(maxlen, (size_t)(ptrs_per_blk -
mp->mp_list[end_of_metadata]));
if (mp->mp_fheight == ip->i_height) {
/* Writing into existing tree, extend tree down */
iblks = mp->mp_fheight - mp->mp_aheight;
state = ALLOC_GROW_DEPTH;
} else {
/* Building up tree height */
state = ALLOC_GROW_HEIGHT;
iblks = mp->mp_fheight - ip->i_height;
branch_start = metapath_branch_start(mp);
iblks += (mp->mp_fheight - branch_start);
}
}
/* start of the second part of the function (state machine) */
blks = dblks + iblks;
i = mp->mp_aheight;
do {
int error;
n = blks - alloced;
error = gfs2_alloc_blocks(ip, &bn, &n, 0, NULL);
if (error)
return error;
alloced += n;
if (state != ALLOC_DATA || gfs2_is_jdata(ip))
gfs2_trans_add_unrevoke(sdp, bn, n);
switch (state) {
/* Growing height of tree */
case ALLOC_GROW_HEIGHT:
if (i == 1) {
ptr = (__be64 *)(dibh->b_data +
sizeof(struct gfs2_dinode));
zero_bn = *ptr;
}
for (; i - 1 < mp->mp_fheight - ip->i_height && n > 0;
i++, n--)
gfs2_indirect_init(mp, ip->i_gl, i, 0, bn++);
if (i - 1 == mp->mp_fheight - ip->i_height) {
i--;
gfs2_buffer_copy_tail(mp->mp_bh[i],
sizeof(struct gfs2_meta_header),
dibh, sizeof(struct gfs2_dinode));
gfs2_buffer_clear_tail(dibh,
sizeof(struct gfs2_dinode) +
sizeof(__be64));
ptr = (__be64 *)(mp->mp_bh[i]->b_data +
sizeof(struct gfs2_meta_header));
*ptr = zero_bn;
state = ALLOC_GROW_DEPTH;
for(i = branch_start; i < mp->mp_fheight; i++) {
if (mp->mp_bh[i] == NULL)
break;
brelse(mp->mp_bh[i]);
mp->mp_bh[i] = NULL;
}
i = branch_start;
}
if (n == 0)
break;
/* Branching from existing tree */
case ALLOC_GROW_DEPTH:
if (i > 1 && i < mp->mp_fheight)
gfs2_trans_add_meta(ip->i_gl, mp->mp_bh[i-1]);
for (; i < mp->mp_fheight && n > 0; i++, n--)
gfs2_indirect_init(mp, ip->i_gl, i,
mp->mp_list[i-1], bn++);
if (i == mp->mp_fheight)
state = ALLOC_DATA;
if (n == 0)
break;
/* Tree complete, adding data blocks */
case ALLOC_DATA:
BUG_ON(n > dblks);
BUG_ON(mp->mp_bh[end_of_metadata] == NULL);
gfs2_trans_add_meta(ip->i_gl, mp->mp_bh[end_of_metadata]);
dblks = n;
ptr = metapointer(end_of_metadata, mp);
iomap->addr = bn << inode->i_blkbits;
iomap->flags |= IOMAP_F_NEW;
while (n-- > 0)
*ptr++ = cpu_to_be64(bn++);
break;
}
} while (iomap->addr == IOMAP_NULL_ADDR);
iomap->length = (u64)dblks << inode->i_blkbits;
ip->i_height = mp->mp_fheight;
gfs2_add_inode_blocks(&ip->i_inode, alloced);
gfs2_dinode_out(ip, mp->mp_bh[0]->b_data);
return 0;
}
/**
* hole_size - figure out the size of a hole
* @inode: The inode
* @lblock: The logical starting block number
* @mp: The metapath
*
* Returns: The hole size in bytes
*
*/
static u64 hole_size(struct inode *inode, sector_t lblock, struct metapath *mp)
{
struct gfs2_inode *ip = GFS2_I(inode);
struct gfs2_sbd *sdp = GFS2_SB(inode);
struct metapath mp_eof;
u64 factor = 1;
int hgt;
u64 holesz = 0;
const __be64 *first, *end, *ptr;
const struct buffer_head *bh;
u64 lblock_stop = (i_size_read(inode) - 1) >> inode->i_blkbits;
int zeroptrs;
bool done = false;
/* Get another metapath, to the very last byte */
find_metapath(sdp, lblock_stop, &mp_eof, ip->i_height);
for (hgt = ip->i_height - 1; hgt >= 0 && !done; hgt--) {
bh = mp->mp_bh[hgt];
if (bh) {
zeroptrs = 0;
first = metapointer(hgt, mp);
end = (const __be64 *)(bh->b_data + bh->b_size);
for (ptr = first; ptr < end; ptr++) {
if (*ptr) {
done = true;
break;
} else {
zeroptrs++;
}
}
} else {
zeroptrs = sdp->sd_inptrs;
}
if (factor * zeroptrs >= lblock_stop - lblock + 1) {
holesz = lblock_stop - lblock + 1;
break;
}
holesz += factor * zeroptrs;
factor *= sdp->sd_inptrs;
if (hgt && (mp->mp_list[hgt - 1] < mp_eof.mp_list[hgt - 1]))
(mp->mp_list[hgt - 1])++;
}
return holesz << inode->i_blkbits;
}
static void gfs2_stuffed_iomap(struct inode *inode, struct iomap *iomap)
{
struct gfs2_inode *ip = GFS2_I(inode);
iomap->addr = (ip->i_no_addr << inode->i_blkbits) +
sizeof(struct gfs2_dinode);
iomap->offset = 0;
iomap->length = i_size_read(inode);
iomap->type = IOMAP_MAPPED;
iomap->flags = IOMAP_F_DATA_INLINE;
}
/**
* gfs2_iomap_begin - Map blocks from an inode to disk blocks
* @inode: The inode
* @pos: Starting position in bytes
* @length: Length to map, in bytes
* @flags: iomap flags
* @iomap: The iomap structure
*
* Returns: errno
*/
int gfs2_iomap_begin(struct inode *inode, loff_t pos, loff_t length,
unsigned flags, struct iomap *iomap)
{
struct gfs2_inode *ip = GFS2_I(inode);
struct gfs2_sbd *sdp = GFS2_SB(inode);
struct metapath mp = { .mp_aheight = 1, };
unsigned int factor = sdp->sd_sb.sb_bsize;
const u64 *arr = sdp->sd_heightsize;
__be64 *ptr;
sector_t lblock;
sector_t lend;
int ret = 0;
int eob;
unsigned int len;
struct buffer_head *bh;
u8 height;
trace_gfs2_iomap_start(ip, pos, length, flags);
if (!length) {
ret = -EINVAL;
goto out;
}
if (gfs2_is_stuffed(ip)) {
if (flags & IOMAP_REPORT) {
gfs2_stuffed_iomap(inode, iomap);
if (pos >= iomap->length)
ret = -ENOENT;
goto out;
}
BUG_ON(!(flags & IOMAP_WRITE));
}
lblock = pos >> inode->i_blkbits;
lend = (pos + length + sdp->sd_sb.sb_bsize - 1) >> inode->i_blkbits;
iomap->offset = lblock << inode->i_blkbits;
iomap->addr = IOMAP_NULL_ADDR;
iomap->type = IOMAP_HOLE;
iomap->length = (u64)(lend - lblock) << inode->i_blkbits;
iomap->flags = IOMAP_F_MERGED;
bmap_lock(ip, flags & IOMAP_WRITE);
/*
* Directory data blocks have a struct gfs2_meta_header header, so the
* remaining size is smaller than the filesystem block size. Logical
* block numbers for directories are in units of this remaining size!
*/
if (gfs2_is_dir(ip)) {
factor = sdp->sd_jbsize;
arr = sdp->sd_jheightsize;
}
ret = gfs2_meta_inode_buffer(ip, &mp.mp_bh[0]);
if (ret)
goto out_release;
height = ip->i_height;
while ((lblock + 1) * factor > arr[height])
height++;
find_metapath(sdp, lblock, &mp, height);
if (height > ip->i_height || gfs2_is_stuffed(ip))
goto do_alloc;
ret = lookup_metapath(ip, &mp);
if (ret)
goto out_release;
if (mp.mp_aheight != ip->i_height)
goto do_alloc;
ptr = metapointer(ip->i_height - 1, &mp);
if (*ptr == 0)
goto do_alloc;
iomap->type = IOMAP_MAPPED;
iomap->addr = be64_to_cpu(*ptr) << inode->i_blkbits;
bh = mp.mp_bh[ip->i_height - 1];
len = gfs2_extent_length(bh->b_data, bh->b_size, ptr, lend - lblock, &eob);
if (eob)
iomap->flags |= IOMAP_F_BOUNDARY;
iomap->length = (u64)len << inode->i_blkbits;
out_release:
release_metapath(&mp);
bmap_unlock(ip, flags & IOMAP_WRITE);
out:
trace_gfs2_iomap_end(ip, iomap, ret);
return ret;
do_alloc:
if (flags & IOMAP_WRITE) {
ret = gfs2_iomap_alloc(inode, iomap, flags, &mp);
} else if (flags & IOMAP_REPORT) {
loff_t size = i_size_read(inode);
if (pos >= size)
ret = -ENOENT;
else if (height <= ip->i_height)
iomap->length = hole_size(inode, lblock, &mp);
else
iomap->length = size - pos;
}
goto out_release;
}
/**
* gfs2_block_map - Map one or more blocks of an inode to a disk block
* @inode: The inode
* @lblock: The logical block number
* @bh_map: The bh to be mapped
* @create: True if its ok to alloc blocks to satify the request
*
* The size of the requested mapping is defined in bh_map->b_size.
*
* Clears buffer_mapped(bh_map) and leaves bh_map->b_size unchanged
* when @lblock is not mapped. Sets buffer_mapped(bh_map) and
* bh_map->b_size to indicate the size of the mapping when @lblock and
* successive blocks are mapped, up to the requested size.
*
* Sets buffer_boundary() if a read of metadata will be required
* before the next block can be mapped. Sets buffer_new() if new
* blocks were allocated.
*
* Returns: errno
*/
int gfs2_block_map(struct inode *inode, sector_t lblock,
struct buffer_head *bh_map, int create)
{
struct gfs2_inode *ip = GFS2_I(inode);
struct iomap iomap;
int ret, flags = 0;
clear_buffer_mapped(bh_map);
clear_buffer_new(bh_map);
clear_buffer_boundary(bh_map);
trace_gfs2_bmap(ip, bh_map, lblock, create, 1);
if (create)
flags |= IOMAP_WRITE;
ret = gfs2_iomap_begin(inode, (loff_t)lblock << inode->i_blkbits,
bh_map->b_size, flags, &iomap);
if (ret) {
if (!create && ret == -ENOENT) {
/* Return unmapped buffer beyond the end of file. */
ret = 0;
}
goto out;
}
if (iomap.length > bh_map->b_size) {
iomap.length = bh_map->b_size;
iomap.flags &= ~IOMAP_F_BOUNDARY;
}
if (iomap.addr != IOMAP_NULL_ADDR)
map_bh(bh_map, inode->i_sb, iomap.addr >> inode->i_blkbits);
bh_map->b_size = iomap.length;
if (iomap.flags & IOMAP_F_BOUNDARY)
set_buffer_boundary(bh_map);
if (iomap.flags & IOMAP_F_NEW)
set_buffer_new(bh_map);
out:
trace_gfs2_bmap(ip, bh_map, lblock, create, ret);
return ret;
}
/*
* Deprecated: do not use in new code
*/
int gfs2_extent_map(struct inode *inode, u64 lblock, int *new, u64 *dblock, unsigned *extlen)
{
struct buffer_head bh = { .b_state = 0, .b_blocknr = 0 };
int ret;
int create = *new;
BUG_ON(!extlen);
BUG_ON(!dblock);
BUG_ON(!new);
bh.b_size = BIT(inode->i_blkbits + (create ? 0 : 5));
ret = gfs2_block_map(inode, lblock, &bh, create);
*extlen = bh.b_size >> inode->i_blkbits;
*dblock = bh.b_blocknr;
if (buffer_new(&bh))
*new = 1;
else
*new = 0;
return ret;
}
/**
* gfs2_block_zero_range - Deal with zeroing out data
*
* This is partly borrowed from ext3.
*/
static int gfs2_block_zero_range(struct inode *inode, loff_t from,
unsigned int length)
{
struct address_space *mapping = inode->i_mapping;
struct gfs2_inode *ip = GFS2_I(inode);
mm, fs: get rid of PAGE_CACHE_* and page_cache_{get,release} macros PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} macros were introduced *long* time ago with promise that one day it will be possible to implement page cache with bigger chunks than PAGE_SIZE. This promise never materialized. And unlikely will. We have many places where PAGE_CACHE_SIZE assumed to be equal to PAGE_SIZE. And it's constant source of confusion on whether PAGE_CACHE_* or PAGE_* constant should be used in a particular case, especially on the border between fs and mm. Global switching to PAGE_CACHE_SIZE != PAGE_SIZE would cause to much breakage to be doable. Let's stop pretending that pages in page cache are special. They are not. The changes are pretty straight-forward: - <foo> << (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - <foo> >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} -> PAGE_{SIZE,SHIFT,MASK,ALIGN}; - page_cache_get() -> get_page(); - page_cache_release() -> put_page(); This patch contains automated changes generated with coccinelle using script below. For some reason, coccinelle doesn't patch header files. I've called spatch for them manually. The only adjustment after coccinelle is revert of changes to PAGE_CAHCE_ALIGN definition: we are going to drop it later. There are few places in the code where coccinelle didn't reach. I'll fix them manually in a separate patch. Comments and documentation also will be addressed with the separate patch. virtual patch @@ expression E; @@ - E << (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ expression E; @@ - E >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ @@ - PAGE_CACHE_SHIFT + PAGE_SHIFT @@ @@ - PAGE_CACHE_SIZE + PAGE_SIZE @@ @@ - PAGE_CACHE_MASK + PAGE_MASK @@ expression E; @@ - PAGE_CACHE_ALIGN(E) + PAGE_ALIGN(E) @@ expression E; @@ - page_cache_get(E) + get_page(E) @@ expression E; @@ - page_cache_release(E) + put_page(E) Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com> Acked-by: Michal Hocko <mhocko@suse.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-04-01 12:29:47 +00:00
unsigned long index = from >> PAGE_SHIFT;
unsigned offset = from & (PAGE_SIZE-1);
unsigned blocksize, iblock, pos;
struct buffer_head *bh;
struct page *page;
int err;
page = find_or_create_page(mapping, index, GFP_NOFS);
if (!page)
return 0;
blocksize = inode->i_sb->s_blocksize;
mm, fs: get rid of PAGE_CACHE_* and page_cache_{get,release} macros PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} macros were introduced *long* time ago with promise that one day it will be possible to implement page cache with bigger chunks than PAGE_SIZE. This promise never materialized. And unlikely will. We have many places where PAGE_CACHE_SIZE assumed to be equal to PAGE_SIZE. And it's constant source of confusion on whether PAGE_CACHE_* or PAGE_* constant should be used in a particular case, especially on the border between fs and mm. Global switching to PAGE_CACHE_SIZE != PAGE_SIZE would cause to much breakage to be doable. Let's stop pretending that pages in page cache are special. They are not. The changes are pretty straight-forward: - <foo> << (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - <foo> >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} -> PAGE_{SIZE,SHIFT,MASK,ALIGN}; - page_cache_get() -> get_page(); - page_cache_release() -> put_page(); This patch contains automated changes generated with coccinelle using script below. For some reason, coccinelle doesn't patch header files. I've called spatch for them manually. The only adjustment after coccinelle is revert of changes to PAGE_CAHCE_ALIGN definition: we are going to drop it later. There are few places in the code where coccinelle didn't reach. I'll fix them manually in a separate patch. Comments and documentation also will be addressed with the separate patch. virtual patch @@ expression E; @@ - E << (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ expression E; @@ - E >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ @@ - PAGE_CACHE_SHIFT + PAGE_SHIFT @@ @@ - PAGE_CACHE_SIZE + PAGE_SIZE @@ @@ - PAGE_CACHE_MASK + PAGE_MASK @@ expression E; @@ - PAGE_CACHE_ALIGN(E) + PAGE_ALIGN(E) @@ expression E; @@ - page_cache_get(E) + get_page(E) @@ expression E; @@ - page_cache_release(E) + put_page(E) Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com> Acked-by: Michal Hocko <mhocko@suse.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-04-01 12:29:47 +00:00
iblock = index << (PAGE_SHIFT - inode->i_sb->s_blocksize_bits);
if (!page_has_buffers(page))
create_empty_buffers(page, blocksize, 0);
/* Find the buffer that contains "offset" */
bh = page_buffers(page);
pos = blocksize;
while (offset >= pos) {
bh = bh->b_this_page;
iblock++;
pos += blocksize;
}
err = 0;
if (!buffer_mapped(bh)) {
gfs2_block_map(inode, iblock, bh, 0);
/* unmapped? It's a hole - nothing to do */
if (!buffer_mapped(bh))
goto unlock;
}
/* Ok, it's mapped. Make sure it's up-to-date */
if (PageUptodate(page))
set_buffer_uptodate(bh);
if (!buffer_uptodate(bh)) {
err = -EIO;
ll_rw_block(REQ_OP_READ, 0, 1, &bh);
wait_on_buffer(bh);
/* Uhhuh. Read error. Complain and punt. */
if (!buffer_uptodate(bh))
goto unlock;
err = 0;
}
if (!gfs2_is_writeback(ip))
gfs2_trans_add_data(ip->i_gl, bh);
Pagecache zeroing: zero_user_segment, zero_user_segments and zero_user Simplify page cache zeroing of segments of pages through 3 functions zero_user_segments(page, start1, end1, start2, end2) Zeros two segments of the page. It takes the position where to start and end the zeroing which avoids length calculations and makes code clearer. zero_user_segment(page, start, end) Same for a single segment. zero_user(page, start, length) Length variant for the case where we know the length. We remove the zero_user_page macro. Issues: 1. Its a macro. Inline functions are preferable. 2. The KM_USER0 macro is only defined for HIGHMEM. Having to treat this special case everywhere makes the code needlessly complex. The parameter for zeroing is always KM_USER0 except in one single case that we open code. Avoiding KM_USER0 makes a lot of code not having to be dealing with the special casing for HIGHMEM anymore. Dealing with kmap is only necessary for HIGHMEM configurations. In those configurations we use KM_USER0 like we do for a series of other functions defined in highmem.h. Since KM_USER0 is depends on HIGHMEM the existing zero_user_page function could not be a macro. zero_user_* functions introduced here can be be inline because that constant is not used when these functions are called. Also extract the flushing of the caches to be outside of the kmap. [akpm@linux-foundation.org: fix nfs and ntfs build] [akpm@linux-foundation.org: fix ntfs build some more] Signed-off-by: Christoph Lameter <clameter@sgi.com> Cc: Steven French <sfrench@us.ibm.com> Cc: Michael Halcrow <mhalcrow@us.ibm.com> Cc: <linux-ext4@vger.kernel.org> Cc: Steven Whitehouse <swhiteho@redhat.com> Cc: Trond Myklebust <trond.myklebust@fys.uio.no> Cc: "J. Bruce Fields" <bfields@fieldses.org> Cc: Anton Altaparmakov <aia21@cantab.net> Cc: Mark Fasheh <mark.fasheh@oracle.com> Cc: David Chinner <dgc@sgi.com> Cc: Michael Halcrow <mhalcrow@us.ibm.com> Cc: Steven French <sfrench@us.ibm.com> Cc: Steven Whitehouse <swhiteho@redhat.com> Cc: Trond Myklebust <trond.myklebust@fys.uio.no> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 06:28:29 +00:00
zero_user(page, offset, length);
mark_buffer_dirty(bh);
unlock:
unlock_page(page);
mm, fs: get rid of PAGE_CACHE_* and page_cache_{get,release} macros PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} macros were introduced *long* time ago with promise that one day it will be possible to implement page cache with bigger chunks than PAGE_SIZE. This promise never materialized. And unlikely will. We have many places where PAGE_CACHE_SIZE assumed to be equal to PAGE_SIZE. And it's constant source of confusion on whether PAGE_CACHE_* or PAGE_* constant should be used in a particular case, especially on the border between fs and mm. Global switching to PAGE_CACHE_SIZE != PAGE_SIZE would cause to much breakage to be doable. Let's stop pretending that pages in page cache are special. They are not. The changes are pretty straight-forward: - <foo> << (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - <foo> >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) -> <foo>; - PAGE_CACHE_{SIZE,SHIFT,MASK,ALIGN} -> PAGE_{SIZE,SHIFT,MASK,ALIGN}; - page_cache_get() -> get_page(); - page_cache_release() -> put_page(); This patch contains automated changes generated with coccinelle using script below. For some reason, coccinelle doesn't patch header files. I've called spatch for them manually. The only adjustment after coccinelle is revert of changes to PAGE_CAHCE_ALIGN definition: we are going to drop it later. There are few places in the code where coccinelle didn't reach. I'll fix them manually in a separate patch. Comments and documentation also will be addressed with the separate patch. virtual patch @@ expression E; @@ - E << (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ expression E; @@ - E >> (PAGE_CACHE_SHIFT - PAGE_SHIFT) + E @@ @@ - PAGE_CACHE_SHIFT + PAGE_SHIFT @@ @@ - PAGE_CACHE_SIZE + PAGE_SIZE @@ @@ - PAGE_CACHE_MASK + PAGE_MASK @@ expression E; @@ - PAGE_CACHE_ALIGN(E) + PAGE_ALIGN(E) @@ expression E; @@ - page_cache_get(E) + get_page(E) @@ expression E; @@ - page_cache_release(E) + put_page(E) Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com> Acked-by: Michal Hocko <mhocko@suse.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-04-01 12:29:47 +00:00
put_page(page);
return err;
}
#define GFS2_JTRUNC_REVOKES 8192
/**
* gfs2_journaled_truncate - Wrapper for truncate_pagecache for jdata files
* @inode: The inode being truncated
* @oldsize: The original (larger) size
* @newsize: The new smaller size
*
* With jdata files, we have to journal a revoke for each block which is
* truncated. As a result, we need to split this into separate transactions
* if the number of pages being truncated gets too large.
*/
static int gfs2_journaled_truncate(struct inode *inode, u64 oldsize, u64 newsize)
{
struct gfs2_sbd *sdp = GFS2_SB(inode);
u64 max_chunk = GFS2_JTRUNC_REVOKES * sdp->sd_vfs->s_blocksize;
u64 chunk;
int error;
while (oldsize != newsize) {
struct gfs2_trans *tr;
unsigned int offs;
chunk = oldsize - newsize;
if (chunk > max_chunk)
chunk = max_chunk;
offs = oldsize & ~PAGE_MASK;
if (offs && chunk > PAGE_SIZE)
chunk = offs + ((chunk - offs) & PAGE_MASK);
truncate_pagecache(inode, oldsize - chunk);
oldsize -= chunk;
tr = current->journal_info;
if (!test_bit(TR_TOUCHED, &tr->tr_flags))
continue;
gfs2_trans_end(sdp);
error = gfs2_trans_begin(sdp, RES_DINODE, GFS2_JTRUNC_REVOKES);
if (error)
return error;
}
return 0;
}
static int trunc_start(struct inode *inode, u64 newsize)
{
struct gfs2_inode *ip = GFS2_I(inode);
struct gfs2_sbd *sdp = GFS2_SB(inode);
struct buffer_head *dibh = NULL;
int journaled = gfs2_is_jdata(ip);
u64 oldsize = inode->i_size;
int error;
if (journaled)
error = gfs2_trans_begin(sdp, RES_DINODE + RES_JDATA, GFS2_JTRUNC_REVOKES);
else
error = gfs2_trans_begin(sdp, RES_DINODE, 0);
if (error)
return error;
error = gfs2_meta_inode_buffer(ip, &dibh);
if (error)
goto out;
gfs2_trans_add_meta(ip->i_gl, dibh);
if (gfs2_is_stuffed(ip)) {
gfs2_buffer_clear_tail(dibh, sizeof(struct gfs2_dinode) + newsize);
} else {
unsigned int blocksize = i_blocksize(inode);
unsigned int offs = newsize & (blocksize - 1);
if (offs) {
error = gfs2_block_zero_range(inode, newsize,
blocksize - offs);
if (error)
goto out;
}
ip->i_diskflags |= GFS2_DIF_TRUNC_IN_PROG;
}
i_size_write(inode, newsize);
ip->i_inode.i_mtime = ip->i_inode.i_ctime = current_time(&ip->i_inode);
gfs2_dinode_out(ip, dibh->b_data);
if (journaled)
error = gfs2_journaled_truncate(inode, oldsize, newsize);
else
truncate_pagecache(inode, newsize);
out:
brelse(dibh);
if (current->journal_info)
gfs2_trans_end(sdp);
return error;
}
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
/**
* sweep_bh_for_rgrps - find an rgrp in a meta buffer and free blocks therein
* @ip: inode
* @rg_gh: holder of resource group glock
* @bh: buffer head to sweep
* @start: starting point in bh
* @end: end point in bh
* @meta: true if bh points to metadata (rather than data)
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
* @btotal: place to keep count of total blocks freed
*
* We sweep a metadata buffer (provided by the metapath) for blocks we need to
* free, and free them all. However, we do it one rgrp at a time. If this
* block has references to multiple rgrps, we break it into individual
* transactions. This allows other processes to use the rgrps while we're
* focused on a single one, for better concurrency / performance.
* At every transaction boundary, we rewrite the inode into the journal.
* That way the bitmaps are kept consistent with the inode and we can recover
* if we're interrupted by power-outages.
*
* Returns: 0, or return code if an error occurred.
* *btotal has the total number of blocks freed
*/
static int sweep_bh_for_rgrps(struct gfs2_inode *ip, struct gfs2_holder *rd_gh,
struct buffer_head *bh, __be64 *start, __be64 *end,
bool meta, u32 *btotal)
{
struct gfs2_sbd *sdp = GFS2_SB(&ip->i_inode);
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
struct gfs2_rgrpd *rgd;
struct gfs2_trans *tr;
__be64 *p;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
int blks_outside_rgrp;
u64 bn, bstart, isize_blks;
s64 blen; /* needs to be s64 or gfs2_add_inode_blocks breaks */
int ret = 0;
bool buf_in_tr = false; /* buffer was added to transaction */
more_rgrps:
rgd = NULL;
if (gfs2_holder_initialized(rd_gh)) {
rgd = gfs2_glock2rgrp(rd_gh->gh_gl);
gfs2_assert_withdraw(sdp,
gfs2_glock_is_locked_by_me(rd_gh->gh_gl));
}
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
blks_outside_rgrp = 0;
bstart = 0;
blen = 0;
for (p = start; p < end; p++) {
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
if (!*p)
continue;
bn = be64_to_cpu(*p);
if (rgd) {
if (!rgrp_contains_block(rgd, bn)) {
blks_outside_rgrp++;
continue;
}
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
} else {
rgd = gfs2_blk2rgrpd(sdp, bn, true);
if (unlikely(!rgd)) {
ret = -EIO;
goto out;
}
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
ret = gfs2_glock_nq_init(rgd->rd_gl, LM_ST_EXCLUSIVE,
0, rd_gh);
if (ret)
goto out;
/* Must be done with the rgrp glock held: */
if (gfs2_rs_active(&ip->i_res) &&
rgd == ip->i_res.rs_rbm.rgd)
gfs2_rs_deltree(&ip->i_res);
}
/* The size of our transactions will be unknown until we
actually process all the metadata blocks that relate to
the rgrp. So we estimate. We know it can't be more than
the dinode's i_blocks and we don't want to exceed the
journal flush threshold, sd_log_thresh2. */
if (current->journal_info == NULL) {
unsigned int jblocks_rqsted, revokes;
jblocks_rqsted = rgd->rd_length + RES_DINODE +
RES_INDIRECT;
isize_blks = gfs2_get_inode_blocks(&ip->i_inode);
if (isize_blks > atomic_read(&sdp->sd_log_thresh2))
jblocks_rqsted +=
atomic_read(&sdp->sd_log_thresh2);
else
jblocks_rqsted += isize_blks;
revokes = jblocks_rqsted;
if (meta)
revokes += end - start;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
else if (ip->i_depth)
revokes += sdp->sd_inptrs;
ret = gfs2_trans_begin(sdp, jblocks_rqsted, revokes);
if (ret)
goto out_unlock;
down_write(&ip->i_rw_mutex);
}
/* check if we will exceed the transaction blocks requested */
tr = current->journal_info;
if (tr->tr_num_buf_new + RES_STATFS +
RES_QUOTA >= atomic_read(&sdp->sd_log_thresh2)) {
/* We set blks_outside_rgrp to ensure the loop will
be repeated for the same rgrp, but with a new
transaction. */
blks_outside_rgrp++;
/* This next part is tricky. If the buffer was added
to the transaction, we've already set some block
pointers to 0, so we better follow through and free
them, or we will introduce corruption (so break).
This may be impossible, or at least rare, but I
decided to cover the case regardless.
If the buffer was not added to the transaction
(this call), doing so would exceed our transaction
size, so we need to end the transaction and start a
new one (so goto). */
if (buf_in_tr)
break;
goto out_unlock;
}
gfs2_trans_add_meta(ip->i_gl, bh);
buf_in_tr = true;
*p = 0;
if (bstart + blen == bn) {
blen++;
continue;
}
if (bstart) {
__gfs2_free_blocks(ip, bstart, (u32)blen, meta);
(*btotal) += blen;
gfs2_add_inode_blocks(&ip->i_inode, -blen);
}
bstart = bn;
blen = 1;
}
if (bstart) {
__gfs2_free_blocks(ip, bstart, (u32)blen, meta);
(*btotal) += blen;
gfs2_add_inode_blocks(&ip->i_inode, -blen);
}
out_unlock:
if (!ret && blks_outside_rgrp) { /* If buffer still has non-zero blocks
outside the rgrp we just processed,
do it all over again. */
if (current->journal_info) {
struct buffer_head *dibh;
ret = gfs2_meta_inode_buffer(ip, &dibh);
if (ret)
goto out;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
/* Every transaction boundary, we rewrite the dinode
to keep its di_blocks current in case of failure. */
ip->i_inode.i_mtime = ip->i_inode.i_ctime =
current_time(&ip->i_inode);
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
gfs2_trans_add_meta(ip->i_gl, dibh);
gfs2_dinode_out(ip, dibh->b_data);
brelse(dibh);
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
up_write(&ip->i_rw_mutex);
gfs2_trans_end(sdp);
}
gfs2_glock_dq_uninit(rd_gh);
cond_resched();
goto more_rgrps;
}
out:
return ret;
}
static bool mp_eq_to_hgt(struct metapath *mp, __u16 *list, unsigned int h)
{
if (memcmp(mp->mp_list, list, h * sizeof(mp->mp_list[0])))
return false;
return true;
}
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
/**
* find_nonnull_ptr - find a non-null pointer given a metapath and height
* @mp: starting metapath
* @h: desired height to search
*
* Assumes the metapath is valid (with buffers) out to height h.
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
* Returns: true if a non-null pointer was found in the metapath buffer
* false if all remaining pointers are NULL in the buffer
*/
static bool find_nonnull_ptr(struct gfs2_sbd *sdp, struct metapath *mp,
unsigned int h,
__u16 *end_list, unsigned int end_aligned)
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
{
struct buffer_head *bh = mp->mp_bh[h];
__be64 *first, *ptr, *end;
first = metaptr1(h, mp);
ptr = first + mp->mp_list[h];
end = (__be64 *)(bh->b_data + bh->b_size);
if (end_list && mp_eq_to_hgt(mp, end_list, h)) {
bool keep_end = h < end_aligned;
end = first + end_list[h] + keep_end;
}
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
while (ptr < end) {
if (*ptr) { /* if we have a non-null pointer */
mp->mp_list[h] = ptr - first;
h++;
if (h < GFS2_MAX_META_HEIGHT)
mp->mp_list[h] = 0;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
return true;
}
ptr++;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
}
return false;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
}
enum dealloc_states {
DEALLOC_MP_FULL = 0, /* Strip a metapath with all buffers read in */
DEALLOC_MP_LOWER = 1, /* lower the metapath strip height */
DEALLOC_FILL_MP = 2, /* Fill in the metapath to the given height. */
DEALLOC_DONE = 3, /* process complete */
};
static inline void
metapointer_range(struct metapath *mp, int height,
__u16 *start_list, unsigned int start_aligned,
__u16 *end_list, unsigned int end_aligned,
__be64 **start, __be64 **end)
{
struct buffer_head *bh = mp->mp_bh[height];
__be64 *first;
first = metaptr1(height, mp);
*start = first;
if (mp_eq_to_hgt(mp, start_list, height)) {
bool keep_start = height < start_aligned;
*start = first + start_list[height] + keep_start;
}
*end = (__be64 *)(bh->b_data + bh->b_size);
if (end_list && mp_eq_to_hgt(mp, end_list, height)) {
bool keep_end = height < end_aligned;
*end = first + end_list[height] + keep_end;
}
}
static inline bool walk_done(struct gfs2_sbd *sdp,
struct metapath *mp, int height,
__u16 *end_list, unsigned int end_aligned)
{
__u16 end;
if (end_list) {
bool keep_end = height < end_aligned;
if (!mp_eq_to_hgt(mp, end_list, height))
return false;
end = end_list[height] + keep_end;
} else
end = (height > 0) ? sdp->sd_inptrs : sdp->sd_diptrs;
return mp->mp_list[height] >= end;
}
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
/**
* punch_hole - deallocate blocks in a file
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
* @ip: inode to truncate
* @offset: the start of the hole
* @length: the size of the hole (or 0 for truncate)
*
* Punch a hole into a file or truncate a file at a given position. This
* function operates in whole blocks (@offset and @length are rounded
* accordingly); partially filled blocks must be cleared otherwise.
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
*
* This function works from the bottom up, and from the right to the left. In
* other words, it strips off the highest layer (data) before stripping any of
* the metadata. Doing it this way is best in case the operation is interrupted
* by power failure, etc. The dinode is rewritten in every transaction to
* guarantee integrity.
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
*/
static int punch_hole(struct gfs2_inode *ip, u64 offset, u64 length)
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
{
struct gfs2_sbd *sdp = GFS2_SB(&ip->i_inode);
u64 maxsize = sdp->sd_heightsize[ip->i_height];
struct metapath mp = {};
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
struct buffer_head *dibh, *bh;
struct gfs2_holder rd_gh;
unsigned int bsize_shift = sdp->sd_sb.sb_bsize_shift;
u64 lblock = (offset + (1 << bsize_shift) - 1) >> bsize_shift;
__u16 start_list[GFS2_MAX_META_HEIGHT];
__u16 __end_list[GFS2_MAX_META_HEIGHT], *end_list = NULL;
unsigned int start_aligned, uninitialized_var(end_aligned);
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
unsigned int strip_h = ip->i_height - 1;
u32 btotal = 0;
int ret, state;
int mp_h; /* metapath buffers are read in to this height */
u64 prev_bnr = 0;
__be64 *start, *end;
if (offset >= maxsize) {
/*
* The starting point lies beyond the allocated meta-data;
* there are no blocks do deallocate.
*/
return 0;
}
/*
* The start position of the hole is defined by lblock, start_list, and
* start_aligned. The end position of the hole is defined by lend,
* end_list, and end_aligned.
*
* start_aligned and end_aligned define down to which height the start
* and end positions are aligned to the metadata tree (i.e., the
* position is a multiple of the metadata granularity at the height
* above). This determines at which heights additional meta pointers
* needs to be preserved for the remaining data.
*/
if (length) {
u64 end_offset = offset + length;
u64 lend;
/*
* Clip the end at the maximum file size for the given height:
* that's how far the metadata goes; files bigger than that
* will have additional layers of indirection.
*/
if (end_offset > maxsize)
end_offset = maxsize;
lend = end_offset >> bsize_shift;
if (lblock >= lend)
return 0;
find_metapath(sdp, lend, &mp, ip->i_height);
end_list = __end_list;
memcpy(end_list, mp.mp_list, sizeof(mp.mp_list));
for (mp_h = ip->i_height - 1; mp_h > 0; mp_h--) {
if (end_list[mp_h])
break;
}
end_aligned = mp_h;
}
find_metapath(sdp, lblock, &mp, ip->i_height);
memcpy(start_list, mp.mp_list, sizeof(start_list));
for (mp_h = ip->i_height - 1; mp_h > 0; mp_h--) {
if (start_list[mp_h])
break;
}
start_aligned = mp_h;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
ret = gfs2_meta_inode_buffer(ip, &dibh);
if (ret)
return ret;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
mp.mp_bh[0] = dibh;
ret = lookup_metapath(ip, &mp);
if (ret)
goto out_metapath;
/* issue read-ahead on metadata */
for (mp_h = 0; mp_h < mp.mp_aheight - 1; mp_h++) {
metapointer_range(&mp, mp_h, start_list, start_aligned,
end_list, end_aligned, &start, &end);
gfs2_metapath_ra(ip->i_gl, start, end);
}
if (mp.mp_aheight == ip->i_height)
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
state = DEALLOC_MP_FULL; /* We have a complete metapath */
else
state = DEALLOC_FILL_MP; /* deal with partial metapath */
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
ret = gfs2_rindex_update(sdp);
if (ret)
goto out_metapath;
ret = gfs2_quota_hold(ip, NO_UID_QUOTA_CHANGE, NO_GID_QUOTA_CHANGE);
if (ret)
goto out_metapath;
gfs2_holder_mark_uninitialized(&rd_gh);
mp_h = strip_h;
while (state != DEALLOC_DONE) {
switch (state) {
/* Truncate a full metapath at the given strip height.
* Note that strip_h == mp_h in order to be in this state. */
case DEALLOC_MP_FULL:
bh = mp.mp_bh[mp_h];
gfs2_assert_withdraw(sdp, bh);
if (gfs2_assert_withdraw(sdp,
prev_bnr != bh->b_blocknr)) {
printk(KERN_EMERG "GFS2: fsid=%s:inode %llu, "
"block:%llu, i_h:%u, s_h:%u, mp_h:%u\n",
sdp->sd_fsname,
(unsigned long long)ip->i_no_addr,
prev_bnr, ip->i_height, strip_h, mp_h);
}
prev_bnr = bh->b_blocknr;
if (gfs2_metatype_check(sdp, bh,
(mp_h ? GFS2_METATYPE_IN :
GFS2_METATYPE_DI))) {
ret = -EIO;
goto out;
}
/*
* Below, passing end_aligned as 0 gives us the
* metapointer range excluding the end point: the end
* point is the first metapath we must not deallocate!
*/
metapointer_range(&mp, mp_h, start_list, start_aligned,
end_list, 0 /* end_aligned */,
&start, &end);
ret = sweep_bh_for_rgrps(ip, &rd_gh, mp.mp_bh[mp_h],
start, end,
mp_h != ip->i_height - 1,
&btotal);
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
/* If we hit an error or just swept dinode buffer,
just exit. */
if (ret || !mp_h) {
state = DEALLOC_DONE;
break;
}
state = DEALLOC_MP_LOWER;
break;
/* lower the metapath strip height */
case DEALLOC_MP_LOWER:
/* We're done with the current buffer, so release it,
unless it's the dinode buffer. Then back up to the
previous pointer. */
if (mp_h) {
brelse(mp.mp_bh[mp_h]);
mp.mp_bh[mp_h] = NULL;
}
/* If we can't get any lower in height, we've stripped
off all we can. Next step is to back up and start
stripping the previous level of metadata. */
if (mp_h == 0) {
strip_h--;
memcpy(mp.mp_list, start_list, sizeof(start_list));
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
mp_h = strip_h;
state = DEALLOC_FILL_MP;
break;
}
mp.mp_list[mp_h] = 0;
mp_h--; /* search one metadata height down */
mp.mp_list[mp_h]++;
if (walk_done(sdp, &mp, mp_h, end_list, end_aligned))
break;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
/* Here we've found a part of the metapath that is not
* allocated. We need to search at that height for the
* next non-null pointer. */
if (find_nonnull_ptr(sdp, &mp, mp_h, end_list, end_aligned)) {
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
state = DEALLOC_FILL_MP;
mp_h++;
}
/* No more non-null pointers at this height. Back up
to the previous height and try again. */
break; /* loop around in the same state */
/* Fill the metapath with buffers to the given height. */
case DEALLOC_FILL_MP:
/* Fill the buffers out to the current height. */
ret = fillup_metapath(ip, &mp, mp_h);
if (ret < 0)
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
goto out;
/* issue read-ahead on metadata */
if (mp.mp_aheight > 1) {
for (; ret > 1; ret--) {
metapointer_range(&mp, mp.mp_aheight - ret,
start_list, start_aligned,
end_list, end_aligned,
&start, &end);
gfs2_metapath_ra(ip->i_gl, start, end);
}
}
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
/* If buffers found for the entire strip height */
if (mp.mp_aheight - 1 == strip_h) {
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
state = DEALLOC_MP_FULL;
break;
}
if (mp.mp_aheight < ip->i_height) /* We have a partial height */
mp_h = mp.mp_aheight - 1;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
/* If we find a non-null block pointer, crawl a bit
higher up in the metapath and try again, otherwise
we need to look lower for a new starting point. */
if (find_nonnull_ptr(sdp, &mp, mp_h, end_list, end_aligned))
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
mp_h++;
else
state = DEALLOC_MP_LOWER;
break;
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
}
}
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
if (btotal) {
if (current->journal_info == NULL) {
ret = gfs2_trans_begin(sdp, RES_DINODE + RES_STATFS +
RES_QUOTA, 0);
if (ret)
goto out;
down_write(&ip->i_rw_mutex);
}
gfs2_statfs_change(sdp, 0, +btotal, 0);
gfs2_quota_change(ip, -(s64)btotal, ip->i_inode.i_uid,
ip->i_inode.i_gid);
ip->i_inode.i_mtime = ip->i_inode.i_ctime = current_time(&ip->i_inode);
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
gfs2_trans_add_meta(ip->i_gl, dibh);
gfs2_dinode_out(ip, dibh->b_data);
up_write(&ip->i_rw_mutex);
gfs2_trans_end(sdp);
}
GFS2: Non-recursive delete Implement truncate/delete as a non-recursive algorithm. The older algorithm was implemented with recursion to strip off each layer at a time (going by height, starting with the maximum height. This version tries to do the same thing but without recursion, and without needing to allocate new structures or lists in memory. For example, say you want to truncate a very large file to 1 byte, and its end-of-file metapath is: 0.505.463.428. The starting metapath would be 0.0.0.0. Since it's a truncate to non-zero, it needs to preserve that byte, and all metadata pointing to it. So it would start at 0.0.0.0, look up all its metadata buffers, then free all data blocks pointed to at the highest level. After that buffer is "swept", it moves on to 0.0.0.1, then 0.0.0.2, etc., reading in buffers and sweeping them clean. When it gets to the end of the 0.0.0 metadata buffer (for 4K blocks the last valid one is 0.0.0.508), it backs up to the previous height and starts working on 0.0.1.0, then 0.0.1.1, and so forth. After it reaches the end and sweeps 0.0.1.508, it continues with 0.0.2.0, and so on. When that height is exhausted, and it reaches 0.0.508.508 it backs up another level, to 0.1.0.0, then 0.1.0.1, through 0.1.0.508. So it has to keep marching backwards and forwards through the metadata until it's all swept clean. Once it has all the data blocks freed, it lowers the strip height, and begins the process all over again, but with one less height. This time it sweeps 0.0.0 through 0.505.463. When that's clean, it lowers the strip height again and works to free 0.505. Eventually it strips the lowest height, 0. For a delete or truncate to 0, all metadata for all heights of 0.0.0.0 would be freed. For a truncate to 1 byte, 0.0.0.0 would be preserved. This isn't much different from normal integer incrementing, where an integer gets incremented from 0000 (0.0.0.0) to 3021 (3.0.2.1). So 0000 gets increments to 0001, 0002, up to 0009, then on to 0010, 0011 up to 0099, then 0100 and so forth. It's just that each "digit" goes from 0 to 508 (for a total of 509 pointers) rather than from 0 to 9. Note that the dinode will only have 483 pointers due to the dinode structure itself. Also note: this is just an example. These numbers (509 and 483) are based on a standard 4K block size. Smaller block sizes will yield smaller numbers of indirect pointers accordingly. The truncation process is accomplished with the help of two major functions and a few helper functions. Functions do_strip and recursive_scan are obsolete, so removed. New function sweep_bh_for_rgrps cleans a buffer_head pointed to by the given metapath and height. By cleaning, I mean it frees all blocks starting at the offset passed in metapath. It starts at the first block in the buffer pointed to by the metapath and identifies its resource group (rgrp). From there it frees all subsequent block pointers that lie within that rgrp. If it's already inside a transaction, it stays within it as long as it can. In other words, it doesn't close a transaction until it knows it's freed what it can from the resource group. In this way, multiple buffers may be cleaned in a single transaction, as long as those blocks in the buffer all lie within the same rgrp. If it's not in a transaction, it starts one. If the buffer_head has references to blocks within multiple rgrps, it frees all the blocks inside the first rgrp it finds, then closes the transaction. Then it repeats the cycle: identifies the next unfreed block, uses it to find its rgrp, then starts a new transaction for that set. It repeats this process repeatedly until the buffer_head contains no more references to any blocks past the given metapath. Function trunc_dealloc has been reworked into a finite state automaton. It has basically 3 active states: DEALLOC_MP_FULL, DEALLOC_MP_LOWER, and DEALLOC_FILL_MP: The DEALLOC_MP_FULL state implies the metapath has a full set of buffers out to the "shrink height", and therefore, it can call function sweep_bh_for_rgrps to free the blocks within the highest height of the metapath. If it's just swept the lowest level (or an error has occurred) the state machine is ended. Otherwise it proceeds to the DEALLOC_MP_LOWER state. The DEALLOC_MP_LOWER state implies we are finished with a given buffer_head, which may now be released, and therefore we are then missing some buffer information from the metapath. So we need to find more buffers to read in. In most cases, this is just a matter of releasing the buffer_head and moving to the next pointer from the previous height, so it may be read in and swept as well. If it can't find another non-null pointer to process, it checks whether it's reached the end of a height and needs to lower the strip height, or whether it still needs move forward through the previous height's metadata. In this state, all zero-pointers are skipped. From this state, it can only loop around (once more backing up another height) or, once a valid metapath is found (one that has non-zero pointers), proceed to state DEALLOC_FILL_MP. The DEALLOC_FILL_MP state implies that we have a metapath but not all its buffers are read in. So we must proceed to read in buffer_heads until the metapath has a valid buffer for every height. If the previous state backed us up 3 heights, we may need to read in a buffer, increment the height, then repeat the process until buffers have been read in for all required heights. If it's successful reading a buffer, and it's at the highest height we need, it proceeds back to the DEALLOC_MP_FULL state. If it's unable to fill in a buffer, (encounters a hole, etc.) it tries to find another non-zero block pointer. If they're all zero, it lowers the height and returns to the DEALLOC_MP_LOWER state. If it finds a good non-null pointer, it loops around and reads it in, while keeping the metapath in lock-step with the pointers it examines. The state machine runs until the truncation request is satisfied. Then any transactions are ended, the quota and statfs data are updated, and the function is complete. Helper function metaptr1 was introduced to be an easy way to determine the start of a buffer_head's indirect pointers. Helper function lookup_mp_height was introduced to find a metapath index and read in the buffer that corresponds to it. In this way, function lookup_metapath becomes a simple loop to call it for every height. Helper function fillup_metapath is similar to lookup_metapath except it can do partial lookups. If the state machine backed up multiple levels (like 2999 wrapping to 3000) it needs to find out the next starting point and start issuing metadata reads at that point. Helper function hptrs is a shortcut to determine how many pointers should be expected in a buffer. Height 0 is the dinode which has fewer pointers than the others. Signed-off-by: Bob Peterson <rpeterso@redhat.com>
2017-02-06 13:28:32 +00:00
out:
if (gfs2_holder_initialized(&rd_gh))
gfs2_glock_dq_uninit(&rd_gh);
if (current->journal_info) {
up_write(&ip->i_rw_mutex);
gfs2_trans_end(sdp);
cond_resched();
}
gfs2_quota_unhold(ip);
out_metapath:
release_metapath(&mp);
return ret;
}
static int trunc_end(struct gfs2_inode *ip)
{
struct gfs2_sbd *sdp = GFS2_SB(&ip->i_inode);
struct buffer_head *dibh;
int error;
error = gfs2_trans_begin(sdp, RES_DINODE, 0);
if (error)
return error;
down_write(&ip->i_rw_mutex);
error = gfs2_meta_inode_buffer(ip, &dibh);
if (error)
goto out;
if (!i_size_read(&ip->i_inode)) {
ip->i_height = 0;
ip->i_goal = ip->i_no_addr;
gfs2_buffer_clear_tail(dibh, sizeof(struct gfs2_dinode));
gfs2_ordered_del_inode(ip);
}
ip->i_inode.i_mtime = ip->i_inode.i_ctime = current_time(&ip->i_inode);
ip->i_diskflags &= ~GFS2_DIF_TRUNC_IN_PROG;
gfs2_trans_add_meta(ip->i_gl, dibh);
gfs2_dinode_out(ip, dibh->b_data);
brelse(dibh);
out:
up_write(&ip->i_rw_mutex);
gfs2_trans_end(sdp);
return error;
}
/**
* do_shrink - make a file smaller
* @inode: the inode
* @newsize: the size to make the file
*
* Called with an exclusive lock on @inode. The @size must
* be equal to or smaller than the current inode size.
*
* Returns: errno
*/
static int do_shrink(struct inode *inode, u64 newsize)
{
struct gfs2_inode *ip = GFS2_I(inode);
int error;
error = trunc_start(inode, newsize);
if (error < 0)
return error;
if (gfs2_is_stuffed(ip))
return 0;
error = punch_hole(ip, newsize, 0);
if (error == 0)
error = trunc_end(ip);
return error;
}
void gfs2_trim_blocks(struct inode *inode)
{
int ret;
ret = do_shrink(inode, inode->i_size);
WARN_ON(ret != 0);
}
/**
* do_grow - Touch and update inode size
* @inode: The inode
* @size: The new size
*
* This function updates the timestamps on the inode and
* may also increase the size of the inode. This function
* must not be called with @size any smaller than the current
* inode size.
*
* Although it is not strictly required to unstuff files here,
* earlier versions of GFS2 have a bug in the stuffed file reading
* code which will result in a buffer overrun if the size is larger
* than the max stuffed file size. In order to prevent this from
* occurring, such files are unstuffed, but in other cases we can
* just update the inode size directly.
*
* Returns: 0 on success, or -ve on error
*/
static int do_grow(struct inode *inode, u64 size)
{
struct gfs2_inode *ip = GFS2_I(inode);
struct gfs2_sbd *sdp = GFS2_SB(inode);
struct gfs2_alloc_parms ap = { .target = 1, };
struct buffer_head *dibh;
int error;
int unstuff = 0;
if (gfs2_is_stuffed(ip) && size > gfs2_max_stuffed_size(ip)) {
error = gfs2_quota_lock_check(ip, &ap);
if (error)
return error;
error = gfs2_inplace_reserve(ip, &ap);
if (error)
goto do_grow_qunlock;
unstuff = 1;
}
error = gfs2_trans_begin(sdp, RES_DINODE + RES_STATFS + RES_RG_BIT +
(sdp->sd_args.ar_quota == GFS2_QUOTA_OFF ?
0 : RES_QUOTA), 0);
if (error)
goto do_grow_release;
if (unstuff) {
error = gfs2_unstuff_dinode(ip, NULL);
if (error)
goto do_end_trans;
}
error = gfs2_meta_inode_buffer(ip, &dibh);
if (error)
goto do_end_trans;
i_size_write(inode, size);
ip->i_inode.i_mtime = ip->i_inode.i_ctime = current_time(&ip->i_inode);
gfs2_trans_add_meta(ip->i_gl, dibh);
gfs2_dinode_out(ip, dibh->b_data);
brelse(dibh);
do_end_trans:
gfs2_trans_end(sdp);
do_grow_release:
if (unstuff) {
gfs2_inplace_release(ip);
do_grow_qunlock:
gfs2_quota_unlock(ip);
}
return error;
}
/**
* gfs2_setattr_size - make a file a given size
* @inode: the inode
* @newsize: the size to make the file
*
* The file size can grow, shrink, or stay the same size. This
* is called holding i_mutex and an exclusive glock on the inode
* in question.
*
* Returns: errno
*/
int gfs2_setattr_size(struct inode *inode, u64 newsize)
{
struct gfs2_inode *ip = GFS2_I(inode);
int ret;
BUG_ON(!S_ISREG(inode->i_mode));
ret = inode_newsize_ok(inode, newsize);
if (ret)
return ret;
inode_dio_wait(inode);
ret = gfs2_rsqa_alloc(ip);
if (ret)
goto out;
if (newsize >= inode->i_size) {
ret = do_grow(inode, newsize);
goto out;
}
ret = do_shrink(inode, newsize);
out:
gfs2_rsqa_delete(ip, NULL);
return ret;
}
int gfs2_truncatei_resume(struct gfs2_inode *ip)
{
int error;
error = punch_hole(ip, i_size_read(&ip->i_inode), 0);
if (!error)
error = trunc_end(ip);
return error;
}
int gfs2_file_dealloc(struct gfs2_inode *ip)
{
return punch_hole(ip, 0, 0);
}
/**
* gfs2_free_journal_extents - Free cached journal bmap info
* @jd: The journal
*
*/
void gfs2_free_journal_extents(struct gfs2_jdesc *jd)
{
struct gfs2_journal_extent *jext;
while(!list_empty(&jd->extent_list)) {
jext = list_entry(jd->extent_list.next, struct gfs2_journal_extent, list);
list_del(&jext->list);
kfree(jext);
}
}
/**
* gfs2_add_jextent - Add or merge a new extent to extent cache
* @jd: The journal descriptor
* @lblock: The logical block at start of new extent
* @dblock: The physical block at start of new extent
* @blocks: Size of extent in fs blocks
*
* Returns: 0 on success or -ENOMEM
*/
static int gfs2_add_jextent(struct gfs2_jdesc *jd, u64 lblock, u64 dblock, u64 blocks)
{
struct gfs2_journal_extent *jext;
if (!list_empty(&jd->extent_list)) {
jext = list_entry(jd->extent_list.prev, struct gfs2_journal_extent, list);
if ((jext->dblock + jext->blocks) == dblock) {
jext->blocks += blocks;
return 0;
}
}
jext = kzalloc(sizeof(struct gfs2_journal_extent), GFP_NOFS);
if (jext == NULL)
return -ENOMEM;
jext->dblock = dblock;
jext->lblock = lblock;
jext->blocks = blocks;
list_add_tail(&jext->list, &jd->extent_list);
jd->nr_extents++;
return 0;
}
/**
* gfs2_map_journal_extents - Cache journal bmap info
* @sdp: The super block
* @jd: The journal to map
*
* Create a reusable "extent" mapping from all logical
* blocks to all physical blocks for the given journal. This will save
* us time when writing journal blocks. Most journals will have only one
* extent that maps all their logical blocks. That's because gfs2.mkfs
* arranges the journal blocks sequentially to maximize performance.
* So the extent would map the first block for the entire file length.
* However, gfs2_jadd can happen while file activity is happening, so
* those journals may not be sequential. Less likely is the case where
* the users created their own journals by mounting the metafs and
* laying it out. But it's still possible. These journals might have
* several extents.
*
* Returns: 0 on success, or error on failure
*/
int gfs2_map_journal_extents(struct gfs2_sbd *sdp, struct gfs2_jdesc *jd)
{
u64 lblock = 0;
u64 lblock_stop;
struct gfs2_inode *ip = GFS2_I(jd->jd_inode);
struct buffer_head bh;
unsigned int shift = sdp->sd_sb.sb_bsize_shift;
u64 size;
int rc;
lblock_stop = i_size_read(jd->jd_inode) >> shift;
size = (lblock_stop - lblock) << shift;
jd->nr_extents = 0;
WARN_ON(!list_empty(&jd->extent_list));
do {
bh.b_state = 0;
bh.b_blocknr = 0;
bh.b_size = size;
rc = gfs2_block_map(jd->jd_inode, lblock, &bh, 0);
if (rc || !buffer_mapped(&bh))
goto fail;
rc = gfs2_add_jextent(jd, lblock, bh.b_blocknr, bh.b_size >> shift);
if (rc)
goto fail;
size -= bh.b_size;
lblock += (bh.b_size >> ip->i_inode.i_blkbits);
} while(size > 0);
fs_info(sdp, "journal %d mapped with %u extents\n", jd->jd_jid,
jd->nr_extents);
return 0;
fail:
fs_warn(sdp, "error %d mapping journal %u at offset %llu (extent %u)\n",
rc, jd->jd_jid,
(unsigned long long)(i_size_read(jd->jd_inode) - size),
jd->nr_extents);
fs_warn(sdp, "bmap=%d lblock=%llu block=%llu, state=0x%08lx, size=%llu\n",
rc, (unsigned long long)lblock, (unsigned long long)bh.b_blocknr,
bh.b_state, (unsigned long long)bh.b_size);
gfs2_free_journal_extents(jd);
return rc;
}
/**
* gfs2_write_alloc_required - figure out if a write will require an allocation
* @ip: the file being written to
* @offset: the offset to write to
* @len: the number of bytes being written
*
* Returns: 1 if an alloc is required, 0 otherwise
*/
int gfs2_write_alloc_required(struct gfs2_inode *ip, u64 offset,
unsigned int len)
{
struct gfs2_sbd *sdp = GFS2_SB(&ip->i_inode);
struct buffer_head bh;
unsigned int shift;
u64 lblock, lblock_stop, size;
u64 end_of_file;
if (!len)
return 0;
if (gfs2_is_stuffed(ip)) {
if (offset + len > gfs2_max_stuffed_size(ip))
return 1;
return 0;
}
shift = sdp->sd_sb.sb_bsize_shift;
BUG_ON(gfs2_is_dir(ip));
end_of_file = (i_size_read(&ip->i_inode) + sdp->sd_sb.sb_bsize - 1) >> shift;
lblock = offset >> shift;
lblock_stop = (offset + len + sdp->sd_sb.sb_bsize - 1) >> shift;
if (lblock_stop > end_of_file)
return 1;
size = (lblock_stop - lblock) << shift;
do {
bh.b_state = 0;
bh.b_size = size;
gfs2_block_map(&ip->i_inode, lblock, &bh, 0);
if (!buffer_mapped(&bh))
return 1;
size -= bh.b_size;
lblock += (bh.b_size >> ip->i_inode.i_blkbits);
} while(size > 0);
return 0;
}
static int stuffed_zero_range(struct inode *inode, loff_t offset, loff_t length)
{
struct gfs2_inode *ip = GFS2_I(inode);
struct buffer_head *dibh;
int error;
if (offset >= inode->i_size)
return 0;
if (offset + length > inode->i_size)
length = inode->i_size - offset;
error = gfs2_meta_inode_buffer(ip, &dibh);
if (error)
return error;
gfs2_trans_add_meta(ip->i_gl, dibh);
memset(dibh->b_data + sizeof(struct gfs2_dinode) + offset, 0,
length);
brelse(dibh);
return 0;
}
static int gfs2_journaled_truncate_range(struct inode *inode, loff_t offset,
loff_t length)
{
struct gfs2_sbd *sdp = GFS2_SB(inode);
loff_t max_chunk = GFS2_JTRUNC_REVOKES * sdp->sd_vfs->s_blocksize;
int error;
while (length) {
struct gfs2_trans *tr;
loff_t chunk;
unsigned int offs;
chunk = length;
if (chunk > max_chunk)
chunk = max_chunk;
offs = offset & ~PAGE_MASK;
if (offs && chunk > PAGE_SIZE)
chunk = offs + ((chunk - offs) & PAGE_MASK);
truncate_pagecache_range(inode, offset, chunk);
offset += chunk;
length -= chunk;
tr = current->journal_info;
if (!test_bit(TR_TOUCHED, &tr->tr_flags))
continue;
gfs2_trans_end(sdp);
error = gfs2_trans_begin(sdp, RES_DINODE, GFS2_JTRUNC_REVOKES);
if (error)
return error;
}
return 0;
}
int __gfs2_punch_hole(struct file *file, loff_t offset, loff_t length)
{
struct inode *inode = file_inode(file);
struct gfs2_inode *ip = GFS2_I(inode);
struct gfs2_sbd *sdp = GFS2_SB(inode);
int error;
if (gfs2_is_jdata(ip))
error = gfs2_trans_begin(sdp, RES_DINODE + 2 * RES_JDATA,
GFS2_JTRUNC_REVOKES);
else
error = gfs2_trans_begin(sdp, RES_DINODE, 0);
if (error)
return error;
if (gfs2_is_stuffed(ip)) {
error = stuffed_zero_range(inode, offset, length);
if (error)
goto out;
} else {
unsigned int start_off, end_off, blocksize;
blocksize = i_blocksize(inode);
start_off = offset & (blocksize - 1);
end_off = (offset + length) & (blocksize - 1);
if (start_off) {
unsigned int len = length;
if (length > blocksize - start_off)
len = blocksize - start_off;
error = gfs2_block_zero_range(inode, offset, len);
if (error)
goto out;
if (start_off + length < blocksize)
end_off = 0;
}
if (end_off) {
error = gfs2_block_zero_range(inode,
offset + length - end_off, end_off);
if (error)
goto out;
}
}
if (gfs2_is_jdata(ip)) {
BUG_ON(!current->journal_info);
gfs2_journaled_truncate_range(inode, offset, length);
} else
truncate_pagecache_range(inode, offset, offset + length - 1);
file_update_time(file);
mark_inode_dirty(inode);
if (current->journal_info)
gfs2_trans_end(sdp);
if (!gfs2_is_stuffed(ip))
error = punch_hole(ip, offset, length);
out:
if (current->journal_info)
gfs2_trans_end(sdp);
return error;
}