linux-stable/drivers/gpu/drm/i915/intel_engine_cs.c

466 lines
13 KiB
C
Raw Normal View History

/*
* Copyright © 2016 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include "i915_drv.h"
#include "intel_ringbuffer.h"
#include "intel_lrc.h"
static const struct engine_info {
const char *name;
unsigned exec_id;
enum intel_engine_hw_id hw_id;
u32 mmio_base;
unsigned irq_shift;
int (*init_legacy)(struct intel_engine_cs *engine);
int (*init_execlists)(struct intel_engine_cs *engine);
} intel_engines[] = {
[RCS] = {
.name = "render ring",
.exec_id = I915_EXEC_RENDER,
.hw_id = RCS_HW,
.mmio_base = RENDER_RING_BASE,
.irq_shift = GEN8_RCS_IRQ_SHIFT,
.init_execlists = logical_render_ring_init,
.init_legacy = intel_init_render_ring_buffer,
},
[BCS] = {
.name = "blitter ring",
.exec_id = I915_EXEC_BLT,
.hw_id = BCS_HW,
.mmio_base = BLT_RING_BASE,
.irq_shift = GEN8_BCS_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_blt_ring_buffer,
},
[VCS] = {
.name = "bsd ring",
.exec_id = I915_EXEC_BSD,
.hw_id = VCS_HW,
.mmio_base = GEN6_BSD_RING_BASE,
.irq_shift = GEN8_VCS1_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_bsd_ring_buffer,
},
[VCS2] = {
.name = "bsd2 ring",
.exec_id = I915_EXEC_BSD,
.hw_id = VCS2_HW,
.mmio_base = GEN8_BSD2_RING_BASE,
.irq_shift = GEN8_VCS2_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_bsd2_ring_buffer,
},
[VECS] = {
.name = "video enhancement ring",
.exec_id = I915_EXEC_VEBOX,
.hw_id = VECS_HW,
.mmio_base = VEBOX_RING_BASE,
.irq_shift = GEN8_VECS_IRQ_SHIFT,
.init_execlists = logical_xcs_ring_init,
.init_legacy = intel_init_vebox_ring_buffer,
},
};
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
static int
intel_engine_setup(struct drm_i915_private *dev_priv,
enum intel_engine_id id)
{
const struct engine_info *info = &intel_engines[id];
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
struct intel_engine_cs *engine;
GEM_BUG_ON(dev_priv->engine[id]);
engine = kzalloc(sizeof(*engine), GFP_KERNEL);
if (!engine)
return -ENOMEM;
engine->id = id;
engine->i915 = dev_priv;
engine->name = info->name;
engine->exec_id = info->exec_id;
engine->hw_id = engine->guc_id = info->hw_id;
engine->mmio_base = info->mmio_base;
engine->irq_shift = info->irq_shift;
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
dev_priv->engine[id] = engine;
return 0;
}
/**
* intel_engines_init() - allocate, populate and init the Engine Command Streamers
* @dev: DRM device.
*
* Return: non-zero if the initialization failed.
*/
int intel_engines_init(struct drm_device *dev)
{
struct drm_i915_private *dev_priv = to_i915(dev);
struct intel_device_info *device_info = mkwrite_device_info(dev_priv);
unsigned int ring_mask = INTEL_INFO(dev_priv)->ring_mask;
unsigned int mask = 0;
int (*init)(struct intel_engine_cs *engine);
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
struct intel_engine_cs *engine;
enum intel_engine_id id;
unsigned int i;
int ret;
WARN_ON(ring_mask == 0);
WARN_ON(ring_mask &
GENMASK(sizeof(mask) * BITS_PER_BYTE - 1, I915_NUM_ENGINES));
for (i = 0; i < ARRAY_SIZE(intel_engines); i++) {
if (!HAS_ENGINE(dev_priv, i))
continue;
if (i915.enable_execlists)
init = intel_engines[i].init_execlists;
else
init = intel_engines[i].init_legacy;
if (!init)
continue;
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
ret = intel_engine_setup(dev_priv, i);
if (ret)
goto cleanup;
ret = init(dev_priv->engine[i]);
if (ret)
goto cleanup;
mask |= ENGINE_MASK(i);
}
/*
* Catch failures to update intel_engines table when the new engines
* are added to the driver by a warning and disabling the forgotten
* engines.
*/
if (WARN_ON(mask != ring_mask))
device_info->ring_mask = mask;
device_info->num_rings = hweight32(mask);
return 0;
cleanup:
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
for_each_engine(engine, dev_priv, id) {
if (i915.enable_execlists)
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
intel_logical_ring_cleanup(engine);
else
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
intel_engine_cleanup(engine);
}
return ret;
}
void intel_engine_init_global_seqno(struct intel_engine_cs *engine, u32 seqno)
{
struct drm_i915_private *dev_priv = engine->i915;
/* Our semaphore implementation is strictly monotonic (i.e. we proceed
* so long as the semaphore value in the register/page is greater
* than the sync value), so whenever we reset the seqno,
* so long as we reset the tracking semaphore value to 0, it will
* always be before the next request's seqno. If we don't reset
* the semaphore value, then when the seqno moves backwards all
* future waits will complete instantly (causing rendering corruption).
*/
if (IS_GEN6(dev_priv) || IS_GEN7(dev_priv)) {
I915_WRITE(RING_SYNC_0(engine->mmio_base), 0);
I915_WRITE(RING_SYNC_1(engine->mmio_base), 0);
if (HAS_VEBOX(dev_priv))
I915_WRITE(RING_SYNC_2(engine->mmio_base), 0);
}
if (dev_priv->semaphore) {
struct page *page = i915_vma_first_page(dev_priv->semaphore);
void *semaphores;
/* Semaphores are in noncoherent memory, flush to be safe */
semaphores = kmap(page);
memset(semaphores + GEN8_SEMAPHORE_OFFSET(engine->id, 0),
0, I915_NUM_ENGINES * gen8_semaphore_seqno_size);
drm_clflush_virt_range(semaphores + GEN8_SEMAPHORE_OFFSET(engine->id, 0),
I915_NUM_ENGINES * gen8_semaphore_seqno_size);
kunmap(page);
}
intel_write_status_page(engine, I915_GEM_HWS_INDEX, seqno);
if (engine->irq_seqno_barrier)
engine->irq_seqno_barrier(engine);
GEM_BUG_ON(i915_gem_active_isset(&engine->timeline->last_request));
engine->timeline->last_submitted_seqno = seqno;
engine->hangcheck.seqno = seqno;
/* After manually advancing the seqno, fake the interrupt in case
* there are any waiters for that seqno.
*/
intel_engine_wakeup(engine);
}
static void intel_engine_init_timeline(struct intel_engine_cs *engine)
{
engine->timeline = &engine->i915->gt.global_timeline.engine[engine->id];
}
/**
* intel_engines_setup_common - setup engine state not requiring hw access
* @engine: Engine to setup.
*
* Initializes @engine@ structure members shared between legacy and execlists
* submission modes which do not require hardware access.
*
* Typically done early in the submission mode specific engine setup stage.
*/
void intel_engine_setup_common(struct intel_engine_cs *engine)
{
INIT_LIST_HEAD(&engine->execlist_queue);
spin_lock_init(&engine->execlist_lock);
intel_engine_init_timeline(engine);
intel_engine_init_hangcheck(engine);
i915_gem_batch_pool_init(engine, &engine->batch_pool);
intel_engine_init_cmd_parser(engine);
}
int intel_engine_create_scratch(struct intel_engine_cs *engine, int size)
{
struct drm_i915_gem_object *obj;
struct i915_vma *vma;
int ret;
WARN_ON(engine->scratch);
obj = i915_gem_object_create_stolen(&engine->i915->drm, size);
if (!obj)
drm/i915: Introduce an internal allocator for disposable private objects Quite a few of our objects used for internal hardware programming do not benefit from being swappable or from being zero initialised. As such they do not benefit from using a shmemfs backing storage and since they are internal and never directly exposed to the user, we do not need to worry about providing a filp. For these we can use an drm_i915_gem_object wrapper around a sg_table of plain struct page. They are not swap backed and not automatically pinned. If they are reaped by the shrinker, the pages are released and the contents discarded. For the internal use case, this is fine as for example, ringbuffers are pinned from being written by a request to be read by the hardware. Once they are idle, they can be discarded entirely. As such they are a good match for execlist ringbuffers and a small variety of other internal objects. In the first iteration, this is limited to the scratch batch buffers we use (for command parsing and state initialisation). v2: Allocate physically contiguous pages, where possible. v3: Reduce maximum order on subsequent requests following an allocation failure. v4: Fix up mismatch between swiotlb segment size and page count (it counts in 2k units, not 4k pages) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-7-chris@chris-wilson.co.uk
2016-10-28 12:58:30 +00:00
obj = i915_gem_object_create_internal(engine->i915, size);
if (IS_ERR(obj)) {
DRM_ERROR("Failed to allocate scratch page\n");
return PTR_ERR(obj);
}
vma = i915_vma_create(obj, &engine->i915->ggtt.base, NULL);
if (IS_ERR(vma)) {
ret = PTR_ERR(vma);
goto err_unref;
}
ret = i915_vma_pin(vma, 0, 4096, PIN_GLOBAL | PIN_HIGH);
if (ret)
goto err_unref;
engine->scratch = vma;
DRM_DEBUG_DRIVER("%s pipe control offset: 0x%08x\n",
engine->name, i915_ggtt_offset(vma));
return 0;
err_unref:
i915_gem_object_put(obj);
return ret;
}
static void intel_engine_cleanup_scratch(struct intel_engine_cs *engine)
{
i915_vma_unpin_and_release(&engine->scratch);
}
/**
* intel_engines_init_common - initialize cengine state which might require hw access
* @engine: Engine to initialize.
*
* Initializes @engine@ structure members shared between legacy and execlists
* submission modes which do require hardware access.
*
* Typcally done at later stages of submission mode specific engine setup.
*
* Returns zero on success or an error code on failure.
*/
int intel_engine_init_common(struct intel_engine_cs *engine)
{
int ret;
ret = intel_engine_init_breadcrumbs(engine);
if (ret)
return ret;
ret = i915_gem_render_state_init(engine);
if (ret)
return ret;
return 0;
}
/**
* intel_engines_cleanup_common - cleans up the engine state created by
* the common initiailizers.
* @engine: Engine to cleanup.
*
* This cleans up everything created by the common helpers.
*/
void intel_engine_cleanup_common(struct intel_engine_cs *engine)
{
intel_engine_cleanup_scratch(engine);
i915_gem_render_state_fini(engine);
intel_engine_fini_breadcrumbs(engine);
intel_engine_cleanup_cmd_parser(engine);
i915_gem_batch_pool_fini(&engine->batch_pool);
}
u64 intel_engine_get_active_head(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
u64 acthd;
if (INTEL_GEN(dev_priv) >= 8)
acthd = I915_READ64_2x32(RING_ACTHD(engine->mmio_base),
RING_ACTHD_UDW(engine->mmio_base));
else if (INTEL_GEN(dev_priv) >= 4)
acthd = I915_READ(RING_ACTHD(engine->mmio_base));
else
acthd = I915_READ(ACTHD);
return acthd;
}
u64 intel_engine_get_last_batch_head(struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
u64 bbaddr;
if (INTEL_GEN(dev_priv) >= 8)
bbaddr = I915_READ64_2x32(RING_BBADDR(engine->mmio_base),
RING_BBADDR_UDW(engine->mmio_base));
else
bbaddr = I915_READ(RING_BBADDR(engine->mmio_base));
return bbaddr;
}
const char *i915_cache_level_str(struct drm_i915_private *i915, int type)
{
switch (type) {
case I915_CACHE_NONE: return " uncached";
case I915_CACHE_LLC: return HAS_LLC(i915) ? " LLC" : " snooped";
case I915_CACHE_L3_LLC: return " L3+LLC";
case I915_CACHE_WT: return " WT";
default: return "";
}
}
static inline uint32_t
read_subslice_reg(struct drm_i915_private *dev_priv, int slice,
int subslice, i915_reg_t reg)
{
uint32_t mcr;
uint32_t ret;
enum forcewake_domains fw_domains;
fw_domains = intel_uncore_forcewake_for_reg(dev_priv, reg,
FW_REG_READ);
fw_domains |= intel_uncore_forcewake_for_reg(dev_priv,
GEN8_MCR_SELECTOR,
FW_REG_READ | FW_REG_WRITE);
spin_lock_irq(&dev_priv->uncore.lock);
intel_uncore_forcewake_get__locked(dev_priv, fw_domains);
mcr = I915_READ_FW(GEN8_MCR_SELECTOR);
/*
* The HW expects the slice and sublice selectors to be reset to 0
* after reading out the registers.
*/
WARN_ON_ONCE(mcr & (GEN8_MCR_SLICE_MASK | GEN8_MCR_SUBSLICE_MASK));
mcr &= ~(GEN8_MCR_SLICE_MASK | GEN8_MCR_SUBSLICE_MASK);
mcr |= GEN8_MCR_SLICE(slice) | GEN8_MCR_SUBSLICE(subslice);
I915_WRITE_FW(GEN8_MCR_SELECTOR, mcr);
ret = I915_READ_FW(reg);
mcr &= ~(GEN8_MCR_SLICE_MASK | GEN8_MCR_SUBSLICE_MASK);
I915_WRITE_FW(GEN8_MCR_SELECTOR, mcr);
intel_uncore_forcewake_put__locked(dev_priv, fw_domains);
spin_unlock_irq(&dev_priv->uncore.lock);
return ret;
}
/* NB: please notice the memset */
void intel_engine_get_instdone(struct intel_engine_cs *engine,
struct intel_instdone *instdone)
{
struct drm_i915_private *dev_priv = engine->i915;
u32 mmio_base = engine->mmio_base;
int slice;
int subslice;
memset(instdone, 0, sizeof(*instdone));
switch (INTEL_GEN(dev_priv)) {
default:
instdone->instdone = I915_READ(RING_INSTDONE(mmio_base));
if (engine->id != RCS)
break;
instdone->slice_common = I915_READ(GEN7_SC_INSTDONE);
for_each_instdone_slice_subslice(dev_priv, slice, subslice) {
instdone->sampler[slice][subslice] =
read_subslice_reg(dev_priv, slice, subslice,
GEN7_SAMPLER_INSTDONE);
instdone->row[slice][subslice] =
read_subslice_reg(dev_priv, slice, subslice,
GEN7_ROW_INSTDONE);
}
break;
case 7:
instdone->instdone = I915_READ(RING_INSTDONE(mmio_base));
if (engine->id != RCS)
break;
instdone->slice_common = I915_READ(GEN7_SC_INSTDONE);
instdone->sampler[0][0] = I915_READ(GEN7_SAMPLER_INSTDONE);
instdone->row[0][0] = I915_READ(GEN7_ROW_INSTDONE);
break;
case 6:
case 5:
case 4:
instdone->instdone = I915_READ(RING_INSTDONE(mmio_base));
if (engine->id == RCS)
/* HACK: Using the wrong struct member */
instdone->slice_common = I915_READ(GEN4_INSTDONE1);
break;
case 3:
case 2:
instdone->instdone = I915_READ(GEN2_INSTDONE);
break;
}
}