linux-stable/net/rxrpc/input.c

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// SPDX-License-Identifier: GPL-2.0-or-later
/* Processing of received RxRPC packets
*
* Copyright (C) 2020 Red Hat, Inc. All Rights Reserved.
* Written by David Howells (dhowells@redhat.com)
*/
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
#include "ar-internal.h"
static void rxrpc_proto_abort(struct rxrpc_call *call, rxrpc_seq_t seq,
enum rxrpc_abort_reason why)
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
{
rxrpc_abort_call(call, seq, RX_PROTOCOL_ERROR, -EBADMSG, why);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
}
/*
* Do TCP-style congestion management [RFC 5681].
*/
static void rxrpc_congestion_management(struct rxrpc_call *call,
struct sk_buff *skb,
struct rxrpc_ack_summary *summary,
rxrpc_serial_t acked_serial)
{
enum rxrpc_congest_change change = rxrpc_cong_no_change;
unsigned int cumulative_acks = call->cong_cumul_acks;
unsigned int cwnd = call->cong_cwnd;
bool resend = false;
summary->flight_size =
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
(call->tx_top - call->acks_hard_ack) - summary->nr_acks;
if (test_and_clear_bit(RXRPC_CALL_RETRANS_TIMEOUT, &call->flags)) {
summary->retrans_timeo = true;
call->cong_ssthresh = max_t(unsigned int,
summary->flight_size / 2, 2);
cwnd = 1;
if (cwnd >= call->cong_ssthresh &&
call->cong_mode == RXRPC_CALL_SLOW_START) {
call->cong_mode = RXRPC_CALL_CONGEST_AVOIDANCE;
call->cong_tstamp = skb->tstamp;
cumulative_acks = 0;
}
}
cumulative_acks += summary->nr_new_acks;
if (cumulative_acks > 255)
cumulative_acks = 255;
summary->cwnd = call->cong_cwnd;
summary->ssthresh = call->cong_ssthresh;
summary->cumulative_acks = cumulative_acks;
summary->dup_acks = call->cong_dup_acks;
switch (call->cong_mode) {
case RXRPC_CALL_SLOW_START:
if (summary->saw_nacks)
goto packet_loss_detected;
if (summary->cumulative_acks > 0)
cwnd += 1;
if (cwnd >= call->cong_ssthresh) {
call->cong_mode = RXRPC_CALL_CONGEST_AVOIDANCE;
call->cong_tstamp = skb->tstamp;
}
goto out;
case RXRPC_CALL_CONGEST_AVOIDANCE:
if (summary->saw_nacks)
goto packet_loss_detected;
/* We analyse the number of packets that get ACK'd per RTT
* period and increase the window if we managed to fill it.
*/
rxrpc: Fix the excessive initial retransmission timeout rxrpc currently uses a fixed 4s retransmission timeout until the RTT is sufficiently sampled. This can cause problems with some fileservers with calls to the cache manager in the afs filesystem being dropped from the fileserver because a packet goes missing and the retransmission timeout is greater than the call expiry timeout. Fix this by: (1) Copying the RTT/RTO calculation code from Linux's TCP implementation and altering it to fit rxrpc. (2) Altering the various users of the RTT to make use of the new SRTT value. (3) Replacing the use of rxrpc_resend_timeout to use the calculated RTO value instead (which is needed in jiffies), along with a backoff. Notes: (1) rxrpc provides RTT samples by matching the serial numbers on outgoing DATA packets that have the RXRPC_REQUEST_ACK set and PING ACK packets against the reference serial number in incoming REQUESTED ACK and PING-RESPONSE ACK packets. (2) Each packet that is transmitted on an rxrpc connection gets a new per-connection serial number, even for retransmissions, so an ACK can be cross-referenced to a specific trigger packet. This allows RTT information to be drawn from retransmitted DATA packets also. (3) rxrpc maintains the RTT/RTO state on the rxrpc_peer record rather than on an rxrpc_call because many RPC calls won't live long enough to generate more than one sample. (4) The calculated SRTT value is in units of 8ths of a microsecond rather than nanoseconds. The (S)RTT and RTO values are displayed in /proc/net/rxrpc/peers. Fixes: 17926a79320a ([AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both"") Signed-off-by: David Howells <dhowells@redhat.com>
2020-05-11 13:54:34 +00:00
if (call->peer->rtt_count == 0)
goto out;
if (ktime_before(skb->tstamp,
rxrpc: Fix the excessive initial retransmission timeout rxrpc currently uses a fixed 4s retransmission timeout until the RTT is sufficiently sampled. This can cause problems with some fileservers with calls to the cache manager in the afs filesystem being dropped from the fileserver because a packet goes missing and the retransmission timeout is greater than the call expiry timeout. Fix this by: (1) Copying the RTT/RTO calculation code from Linux's TCP implementation and altering it to fit rxrpc. (2) Altering the various users of the RTT to make use of the new SRTT value. (3) Replacing the use of rxrpc_resend_timeout to use the calculated RTO value instead (which is needed in jiffies), along with a backoff. Notes: (1) rxrpc provides RTT samples by matching the serial numbers on outgoing DATA packets that have the RXRPC_REQUEST_ACK set and PING ACK packets against the reference serial number in incoming REQUESTED ACK and PING-RESPONSE ACK packets. (2) Each packet that is transmitted on an rxrpc connection gets a new per-connection serial number, even for retransmissions, so an ACK can be cross-referenced to a specific trigger packet. This allows RTT information to be drawn from retransmitted DATA packets also. (3) rxrpc maintains the RTT/RTO state on the rxrpc_peer record rather than on an rxrpc_call because many RPC calls won't live long enough to generate more than one sample. (4) The calculated SRTT value is in units of 8ths of a microsecond rather than nanoseconds. The (S)RTT and RTO values are displayed in /proc/net/rxrpc/peers. Fixes: 17926a79320a ([AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both"") Signed-off-by: David Howells <dhowells@redhat.com>
2020-05-11 13:54:34 +00:00
ktime_add_us(call->cong_tstamp,
call->peer->srtt_us >> 3)))
goto out_no_clear_ca;
change = rxrpc_cong_rtt_window_end;
call->cong_tstamp = skb->tstamp;
if (cumulative_acks >= cwnd)
cwnd++;
goto out;
case RXRPC_CALL_PACKET_LOSS:
if (!summary->saw_nacks)
goto resume_normality;
if (summary->new_low_nack) {
change = rxrpc_cong_new_low_nack;
call->cong_dup_acks = 1;
if (call->cong_extra > 1)
call->cong_extra = 1;
goto send_extra_data;
}
call->cong_dup_acks++;
if (call->cong_dup_acks < 3)
goto send_extra_data;
change = rxrpc_cong_begin_retransmission;
call->cong_mode = RXRPC_CALL_FAST_RETRANSMIT;
call->cong_ssthresh = max_t(unsigned int,
summary->flight_size / 2, 2);
cwnd = call->cong_ssthresh + 3;
call->cong_extra = 0;
call->cong_dup_acks = 0;
resend = true;
goto out;
case RXRPC_CALL_FAST_RETRANSMIT:
if (!summary->new_low_nack) {
if (summary->nr_new_acks == 0)
cwnd += 1;
call->cong_dup_acks++;
if (call->cong_dup_acks == 2) {
change = rxrpc_cong_retransmit_again;
call->cong_dup_acks = 0;
resend = true;
}
} else {
change = rxrpc_cong_progress;
cwnd = call->cong_ssthresh;
if (!summary->saw_nacks)
goto resume_normality;
}
goto out;
default:
BUG();
goto out;
}
resume_normality:
change = rxrpc_cong_cleared_nacks;
call->cong_dup_acks = 0;
call->cong_extra = 0;
call->cong_tstamp = skb->tstamp;
if (cwnd < call->cong_ssthresh)
call->cong_mode = RXRPC_CALL_SLOW_START;
else
call->cong_mode = RXRPC_CALL_CONGEST_AVOIDANCE;
out:
cumulative_acks = 0;
out_no_clear_ca:
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
if (cwnd >= RXRPC_TX_MAX_WINDOW)
cwnd = RXRPC_TX_MAX_WINDOW;
call->cong_cwnd = cwnd;
call->cong_cumul_acks = cumulative_acks;
summary->mode = call->cong_mode;
trace_rxrpc_congest(call, summary, acked_serial, change);
if (resend)
rxrpc_resend(call, skb);
return;
packet_loss_detected:
change = rxrpc_cong_saw_nack;
call->cong_mode = RXRPC_CALL_PACKET_LOSS;
call->cong_dup_acks = 0;
goto send_extra_data;
send_extra_data:
/* Send some previously unsent DATA if we have some to advance the ACK
* state.
*/
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
if (test_bit(RXRPC_CALL_TX_LAST, &call->flags) ||
summary->nr_acks != call->tx_top - call->acks_hard_ack) {
call->cong_extra++;
wake_up(&call->waitq);
}
goto out_no_clear_ca;
}
/*
* Degrade the congestion window if we haven't transmitted a packet for >1RTT.
*/
void rxrpc_congestion_degrade(struct rxrpc_call *call)
{
ktime_t rtt, now;
if (call->cong_mode != RXRPC_CALL_SLOW_START &&
call->cong_mode != RXRPC_CALL_CONGEST_AVOIDANCE)
return;
if (__rxrpc_call_state(call) == RXRPC_CALL_CLIENT_AWAIT_REPLY)
return;
rtt = ns_to_ktime(call->peer->srtt_us * (1000 / 8));
now = ktime_get_real();
if (!ktime_before(ktime_add(call->tx_last_sent, rtt), now))
return;
trace_rxrpc_reset_cwnd(call, now);
rxrpc_inc_stat(call->rxnet, stat_tx_data_cwnd_reset);
call->tx_last_sent = now;
call->cong_mode = RXRPC_CALL_SLOW_START;
call->cong_ssthresh = max_t(unsigned int, call->cong_ssthresh,
call->cong_cwnd * 3 / 4);
call->cong_cwnd = max_t(unsigned int, call->cong_cwnd / 2, RXRPC_MIN_CWND);
}
/*
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
* Apply a hard ACK by advancing the Tx window.
*/
static bool rxrpc_rotate_tx_window(struct rxrpc_call *call, rxrpc_seq_t to,
struct rxrpc_ack_summary *summary)
{
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
struct rxrpc_txbuf *txb;
bool rot_last = false;
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
list_for_each_entry_rcu(txb, &call->tx_buffer, call_link, false) {
if (before_eq(txb->seq, call->acks_hard_ack))
continue;
if (txb->flags & RXRPC_LAST_PACKET) {
rxrpc: Pass the last Tx packet marker in the annotation buffer When the last packet of data to be transmitted on a call is queued, tx_top is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this leaves a race in the ACK processing side of things because the flag affects the interpretation of tx_top and also allows us to start receiving reply data before we've finished transmitting. To fix this, make the following changes: (1) rxrpc_queue_packet() now sets a marker in the annotation buffer instead of setting the RXRPC_CALL_TX_LAST flag. (2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the same context as the routines that use it. (3) rxrpc_end_tx_phase() is simplified to just shift the call state. The Tx window must have been rotated before calling to discard the last packet. (4) rxrpc_receiving_reply() is added to handle the arrival of the first DATA packet of a reply to a client call (which is an implicit ACK of the Tx phase). (5) The last part of rxrpc_input_ack() is reordered to perform Tx rotation, then soft-ACK application and then to end the phase if we've rotated the last packet. In the event of a terminal ACK, the soft-ACK application will be skipped as nAcks should be 0. (6) rxrpc_input_ackall() now has to rotate as well as ending the phase. In addition: (7) Alter the transmit tracepoint to log the rotation of the last packet. (8) Remove the no-longer relevant queue_reqack tracepoint note. The ACK-REQUESTED packet header flag is now set as needed when we actually transmit the packet and may vary by retransmission. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-23 11:39:22 +00:00
set_bit(RXRPC_CALL_TX_LAST, &call->flags);
rot_last = true;
}
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
if (txb->seq == to)
break;
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
}
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
if (rot_last)
set_bit(RXRPC_CALL_TX_ALL_ACKED, &call->flags);
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
_enter("%x,%x,%x,%d", to, call->acks_hard_ack, call->tx_top, rot_last);
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
if (call->acks_lowest_nak == call->acks_hard_ack) {
call->acks_lowest_nak = to;
} else if (after(to, call->acks_lowest_nak)) {
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
summary->new_low_nack = true;
call->acks_lowest_nak = to;
}
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
smp_store_release(&call->acks_hard_ack, to);
trace_rxrpc_txqueue(call, (rot_last ?
rxrpc_txqueue_rotate_last :
rxrpc_txqueue_rotate));
wake_up(&call->waitq);
return rot_last;
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
}
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
/*
* End the transmission phase of a call.
*
* This occurs when we get an ACKALL packet, the first DATA packet of a reply,
* or a final ACK packet.
*/
static void rxrpc_end_tx_phase(struct rxrpc_call *call, bool reply_begun,
enum rxrpc_abort_reason abort_why)
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
{
rxrpc: Pass the last Tx packet marker in the annotation buffer When the last packet of data to be transmitted on a call is queued, tx_top is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this leaves a race in the ACK processing side of things because the flag affects the interpretation of tx_top and also allows us to start receiving reply data before we've finished transmitting. To fix this, make the following changes: (1) rxrpc_queue_packet() now sets a marker in the annotation buffer instead of setting the RXRPC_CALL_TX_LAST flag. (2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the same context as the routines that use it. (3) rxrpc_end_tx_phase() is simplified to just shift the call state. The Tx window must have been rotated before calling to discard the last packet. (4) rxrpc_receiving_reply() is added to handle the arrival of the first DATA packet of a reply to a client call (which is an implicit ACK of the Tx phase). (5) The last part of rxrpc_input_ack() is reordered to perform Tx rotation, then soft-ACK application and then to end the phase if we've rotated the last packet. In the event of a terminal ACK, the soft-ACK application will be skipped as nAcks should be 0. (6) rxrpc_input_ackall() now has to rotate as well as ending the phase. In addition: (7) Alter the transmit tracepoint to log the rotation of the last packet. (8) Remove the no-longer relevant queue_reqack tracepoint note. The ACK-REQUESTED packet header flag is now set as needed when we actually transmit the packet and may vary by retransmission. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-23 11:39:22 +00:00
ASSERT(test_bit(RXRPC_CALL_TX_LAST, &call->flags));
call->resend_at = KTIME_MAX;
trace_rxrpc_timer_can(call, rxrpc_timer_trace_resend);
if (unlikely(call->cong_last_nack)) {
rxrpc_free_skb(call->cong_last_nack, rxrpc_skb_put_last_nack);
call->cong_last_nack = NULL;
}
switch (__rxrpc_call_state(call)) {
rxrpc: Pass the last Tx packet marker in the annotation buffer When the last packet of data to be transmitted on a call is queued, tx_top is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this leaves a race in the ACK processing side of things because the flag affects the interpretation of tx_top and also allows us to start receiving reply data before we've finished transmitting. To fix this, make the following changes: (1) rxrpc_queue_packet() now sets a marker in the annotation buffer instead of setting the RXRPC_CALL_TX_LAST flag. (2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the same context as the routines that use it. (3) rxrpc_end_tx_phase() is simplified to just shift the call state. The Tx window must have been rotated before calling to discard the last packet. (4) rxrpc_receiving_reply() is added to handle the arrival of the first DATA packet of a reply to a client call (which is an implicit ACK of the Tx phase). (5) The last part of rxrpc_input_ack() is reordered to perform Tx rotation, then soft-ACK application and then to end the phase if we've rotated the last packet. In the event of a terminal ACK, the soft-ACK application will be skipped as nAcks should be 0. (6) rxrpc_input_ackall() now has to rotate as well as ending the phase. In addition: (7) Alter the transmit tracepoint to log the rotation of the last packet. (8) Remove the no-longer relevant queue_reqack tracepoint note. The ACK-REQUESTED packet header flag is now set as needed when we actually transmit the packet and may vary by retransmission. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-23 11:39:22 +00:00
case RXRPC_CALL_CLIENT_SEND_REQUEST:
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
case RXRPC_CALL_CLIENT_AWAIT_REPLY:
if (reply_begun) {
rxrpc_set_call_state(call, RXRPC_CALL_CLIENT_RECV_REPLY);
trace_rxrpc_txqueue(call, rxrpc_txqueue_end);
break;
}
rxrpc_set_call_state(call, RXRPC_CALL_CLIENT_AWAIT_REPLY);
trace_rxrpc_txqueue(call, rxrpc_txqueue_await_reply);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
break;
rxrpc: Pass the last Tx packet marker in the annotation buffer When the last packet of data to be transmitted on a call is queued, tx_top is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this leaves a race in the ACK processing side of things because the flag affects the interpretation of tx_top and also allows us to start receiving reply data before we've finished transmitting. To fix this, make the following changes: (1) rxrpc_queue_packet() now sets a marker in the annotation buffer instead of setting the RXRPC_CALL_TX_LAST flag. (2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the same context as the routines that use it. (3) rxrpc_end_tx_phase() is simplified to just shift the call state. The Tx window must have been rotated before calling to discard the last packet. (4) rxrpc_receiving_reply() is added to handle the arrival of the first DATA packet of a reply to a client call (which is an implicit ACK of the Tx phase). (5) The last part of rxrpc_input_ack() is reordered to perform Tx rotation, then soft-ACK application and then to end the phase if we've rotated the last packet. In the event of a terminal ACK, the soft-ACK application will be skipped as nAcks should be 0. (6) rxrpc_input_ackall() now has to rotate as well as ending the phase. In addition: (7) Alter the transmit tracepoint to log the rotation of the last packet. (8) Remove the no-longer relevant queue_reqack tracepoint note. The ACK-REQUESTED packet header flag is now set as needed when we actually transmit the packet and may vary by retransmission. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-23 11:39:22 +00:00
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
case RXRPC_CALL_SERVER_AWAIT_ACK:
rxrpc_call_completed(call);
trace_rxrpc_txqueue(call, rxrpc_txqueue_end);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
break;
rxrpc: Pass the last Tx packet marker in the annotation buffer When the last packet of data to be transmitted on a call is queued, tx_top is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this leaves a race in the ACK processing side of things because the flag affects the interpretation of tx_top and also allows us to start receiving reply data before we've finished transmitting. To fix this, make the following changes: (1) rxrpc_queue_packet() now sets a marker in the annotation buffer instead of setting the RXRPC_CALL_TX_LAST flag. (2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the same context as the routines that use it. (3) rxrpc_end_tx_phase() is simplified to just shift the call state. The Tx window must have been rotated before calling to discard the last packet. (4) rxrpc_receiving_reply() is added to handle the arrival of the first DATA packet of a reply to a client call (which is an implicit ACK of the Tx phase). (5) The last part of rxrpc_input_ack() is reordered to perform Tx rotation, then soft-ACK application and then to end the phase if we've rotated the last packet. In the event of a terminal ACK, the soft-ACK application will be skipped as nAcks should be 0. (6) rxrpc_input_ackall() now has to rotate as well as ending the phase. In addition: (7) Alter the transmit tracepoint to log the rotation of the last packet. (8) Remove the no-longer relevant queue_reqack tracepoint note. The ACK-REQUESTED packet header flag is now set as needed when we actually transmit the packet and may vary by retransmission. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-23 11:39:22 +00:00
default:
kdebug("end_tx %s", rxrpc_call_states[__rxrpc_call_state(call)]);
rxrpc_proto_abort(call, call->tx_top, abort_why);
break;
}
rxrpc: Pass the last Tx packet marker in the annotation buffer When the last packet of data to be transmitted on a call is queued, tx_top is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this leaves a race in the ACK processing side of things because the flag affects the interpretation of tx_top and also allows us to start receiving reply data before we've finished transmitting. To fix this, make the following changes: (1) rxrpc_queue_packet() now sets a marker in the annotation buffer instead of setting the RXRPC_CALL_TX_LAST flag. (2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the same context as the routines that use it. (3) rxrpc_end_tx_phase() is simplified to just shift the call state. The Tx window must have been rotated before calling to discard the last packet. (4) rxrpc_receiving_reply() is added to handle the arrival of the first DATA packet of a reply to a client call (which is an implicit ACK of the Tx phase). (5) The last part of rxrpc_input_ack() is reordered to perform Tx rotation, then soft-ACK application and then to end the phase if we've rotated the last packet. In the event of a terminal ACK, the soft-ACK application will be skipped as nAcks should be 0. (6) rxrpc_input_ackall() now has to rotate as well as ending the phase. In addition: (7) Alter the transmit tracepoint to log the rotation of the last packet. (8) Remove the no-longer relevant queue_reqack tracepoint note. The ACK-REQUESTED packet header flag is now set as needed when we actually transmit the packet and may vary by retransmission. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-23 11:39:22 +00:00
}
/*
* Begin the reply reception phase of a call.
*/
static bool rxrpc_receiving_reply(struct rxrpc_call *call)
{
struct rxrpc_ack_summary summary = { 0 };
rxrpc: Pass the last Tx packet marker in the annotation buffer When the last packet of data to be transmitted on a call is queued, tx_top is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this leaves a race in the ACK processing side of things because the flag affects the interpretation of tx_top and also allows us to start receiving reply data before we've finished transmitting. To fix this, make the following changes: (1) rxrpc_queue_packet() now sets a marker in the annotation buffer instead of setting the RXRPC_CALL_TX_LAST flag. (2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the same context as the routines that use it. (3) rxrpc_end_tx_phase() is simplified to just shift the call state. The Tx window must have been rotated before calling to discard the last packet. (4) rxrpc_receiving_reply() is added to handle the arrival of the first DATA packet of a reply to a client call (which is an implicit ACK of the Tx phase). (5) The last part of rxrpc_input_ack() is reordered to perform Tx rotation, then soft-ACK application and then to end the phase if we've rotated the last packet. In the event of a terminal ACK, the soft-ACK application will be skipped as nAcks should be 0. (6) rxrpc_input_ackall() now has to rotate as well as ending the phase. In addition: (7) Alter the transmit tracepoint to log the rotation of the last packet. (8) Remove the no-longer relevant queue_reqack tracepoint note. The ACK-REQUESTED packet header flag is now set as needed when we actually transmit the packet and may vary by retransmission. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-23 11:39:22 +00:00
rxrpc_seq_t top = READ_ONCE(call->tx_top);
if (call->ackr_reason) {
call->delay_ack_at = KTIME_MAX;
trace_rxrpc_timer_can(call, rxrpc_timer_trace_delayed_ack);
}
rxrpc: Pass the last Tx packet marker in the annotation buffer When the last packet of data to be transmitted on a call is queued, tx_top is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this leaves a race in the ACK processing side of things because the flag affects the interpretation of tx_top and also allows us to start receiving reply data before we've finished transmitting. To fix this, make the following changes: (1) rxrpc_queue_packet() now sets a marker in the annotation buffer instead of setting the RXRPC_CALL_TX_LAST flag. (2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the same context as the routines that use it. (3) rxrpc_end_tx_phase() is simplified to just shift the call state. The Tx window must have been rotated before calling to discard the last packet. (4) rxrpc_receiving_reply() is added to handle the arrival of the first DATA packet of a reply to a client call (which is an implicit ACK of the Tx phase). (5) The last part of rxrpc_input_ack() is reordered to perform Tx rotation, then soft-ACK application and then to end the phase if we've rotated the last packet. In the event of a terminal ACK, the soft-ACK application will be skipped as nAcks should be 0. (6) rxrpc_input_ackall() now has to rotate as well as ending the phase. In addition: (7) Alter the transmit tracepoint to log the rotation of the last packet. (8) Remove the no-longer relevant queue_reqack tracepoint note. The ACK-REQUESTED packet header flag is now set as needed when we actually transmit the packet and may vary by retransmission. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-23 11:39:22 +00:00
if (!test_bit(RXRPC_CALL_TX_LAST, &call->flags)) {
if (!rxrpc_rotate_tx_window(call, top, &summary)) {
rxrpc_proto_abort(call, top, rxrpc_eproto_early_reply);
return false;
}
rxrpc: Pass the last Tx packet marker in the annotation buffer When the last packet of data to be transmitted on a call is queued, tx_top is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this leaves a race in the ACK processing side of things because the flag affects the interpretation of tx_top and also allows us to start receiving reply data before we've finished transmitting. To fix this, make the following changes: (1) rxrpc_queue_packet() now sets a marker in the annotation buffer instead of setting the RXRPC_CALL_TX_LAST flag. (2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the same context as the routines that use it. (3) rxrpc_end_tx_phase() is simplified to just shift the call state. The Tx window must have been rotated before calling to discard the last packet. (4) rxrpc_receiving_reply() is added to handle the arrival of the first DATA packet of a reply to a client call (which is an implicit ACK of the Tx phase). (5) The last part of rxrpc_input_ack() is reordered to perform Tx rotation, then soft-ACK application and then to end the phase if we've rotated the last packet. In the event of a terminal ACK, the soft-ACK application will be skipped as nAcks should be 0. (6) rxrpc_input_ackall() now has to rotate as well as ending the phase. In addition: (7) Alter the transmit tracepoint to log the rotation of the last packet. (8) Remove the no-longer relevant queue_reqack tracepoint note. The ACK-REQUESTED packet header flag is now set as needed when we actually transmit the packet and may vary by retransmission. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-23 11:39:22 +00:00
}
rxrpc_end_tx_phase(call, true, rxrpc_eproto_unexpected_reply);
return true;
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
}
/*
* End the packet reception phase.
*/
static void rxrpc_end_rx_phase(struct rxrpc_call *call, rxrpc_serial_t serial)
{
rxrpc_seq_t whigh = READ_ONCE(call->rx_highest_seq);
_enter("%d,%s", call->debug_id, rxrpc_call_states[__rxrpc_call_state(call)]);
trace_rxrpc_receive(call, rxrpc_receive_end, 0, whigh);
switch (__rxrpc_call_state(call)) {
case RXRPC_CALL_CLIENT_RECV_REPLY:
rxrpc_propose_delay_ACK(call, serial, rxrpc_propose_ack_terminal_ack);
rxrpc_call_completed(call);
break;
case RXRPC_CALL_SERVER_RECV_REQUEST:
rxrpc_set_call_state(call, RXRPC_CALL_SERVER_ACK_REQUEST);
call->expect_req_by = KTIME_MAX;
rxrpc_propose_delay_ACK(call, serial, rxrpc_propose_ack_processing_op);
break;
default:
break;
}
}
static void rxrpc_input_update_ack_window(struct rxrpc_call *call,
rxrpc_seq_t window, rxrpc_seq_t wtop)
{
call->ackr_window = window;
call->ackr_wtop = wtop;
}
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
/*
* Push a DATA packet onto the Rx queue.
*/
static void rxrpc_input_queue_data(struct rxrpc_call *call, struct sk_buff *skb,
rxrpc_seq_t window, rxrpc_seq_t wtop,
enum rxrpc_receive_trace why)
{
struct rxrpc_skb_priv *sp = rxrpc_skb(skb);
bool last = sp->hdr.flags & RXRPC_LAST_PACKET;
__skb_queue_tail(&call->recvmsg_queue, skb);
rxrpc_input_update_ack_window(call, window, wtop);
trace_rxrpc_receive(call, last ? why + 1 : why, sp->hdr.serial, sp->hdr.seq);
if (last)
rxrpc_end_rx_phase(call, sp->hdr.serial);
}
/*
* Process a DATA packet.
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
*/
static void rxrpc_input_data_one(struct rxrpc_call *call, struct sk_buff *skb,
bool *_notify)
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
{
struct rxrpc_skb_priv *sp = rxrpc_skb(skb);
struct sk_buff *oos;
rxrpc_serial_t serial = sp->hdr.serial;
unsigned int sack = call->ackr_sack_base;
rxrpc_seq_t window = call->ackr_window;
rxrpc_seq_t wtop = call->ackr_wtop;
rxrpc_seq_t wlimit = window + call->rx_winsize - 1;
rxrpc_seq_t seq = sp->hdr.seq;
bool last = sp->hdr.flags & RXRPC_LAST_PACKET;
int ack_reason = -1;
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
rxrpc_inc_stat(call->rxnet, stat_rx_data);
if (sp->hdr.flags & RXRPC_REQUEST_ACK)
rxrpc_inc_stat(call->rxnet, stat_rx_data_reqack);
if (sp->hdr.flags & RXRPC_JUMBO_PACKET)
rxrpc_inc_stat(call->rxnet, stat_rx_data_jumbo);
if (last) {
if (test_and_set_bit(RXRPC_CALL_RX_LAST, &call->flags) &&
seq + 1 != wtop)
return rxrpc_proto_abort(call, seq, rxrpc_eproto_different_last);
} else {
if (test_bit(RXRPC_CALL_RX_LAST, &call->flags) &&
after_eq(seq, wtop)) {
pr_warn("Packet beyond last: c=%x q=%x window=%x-%x wlimit=%x\n",
call->debug_id, seq, window, wtop, wlimit);
return rxrpc_proto_abort(call, seq, rxrpc_eproto_data_after_last);
}
}
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
if (after(seq, call->rx_highest_seq))
call->rx_highest_seq = seq;
trace_rxrpc_rx_data(call->debug_id, seq, serial, sp->hdr.flags);
if (before(seq, window)) {
ack_reason = RXRPC_ACK_DUPLICATE;
goto send_ack;
}
if (after(seq, wlimit)) {
ack_reason = RXRPC_ACK_EXCEEDS_WINDOW;
goto send_ack;
}
/* Queue the packet. */
if (seq == window) {
if (sp->hdr.flags & RXRPC_REQUEST_ACK)
ack_reason = RXRPC_ACK_REQUESTED;
/* Send an immediate ACK if we fill in a hole */
else if (!skb_queue_empty(&call->rx_oos_queue))
ack_reason = RXRPC_ACK_DELAY;
else
call->ackr_nr_unacked++;
window++;
if (after(window, wtop)) {
trace_rxrpc_sack(call, seq, sack, rxrpc_sack_none);
wtop = window;
} else {
trace_rxrpc_sack(call, seq, sack, rxrpc_sack_advance);
sack = (sack + 1) % RXRPC_SACK_SIZE;
}
rxrpc_get_skb(skb, rxrpc_skb_get_to_recvmsg);
spin_lock(&call->recvmsg_queue.lock);
rxrpc_input_queue_data(call, skb, window, wtop, rxrpc_receive_queue);
*_notify = true;
while ((oos = skb_peek(&call->rx_oos_queue))) {
struct rxrpc_skb_priv *osp = rxrpc_skb(oos);
if (after(osp->hdr.seq, window))
break;
__skb_unlink(oos, &call->rx_oos_queue);
last = osp->hdr.flags & RXRPC_LAST_PACKET;
seq = osp->hdr.seq;
call->ackr_sack_table[sack] = 0;
trace_rxrpc_sack(call, seq, sack, rxrpc_sack_fill);
sack = (sack + 1) % RXRPC_SACK_SIZE;
window++;
rxrpc_input_queue_data(call, oos, window, wtop,
rxrpc_receive_queue_oos);
}
spin_unlock(&call->recvmsg_queue.lock);
call->ackr_sack_base = sack;
} else {
unsigned int slot;
ack_reason = RXRPC_ACK_OUT_OF_SEQUENCE;
slot = seq - window;
sack = (sack + slot) % RXRPC_SACK_SIZE;
if (call->ackr_sack_table[sack % RXRPC_SACK_SIZE]) {
ack_reason = RXRPC_ACK_DUPLICATE;
goto send_ack;
}
call->ackr_sack_table[sack % RXRPC_SACK_SIZE] |= 1;
trace_rxrpc_sack(call, seq, sack, rxrpc_sack_oos);
if (after(seq + 1, wtop)) {
wtop = seq + 1;
rxrpc_input_update_ack_window(call, window, wtop);
}
skb_queue_walk(&call->rx_oos_queue, oos) {
struct rxrpc_skb_priv *osp = rxrpc_skb(oos);
if (after(osp->hdr.seq, seq)) {
rxrpc_get_skb(skb, rxrpc_skb_get_to_recvmsg_oos);
__skb_queue_before(&call->rx_oos_queue, oos, skb);
goto oos_queued;
}
}
rxrpc_get_skb(skb, rxrpc_skb_get_to_recvmsg_oos);
__skb_queue_tail(&call->rx_oos_queue, skb);
oos_queued:
trace_rxrpc_receive(call, last ? rxrpc_receive_oos_last : rxrpc_receive_oos,
sp->hdr.serial, sp->hdr.seq);
}
send_ack:
if (ack_reason >= 0)
rxrpc_send_ACK(call, ack_reason, serial,
rxrpc_propose_ack_input_data);
else
rxrpc_propose_delay_ACK(call, serial,
rxrpc_propose_ack_input_data);
}
/*
* Split a jumbo packet and file the bits separately.
*/
static bool rxrpc_input_split_jumbo(struct rxrpc_call *call, struct sk_buff *skb)
{
struct rxrpc_jumbo_header jhdr;
struct rxrpc_skb_priv *sp = rxrpc_skb(skb), *jsp;
struct sk_buff *jskb;
unsigned int offset = sizeof(struct rxrpc_wire_header);
unsigned int len = skb->len - offset;
bool notify = false;
while (sp->hdr.flags & RXRPC_JUMBO_PACKET) {
if (len < RXRPC_JUMBO_SUBPKTLEN)
goto protocol_error;
if (sp->hdr.flags & RXRPC_LAST_PACKET)
goto protocol_error;
if (skb_copy_bits(skb, offset + RXRPC_JUMBO_DATALEN,
&jhdr, sizeof(jhdr)) < 0)
goto protocol_error;
jskb = skb_clone(skb, GFP_NOFS);
if (!jskb) {
kdebug("couldn't clone");
return false;
}
rxrpc_new_skb(jskb, rxrpc_skb_new_jumbo_subpacket);
jsp = rxrpc_skb(jskb);
jsp->offset = offset;
jsp->len = RXRPC_JUMBO_DATALEN;
rxrpc_input_data_one(call, jskb, &notify);
rxrpc_free_skb(jskb, rxrpc_skb_put_jumbo_subpacket);
sp->hdr.flags = jhdr.flags;
sp->hdr._rsvd = ntohs(jhdr._rsvd);
sp->hdr.seq++;
sp->hdr.serial++;
offset += RXRPC_JUMBO_SUBPKTLEN;
len -= RXRPC_JUMBO_SUBPKTLEN;
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
}
sp->offset = offset;
sp->len = len;
rxrpc_input_data_one(call, skb, &notify);
if (notify) {
trace_rxrpc_notify_socket(call->debug_id, sp->hdr.serial);
rxrpc_notify_socket(call);
}
return true;
protocol_error:
return false;
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
}
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
/*
* Process a DATA packet, adding the packet to the Rx ring. The caller's
* packet ref must be passed on or discarded.
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
*/
static void rxrpc_input_data(struct rxrpc_call *call, struct sk_buff *skb)
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
{
struct rxrpc_skb_priv *sp = rxrpc_skb(skb);
rxrpc_serial_t serial = sp->hdr.serial;
rxrpc_seq_t seq0 = sp->hdr.seq;
_enter("{%x,%x,%x},{%u,%x}",
call->ackr_window, call->ackr_wtop, call->rx_highest_seq,
skb->len, seq0);
if (__rxrpc_call_is_complete(call))
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
return;
switch (__rxrpc_call_state(call)) {
case RXRPC_CALL_CLIENT_SEND_REQUEST:
case RXRPC_CALL_CLIENT_AWAIT_REPLY:
/* Received data implicitly ACKs all of the request
* packets we sent when we're acting as a client.
*/
if (!rxrpc_receiving_reply(call))
goto out_notify;
break;
case RXRPC_CALL_SERVER_RECV_REQUEST: {
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
unsigned long timo = READ_ONCE(call->next_req_timo);
if (timo) {
ktime_t delay = ms_to_ktime(timo);
call->expect_req_by = ktime_add(ktime_get_real(), delay);
trace_rxrpc_timer_set(call, delay, rxrpc_timer_trace_idle);
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
}
break;
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
}
default:
break;
}
if (!rxrpc_input_split_jumbo(call, skb)) {
rxrpc_proto_abort(call, sp->hdr.seq, rxrpc_badmsg_bad_jumbo);
goto out_notify;
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
}
return;
out_notify:
trace_rxrpc_notify_socket(call->debug_id, serial);
rxrpc_notify_socket(call);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
_leave(" [queued]");
}
/*
rxrpc: Fix loss of RTT samples due to interposed ACK The Rx protocol has a mechanism to help generate RTT samples that works by a client transmitting a REQUESTED-type ACK when it receives a DATA packet that has the REQUEST_ACK flag set. The peer, however, may interpose other ACKs before transmitting the REQUESTED-ACK, as can be seen in the following trace excerpt: rxrpc_tx_data: c=00000044 DATA d0b5ece8:00000001 00000001 q=00000001 fl=07 rxrpc_rx_ack: c=00000044 00000001 PNG r=00000000 f=00000002 p=00000000 n=0 rxrpc_rx_ack: c=00000044 00000002 REQ r=00000001 f=00000002 p=00000001 n=0 ... DATA packet 1 (q=xx) has REQUEST_ACK set (bit 1 of fl=xx). The incoming ping (labelled PNG) hard-acks the request DATA packet (f=xx exceeds the sequence number of the DATA packet), causing it to be discarded from the Tx ring. The ACK that was requested (labelled REQ, r=xx references the serial of the DATA packet) comes after the ping, but the sk_buff holding the timestamp has gone and the RTT sample is lost. This is particularly noticeable on RPC calls used to probe the service offered by the peer. A lot of peers end up with an unknown RTT because we only ever sent a single RPC. This confuses the server rotation algorithm. Fix this by caching the information about the outgoing packet in RTT calculations in the rxrpc_call struct rather than looking in the Tx ring. A four-deep buffer is maintained and both REQUEST_ACK-flagged DATA and PING-ACK transmissions are recorded in there. When the appropriate response ACK is received, the buffer is checked for a match and, if found, an RTT sample is recorded. If a received ACK refers to a packet with a later serial number than an entry in the cache, that entry is presumed lost and the entry is made available to record a new transmission. ACKs types other than REQUESTED-type and PING-type cause any matching sample to be cancelled as they don't necessarily represent a useful measurement. If there's no space in the buffer on ping/data transmission, the sample base is discarded. Fixes: 50235c4b5a2f ("rxrpc: Obtain RTT data by requesting ACKs on DATA packets") Signed-off-by: David Howells <dhowells@redhat.com>
2020-08-19 22:29:16 +00:00
* See if there's a cached RTT probe to complete.
*/
rxrpc: Fix loss of RTT samples due to interposed ACK The Rx protocol has a mechanism to help generate RTT samples that works by a client transmitting a REQUESTED-type ACK when it receives a DATA packet that has the REQUEST_ACK flag set. The peer, however, may interpose other ACKs before transmitting the REQUESTED-ACK, as can be seen in the following trace excerpt: rxrpc_tx_data: c=00000044 DATA d0b5ece8:00000001 00000001 q=00000001 fl=07 rxrpc_rx_ack: c=00000044 00000001 PNG r=00000000 f=00000002 p=00000000 n=0 rxrpc_rx_ack: c=00000044 00000002 REQ r=00000001 f=00000002 p=00000001 n=0 ... DATA packet 1 (q=xx) has REQUEST_ACK set (bit 1 of fl=xx). The incoming ping (labelled PNG) hard-acks the request DATA packet (f=xx exceeds the sequence number of the DATA packet), causing it to be discarded from the Tx ring. The ACK that was requested (labelled REQ, r=xx references the serial of the DATA packet) comes after the ping, but the sk_buff holding the timestamp has gone and the RTT sample is lost. This is particularly noticeable on RPC calls used to probe the service offered by the peer. A lot of peers end up with an unknown RTT because we only ever sent a single RPC. This confuses the server rotation algorithm. Fix this by caching the information about the outgoing packet in RTT calculations in the rxrpc_call struct rather than looking in the Tx ring. A four-deep buffer is maintained and both REQUEST_ACK-flagged DATA and PING-ACK transmissions are recorded in there. When the appropriate response ACK is received, the buffer is checked for a match and, if found, an RTT sample is recorded. If a received ACK refers to a packet with a later serial number than an entry in the cache, that entry is presumed lost and the entry is made available to record a new transmission. ACKs types other than REQUESTED-type and PING-type cause any matching sample to be cancelled as they don't necessarily represent a useful measurement. If there's no space in the buffer on ping/data transmission, the sample base is discarded. Fixes: 50235c4b5a2f ("rxrpc: Obtain RTT data by requesting ACKs on DATA packets") Signed-off-by: David Howells <dhowells@redhat.com>
2020-08-19 22:29:16 +00:00
static void rxrpc_complete_rtt_probe(struct rxrpc_call *call,
ktime_t resp_time,
rxrpc_serial_t acked_serial,
rxrpc_serial_t ack_serial,
enum rxrpc_rtt_rx_trace type)
{
rxrpc: Fix loss of RTT samples due to interposed ACK The Rx protocol has a mechanism to help generate RTT samples that works by a client transmitting a REQUESTED-type ACK when it receives a DATA packet that has the REQUEST_ACK flag set. The peer, however, may interpose other ACKs before transmitting the REQUESTED-ACK, as can be seen in the following trace excerpt: rxrpc_tx_data: c=00000044 DATA d0b5ece8:00000001 00000001 q=00000001 fl=07 rxrpc_rx_ack: c=00000044 00000001 PNG r=00000000 f=00000002 p=00000000 n=0 rxrpc_rx_ack: c=00000044 00000002 REQ r=00000001 f=00000002 p=00000001 n=0 ... DATA packet 1 (q=xx) has REQUEST_ACK set (bit 1 of fl=xx). The incoming ping (labelled PNG) hard-acks the request DATA packet (f=xx exceeds the sequence number of the DATA packet), causing it to be discarded from the Tx ring. The ACK that was requested (labelled REQ, r=xx references the serial of the DATA packet) comes after the ping, but the sk_buff holding the timestamp has gone and the RTT sample is lost. This is particularly noticeable on RPC calls used to probe the service offered by the peer. A lot of peers end up with an unknown RTT because we only ever sent a single RPC. This confuses the server rotation algorithm. Fix this by caching the information about the outgoing packet in RTT calculations in the rxrpc_call struct rather than looking in the Tx ring. A four-deep buffer is maintained and both REQUEST_ACK-flagged DATA and PING-ACK transmissions are recorded in there. When the appropriate response ACK is received, the buffer is checked for a match and, if found, an RTT sample is recorded. If a received ACK refers to a packet with a later serial number than an entry in the cache, that entry is presumed lost and the entry is made available to record a new transmission. ACKs types other than REQUESTED-type and PING-type cause any matching sample to be cancelled as they don't necessarily represent a useful measurement. If there's no space in the buffer on ping/data transmission, the sample base is discarded. Fixes: 50235c4b5a2f ("rxrpc: Obtain RTT data by requesting ACKs on DATA packets") Signed-off-by: David Howells <dhowells@redhat.com>
2020-08-19 22:29:16 +00:00
rxrpc_serial_t orig_serial;
unsigned long avail;
ktime_t sent_at;
rxrpc: Fix loss of RTT samples due to interposed ACK The Rx protocol has a mechanism to help generate RTT samples that works by a client transmitting a REQUESTED-type ACK when it receives a DATA packet that has the REQUEST_ACK flag set. The peer, however, may interpose other ACKs before transmitting the REQUESTED-ACK, as can be seen in the following trace excerpt: rxrpc_tx_data: c=00000044 DATA d0b5ece8:00000001 00000001 q=00000001 fl=07 rxrpc_rx_ack: c=00000044 00000001 PNG r=00000000 f=00000002 p=00000000 n=0 rxrpc_rx_ack: c=00000044 00000002 REQ r=00000001 f=00000002 p=00000001 n=0 ... DATA packet 1 (q=xx) has REQUEST_ACK set (bit 1 of fl=xx). The incoming ping (labelled PNG) hard-acks the request DATA packet (f=xx exceeds the sequence number of the DATA packet), causing it to be discarded from the Tx ring. The ACK that was requested (labelled REQ, r=xx references the serial of the DATA packet) comes after the ping, but the sk_buff holding the timestamp has gone and the RTT sample is lost. This is particularly noticeable on RPC calls used to probe the service offered by the peer. A lot of peers end up with an unknown RTT because we only ever sent a single RPC. This confuses the server rotation algorithm. Fix this by caching the information about the outgoing packet in RTT calculations in the rxrpc_call struct rather than looking in the Tx ring. A four-deep buffer is maintained and both REQUEST_ACK-flagged DATA and PING-ACK transmissions are recorded in there. When the appropriate response ACK is received, the buffer is checked for a match and, if found, an RTT sample is recorded. If a received ACK refers to a packet with a later serial number than an entry in the cache, that entry is presumed lost and the entry is made available to record a new transmission. ACKs types other than REQUESTED-type and PING-type cause any matching sample to be cancelled as they don't necessarily represent a useful measurement. If there's no space in the buffer on ping/data transmission, the sample base is discarded. Fixes: 50235c4b5a2f ("rxrpc: Obtain RTT data by requesting ACKs on DATA packets") Signed-off-by: David Howells <dhowells@redhat.com>
2020-08-19 22:29:16 +00:00
bool matched = false;
int i;
rxrpc: Fix loss of RTT samples due to interposed ACK The Rx protocol has a mechanism to help generate RTT samples that works by a client transmitting a REQUESTED-type ACK when it receives a DATA packet that has the REQUEST_ACK flag set. The peer, however, may interpose other ACKs before transmitting the REQUESTED-ACK, as can be seen in the following trace excerpt: rxrpc_tx_data: c=00000044 DATA d0b5ece8:00000001 00000001 q=00000001 fl=07 rxrpc_rx_ack: c=00000044 00000001 PNG r=00000000 f=00000002 p=00000000 n=0 rxrpc_rx_ack: c=00000044 00000002 REQ r=00000001 f=00000002 p=00000001 n=0 ... DATA packet 1 (q=xx) has REQUEST_ACK set (bit 1 of fl=xx). The incoming ping (labelled PNG) hard-acks the request DATA packet (f=xx exceeds the sequence number of the DATA packet), causing it to be discarded from the Tx ring. The ACK that was requested (labelled REQ, r=xx references the serial of the DATA packet) comes after the ping, but the sk_buff holding the timestamp has gone and the RTT sample is lost. This is particularly noticeable on RPC calls used to probe the service offered by the peer. A lot of peers end up with an unknown RTT because we only ever sent a single RPC. This confuses the server rotation algorithm. Fix this by caching the information about the outgoing packet in RTT calculations in the rxrpc_call struct rather than looking in the Tx ring. A four-deep buffer is maintained and both REQUEST_ACK-flagged DATA and PING-ACK transmissions are recorded in there. When the appropriate response ACK is received, the buffer is checked for a match and, if found, an RTT sample is recorded. If a received ACK refers to a packet with a later serial number than an entry in the cache, that entry is presumed lost and the entry is made available to record a new transmission. ACKs types other than REQUESTED-type and PING-type cause any matching sample to be cancelled as they don't necessarily represent a useful measurement. If there's no space in the buffer on ping/data transmission, the sample base is discarded. Fixes: 50235c4b5a2f ("rxrpc: Obtain RTT data by requesting ACKs on DATA packets") Signed-off-by: David Howells <dhowells@redhat.com>
2020-08-19 22:29:16 +00:00
avail = READ_ONCE(call->rtt_avail);
smp_rmb(); /* Read avail bits before accessing data. */
rxrpc: Fix loss of RTT samples due to interposed ACK The Rx protocol has a mechanism to help generate RTT samples that works by a client transmitting a REQUESTED-type ACK when it receives a DATA packet that has the REQUEST_ACK flag set. The peer, however, may interpose other ACKs before transmitting the REQUESTED-ACK, as can be seen in the following trace excerpt: rxrpc_tx_data: c=00000044 DATA d0b5ece8:00000001 00000001 q=00000001 fl=07 rxrpc_rx_ack: c=00000044 00000001 PNG r=00000000 f=00000002 p=00000000 n=0 rxrpc_rx_ack: c=00000044 00000002 REQ r=00000001 f=00000002 p=00000001 n=0 ... DATA packet 1 (q=xx) has REQUEST_ACK set (bit 1 of fl=xx). The incoming ping (labelled PNG) hard-acks the request DATA packet (f=xx exceeds the sequence number of the DATA packet), causing it to be discarded from the Tx ring. The ACK that was requested (labelled REQ, r=xx references the serial of the DATA packet) comes after the ping, but the sk_buff holding the timestamp has gone and the RTT sample is lost. This is particularly noticeable on RPC calls used to probe the service offered by the peer. A lot of peers end up with an unknown RTT because we only ever sent a single RPC. This confuses the server rotation algorithm. Fix this by caching the information about the outgoing packet in RTT calculations in the rxrpc_call struct rather than looking in the Tx ring. A four-deep buffer is maintained and both REQUEST_ACK-flagged DATA and PING-ACK transmissions are recorded in there. When the appropriate response ACK is received, the buffer is checked for a match and, if found, an RTT sample is recorded. If a received ACK refers to a packet with a later serial number than an entry in the cache, that entry is presumed lost and the entry is made available to record a new transmission. ACKs types other than REQUESTED-type and PING-type cause any matching sample to be cancelled as they don't necessarily represent a useful measurement. If there's no space in the buffer on ping/data transmission, the sample base is discarded. Fixes: 50235c4b5a2f ("rxrpc: Obtain RTT data by requesting ACKs on DATA packets") Signed-off-by: David Howells <dhowells@redhat.com>
2020-08-19 22:29:16 +00:00
for (i = 0; i < ARRAY_SIZE(call->rtt_serial); i++) {
if (!test_bit(i + RXRPC_CALL_RTT_PEND_SHIFT, &avail))
continue;
rxrpc: Fix loss of RTT samples due to interposed ACK The Rx protocol has a mechanism to help generate RTT samples that works by a client transmitting a REQUESTED-type ACK when it receives a DATA packet that has the REQUEST_ACK flag set. The peer, however, may interpose other ACKs before transmitting the REQUESTED-ACK, as can be seen in the following trace excerpt: rxrpc_tx_data: c=00000044 DATA d0b5ece8:00000001 00000001 q=00000001 fl=07 rxrpc_rx_ack: c=00000044 00000001 PNG r=00000000 f=00000002 p=00000000 n=0 rxrpc_rx_ack: c=00000044 00000002 REQ r=00000001 f=00000002 p=00000001 n=0 ... DATA packet 1 (q=xx) has REQUEST_ACK set (bit 1 of fl=xx). The incoming ping (labelled PNG) hard-acks the request DATA packet (f=xx exceeds the sequence number of the DATA packet), causing it to be discarded from the Tx ring. The ACK that was requested (labelled REQ, r=xx references the serial of the DATA packet) comes after the ping, but the sk_buff holding the timestamp has gone and the RTT sample is lost. This is particularly noticeable on RPC calls used to probe the service offered by the peer. A lot of peers end up with an unknown RTT because we only ever sent a single RPC. This confuses the server rotation algorithm. Fix this by caching the information about the outgoing packet in RTT calculations in the rxrpc_call struct rather than looking in the Tx ring. A four-deep buffer is maintained and both REQUEST_ACK-flagged DATA and PING-ACK transmissions are recorded in there. When the appropriate response ACK is received, the buffer is checked for a match and, if found, an RTT sample is recorded. If a received ACK refers to a packet with a later serial number than an entry in the cache, that entry is presumed lost and the entry is made available to record a new transmission. ACKs types other than REQUESTED-type and PING-type cause any matching sample to be cancelled as they don't necessarily represent a useful measurement. If there's no space in the buffer on ping/data transmission, the sample base is discarded. Fixes: 50235c4b5a2f ("rxrpc: Obtain RTT data by requesting ACKs on DATA packets") Signed-off-by: David Howells <dhowells@redhat.com>
2020-08-19 22:29:16 +00:00
sent_at = call->rtt_sent_at[i];
orig_serial = call->rtt_serial[i];
if (orig_serial == acked_serial) {
clear_bit(i + RXRPC_CALL_RTT_PEND_SHIFT, &call->rtt_avail);
smp_mb(); /* Read data before setting avail bit */
set_bit(i, &call->rtt_avail);
rxrpc_peer_add_rtt(call, type, i, acked_serial, ack_serial,
sent_at, resp_time);
rxrpc: Fix loss of RTT samples due to interposed ACK The Rx protocol has a mechanism to help generate RTT samples that works by a client transmitting a REQUESTED-type ACK when it receives a DATA packet that has the REQUEST_ACK flag set. The peer, however, may interpose other ACKs before transmitting the REQUESTED-ACK, as can be seen in the following trace excerpt: rxrpc_tx_data: c=00000044 DATA d0b5ece8:00000001 00000001 q=00000001 fl=07 rxrpc_rx_ack: c=00000044 00000001 PNG r=00000000 f=00000002 p=00000000 n=0 rxrpc_rx_ack: c=00000044 00000002 REQ r=00000001 f=00000002 p=00000001 n=0 ... DATA packet 1 (q=xx) has REQUEST_ACK set (bit 1 of fl=xx). The incoming ping (labelled PNG) hard-acks the request DATA packet (f=xx exceeds the sequence number of the DATA packet), causing it to be discarded from the Tx ring. The ACK that was requested (labelled REQ, r=xx references the serial of the DATA packet) comes after the ping, but the sk_buff holding the timestamp has gone and the RTT sample is lost. This is particularly noticeable on RPC calls used to probe the service offered by the peer. A lot of peers end up with an unknown RTT because we only ever sent a single RPC. This confuses the server rotation algorithm. Fix this by caching the information about the outgoing packet in RTT calculations in the rxrpc_call struct rather than looking in the Tx ring. A four-deep buffer is maintained and both REQUEST_ACK-flagged DATA and PING-ACK transmissions are recorded in there. When the appropriate response ACK is received, the buffer is checked for a match and, if found, an RTT sample is recorded. If a received ACK refers to a packet with a later serial number than an entry in the cache, that entry is presumed lost and the entry is made available to record a new transmission. ACKs types other than REQUESTED-type and PING-type cause any matching sample to be cancelled as they don't necessarily represent a useful measurement. If there's no space in the buffer on ping/data transmission, the sample base is discarded. Fixes: 50235c4b5a2f ("rxrpc: Obtain RTT data by requesting ACKs on DATA packets") Signed-off-by: David Howells <dhowells@redhat.com>
2020-08-19 22:29:16 +00:00
matched = true;
}
/* If a later serial is being acked, then mark this slot as
* being available.
*/
if (after(acked_serial, orig_serial)) {
trace_rxrpc_rtt_rx(call, rxrpc_rtt_rx_obsolete, i,
orig_serial, acked_serial, 0, 0);
clear_bit(i + RXRPC_CALL_RTT_PEND_SHIFT, &call->rtt_avail);
smp_wmb();
set_bit(i, &call->rtt_avail);
}
}
rxrpc: Fix loss of RTT samples due to interposed ACK The Rx protocol has a mechanism to help generate RTT samples that works by a client transmitting a REQUESTED-type ACK when it receives a DATA packet that has the REQUEST_ACK flag set. The peer, however, may interpose other ACKs before transmitting the REQUESTED-ACK, as can be seen in the following trace excerpt: rxrpc_tx_data: c=00000044 DATA d0b5ece8:00000001 00000001 q=00000001 fl=07 rxrpc_rx_ack: c=00000044 00000001 PNG r=00000000 f=00000002 p=00000000 n=0 rxrpc_rx_ack: c=00000044 00000002 REQ r=00000001 f=00000002 p=00000001 n=0 ... DATA packet 1 (q=xx) has REQUEST_ACK set (bit 1 of fl=xx). The incoming ping (labelled PNG) hard-acks the request DATA packet (f=xx exceeds the sequence number of the DATA packet), causing it to be discarded from the Tx ring. The ACK that was requested (labelled REQ, r=xx references the serial of the DATA packet) comes after the ping, but the sk_buff holding the timestamp has gone and the RTT sample is lost. This is particularly noticeable on RPC calls used to probe the service offered by the peer. A lot of peers end up with an unknown RTT because we only ever sent a single RPC. This confuses the server rotation algorithm. Fix this by caching the information about the outgoing packet in RTT calculations in the rxrpc_call struct rather than looking in the Tx ring. A four-deep buffer is maintained and both REQUEST_ACK-flagged DATA and PING-ACK transmissions are recorded in there. When the appropriate response ACK is received, the buffer is checked for a match and, if found, an RTT sample is recorded. If a received ACK refers to a packet with a later serial number than an entry in the cache, that entry is presumed lost and the entry is made available to record a new transmission. ACKs types other than REQUESTED-type and PING-type cause any matching sample to be cancelled as they don't necessarily represent a useful measurement. If there's no space in the buffer on ping/data transmission, the sample base is discarded. Fixes: 50235c4b5a2f ("rxrpc: Obtain RTT data by requesting ACKs on DATA packets") Signed-off-by: David Howells <dhowells@redhat.com>
2020-08-19 22:29:16 +00:00
if (!matched)
trace_rxrpc_rtt_rx(call, rxrpc_rtt_rx_lost, 9, 0, acked_serial, 0, 0);
}
/*
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
* Process the extra information that may be appended to an ACK packet
*/
static void rxrpc_input_ack_trailer(struct rxrpc_call *call, struct sk_buff *skb,
struct rxrpc_acktrailer *trailer)
{
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
struct rxrpc_skb_priv *sp = rxrpc_skb(skb);
struct rxrpc_peer *peer;
unsigned int mtu;
bool wake = false;
u32 rwind = ntohl(trailer->rwind);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
if (rwind > RXRPC_TX_MAX_WINDOW)
rwind = RXRPC_TX_MAX_WINDOW;
if (call->tx_winsize != rwind) {
if (rwind > call->tx_winsize)
wake = true;
trace_rxrpc_rx_rwind_change(call, sp->hdr.serial, rwind, wake);
call->tx_winsize = rwind;
}
if (call->cong_ssthresh > rwind)
call->cong_ssthresh = rwind;
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
mtu = min(ntohl(trailer->maxMTU), ntohl(trailer->ifMTU));
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
peer = call->peer;
if (mtu < peer->maxdata) {
spin_lock(&peer->lock);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
peer->maxdata = mtu;
peer->mtu = mtu + peer->hdrsize;
spin_unlock(&peer->lock);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
}
if (wake)
wake_up(&call->waitq);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
}
/*
* Determine how many nacks from the previous ACK have now been satisfied.
*/
static rxrpc_seq_t rxrpc_input_check_prev_ack(struct rxrpc_call *call,
struct rxrpc_ack_summary *summary,
rxrpc_seq_t seq)
{
struct sk_buff *skb = call->cong_last_nack;
struct rxrpc_skb_priv *sp = rxrpc_skb(skb);
unsigned int i, new_acks = 0, retained_nacks = 0;
rxrpc_seq_t old_seq = sp->ack.first_ack;
u8 *acks = skb->data + sizeof(struct rxrpc_wire_header) + sizeof(struct rxrpc_ackpacket);
if (after_eq(seq, old_seq + sp->ack.nr_acks)) {
summary->nr_new_acks += sp->ack.nr_nacks;
summary->nr_new_acks += seq - (old_seq + sp->ack.nr_acks);
summary->nr_retained_nacks = 0;
} else if (seq == old_seq) {
summary->nr_retained_nacks = sp->ack.nr_nacks;
} else {
for (i = 0; i < sp->ack.nr_acks; i++) {
if (acks[i] == RXRPC_ACK_TYPE_NACK) {
if (before(old_seq + i, seq))
new_acks++;
else
retained_nacks++;
}
}
summary->nr_new_acks += new_acks;
summary->nr_retained_nacks = retained_nacks;
}
return old_seq + sp->ack.nr_acks;
}
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
/*
* Process individual soft ACKs.
*
* Each ACK in the array corresponds to one packet and can be either an ACK or
* a NAK. If we get find an explicitly NAK'd packet we resend immediately;
* packets that lie beyond the end of the ACK list are scheduled for resend by
* the timer on the basis that the peer might just not have processed them at
* the time the ACK was sent.
*/
static void rxrpc_input_soft_acks(struct rxrpc_call *call,
struct rxrpc_ack_summary *summary,
struct sk_buff *skb,
rxrpc_seq_t seq,
rxrpc_seq_t since)
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
{
struct rxrpc_skb_priv *sp = rxrpc_skb(skb);
unsigned int i, old_nacks = 0;
rxrpc_seq_t lowest_nak = seq + sp->ack.nr_acks;
u8 *acks = skb->data + sizeof(struct rxrpc_wire_header) + sizeof(struct rxrpc_ackpacket);
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
for (i = 0; i < sp->ack.nr_acks; i++) {
if (acks[i] == RXRPC_ACK_TYPE_ACK) {
summary->nr_acks++;
if (after_eq(seq, since))
summary->nr_new_acks++;
} else {
summary->saw_nacks = true;
if (before(seq, since)) {
/* Overlap with previous ACK */
old_nacks++;
} else {
summary->nr_new_nacks++;
sp->ack.nr_nacks++;
}
if (before(seq, lowest_nak))
lowest_nak = seq;
}
seq++;
}
if (lowest_nak != call->acks_lowest_nak) {
call->acks_lowest_nak = lowest_nak;
summary->new_low_nack = true;
}
/* We *can* have more nacks than we did - the peer is permitted to drop
* packets it has soft-acked and re-request them. Further, it is
* possible for the nack distribution to change whilst the number of
* nacks stays the same or goes down.
*/
if (old_nacks < summary->nr_retained_nacks)
summary->nr_new_acks += summary->nr_retained_nacks - old_nacks;
summary->nr_retained_nacks = old_nacks;
}
rxrpc: Fix ack discard The Rx protocol has a "previousPacket" field in it that is not handled in the same way by all protocol implementations. Sometimes it contains the serial number of the last DATA packet received, sometimes the sequence number of the last DATA packet received and sometimes the highest sequence number so far received. AF_RXRPC is using this to weed out ACKs that are out of date (it's possible for ACK packets to get reordered on the wire), but this does not work with OpenAFS which will just stick the sequence number of the last packet seen into previousPacket. The issue being seen is that big AFS FS.StoreData RPC (eg. of ~256MiB) are timing out when partly sent. A trace was captured, with an additional tracepoint to show ACKs being discarded in rxrpc_input_ack(). Here's an excerpt showing the problem. 52873.203230: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 0002449c q=00024499 fl=09 A DATA packet with sequence number 00024499 has been transmitted (the "q=" field). ... 52873.243296: rxrpc_rx_ack: c=000004ae 00012a2b DLY r=00024499 f=00024497 p=00024496 n=0 52873.243376: rxrpc_rx_ack: c=000004ae 00012a2c IDL r=0002449b f=00024499 p=00024498 n=0 52873.243383: rxrpc_rx_ack: c=000004ae 00012a2d OOS r=0002449d f=00024499 p=0002449a n=2 The Out-Of-Sequence ACK indicates that the server didn't see DATA sequence number 00024499, but did see seq 0002449a (previousPacket, shown as "p=", skipped the number, but firstPacket, "f=", which shows the bottom of the window is set at that point). 52873.252663: rxrpc_retransmit: c=000004ae q=24499 a=02 xp=14581537 52873.252664: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 000244bc q=00024499 fl=0b *RETRANS* The packet has been retransmitted. Retransmission recurs until the peer says it got the packet. 52873.271013: rxrpc_rx_ack: c=000004ae 00012a31 OOS r=000244a1 f=00024499 p=0002449e n=6 More OOS ACKs indicate that the other packets that are already in the transmission pipeline are being received. The specific-ACK list is up to 6 ACKs and NAKs. ... 52873.284792: rxrpc_rx_ack: c=000004ae 00012a49 OOS r=000244b9 f=00024499 p=000244b6 n=30 52873.284802: rxrpc_retransmit: c=000004ae q=24499 a=0a xp=63505500 52873.284804: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 000244c2 q=00024499 fl=0b *RETRANS* 52873.287468: rxrpc_rx_ack: c=000004ae 00012a4a OOS r=000244ba f=00024499 p=000244b7 n=31 52873.287478: rxrpc_rx_ack: c=000004ae 00012a4b OOS r=000244bb f=00024499 p=000244b8 n=32 At this point, the server's receive window is full (n=32) with presumably 1 NAK'd packet and 31 ACK'd packets. We can't transmit any more packets. 52873.287488: rxrpc_retransmit: c=000004ae q=24499 a=0a xp=61327980 52873.287489: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 000244c3 q=00024499 fl=0b *RETRANS* 52873.293850: rxrpc_rx_ack: c=000004ae 00012a4c DLY r=000244bc f=000244a0 p=00024499 n=25 And now we've received an ACK indicating that a DATA retransmission was received. 7 packets have been processed (the occupied part of the window moved, as indicated by f= and n=). 52873.293853: rxrpc_rx_discard_ack: c=000004ae r=00012a4c 000244a0<00024499 00024499<000244b8 However, the DLY ACK gets discarded because its previousPacket has gone backwards (from p=000244b8, in the ACK at 52873.287478 to p=00024499 in the ACK at 52873.293850). We then end up in a continuous cycle of retransmit/discard. kafs fails to update its window because it's discarding the ACKs and can't transmit an extra packet that would clear the issue because the window is full. OpenAFS doesn't change the previousPacket value in the ACKs because no new DATA packets are received with a different previousPacket number. Fix this by altering the discard check to only discard an ACK based on previousPacket if there was no advance in the firstPacket. This allows us to transmit a new packet which will cause previousPacket to advance in the next ACK. The check, however, needs to allow for the possibility that previousPacket may actually have had the serial number placed in it instead - in which case it will go outside the window and we should ignore it. Fixes: 1a2391c30c0b ("rxrpc: Fix detection of out of order acks") Reported-by: Dave Botsch <botsch@cnf.cornell.edu> Signed-off-by: David Howells <dhowells@redhat.com>
2020-04-29 22:48:43 +00:00
/*
* Return true if the ACK is valid - ie. it doesn't appear to have regressed
* with respect to the ack state conveyed by preceding ACKs.
*/
static bool rxrpc_is_ack_valid(struct rxrpc_call *call,
rxrpc_seq_t first_pkt, rxrpc_seq_t prev_pkt)
{
rxrpc_seq_t base = READ_ONCE(call->acks_first_seq);
rxrpc: Fix ack discard The Rx protocol has a "previousPacket" field in it that is not handled in the same way by all protocol implementations. Sometimes it contains the serial number of the last DATA packet received, sometimes the sequence number of the last DATA packet received and sometimes the highest sequence number so far received. AF_RXRPC is using this to weed out ACKs that are out of date (it's possible for ACK packets to get reordered on the wire), but this does not work with OpenAFS which will just stick the sequence number of the last packet seen into previousPacket. The issue being seen is that big AFS FS.StoreData RPC (eg. of ~256MiB) are timing out when partly sent. A trace was captured, with an additional tracepoint to show ACKs being discarded in rxrpc_input_ack(). Here's an excerpt showing the problem. 52873.203230: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 0002449c q=00024499 fl=09 A DATA packet with sequence number 00024499 has been transmitted (the "q=" field). ... 52873.243296: rxrpc_rx_ack: c=000004ae 00012a2b DLY r=00024499 f=00024497 p=00024496 n=0 52873.243376: rxrpc_rx_ack: c=000004ae 00012a2c IDL r=0002449b f=00024499 p=00024498 n=0 52873.243383: rxrpc_rx_ack: c=000004ae 00012a2d OOS r=0002449d f=00024499 p=0002449a n=2 The Out-Of-Sequence ACK indicates that the server didn't see DATA sequence number 00024499, but did see seq 0002449a (previousPacket, shown as "p=", skipped the number, but firstPacket, "f=", which shows the bottom of the window is set at that point). 52873.252663: rxrpc_retransmit: c=000004ae q=24499 a=02 xp=14581537 52873.252664: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 000244bc q=00024499 fl=0b *RETRANS* The packet has been retransmitted. Retransmission recurs until the peer says it got the packet. 52873.271013: rxrpc_rx_ack: c=000004ae 00012a31 OOS r=000244a1 f=00024499 p=0002449e n=6 More OOS ACKs indicate that the other packets that are already in the transmission pipeline are being received. The specific-ACK list is up to 6 ACKs and NAKs. ... 52873.284792: rxrpc_rx_ack: c=000004ae 00012a49 OOS r=000244b9 f=00024499 p=000244b6 n=30 52873.284802: rxrpc_retransmit: c=000004ae q=24499 a=0a xp=63505500 52873.284804: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 000244c2 q=00024499 fl=0b *RETRANS* 52873.287468: rxrpc_rx_ack: c=000004ae 00012a4a OOS r=000244ba f=00024499 p=000244b7 n=31 52873.287478: rxrpc_rx_ack: c=000004ae 00012a4b OOS r=000244bb f=00024499 p=000244b8 n=32 At this point, the server's receive window is full (n=32) with presumably 1 NAK'd packet and 31 ACK'd packets. We can't transmit any more packets. 52873.287488: rxrpc_retransmit: c=000004ae q=24499 a=0a xp=61327980 52873.287489: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 000244c3 q=00024499 fl=0b *RETRANS* 52873.293850: rxrpc_rx_ack: c=000004ae 00012a4c DLY r=000244bc f=000244a0 p=00024499 n=25 And now we've received an ACK indicating that a DATA retransmission was received. 7 packets have been processed (the occupied part of the window moved, as indicated by f= and n=). 52873.293853: rxrpc_rx_discard_ack: c=000004ae r=00012a4c 000244a0<00024499 00024499<000244b8 However, the DLY ACK gets discarded because its previousPacket has gone backwards (from p=000244b8, in the ACK at 52873.287478 to p=00024499 in the ACK at 52873.293850). We then end up in a continuous cycle of retransmit/discard. kafs fails to update its window because it's discarding the ACKs and can't transmit an extra packet that would clear the issue because the window is full. OpenAFS doesn't change the previousPacket value in the ACKs because no new DATA packets are received with a different previousPacket number. Fix this by altering the discard check to only discard an ACK based on previousPacket if there was no advance in the firstPacket. This allows us to transmit a new packet which will cause previousPacket to advance in the next ACK. The check, however, needs to allow for the possibility that previousPacket may actually have had the serial number placed in it instead - in which case it will go outside the window and we should ignore it. Fixes: 1a2391c30c0b ("rxrpc: Fix detection of out of order acks") Reported-by: Dave Botsch <botsch@cnf.cornell.edu> Signed-off-by: David Howells <dhowells@redhat.com>
2020-04-29 22:48:43 +00:00
if (after(first_pkt, base))
return true; /* The window advanced */
if (before(first_pkt, base))
return false; /* firstPacket regressed */
if (after_eq(prev_pkt, call->acks_prev_seq))
rxrpc: Fix ack discard The Rx protocol has a "previousPacket" field in it that is not handled in the same way by all protocol implementations. Sometimes it contains the serial number of the last DATA packet received, sometimes the sequence number of the last DATA packet received and sometimes the highest sequence number so far received. AF_RXRPC is using this to weed out ACKs that are out of date (it's possible for ACK packets to get reordered on the wire), but this does not work with OpenAFS which will just stick the sequence number of the last packet seen into previousPacket. The issue being seen is that big AFS FS.StoreData RPC (eg. of ~256MiB) are timing out when partly sent. A trace was captured, with an additional tracepoint to show ACKs being discarded in rxrpc_input_ack(). Here's an excerpt showing the problem. 52873.203230: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 0002449c q=00024499 fl=09 A DATA packet with sequence number 00024499 has been transmitted (the "q=" field). ... 52873.243296: rxrpc_rx_ack: c=000004ae 00012a2b DLY r=00024499 f=00024497 p=00024496 n=0 52873.243376: rxrpc_rx_ack: c=000004ae 00012a2c IDL r=0002449b f=00024499 p=00024498 n=0 52873.243383: rxrpc_rx_ack: c=000004ae 00012a2d OOS r=0002449d f=00024499 p=0002449a n=2 The Out-Of-Sequence ACK indicates that the server didn't see DATA sequence number 00024499, but did see seq 0002449a (previousPacket, shown as "p=", skipped the number, but firstPacket, "f=", which shows the bottom of the window is set at that point). 52873.252663: rxrpc_retransmit: c=000004ae q=24499 a=02 xp=14581537 52873.252664: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 000244bc q=00024499 fl=0b *RETRANS* The packet has been retransmitted. Retransmission recurs until the peer says it got the packet. 52873.271013: rxrpc_rx_ack: c=000004ae 00012a31 OOS r=000244a1 f=00024499 p=0002449e n=6 More OOS ACKs indicate that the other packets that are already in the transmission pipeline are being received. The specific-ACK list is up to 6 ACKs and NAKs. ... 52873.284792: rxrpc_rx_ack: c=000004ae 00012a49 OOS r=000244b9 f=00024499 p=000244b6 n=30 52873.284802: rxrpc_retransmit: c=000004ae q=24499 a=0a xp=63505500 52873.284804: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 000244c2 q=00024499 fl=0b *RETRANS* 52873.287468: rxrpc_rx_ack: c=000004ae 00012a4a OOS r=000244ba f=00024499 p=000244b7 n=31 52873.287478: rxrpc_rx_ack: c=000004ae 00012a4b OOS r=000244bb f=00024499 p=000244b8 n=32 At this point, the server's receive window is full (n=32) with presumably 1 NAK'd packet and 31 ACK'd packets. We can't transmit any more packets. 52873.287488: rxrpc_retransmit: c=000004ae q=24499 a=0a xp=61327980 52873.287489: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 000244c3 q=00024499 fl=0b *RETRANS* 52873.293850: rxrpc_rx_ack: c=000004ae 00012a4c DLY r=000244bc f=000244a0 p=00024499 n=25 And now we've received an ACK indicating that a DATA retransmission was received. 7 packets have been processed (the occupied part of the window moved, as indicated by f= and n=). 52873.293853: rxrpc_rx_discard_ack: c=000004ae r=00012a4c 000244a0<00024499 00024499<000244b8 However, the DLY ACK gets discarded because its previousPacket has gone backwards (from p=000244b8, in the ACK at 52873.287478 to p=00024499 in the ACK at 52873.293850). We then end up in a continuous cycle of retransmit/discard. kafs fails to update its window because it's discarding the ACKs and can't transmit an extra packet that would clear the issue because the window is full. OpenAFS doesn't change the previousPacket value in the ACKs because no new DATA packets are received with a different previousPacket number. Fix this by altering the discard check to only discard an ACK based on previousPacket if there was no advance in the firstPacket. This allows us to transmit a new packet which will cause previousPacket to advance in the next ACK. The check, however, needs to allow for the possibility that previousPacket may actually have had the serial number placed in it instead - in which case it will go outside the window and we should ignore it. Fixes: 1a2391c30c0b ("rxrpc: Fix detection of out of order acks") Reported-by: Dave Botsch <botsch@cnf.cornell.edu> Signed-off-by: David Howells <dhowells@redhat.com>
2020-04-29 22:48:43 +00:00
return true; /* previousPacket hasn't regressed. */
/* Some rx implementations put a serial number in previousPacket. */
if (after_eq(prev_pkt, base + call->tx_winsize))
return false;
return true;
}
/*
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
* Process an ACK packet.
*
* ack.firstPacket is the sequence number of the first soft-ACK'd/NAK'd packet
* in the ACK array. Anything before that is hard-ACK'd and may be discarded.
*
* A hard-ACK means that a packet has been processed and may be discarded; a
* soft-ACK means that the packet may be discarded and retransmission
* requested. A phase is complete when all packets are hard-ACK'd.
*/
static void rxrpc_input_ack(struct rxrpc_call *call, struct sk_buff *skb)
{
struct rxrpc_ack_summary summary = { 0 };
struct rxrpc_skb_priv *sp = rxrpc_skb(skb);
struct rxrpc_acktrailer trailer;
rxrpc_serial_t ack_serial, acked_serial;
rxrpc_seq_t first_soft_ack, hard_ack, prev_pkt, since;
int nr_acks, offset, ioffset;
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
_enter("");
offset = sizeof(struct rxrpc_wire_header) + sizeof(struct rxrpc_ackpacket);
ack_serial = sp->hdr.serial;
acked_serial = sp->ack.acked_serial;
first_soft_ack = sp->ack.first_ack;
prev_pkt = sp->ack.prev_ack;
nr_acks = sp->ack.nr_acks;
hard_ack = first_soft_ack - 1;
summary.ack_reason = (sp->ack.reason < RXRPC_ACK__INVALID ?
sp->ack.reason : RXRPC_ACK__INVALID);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
trace_rxrpc_rx_ack(call, ack_serial, acked_serial,
first_soft_ack, prev_pkt,
summary.ack_reason, nr_acks);
rxrpc_inc_stat(call->rxnet, stat_rx_acks[summary.ack_reason]);
if (acked_serial != 0) {
switch (summary.ack_reason) {
case RXRPC_ACK_PING_RESPONSE:
rxrpc: Fix loss of RTT samples due to interposed ACK The Rx protocol has a mechanism to help generate RTT samples that works by a client transmitting a REQUESTED-type ACK when it receives a DATA packet that has the REQUEST_ACK flag set. The peer, however, may interpose other ACKs before transmitting the REQUESTED-ACK, as can be seen in the following trace excerpt: rxrpc_tx_data: c=00000044 DATA d0b5ece8:00000001 00000001 q=00000001 fl=07 rxrpc_rx_ack: c=00000044 00000001 PNG r=00000000 f=00000002 p=00000000 n=0 rxrpc_rx_ack: c=00000044 00000002 REQ r=00000001 f=00000002 p=00000001 n=0 ... DATA packet 1 (q=xx) has REQUEST_ACK set (bit 1 of fl=xx). The incoming ping (labelled PNG) hard-acks the request DATA packet (f=xx exceeds the sequence number of the DATA packet), causing it to be discarded from the Tx ring. The ACK that was requested (labelled REQ, r=xx references the serial of the DATA packet) comes after the ping, but the sk_buff holding the timestamp has gone and the RTT sample is lost. This is particularly noticeable on RPC calls used to probe the service offered by the peer. A lot of peers end up with an unknown RTT because we only ever sent a single RPC. This confuses the server rotation algorithm. Fix this by caching the information about the outgoing packet in RTT calculations in the rxrpc_call struct rather than looking in the Tx ring. A four-deep buffer is maintained and both REQUEST_ACK-flagged DATA and PING-ACK transmissions are recorded in there. When the appropriate response ACK is received, the buffer is checked for a match and, if found, an RTT sample is recorded. If a received ACK refers to a packet with a later serial number than an entry in the cache, that entry is presumed lost and the entry is made available to record a new transmission. ACKs types other than REQUESTED-type and PING-type cause any matching sample to be cancelled as they don't necessarily represent a useful measurement. If there's no space in the buffer on ping/data transmission, the sample base is discarded. Fixes: 50235c4b5a2f ("rxrpc: Obtain RTT data by requesting ACKs on DATA packets") Signed-off-by: David Howells <dhowells@redhat.com>
2020-08-19 22:29:16 +00:00
rxrpc_complete_rtt_probe(call, skb->tstamp, acked_serial, ack_serial,
rxrpc_rtt_rx_ping_response);
break;
case RXRPC_ACK_REQUESTED:
rxrpc_complete_rtt_probe(call, skb->tstamp, acked_serial, ack_serial,
rxrpc_rtt_rx_requested_ack);
break;
default:
rxrpc_complete_rtt_probe(call, skb->tstamp, acked_serial, ack_serial,
rxrpc_rtt_rx_other_ack);
break;
}
rxrpc: Fix loss of RTT samples due to interposed ACK The Rx protocol has a mechanism to help generate RTT samples that works by a client transmitting a REQUESTED-type ACK when it receives a DATA packet that has the REQUEST_ACK flag set. The peer, however, may interpose other ACKs before transmitting the REQUESTED-ACK, as can be seen in the following trace excerpt: rxrpc_tx_data: c=00000044 DATA d0b5ece8:00000001 00000001 q=00000001 fl=07 rxrpc_rx_ack: c=00000044 00000001 PNG r=00000000 f=00000002 p=00000000 n=0 rxrpc_rx_ack: c=00000044 00000002 REQ r=00000001 f=00000002 p=00000001 n=0 ... DATA packet 1 (q=xx) has REQUEST_ACK set (bit 1 of fl=xx). The incoming ping (labelled PNG) hard-acks the request DATA packet (f=xx exceeds the sequence number of the DATA packet), causing it to be discarded from the Tx ring. The ACK that was requested (labelled REQ, r=xx references the serial of the DATA packet) comes after the ping, but the sk_buff holding the timestamp has gone and the RTT sample is lost. This is particularly noticeable on RPC calls used to probe the service offered by the peer. A lot of peers end up with an unknown RTT because we only ever sent a single RPC. This confuses the server rotation algorithm. Fix this by caching the information about the outgoing packet in RTT calculations in the rxrpc_call struct rather than looking in the Tx ring. A four-deep buffer is maintained and both REQUEST_ACK-flagged DATA and PING-ACK transmissions are recorded in there. When the appropriate response ACK is received, the buffer is checked for a match and, if found, an RTT sample is recorded. If a received ACK refers to a packet with a later serial number than an entry in the cache, that entry is presumed lost and the entry is made available to record a new transmission. ACKs types other than REQUESTED-type and PING-type cause any matching sample to be cancelled as they don't necessarily represent a useful measurement. If there's no space in the buffer on ping/data transmission, the sample base is discarded. Fixes: 50235c4b5a2f ("rxrpc: Obtain RTT data by requesting ACKs on DATA packets") Signed-off-by: David Howells <dhowells@redhat.com>
2020-08-19 22:29:16 +00:00
}
afs: Adjust ACK interpretation to try and cope with NAT If a client's address changes, say if it is NAT'd, this can disrupt an in progress operation. For most operations, this is not much of a problem, but StoreData can be different as some servers modify the target file as the data comes in, so if a store request is disrupted, the file can get corrupted on the server. The problem is that the server doesn't recognise packets that come after the change of address as belonging to the original client and will bounce them, either by sending an OUT_OF_SEQUENCE ACK to the apparent new call if the packet number falls within the initial sequence number window of a call or by sending an EXCEEDS_WINDOW ACK if it falls outside and then aborting it. In both cases, firstPacket will be 1 and previousPacket will be 0 in the ACK information. Fix this by the following means: (1) If a client call receives an EXCEEDS_WINDOW ACK with firstPacket as 1 and previousPacket as 0, assume this indicates that the server saw the incoming packets from a different peer and thus as a different call. Fail the call with error -ENETRESET. (2) Also fail the call if a similar OUT_OF_SEQUENCE ACK occurs if the first packet has been hard-ACK'd. If it hasn't been hard-ACK'd, the ACK packet will cause it to get retransmitted, so the call will just be repeated. (3) Make afs_select_fileserver() treat -ENETRESET as a straight fail of the operation. (4) Prioritise the error code over things like -ECONNRESET as the server did actually respond. (5) Make writeback treat -ENETRESET as a retryable error and make it redirty all the pages involved in a write so that the VM will retry. Note that there is still a circumstance that I can't easily deal with: if the operation is fully received and processed by the server, but the reply is lost due to address change. There's no way to know if the op happened. We can examine the server, but a conflicting change could have been made by a third party - and we can't tell the difference. In such a case, a message like: kAFS: vnode modified {100058:146266} b7->b8 YFS.StoreData64 (op=2646a) will be logged to dmesg on the next op to touch the file and the client will reset the inode state, including invalidating clean parts of the pagecache. Reported-by: Marc Dionne <marc.dionne@auristor.com> Signed-off-by: David Howells <dhowells@redhat.com> cc: linux-afs@lists.infradead.org Link: http://lists.infradead.org/pipermail/linux-afs/2021-December/004811.html # v1 Signed-off-by: David S. Miller <davem@davemloft.net>
2022-05-21 07:45:55 +00:00
/* If we get an EXCEEDS_WINDOW ACK from the server, it probably
* indicates that the client address changed due to NAT. The server
* lost the call because it switched to a different peer.
*/
if (unlikely(summary.ack_reason == RXRPC_ACK_EXCEEDS_WINDOW) &&
afs: Adjust ACK interpretation to try and cope with NAT If a client's address changes, say if it is NAT'd, this can disrupt an in progress operation. For most operations, this is not much of a problem, but StoreData can be different as some servers modify the target file as the data comes in, so if a store request is disrupted, the file can get corrupted on the server. The problem is that the server doesn't recognise packets that come after the change of address as belonging to the original client and will bounce them, either by sending an OUT_OF_SEQUENCE ACK to the apparent new call if the packet number falls within the initial sequence number window of a call or by sending an EXCEEDS_WINDOW ACK if it falls outside and then aborting it. In both cases, firstPacket will be 1 and previousPacket will be 0 in the ACK information. Fix this by the following means: (1) If a client call receives an EXCEEDS_WINDOW ACK with firstPacket as 1 and previousPacket as 0, assume this indicates that the server saw the incoming packets from a different peer and thus as a different call. Fail the call with error -ENETRESET. (2) Also fail the call if a similar OUT_OF_SEQUENCE ACK occurs if the first packet has been hard-ACK'd. If it hasn't been hard-ACK'd, the ACK packet will cause it to get retransmitted, so the call will just be repeated. (3) Make afs_select_fileserver() treat -ENETRESET as a straight fail of the operation. (4) Prioritise the error code over things like -ECONNRESET as the server did actually respond. (5) Make writeback treat -ENETRESET as a retryable error and make it redirty all the pages involved in a write so that the VM will retry. Note that there is still a circumstance that I can't easily deal with: if the operation is fully received and processed by the server, but the reply is lost due to address change. There's no way to know if the op happened. We can examine the server, but a conflicting change could have been made by a third party - and we can't tell the difference. In such a case, a message like: kAFS: vnode modified {100058:146266} b7->b8 YFS.StoreData64 (op=2646a) will be logged to dmesg on the next op to touch the file and the client will reset the inode state, including invalidating clean parts of the pagecache. Reported-by: Marc Dionne <marc.dionne@auristor.com> Signed-off-by: David Howells <dhowells@redhat.com> cc: linux-afs@lists.infradead.org Link: http://lists.infradead.org/pipermail/linux-afs/2021-December/004811.html # v1 Signed-off-by: David S. Miller <davem@davemloft.net>
2022-05-21 07:45:55 +00:00
first_soft_ack == 1 &&
prev_pkt == 0 &&
rxrpc_is_client_call(call)) {
rxrpc_set_call_completion(call, RXRPC_CALL_REMOTELY_ABORTED,
0, -ENETRESET);
goto send_response;
afs: Adjust ACK interpretation to try and cope with NAT If a client's address changes, say if it is NAT'd, this can disrupt an in progress operation. For most operations, this is not much of a problem, but StoreData can be different as some servers modify the target file as the data comes in, so if a store request is disrupted, the file can get corrupted on the server. The problem is that the server doesn't recognise packets that come after the change of address as belonging to the original client and will bounce them, either by sending an OUT_OF_SEQUENCE ACK to the apparent new call if the packet number falls within the initial sequence number window of a call or by sending an EXCEEDS_WINDOW ACK if it falls outside and then aborting it. In both cases, firstPacket will be 1 and previousPacket will be 0 in the ACK information. Fix this by the following means: (1) If a client call receives an EXCEEDS_WINDOW ACK with firstPacket as 1 and previousPacket as 0, assume this indicates that the server saw the incoming packets from a different peer and thus as a different call. Fail the call with error -ENETRESET. (2) Also fail the call if a similar OUT_OF_SEQUENCE ACK occurs if the first packet has been hard-ACK'd. If it hasn't been hard-ACK'd, the ACK packet will cause it to get retransmitted, so the call will just be repeated. (3) Make afs_select_fileserver() treat -ENETRESET as a straight fail of the operation. (4) Prioritise the error code over things like -ECONNRESET as the server did actually respond. (5) Make writeback treat -ENETRESET as a retryable error and make it redirty all the pages involved in a write so that the VM will retry. Note that there is still a circumstance that I can't easily deal with: if the operation is fully received and processed by the server, but the reply is lost due to address change. There's no way to know if the op happened. We can examine the server, but a conflicting change could have been made by a third party - and we can't tell the difference. In such a case, a message like: kAFS: vnode modified {100058:146266} b7->b8 YFS.StoreData64 (op=2646a) will be logged to dmesg on the next op to touch the file and the client will reset the inode state, including invalidating clean parts of the pagecache. Reported-by: Marc Dionne <marc.dionne@auristor.com> Signed-off-by: David Howells <dhowells@redhat.com> cc: linux-afs@lists.infradead.org Link: http://lists.infradead.org/pipermail/linux-afs/2021-December/004811.html # v1 Signed-off-by: David S. Miller <davem@davemloft.net>
2022-05-21 07:45:55 +00:00
}
/* If we get an OUT_OF_SEQUENCE ACK from the server, that can also
* indicate a change of address. However, we can retransmit the call
* if we still have it buffered to the beginning.
*/
if (unlikely(summary.ack_reason == RXRPC_ACK_OUT_OF_SEQUENCE) &&
afs: Adjust ACK interpretation to try and cope with NAT If a client's address changes, say if it is NAT'd, this can disrupt an in progress operation. For most operations, this is not much of a problem, but StoreData can be different as some servers modify the target file as the data comes in, so if a store request is disrupted, the file can get corrupted on the server. The problem is that the server doesn't recognise packets that come after the change of address as belonging to the original client and will bounce them, either by sending an OUT_OF_SEQUENCE ACK to the apparent new call if the packet number falls within the initial sequence number window of a call or by sending an EXCEEDS_WINDOW ACK if it falls outside and then aborting it. In both cases, firstPacket will be 1 and previousPacket will be 0 in the ACK information. Fix this by the following means: (1) If a client call receives an EXCEEDS_WINDOW ACK with firstPacket as 1 and previousPacket as 0, assume this indicates that the server saw the incoming packets from a different peer and thus as a different call. Fail the call with error -ENETRESET. (2) Also fail the call if a similar OUT_OF_SEQUENCE ACK occurs if the first packet has been hard-ACK'd. If it hasn't been hard-ACK'd, the ACK packet will cause it to get retransmitted, so the call will just be repeated. (3) Make afs_select_fileserver() treat -ENETRESET as a straight fail of the operation. (4) Prioritise the error code over things like -ECONNRESET as the server did actually respond. (5) Make writeback treat -ENETRESET as a retryable error and make it redirty all the pages involved in a write so that the VM will retry. Note that there is still a circumstance that I can't easily deal with: if the operation is fully received and processed by the server, but the reply is lost due to address change. There's no way to know if the op happened. We can examine the server, but a conflicting change could have been made by a third party - and we can't tell the difference. In such a case, a message like: kAFS: vnode modified {100058:146266} b7->b8 YFS.StoreData64 (op=2646a) will be logged to dmesg on the next op to touch the file and the client will reset the inode state, including invalidating clean parts of the pagecache. Reported-by: Marc Dionne <marc.dionne@auristor.com> Signed-off-by: David Howells <dhowells@redhat.com> cc: linux-afs@lists.infradead.org Link: http://lists.infradead.org/pipermail/linux-afs/2021-December/004811.html # v1 Signed-off-by: David S. Miller <davem@davemloft.net>
2022-05-21 07:45:55 +00:00
first_soft_ack == 1 &&
prev_pkt == 0 &&
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
call->acks_hard_ack == 0 &&
afs: Adjust ACK interpretation to try and cope with NAT If a client's address changes, say if it is NAT'd, this can disrupt an in progress operation. For most operations, this is not much of a problem, but StoreData can be different as some servers modify the target file as the data comes in, so if a store request is disrupted, the file can get corrupted on the server. The problem is that the server doesn't recognise packets that come after the change of address as belonging to the original client and will bounce them, either by sending an OUT_OF_SEQUENCE ACK to the apparent new call if the packet number falls within the initial sequence number window of a call or by sending an EXCEEDS_WINDOW ACK if it falls outside and then aborting it. In both cases, firstPacket will be 1 and previousPacket will be 0 in the ACK information. Fix this by the following means: (1) If a client call receives an EXCEEDS_WINDOW ACK with firstPacket as 1 and previousPacket as 0, assume this indicates that the server saw the incoming packets from a different peer and thus as a different call. Fail the call with error -ENETRESET. (2) Also fail the call if a similar OUT_OF_SEQUENCE ACK occurs if the first packet has been hard-ACK'd. If it hasn't been hard-ACK'd, the ACK packet will cause it to get retransmitted, so the call will just be repeated. (3) Make afs_select_fileserver() treat -ENETRESET as a straight fail of the operation. (4) Prioritise the error code over things like -ECONNRESET as the server did actually respond. (5) Make writeback treat -ENETRESET as a retryable error and make it redirty all the pages involved in a write so that the VM will retry. Note that there is still a circumstance that I can't easily deal with: if the operation is fully received and processed by the server, but the reply is lost due to address change. There's no way to know if the op happened. We can examine the server, but a conflicting change could have been made by a third party - and we can't tell the difference. In such a case, a message like: kAFS: vnode modified {100058:146266} b7->b8 YFS.StoreData64 (op=2646a) will be logged to dmesg on the next op to touch the file and the client will reset the inode state, including invalidating clean parts of the pagecache. Reported-by: Marc Dionne <marc.dionne@auristor.com> Signed-off-by: David Howells <dhowells@redhat.com> cc: linux-afs@lists.infradead.org Link: http://lists.infradead.org/pipermail/linux-afs/2021-December/004811.html # v1 Signed-off-by: David S. Miller <davem@davemloft.net>
2022-05-21 07:45:55 +00:00
rxrpc_is_client_call(call)) {
rxrpc_set_call_completion(call, RXRPC_CALL_REMOTELY_ABORTED,
0, -ENETRESET);
goto send_response;
afs: Adjust ACK interpretation to try and cope with NAT If a client's address changes, say if it is NAT'd, this can disrupt an in progress operation. For most operations, this is not much of a problem, but StoreData can be different as some servers modify the target file as the data comes in, so if a store request is disrupted, the file can get corrupted on the server. The problem is that the server doesn't recognise packets that come after the change of address as belonging to the original client and will bounce them, either by sending an OUT_OF_SEQUENCE ACK to the apparent new call if the packet number falls within the initial sequence number window of a call or by sending an EXCEEDS_WINDOW ACK if it falls outside and then aborting it. In both cases, firstPacket will be 1 and previousPacket will be 0 in the ACK information. Fix this by the following means: (1) If a client call receives an EXCEEDS_WINDOW ACK with firstPacket as 1 and previousPacket as 0, assume this indicates that the server saw the incoming packets from a different peer and thus as a different call. Fail the call with error -ENETRESET. (2) Also fail the call if a similar OUT_OF_SEQUENCE ACK occurs if the first packet has been hard-ACK'd. If it hasn't been hard-ACK'd, the ACK packet will cause it to get retransmitted, so the call will just be repeated. (3) Make afs_select_fileserver() treat -ENETRESET as a straight fail of the operation. (4) Prioritise the error code over things like -ECONNRESET as the server did actually respond. (5) Make writeback treat -ENETRESET as a retryable error and make it redirty all the pages involved in a write so that the VM will retry. Note that there is still a circumstance that I can't easily deal with: if the operation is fully received and processed by the server, but the reply is lost due to address change. There's no way to know if the op happened. We can examine the server, but a conflicting change could have been made by a third party - and we can't tell the difference. In such a case, a message like: kAFS: vnode modified {100058:146266} b7->b8 YFS.StoreData64 (op=2646a) will be logged to dmesg on the next op to touch the file and the client will reset the inode state, including invalidating clean parts of the pagecache. Reported-by: Marc Dionne <marc.dionne@auristor.com> Signed-off-by: David Howells <dhowells@redhat.com> cc: linux-afs@lists.infradead.org Link: http://lists.infradead.org/pipermail/linux-afs/2021-December/004811.html # v1 Signed-off-by: David S. Miller <davem@davemloft.net>
2022-05-21 07:45:55 +00:00
}
/* Discard any out-of-order or duplicate ACKs (outside lock). */
rxrpc: Fix ack discard The Rx protocol has a "previousPacket" field in it that is not handled in the same way by all protocol implementations. Sometimes it contains the serial number of the last DATA packet received, sometimes the sequence number of the last DATA packet received and sometimes the highest sequence number so far received. AF_RXRPC is using this to weed out ACKs that are out of date (it's possible for ACK packets to get reordered on the wire), but this does not work with OpenAFS which will just stick the sequence number of the last packet seen into previousPacket. The issue being seen is that big AFS FS.StoreData RPC (eg. of ~256MiB) are timing out when partly sent. A trace was captured, with an additional tracepoint to show ACKs being discarded in rxrpc_input_ack(). Here's an excerpt showing the problem. 52873.203230: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 0002449c q=00024499 fl=09 A DATA packet with sequence number 00024499 has been transmitted (the "q=" field). ... 52873.243296: rxrpc_rx_ack: c=000004ae 00012a2b DLY r=00024499 f=00024497 p=00024496 n=0 52873.243376: rxrpc_rx_ack: c=000004ae 00012a2c IDL r=0002449b f=00024499 p=00024498 n=0 52873.243383: rxrpc_rx_ack: c=000004ae 00012a2d OOS r=0002449d f=00024499 p=0002449a n=2 The Out-Of-Sequence ACK indicates that the server didn't see DATA sequence number 00024499, but did see seq 0002449a (previousPacket, shown as "p=", skipped the number, but firstPacket, "f=", which shows the bottom of the window is set at that point). 52873.252663: rxrpc_retransmit: c=000004ae q=24499 a=02 xp=14581537 52873.252664: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 000244bc q=00024499 fl=0b *RETRANS* The packet has been retransmitted. Retransmission recurs until the peer says it got the packet. 52873.271013: rxrpc_rx_ack: c=000004ae 00012a31 OOS r=000244a1 f=00024499 p=0002449e n=6 More OOS ACKs indicate that the other packets that are already in the transmission pipeline are being received. The specific-ACK list is up to 6 ACKs and NAKs. ... 52873.284792: rxrpc_rx_ack: c=000004ae 00012a49 OOS r=000244b9 f=00024499 p=000244b6 n=30 52873.284802: rxrpc_retransmit: c=000004ae q=24499 a=0a xp=63505500 52873.284804: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 000244c2 q=00024499 fl=0b *RETRANS* 52873.287468: rxrpc_rx_ack: c=000004ae 00012a4a OOS r=000244ba f=00024499 p=000244b7 n=31 52873.287478: rxrpc_rx_ack: c=000004ae 00012a4b OOS r=000244bb f=00024499 p=000244b8 n=32 At this point, the server's receive window is full (n=32) with presumably 1 NAK'd packet and 31 ACK'd packets. We can't transmit any more packets. 52873.287488: rxrpc_retransmit: c=000004ae q=24499 a=0a xp=61327980 52873.287489: rxrpc_tx_data: c=000004ae DATA ed1a3584:00000002 000244c3 q=00024499 fl=0b *RETRANS* 52873.293850: rxrpc_rx_ack: c=000004ae 00012a4c DLY r=000244bc f=000244a0 p=00024499 n=25 And now we've received an ACK indicating that a DATA retransmission was received. 7 packets have been processed (the occupied part of the window moved, as indicated by f= and n=). 52873.293853: rxrpc_rx_discard_ack: c=000004ae r=00012a4c 000244a0<00024499 00024499<000244b8 However, the DLY ACK gets discarded because its previousPacket has gone backwards (from p=000244b8, in the ACK at 52873.287478 to p=00024499 in the ACK at 52873.293850). We then end up in a continuous cycle of retransmit/discard. kafs fails to update its window because it's discarding the ACKs and can't transmit an extra packet that would clear the issue because the window is full. OpenAFS doesn't change the previousPacket value in the ACKs because no new DATA packets are received with a different previousPacket number. Fix this by altering the discard check to only discard an ACK based on previousPacket if there was no advance in the firstPacket. This allows us to transmit a new packet which will cause previousPacket to advance in the next ACK. The check, however, needs to allow for the possibility that previousPacket may actually have had the serial number placed in it instead - in which case it will go outside the window and we should ignore it. Fixes: 1a2391c30c0b ("rxrpc: Fix detection of out of order acks") Reported-by: Dave Botsch <botsch@cnf.cornell.edu> Signed-off-by: David Howells <dhowells@redhat.com>
2020-04-29 22:48:43 +00:00
if (!rxrpc_is_ack_valid(call, first_soft_ack, prev_pkt)) {
trace_rxrpc_rx_discard_ack(call->debug_id, ack_serial,
first_soft_ack, call->acks_first_seq,
prev_pkt, call->acks_prev_seq);
goto send_response;
}
rxrpc: Fix the packet reception routine The rxrpc_input_packet() function and its call tree was built around the assumption that data_ready() handler called from UDP to inform a kernel service that there is data to be had was non-reentrant. This means that certain locking could be dispensed with. This, however, turns out not to be the case with a multi-queue network card that can deliver packets to multiple cpus simultaneously. Each of those cpus can be in the rxrpc_input_packet() function at the same time. Fix by adding or changing some structure members: (1) Add peer->rtt_input_lock to serialise access to the RTT buffer. (2) Make conn->service_id into a 32-bit variable so that it can be cmpxchg'd on all arches. (3) Add call->input_lock to serialise access to the Rx/Tx state. Note that although the Rx and Tx states are (almost) entirely separate, there's no point completing the separation and having separate locks since it's a bi-phasal RPC protocol rather than a bi-direction streaming protocol. Data transmission and data reception do not take place simultaneously on any particular call. and making the following functional changes: (1) In rxrpc_input_data(), hold call->input_lock around the core to prevent simultaneous producing of packets into the Rx ring and updating of tracking state for a particular call. (2) In rxrpc_input_ping_response(), only read call->ping_serial once, and check it before checking RXRPC_CALL_PINGING as that's a cheaper test. The bit test and bit clear can then be combined. No further locking is needed here. (3) In rxrpc_input_ack(), take call->input_lock after we've parsed much of the ACK packet. The superseded ACK check is then done both before and after the lock is taken. The handing of ackinfo data is split, parsing before the lock is taken and processing with it held. This is keyed on rxMTU being non-zero. Congestion management is also done within the locked section. (4) In rxrpc_input_ackall(), take call->input_lock around the Tx window rotation. The ACKALL packet carries no information and is only really useful after all packets have been transmitted since it's imprecise. (5) In rxrpc_input_implicit_end_call(), we use rx->incoming_lock to prevent calls being simultaneously implicitly ended on two cpus and also to prevent any races with incoming call setup. (6) In rxrpc_input_packet(), use cmpxchg() to effect the service upgrade on a connection. It is only permitted to happen once for a connection. (7) In rxrpc_new_incoming_call(), we have to recheck the routing inside rx->incoming_lock to see if someone else set up the call, connection or peer whilst we were getting there. We can't trust the values from the earlier routing check unless we pin refs on them - which we want to avoid. Further, we need to allow for an incoming call to have its state changed on another CPU between us making it live and us adjusting it because the conn is now in the RXRPC_CONN_SERVICE state. (8) In rxrpc_peer_add_rtt(), take peer->rtt_input_lock around the access to the RTT buffer. Don't need to lock around setting peer->rtt. For reference, the inventory of state-accessing or state-altering functions used by the packet input procedure is: > rxrpc_input_packet() * PACKET CHECKING * ROUTING > rxrpc_post_packet_to_local() > rxrpc_find_connection_rcu() - uses RCU > rxrpc_lookup_peer_rcu() - uses RCU > rxrpc_find_service_conn_rcu() - uses RCU > idr_find() - uses RCU * CONNECTION-LEVEL PROCESSING - Service upgrade - Can only happen once per conn ! Changed to use cmpxchg > rxrpc_post_packet_to_conn() - Setting conn->hi_serial - Probably safe not using locks - Maybe use cmpxchg * CALL-LEVEL PROCESSING > Old-call checking > rxrpc_input_implicit_end_call() > rxrpc_call_completed() > rxrpc_queue_call() ! Need to take rx->incoming_lock > __rxrpc_disconnect_call() > rxrpc_notify_socket() > rxrpc_new_incoming_call() - Uses rx->incoming_lock for the entire process - Might be able to drop this earlier in favour of the call lock > rxrpc_incoming_call() ! Conflicts with rxrpc_input_implicit_end_call() > rxrpc_send_ping() - Don't need locks to check rtt state > rxrpc_propose_ACK * PACKET DISTRIBUTION > rxrpc_input_call_packet() > rxrpc_input_data() * QUEUE DATA PACKET ON CALL > rxrpc_reduce_call_timer() - Uses timer_reduce() ! Needs call->input_lock() > rxrpc_receiving_reply() ! Needs locking around ack state > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_proto_abort() > rxrpc_input_dup_data() - Fills the Rx buffer - rxrpc_propose_ACK() - rxrpc_notify_socket() > rxrpc_input_ack() * APPLY ACK PACKET TO CALL AND DISCARD PACKET > rxrpc_input_ping_response() - Probably doesn't need any extra locking ! Need READ_ONCE() on call->ping_serial > rxrpc_input_check_for_lost_ack() - Takes call->lock to consult Tx buffer > rxrpc_peer_add_rtt() ! Needs to take a lock (peer->rtt_input_lock) ! Could perhaps manage with cmpxchg() and xadd() instead > rxrpc_input_requested_ack - Consults Tx buffer ! Probably needs a lock > rxrpc_peer_add_rtt() > rxrpc_propose_ack() > rxrpc_input_ackinfo() - Changes call->tx_winsize ! Use cmpxchg to handle change ! Should perhaps track serial number - Uses peer->lock to record MTU specification changes > rxrpc_proto_abort() ! Need to take call->input_lock > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_input_soft_acks() - Consults the Tx buffer > rxrpc_congestion_management() - Modifies the Tx annotations ! Needs call->input_lock() > rxrpc_queue_call() > rxrpc_input_abort() * APPLY ABORT PACKET TO CALL AND DISCARD PACKET > rxrpc_set_call_completion() > rxrpc_notify_socket() > rxrpc_input_ackall() * APPLY ACKALL PACKET TO CALL AND DISCARD PACKET ! Need to take call->input_lock > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_reject_packet() There are some functions used by the above that queue the packet, after which the procedure is terminated: - rxrpc_post_packet_to_local() - local->event_queue is an sk_buff_head - local->processor is a work_struct - rxrpc_post_packet_to_conn() - conn->rx_queue is an sk_buff_head - conn->processor is a work_struct - rxrpc_reject_packet() - local->reject_queue is an sk_buff_head - local->processor is a work_struct And some that offload processing to process context: - rxrpc_notify_socket() - Uses RCU lock - Uses call->notify_lock to call call->notify_rx - Uses call->recvmsg_lock to queue recvmsg side - rxrpc_queue_call() - call->processor is a work_struct - rxrpc_propose_ACK() - Uses call->lock to wrap __rxrpc_propose_ACK() And a bunch that complete a call, all of which use call->state_lock to protect the call state: - rxrpc_call_completed() - rxrpc_set_call_completion() - rxrpc_abort_call() - rxrpc_proto_abort() - Also uses rxrpc_queue_call() Fixes: 17926a79320a ("[AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both") Signed-off-by: David Howells <dhowells@redhat.com>
2018-10-08 14:46:25 +00:00
trailer.maxMTU = 0;
ioffset = offset + nr_acks + 3;
if (skb->len >= ioffset + sizeof(trailer) &&
skb_copy_bits(skb, ioffset, &trailer, sizeof(trailer)) < 0)
return rxrpc_proto_abort(call, 0, rxrpc_badmsg_short_ack_trailer);
if (nr_acks > 0)
skb_condense(skb);
rxrpc: Fix the packet reception routine The rxrpc_input_packet() function and its call tree was built around the assumption that data_ready() handler called from UDP to inform a kernel service that there is data to be had was non-reentrant. This means that certain locking could be dispensed with. This, however, turns out not to be the case with a multi-queue network card that can deliver packets to multiple cpus simultaneously. Each of those cpus can be in the rxrpc_input_packet() function at the same time. Fix by adding or changing some structure members: (1) Add peer->rtt_input_lock to serialise access to the RTT buffer. (2) Make conn->service_id into a 32-bit variable so that it can be cmpxchg'd on all arches. (3) Add call->input_lock to serialise access to the Rx/Tx state. Note that although the Rx and Tx states are (almost) entirely separate, there's no point completing the separation and having separate locks since it's a bi-phasal RPC protocol rather than a bi-direction streaming protocol. Data transmission and data reception do not take place simultaneously on any particular call. and making the following functional changes: (1) In rxrpc_input_data(), hold call->input_lock around the core to prevent simultaneous producing of packets into the Rx ring and updating of tracking state for a particular call. (2) In rxrpc_input_ping_response(), only read call->ping_serial once, and check it before checking RXRPC_CALL_PINGING as that's a cheaper test. The bit test and bit clear can then be combined. No further locking is needed here. (3) In rxrpc_input_ack(), take call->input_lock after we've parsed much of the ACK packet. The superseded ACK check is then done both before and after the lock is taken. The handing of ackinfo data is split, parsing before the lock is taken and processing with it held. This is keyed on rxMTU being non-zero. Congestion management is also done within the locked section. (4) In rxrpc_input_ackall(), take call->input_lock around the Tx window rotation. The ACKALL packet carries no information and is only really useful after all packets have been transmitted since it's imprecise. (5) In rxrpc_input_implicit_end_call(), we use rx->incoming_lock to prevent calls being simultaneously implicitly ended on two cpus and also to prevent any races with incoming call setup. (6) In rxrpc_input_packet(), use cmpxchg() to effect the service upgrade on a connection. It is only permitted to happen once for a connection. (7) In rxrpc_new_incoming_call(), we have to recheck the routing inside rx->incoming_lock to see if someone else set up the call, connection or peer whilst we were getting there. We can't trust the values from the earlier routing check unless we pin refs on them - which we want to avoid. Further, we need to allow for an incoming call to have its state changed on another CPU between us making it live and us adjusting it because the conn is now in the RXRPC_CONN_SERVICE state. (8) In rxrpc_peer_add_rtt(), take peer->rtt_input_lock around the access to the RTT buffer. Don't need to lock around setting peer->rtt. For reference, the inventory of state-accessing or state-altering functions used by the packet input procedure is: > rxrpc_input_packet() * PACKET CHECKING * ROUTING > rxrpc_post_packet_to_local() > rxrpc_find_connection_rcu() - uses RCU > rxrpc_lookup_peer_rcu() - uses RCU > rxrpc_find_service_conn_rcu() - uses RCU > idr_find() - uses RCU * CONNECTION-LEVEL PROCESSING - Service upgrade - Can only happen once per conn ! Changed to use cmpxchg > rxrpc_post_packet_to_conn() - Setting conn->hi_serial - Probably safe not using locks - Maybe use cmpxchg * CALL-LEVEL PROCESSING > Old-call checking > rxrpc_input_implicit_end_call() > rxrpc_call_completed() > rxrpc_queue_call() ! Need to take rx->incoming_lock > __rxrpc_disconnect_call() > rxrpc_notify_socket() > rxrpc_new_incoming_call() - Uses rx->incoming_lock for the entire process - Might be able to drop this earlier in favour of the call lock > rxrpc_incoming_call() ! Conflicts with rxrpc_input_implicit_end_call() > rxrpc_send_ping() - Don't need locks to check rtt state > rxrpc_propose_ACK * PACKET DISTRIBUTION > rxrpc_input_call_packet() > rxrpc_input_data() * QUEUE DATA PACKET ON CALL > rxrpc_reduce_call_timer() - Uses timer_reduce() ! Needs call->input_lock() > rxrpc_receiving_reply() ! Needs locking around ack state > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_proto_abort() > rxrpc_input_dup_data() - Fills the Rx buffer - rxrpc_propose_ACK() - rxrpc_notify_socket() > rxrpc_input_ack() * APPLY ACK PACKET TO CALL AND DISCARD PACKET > rxrpc_input_ping_response() - Probably doesn't need any extra locking ! Need READ_ONCE() on call->ping_serial > rxrpc_input_check_for_lost_ack() - Takes call->lock to consult Tx buffer > rxrpc_peer_add_rtt() ! Needs to take a lock (peer->rtt_input_lock) ! Could perhaps manage with cmpxchg() and xadd() instead > rxrpc_input_requested_ack - Consults Tx buffer ! Probably needs a lock > rxrpc_peer_add_rtt() > rxrpc_propose_ack() > rxrpc_input_ackinfo() - Changes call->tx_winsize ! Use cmpxchg to handle change ! Should perhaps track serial number - Uses peer->lock to record MTU specification changes > rxrpc_proto_abort() ! Need to take call->input_lock > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_input_soft_acks() - Consults the Tx buffer > rxrpc_congestion_management() - Modifies the Tx annotations ! Needs call->input_lock() > rxrpc_queue_call() > rxrpc_input_abort() * APPLY ABORT PACKET TO CALL AND DISCARD PACKET > rxrpc_set_call_completion() > rxrpc_notify_socket() > rxrpc_input_ackall() * APPLY ACKALL PACKET TO CALL AND DISCARD PACKET ! Need to take call->input_lock > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_reject_packet() There are some functions used by the above that queue the packet, after which the procedure is terminated: - rxrpc_post_packet_to_local() - local->event_queue is an sk_buff_head - local->processor is a work_struct - rxrpc_post_packet_to_conn() - conn->rx_queue is an sk_buff_head - conn->processor is a work_struct - rxrpc_reject_packet() - local->reject_queue is an sk_buff_head - local->processor is a work_struct And some that offload processing to process context: - rxrpc_notify_socket() - Uses RCU lock - Uses call->notify_lock to call call->notify_rx - Uses call->recvmsg_lock to queue recvmsg side - rxrpc_queue_call() - call->processor is a work_struct - rxrpc_propose_ACK() - Uses call->lock to wrap __rxrpc_propose_ACK() And a bunch that complete a call, all of which use call->state_lock to protect the call state: - rxrpc_call_completed() - rxrpc_set_call_completion() - rxrpc_abort_call() - rxrpc_proto_abort() - Also uses rxrpc_queue_call() Fixes: 17926a79320a ("[AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both") Signed-off-by: David Howells <dhowells@redhat.com>
2018-10-08 14:46:25 +00:00
if (call->cong_last_nack) {
since = rxrpc_input_check_prev_ack(call, &summary, first_soft_ack);
rxrpc_free_skb(call->cong_last_nack, rxrpc_skb_put_last_nack);
call->cong_last_nack = NULL;
} else {
summary.nr_new_acks = first_soft_ack - call->acks_first_seq;
call->acks_lowest_nak = first_soft_ack + nr_acks;
since = first_soft_ack;
}
call->acks_latest_ts = skb->tstamp;
call->acks_first_seq = first_soft_ack;
call->acks_prev_seq = prev_pkt;
switch (summary.ack_reason) {
case RXRPC_ACK_PING:
break;
default:
if (acked_serial && after(acked_serial, call->acks_highest_serial))
call->acks_highest_serial = acked_serial;
break;
}
/* Parse rwind and mtu sizes if provided. */
if (trailer.maxMTU)
rxrpc_input_ack_trailer(call, skb, &trailer);
if (first_soft_ack == 0)
return rxrpc_proto_abort(call, 0, rxrpc_eproto_ackr_zero);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
/* Ignore ACKs unless we are or have just been transmitting. */
switch (__rxrpc_call_state(call)) {
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
case RXRPC_CALL_CLIENT_SEND_REQUEST:
case RXRPC_CALL_CLIENT_AWAIT_REPLY:
case RXRPC_CALL_SERVER_SEND_REPLY:
case RXRPC_CALL_SERVER_AWAIT_ACK:
break;
default:
goto send_response;
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
}
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
if (before(hard_ack, call->acks_hard_ack) ||
after(hard_ack, call->tx_top))
return rxrpc_proto_abort(call, 0, rxrpc_eproto_ackr_outside_window);
if (nr_acks > call->tx_top - hard_ack)
return rxrpc_proto_abort(call, 0, rxrpc_eproto_ackr_sack_overflow);
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
if (after(hard_ack, call->acks_hard_ack)) {
if (rxrpc_rotate_tx_window(call, hard_ack, &summary)) {
rxrpc_end_tx_phase(call, false, rxrpc_eproto_unexpected_ack);
goto send_response;
}
}
rxrpc: Pass the last Tx packet marker in the annotation buffer When the last packet of data to be transmitted on a call is queued, tx_top is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this leaves a race in the ACK processing side of things because the flag affects the interpretation of tx_top and also allows us to start receiving reply data before we've finished transmitting. To fix this, make the following changes: (1) rxrpc_queue_packet() now sets a marker in the annotation buffer instead of setting the RXRPC_CALL_TX_LAST flag. (2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the same context as the routines that use it. (3) rxrpc_end_tx_phase() is simplified to just shift the call state. The Tx window must have been rotated before calling to discard the last packet. (4) rxrpc_receiving_reply() is added to handle the arrival of the first DATA packet of a reply to a client call (which is an implicit ACK of the Tx phase). (5) The last part of rxrpc_input_ack() is reordered to perform Tx rotation, then soft-ACK application and then to end the phase if we've rotated the last packet. In the event of a terminal ACK, the soft-ACK application will be skipped as nAcks should be 0. (6) rxrpc_input_ackall() now has to rotate as well as ending the phase. In addition: (7) Alter the transmit tracepoint to log the rotation of the last packet. (8) Remove the no-longer relevant queue_reqack tracepoint note. The ACK-REQUESTED packet header flag is now set as needed when we actually transmit the packet and may vary by retransmission. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-23 11:39:22 +00:00
if (nr_acks > 0) {
if (offset > (int)skb->len - nr_acks)
return rxrpc_proto_abort(call, 0, rxrpc_eproto_ackr_short_sack);
rxrpc_input_soft_acks(call, &summary, skb, first_soft_ack, since);
rxrpc_get_skb(skb, rxrpc_skb_get_last_nack);
call->cong_last_nack = skb;
rxrpc: Pass the last Tx packet marker in the annotation buffer When the last packet of data to be transmitted on a call is queued, tx_top is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this leaves a race in the ACK processing side of things because the flag affects the interpretation of tx_top and also allows us to start receiving reply data before we've finished transmitting. To fix this, make the following changes: (1) rxrpc_queue_packet() now sets a marker in the annotation buffer instead of setting the RXRPC_CALL_TX_LAST flag. (2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the same context as the routines that use it. (3) rxrpc_end_tx_phase() is simplified to just shift the call state. The Tx window must have been rotated before calling to discard the last packet. (4) rxrpc_receiving_reply() is added to handle the arrival of the first DATA packet of a reply to a client call (which is an implicit ACK of the Tx phase). (5) The last part of rxrpc_input_ack() is reordered to perform Tx rotation, then soft-ACK application and then to end the phase if we've rotated the last packet. In the event of a terminal ACK, the soft-ACK application will be skipped as nAcks should be 0. (6) rxrpc_input_ackall() now has to rotate as well as ending the phase. In addition: (7) Alter the transmit tracepoint to log the rotation of the last packet. (8) Remove the no-longer relevant queue_reqack tracepoint note. The ACK-REQUESTED packet header flag is now set as needed when we actually transmit the packet and may vary by retransmission. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-23 11:39:22 +00:00
}
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
if (test_bit(RXRPC_CALL_TX_LAST, &call->flags) &&
summary.nr_acks == call->tx_top - hard_ack &&
rxrpc_is_client_call(call))
rxrpc_propose_ping(call, ack_serial,
rxrpc_propose_ack_ping_for_lost_reply);
rxrpc: Fix the packet reception routine The rxrpc_input_packet() function and its call tree was built around the assumption that data_ready() handler called from UDP to inform a kernel service that there is data to be had was non-reentrant. This means that certain locking could be dispensed with. This, however, turns out not to be the case with a multi-queue network card that can deliver packets to multiple cpus simultaneously. Each of those cpus can be in the rxrpc_input_packet() function at the same time. Fix by adding or changing some structure members: (1) Add peer->rtt_input_lock to serialise access to the RTT buffer. (2) Make conn->service_id into a 32-bit variable so that it can be cmpxchg'd on all arches. (3) Add call->input_lock to serialise access to the Rx/Tx state. Note that although the Rx and Tx states are (almost) entirely separate, there's no point completing the separation and having separate locks since it's a bi-phasal RPC protocol rather than a bi-direction streaming protocol. Data transmission and data reception do not take place simultaneously on any particular call. and making the following functional changes: (1) In rxrpc_input_data(), hold call->input_lock around the core to prevent simultaneous producing of packets into the Rx ring and updating of tracking state for a particular call. (2) In rxrpc_input_ping_response(), only read call->ping_serial once, and check it before checking RXRPC_CALL_PINGING as that's a cheaper test. The bit test and bit clear can then be combined. No further locking is needed here. (3) In rxrpc_input_ack(), take call->input_lock after we've parsed much of the ACK packet. The superseded ACK check is then done both before and after the lock is taken. The handing of ackinfo data is split, parsing before the lock is taken and processing with it held. This is keyed on rxMTU being non-zero. Congestion management is also done within the locked section. (4) In rxrpc_input_ackall(), take call->input_lock around the Tx window rotation. The ACKALL packet carries no information and is only really useful after all packets have been transmitted since it's imprecise. (5) In rxrpc_input_implicit_end_call(), we use rx->incoming_lock to prevent calls being simultaneously implicitly ended on two cpus and also to prevent any races with incoming call setup. (6) In rxrpc_input_packet(), use cmpxchg() to effect the service upgrade on a connection. It is only permitted to happen once for a connection. (7) In rxrpc_new_incoming_call(), we have to recheck the routing inside rx->incoming_lock to see if someone else set up the call, connection or peer whilst we were getting there. We can't trust the values from the earlier routing check unless we pin refs on them - which we want to avoid. Further, we need to allow for an incoming call to have its state changed on another CPU between us making it live and us adjusting it because the conn is now in the RXRPC_CONN_SERVICE state. (8) In rxrpc_peer_add_rtt(), take peer->rtt_input_lock around the access to the RTT buffer. Don't need to lock around setting peer->rtt. For reference, the inventory of state-accessing or state-altering functions used by the packet input procedure is: > rxrpc_input_packet() * PACKET CHECKING * ROUTING > rxrpc_post_packet_to_local() > rxrpc_find_connection_rcu() - uses RCU > rxrpc_lookup_peer_rcu() - uses RCU > rxrpc_find_service_conn_rcu() - uses RCU > idr_find() - uses RCU * CONNECTION-LEVEL PROCESSING - Service upgrade - Can only happen once per conn ! Changed to use cmpxchg > rxrpc_post_packet_to_conn() - Setting conn->hi_serial - Probably safe not using locks - Maybe use cmpxchg * CALL-LEVEL PROCESSING > Old-call checking > rxrpc_input_implicit_end_call() > rxrpc_call_completed() > rxrpc_queue_call() ! Need to take rx->incoming_lock > __rxrpc_disconnect_call() > rxrpc_notify_socket() > rxrpc_new_incoming_call() - Uses rx->incoming_lock for the entire process - Might be able to drop this earlier in favour of the call lock > rxrpc_incoming_call() ! Conflicts with rxrpc_input_implicit_end_call() > rxrpc_send_ping() - Don't need locks to check rtt state > rxrpc_propose_ACK * PACKET DISTRIBUTION > rxrpc_input_call_packet() > rxrpc_input_data() * QUEUE DATA PACKET ON CALL > rxrpc_reduce_call_timer() - Uses timer_reduce() ! Needs call->input_lock() > rxrpc_receiving_reply() ! Needs locking around ack state > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_proto_abort() > rxrpc_input_dup_data() - Fills the Rx buffer - rxrpc_propose_ACK() - rxrpc_notify_socket() > rxrpc_input_ack() * APPLY ACK PACKET TO CALL AND DISCARD PACKET > rxrpc_input_ping_response() - Probably doesn't need any extra locking ! Need READ_ONCE() on call->ping_serial > rxrpc_input_check_for_lost_ack() - Takes call->lock to consult Tx buffer > rxrpc_peer_add_rtt() ! Needs to take a lock (peer->rtt_input_lock) ! Could perhaps manage with cmpxchg() and xadd() instead > rxrpc_input_requested_ack - Consults Tx buffer ! Probably needs a lock > rxrpc_peer_add_rtt() > rxrpc_propose_ack() > rxrpc_input_ackinfo() - Changes call->tx_winsize ! Use cmpxchg to handle change ! Should perhaps track serial number - Uses peer->lock to record MTU specification changes > rxrpc_proto_abort() ! Need to take call->input_lock > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_input_soft_acks() - Consults the Tx buffer > rxrpc_congestion_management() - Modifies the Tx annotations ! Needs call->input_lock() > rxrpc_queue_call() > rxrpc_input_abort() * APPLY ABORT PACKET TO CALL AND DISCARD PACKET > rxrpc_set_call_completion() > rxrpc_notify_socket() > rxrpc_input_ackall() * APPLY ACKALL PACKET TO CALL AND DISCARD PACKET ! Need to take call->input_lock > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_reject_packet() There are some functions used by the above that queue the packet, after which the procedure is terminated: - rxrpc_post_packet_to_local() - local->event_queue is an sk_buff_head - local->processor is a work_struct - rxrpc_post_packet_to_conn() - conn->rx_queue is an sk_buff_head - conn->processor is a work_struct - rxrpc_reject_packet() - local->reject_queue is an sk_buff_head - local->processor is a work_struct And some that offload processing to process context: - rxrpc_notify_socket() - Uses RCU lock - Uses call->notify_lock to call call->notify_rx - Uses call->recvmsg_lock to queue recvmsg side - rxrpc_queue_call() - call->processor is a work_struct - rxrpc_propose_ACK() - Uses call->lock to wrap __rxrpc_propose_ACK() And a bunch that complete a call, all of which use call->state_lock to protect the call state: - rxrpc_call_completed() - rxrpc_set_call_completion() - rxrpc_abort_call() - rxrpc_proto_abort() - Also uses rxrpc_queue_call() Fixes: 17926a79320a ("[AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both") Signed-off-by: David Howells <dhowells@redhat.com>
2018-10-08 14:46:25 +00:00
rxrpc_congestion_management(call, skb, &summary, acked_serial);
send_response:
if (summary.ack_reason == RXRPC_ACK_PING)
rxrpc_send_ACK(call, RXRPC_ACK_PING_RESPONSE, ack_serial,
rxrpc_propose_ack_respond_to_ping);
else if (sp->hdr.flags & RXRPC_REQUEST_ACK)
rxrpc_send_ACK(call, RXRPC_ACK_REQUESTED, ack_serial,
rxrpc_propose_ack_respond_to_ack);
}
/*
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
* Process an ACKALL packet.
*/
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
static void rxrpc_input_ackall(struct rxrpc_call *call, struct sk_buff *skb)
{
struct rxrpc_ack_summary summary = { 0 };
if (rxrpc_rotate_tx_window(call, call->tx_top, &summary))
rxrpc_end_tx_phase(call, false, rxrpc_eproto_unexpected_ackall);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
}
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
/*
* Process an ABORT packet directed at a call.
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
*/
static void rxrpc_input_abort(struct rxrpc_call *call, struct sk_buff *skb)
{
struct rxrpc_skb_priv *sp = rxrpc_skb(skb);
trace_rxrpc_rx_abort(call, sp->hdr.serial, skb->priority);
rxrpc: Fix missing notification Under some circumstances, rxrpc will fail a transmit a packet through the underlying UDP socket (ie. UDP sendmsg returns an error). This may result in a call getting stuck. In the instance being seen, where AFS tries to send a probe to the Volume Location server, tracepoints show the UDP Tx failure (in this case returing error 99 EADDRNOTAVAIL) and then nothing more: afs_make_vl_call: c=0000015d VL.GetCapabilities rxrpc_call: c=0000015d NWc u=1 sp=rxrpc_kernel_begin_call+0x106/0x170 [rxrpc] a=00000000dd89ee8a rxrpc_call: c=0000015d Gus u=2 sp=rxrpc_new_client_call+0x14f/0x580 [rxrpc] a=00000000e20e4b08 rxrpc_call: c=0000015d SEE u=2 sp=rxrpc_activate_one_channel+0x7b/0x1c0 [rxrpc] a=00000000e20e4b08 rxrpc_call: c=0000015d CON u=2 sp=rxrpc_kernel_begin_call+0x106/0x170 [rxrpc] a=00000000e20e4b08 rxrpc_tx_fail: c=0000015d r=1 ret=-99 CallDataNofrag The problem is that if the initial packet fails and the retransmission timer hasn't been started, the call is set to completed and an error is returned from rxrpc_send_data_packet() to rxrpc_queue_packet(). Though rxrpc_instant_resend() is called, this does nothing because the call is marked completed. So rxrpc_notify_socket() isn't called and the error is passed back up to rxrpc_send_data(), rxrpc_kernel_send_data() and thence to afs_make_call() and afs_vl_get_capabilities() where it is simply ignored because it is assumed that the result of a probe will be collected asynchronously. Fileserver probing is similarly affected via afs_fs_get_capabilities(). Fix this by always issuing a notification in __rxrpc_set_call_completion() if it shifts a call to the completed state, even if an error is also returned to the caller through the function return value. Also put in a little bit of optimisation to avoid taking the call state_lock and disabling softirqs if the call is already in the completed state and remove some now redundant rxrpc_notify_socket() calls. Fixes: f5c17aaeb2ae ("rxrpc: Calls should only have one terminal state") Reported-by: Gerry Seidman <gerry@auristor.com> Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com>
2020-06-03 21:21:16 +00:00
rxrpc_set_call_completion(call, RXRPC_CALL_REMOTELY_ABORTED,
skb->priority, -ECONNABORTED);
}
/*
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
* Process an incoming call packet.
*/
void rxrpc_input_call_packet(struct rxrpc_call *call, struct sk_buff *skb)
{
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
struct rxrpc_skb_priv *sp = rxrpc_skb(skb);
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
unsigned long timo;
_enter("%p,%p", call, skb);
if (sp->hdr.serviceId != call->dest_srx.srx_service)
call->dest_srx.srx_service = sp->hdr.serviceId;
if ((int)sp->hdr.serial - (int)call->rx_serial > 0)
call->rx_serial = sp->hdr.serial;
if (!test_bit(RXRPC_CALL_RX_HEARD, &call->flags))
set_bit(RXRPC_CALL_RX_HEARD, &call->flags);
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
timo = READ_ONCE(call->next_rx_timo);
if (timo) {
ktime_t delay = ms_to_ktime(timo);
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
call->expect_rx_by = ktime_add(ktime_get_real(), delay);
trace_rxrpc_timer_set(call, delay, rxrpc_timer_trace_expect_rx);
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
}
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
switch (sp->hdr.type) {
case RXRPC_PACKET_TYPE_DATA:
return rxrpc_input_data(call, skb);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
case RXRPC_PACKET_TYPE_ACK:
return rxrpc_input_ack(call, skb);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
case RXRPC_PACKET_TYPE_BUSY:
/* Just ignore BUSY packets from the server; the retry and
* lifespan timers will take care of business. BUSY packets
* from the client don't make sense.
*/
return;
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
case RXRPC_PACKET_TYPE_ABORT:
return rxrpc_input_abort(call, skb);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
case RXRPC_PACKET_TYPE_ACKALL:
return rxrpc_input_ackall(call, skb);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
default:
break;
}
}
/*
rxrpc: Fix the packet reception routine The rxrpc_input_packet() function and its call tree was built around the assumption that data_ready() handler called from UDP to inform a kernel service that there is data to be had was non-reentrant. This means that certain locking could be dispensed with. This, however, turns out not to be the case with a multi-queue network card that can deliver packets to multiple cpus simultaneously. Each of those cpus can be in the rxrpc_input_packet() function at the same time. Fix by adding or changing some structure members: (1) Add peer->rtt_input_lock to serialise access to the RTT buffer. (2) Make conn->service_id into a 32-bit variable so that it can be cmpxchg'd on all arches. (3) Add call->input_lock to serialise access to the Rx/Tx state. Note that although the Rx and Tx states are (almost) entirely separate, there's no point completing the separation and having separate locks since it's a bi-phasal RPC protocol rather than a bi-direction streaming protocol. Data transmission and data reception do not take place simultaneously on any particular call. and making the following functional changes: (1) In rxrpc_input_data(), hold call->input_lock around the core to prevent simultaneous producing of packets into the Rx ring and updating of tracking state for a particular call. (2) In rxrpc_input_ping_response(), only read call->ping_serial once, and check it before checking RXRPC_CALL_PINGING as that's a cheaper test. The bit test and bit clear can then be combined. No further locking is needed here. (3) In rxrpc_input_ack(), take call->input_lock after we've parsed much of the ACK packet. The superseded ACK check is then done both before and after the lock is taken. The handing of ackinfo data is split, parsing before the lock is taken and processing with it held. This is keyed on rxMTU being non-zero. Congestion management is also done within the locked section. (4) In rxrpc_input_ackall(), take call->input_lock around the Tx window rotation. The ACKALL packet carries no information and is only really useful after all packets have been transmitted since it's imprecise. (5) In rxrpc_input_implicit_end_call(), we use rx->incoming_lock to prevent calls being simultaneously implicitly ended on two cpus and also to prevent any races with incoming call setup. (6) In rxrpc_input_packet(), use cmpxchg() to effect the service upgrade on a connection. It is only permitted to happen once for a connection. (7) In rxrpc_new_incoming_call(), we have to recheck the routing inside rx->incoming_lock to see if someone else set up the call, connection or peer whilst we were getting there. We can't trust the values from the earlier routing check unless we pin refs on them - which we want to avoid. Further, we need to allow for an incoming call to have its state changed on another CPU between us making it live and us adjusting it because the conn is now in the RXRPC_CONN_SERVICE state. (8) In rxrpc_peer_add_rtt(), take peer->rtt_input_lock around the access to the RTT buffer. Don't need to lock around setting peer->rtt. For reference, the inventory of state-accessing or state-altering functions used by the packet input procedure is: > rxrpc_input_packet() * PACKET CHECKING * ROUTING > rxrpc_post_packet_to_local() > rxrpc_find_connection_rcu() - uses RCU > rxrpc_lookup_peer_rcu() - uses RCU > rxrpc_find_service_conn_rcu() - uses RCU > idr_find() - uses RCU * CONNECTION-LEVEL PROCESSING - Service upgrade - Can only happen once per conn ! Changed to use cmpxchg > rxrpc_post_packet_to_conn() - Setting conn->hi_serial - Probably safe not using locks - Maybe use cmpxchg * CALL-LEVEL PROCESSING > Old-call checking > rxrpc_input_implicit_end_call() > rxrpc_call_completed() > rxrpc_queue_call() ! Need to take rx->incoming_lock > __rxrpc_disconnect_call() > rxrpc_notify_socket() > rxrpc_new_incoming_call() - Uses rx->incoming_lock for the entire process - Might be able to drop this earlier in favour of the call lock > rxrpc_incoming_call() ! Conflicts with rxrpc_input_implicit_end_call() > rxrpc_send_ping() - Don't need locks to check rtt state > rxrpc_propose_ACK * PACKET DISTRIBUTION > rxrpc_input_call_packet() > rxrpc_input_data() * QUEUE DATA PACKET ON CALL > rxrpc_reduce_call_timer() - Uses timer_reduce() ! Needs call->input_lock() > rxrpc_receiving_reply() ! Needs locking around ack state > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_proto_abort() > rxrpc_input_dup_data() - Fills the Rx buffer - rxrpc_propose_ACK() - rxrpc_notify_socket() > rxrpc_input_ack() * APPLY ACK PACKET TO CALL AND DISCARD PACKET > rxrpc_input_ping_response() - Probably doesn't need any extra locking ! Need READ_ONCE() on call->ping_serial > rxrpc_input_check_for_lost_ack() - Takes call->lock to consult Tx buffer > rxrpc_peer_add_rtt() ! Needs to take a lock (peer->rtt_input_lock) ! Could perhaps manage with cmpxchg() and xadd() instead > rxrpc_input_requested_ack - Consults Tx buffer ! Probably needs a lock > rxrpc_peer_add_rtt() > rxrpc_propose_ack() > rxrpc_input_ackinfo() - Changes call->tx_winsize ! Use cmpxchg to handle change ! Should perhaps track serial number - Uses peer->lock to record MTU specification changes > rxrpc_proto_abort() ! Need to take call->input_lock > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_input_soft_acks() - Consults the Tx buffer > rxrpc_congestion_management() - Modifies the Tx annotations ! Needs call->input_lock() > rxrpc_queue_call() > rxrpc_input_abort() * APPLY ABORT PACKET TO CALL AND DISCARD PACKET > rxrpc_set_call_completion() > rxrpc_notify_socket() > rxrpc_input_ackall() * APPLY ACKALL PACKET TO CALL AND DISCARD PACKET ! Need to take call->input_lock > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_reject_packet() There are some functions used by the above that queue the packet, after which the procedure is terminated: - rxrpc_post_packet_to_local() - local->event_queue is an sk_buff_head - local->processor is a work_struct - rxrpc_post_packet_to_conn() - conn->rx_queue is an sk_buff_head - conn->processor is a work_struct - rxrpc_reject_packet() - local->reject_queue is an sk_buff_head - local->processor is a work_struct And some that offload processing to process context: - rxrpc_notify_socket() - Uses RCU lock - Uses call->notify_lock to call call->notify_rx - Uses call->recvmsg_lock to queue recvmsg side - rxrpc_queue_call() - call->processor is a work_struct - rxrpc_propose_ACK() - Uses call->lock to wrap __rxrpc_propose_ACK() And a bunch that complete a call, all of which use call->state_lock to protect the call state: - rxrpc_call_completed() - rxrpc_set_call_completion() - rxrpc_abort_call() - rxrpc_proto_abort() - Also uses rxrpc_queue_call() Fixes: 17926a79320a ("[AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both") Signed-off-by: David Howells <dhowells@redhat.com>
2018-10-08 14:46:25 +00:00
* Handle a new service call on a channel implicitly completing the preceding
* call on that channel. This does not apply to client conns.
*
* TODO: If callNumber > call_id + 1, renegotiate security.
*/
void rxrpc_implicit_end_call(struct rxrpc_call *call, struct sk_buff *skb)
{
switch (__rxrpc_call_state(call)) {
case RXRPC_CALL_SERVER_AWAIT_ACK:
rxrpc_call_completed(call);
fallthrough;
case RXRPC_CALL_COMPLETE:
break;
default:
rxrpc_abort_call(call, 0, RX_CALL_DEAD, -ESHUTDOWN,
rxrpc_eproto_improper_term);
rxrpc: Fix the packet reception routine The rxrpc_input_packet() function and its call tree was built around the assumption that data_ready() handler called from UDP to inform a kernel service that there is data to be had was non-reentrant. This means that certain locking could be dispensed with. This, however, turns out not to be the case with a multi-queue network card that can deliver packets to multiple cpus simultaneously. Each of those cpus can be in the rxrpc_input_packet() function at the same time. Fix by adding or changing some structure members: (1) Add peer->rtt_input_lock to serialise access to the RTT buffer. (2) Make conn->service_id into a 32-bit variable so that it can be cmpxchg'd on all arches. (3) Add call->input_lock to serialise access to the Rx/Tx state. Note that although the Rx and Tx states are (almost) entirely separate, there's no point completing the separation and having separate locks since it's a bi-phasal RPC protocol rather than a bi-direction streaming protocol. Data transmission and data reception do not take place simultaneously on any particular call. and making the following functional changes: (1) In rxrpc_input_data(), hold call->input_lock around the core to prevent simultaneous producing of packets into the Rx ring and updating of tracking state for a particular call. (2) In rxrpc_input_ping_response(), only read call->ping_serial once, and check it before checking RXRPC_CALL_PINGING as that's a cheaper test. The bit test and bit clear can then be combined. No further locking is needed here. (3) In rxrpc_input_ack(), take call->input_lock after we've parsed much of the ACK packet. The superseded ACK check is then done both before and after the lock is taken. The handing of ackinfo data is split, parsing before the lock is taken and processing with it held. This is keyed on rxMTU being non-zero. Congestion management is also done within the locked section. (4) In rxrpc_input_ackall(), take call->input_lock around the Tx window rotation. The ACKALL packet carries no information and is only really useful after all packets have been transmitted since it's imprecise. (5) In rxrpc_input_implicit_end_call(), we use rx->incoming_lock to prevent calls being simultaneously implicitly ended on two cpus and also to prevent any races with incoming call setup. (6) In rxrpc_input_packet(), use cmpxchg() to effect the service upgrade on a connection. It is only permitted to happen once for a connection. (7) In rxrpc_new_incoming_call(), we have to recheck the routing inside rx->incoming_lock to see if someone else set up the call, connection or peer whilst we were getting there. We can't trust the values from the earlier routing check unless we pin refs on them - which we want to avoid. Further, we need to allow for an incoming call to have its state changed on another CPU between us making it live and us adjusting it because the conn is now in the RXRPC_CONN_SERVICE state. (8) In rxrpc_peer_add_rtt(), take peer->rtt_input_lock around the access to the RTT buffer. Don't need to lock around setting peer->rtt. For reference, the inventory of state-accessing or state-altering functions used by the packet input procedure is: > rxrpc_input_packet() * PACKET CHECKING * ROUTING > rxrpc_post_packet_to_local() > rxrpc_find_connection_rcu() - uses RCU > rxrpc_lookup_peer_rcu() - uses RCU > rxrpc_find_service_conn_rcu() - uses RCU > idr_find() - uses RCU * CONNECTION-LEVEL PROCESSING - Service upgrade - Can only happen once per conn ! Changed to use cmpxchg > rxrpc_post_packet_to_conn() - Setting conn->hi_serial - Probably safe not using locks - Maybe use cmpxchg * CALL-LEVEL PROCESSING > Old-call checking > rxrpc_input_implicit_end_call() > rxrpc_call_completed() > rxrpc_queue_call() ! Need to take rx->incoming_lock > __rxrpc_disconnect_call() > rxrpc_notify_socket() > rxrpc_new_incoming_call() - Uses rx->incoming_lock for the entire process - Might be able to drop this earlier in favour of the call lock > rxrpc_incoming_call() ! Conflicts with rxrpc_input_implicit_end_call() > rxrpc_send_ping() - Don't need locks to check rtt state > rxrpc_propose_ACK * PACKET DISTRIBUTION > rxrpc_input_call_packet() > rxrpc_input_data() * QUEUE DATA PACKET ON CALL > rxrpc_reduce_call_timer() - Uses timer_reduce() ! Needs call->input_lock() > rxrpc_receiving_reply() ! Needs locking around ack state > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_proto_abort() > rxrpc_input_dup_data() - Fills the Rx buffer - rxrpc_propose_ACK() - rxrpc_notify_socket() > rxrpc_input_ack() * APPLY ACK PACKET TO CALL AND DISCARD PACKET > rxrpc_input_ping_response() - Probably doesn't need any extra locking ! Need READ_ONCE() on call->ping_serial > rxrpc_input_check_for_lost_ack() - Takes call->lock to consult Tx buffer > rxrpc_peer_add_rtt() ! Needs to take a lock (peer->rtt_input_lock) ! Could perhaps manage with cmpxchg() and xadd() instead > rxrpc_input_requested_ack - Consults Tx buffer ! Probably needs a lock > rxrpc_peer_add_rtt() > rxrpc_propose_ack() > rxrpc_input_ackinfo() - Changes call->tx_winsize ! Use cmpxchg to handle change ! Should perhaps track serial number - Uses peer->lock to record MTU specification changes > rxrpc_proto_abort() ! Need to take call->input_lock > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_input_soft_acks() - Consults the Tx buffer > rxrpc_congestion_management() - Modifies the Tx annotations ! Needs call->input_lock() > rxrpc_queue_call() > rxrpc_input_abort() * APPLY ABORT PACKET TO CALL AND DISCARD PACKET > rxrpc_set_call_completion() > rxrpc_notify_socket() > rxrpc_input_ackall() * APPLY ACKALL PACKET TO CALL AND DISCARD PACKET ! Need to take call->input_lock > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_reject_packet() There are some functions used by the above that queue the packet, after which the procedure is terminated: - rxrpc_post_packet_to_local() - local->event_queue is an sk_buff_head - local->processor is a work_struct - rxrpc_post_packet_to_conn() - conn->rx_queue is an sk_buff_head - conn->processor is a work_struct - rxrpc_reject_packet() - local->reject_queue is an sk_buff_head - local->processor is a work_struct And some that offload processing to process context: - rxrpc_notify_socket() - Uses RCU lock - Uses call->notify_lock to call call->notify_rx - Uses call->recvmsg_lock to queue recvmsg side - rxrpc_queue_call() - call->processor is a work_struct - rxrpc_propose_ACK() - Uses call->lock to wrap __rxrpc_propose_ACK() And a bunch that complete a call, all of which use call->state_lock to protect the call state: - rxrpc_call_completed() - rxrpc_set_call_completion() - rxrpc_abort_call() - rxrpc_proto_abort() - Also uses rxrpc_queue_call() Fixes: 17926a79320a ("[AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both") Signed-off-by: David Howells <dhowells@redhat.com>
2018-10-08 14:46:25 +00:00
trace_rxrpc_improper_term(call);
break;
}
rxrpc_input_call_event(call, skb);
}