linux-stable/arch/arm64/kernel/fpsimd.c

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// SPDX-License-Identifier: GPL-2.0-only
/*
* FP/SIMD context switching and fault handling
*
* Copyright (C) 2012 ARM Ltd.
* Author: Catalin Marinas <catalin.marinas@arm.com>
*/
#include <linux/bitmap.h>
#include <linux/bitops.h>
2017-08-03 16:23:23 +00:00
#include <linux/bottom_half.h>
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
#include <linux/bug.h>
#include <linux/cache.h>
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
#include <linux/compat.h>
#include <linux/compiler.h>
#include <linux/cpu.h>
#include <linux/cpu_pm.h>
#include <linux/ctype.h>
#include <linux/kernel.h>
#include <linux/linkage.h>
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
#include <linux/irqflags.h>
#include <linux/init.h>
2017-08-03 16:23:23 +00:00
#include <linux/percpu.h>
#include <linux/prctl.h>
#include <linux/preempt.h>
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
#include <linux/ptrace.h>
#include <linux/sched/signal.h>
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
#include <linux/sched/task_stack.h>
#include <linux/signal.h>
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
#include <linux/slab.h>
#include <linux/stddef.h>
#include <linux/sysctl.h>
arm64/sve: Fix missing SVE/FPSIMD endianness conversions The in-memory representation of SVE and FPSIMD registers is different: the FPSIMD V-registers are stored as single 128-bit host-endian values, whereas SVE registers are stored in an endianness-invariant byte order. This means that the two representations differ when running on a big-endian host. But we blindly copy data from one representation to another when converting between the two, resulting in the register contents being unintentionally byteswapped in certain situations. Currently this can be triggered by the first SVE instruction after a syscall, for example (though the potential trigger points may vary in future). So, fix the conversion functions fpsimd_to_sve(), sve_to_fpsimd() and sve_sync_from_fpsimd_zeropad() to swab where appropriate. There is no common swahl128() or swab128() that we could use here. Maybe it would be worth making this generic, but for now add a simple local hack. Since the byte order differences are exposed in ABI, also clarify the documentation. Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Peter Maydell <peter.maydell@linaro.org> Cc: Alan Hayward <alan.hayward@arm.com> Cc: Julien Grall <julien.grall@arm.com> Fixes: bc0ee4760364 ("arm64/sve: Core task context handling") Fixes: 8cd969d28fd2 ("arm64/sve: Signal handling support") Fixes: 43d4da2c45b2 ("arm64/sve: ptrace and ELF coredump support") Signed-off-by: Dave Martin <Dave.Martin@arm.com> [will: Fix typos in comments and docs spotted by Julien] Signed-off-by: Will Deacon <will.deacon@arm.com>
2019-06-12 16:00:32 +00:00
#include <linux/swab.h>
arm64: fpsimd: Fix bad si_code for undiagnosed SIGFPE Currently a SIGFPE delivered in response to a floating-point exception trap may have si_code set to 0 on arm64. As reported by Eric, this is a bad idea since this is the value of SI_USER -- yet this signal is definitely not the result of kill(2), tgkill(2) etc. and si_uid and si_pid make limited sense whereas we do want to yield a value for si_addr (which doesn't exist for SI_USER). It's not entirely clear whether the architecure permits a "spurious" fp exception trap where none of the exception flag bits in ESR_ELx is set. (IMHO the architectural intent is to forbid this.) However, it does permit those bits to contain garbage if the TFV bit in ESR_ELx is 0. That case isn't currently handled at all and may result in si_code == 0 or si_code containing a FPE_FLT* constant corresponding to an exception that did not in fact happen. There is nothing sensible we can return for si_code in such cases, but SI_USER is certainly not appropriate and will lead to violation of legitimate userspace assumptions. This patch allocates a new si_code value FPE_UNKNOWN that at least does not conflict with any existing SI_* or FPE_* code, and yields this in si_code for undiagnosable cases. This is probably the best simplicity/incorrectness tradeoff achieveable without relying on implementation-dependent features or adding a lot of code. In any case, there appears to be no perfect solution possible that would justify a lot of effort here. Yielding FPE_UNKNOWN when some well-defined fp exception caused the trap is a violation of POSIX, but this is forced by the architecture. We have no realistic prospect of yielding the correct code in such cases. At present I am not aware of any ARMv8 implementation that supports trapped floating-point exceptions in any case. The new code may be applicable to other architectures for similar reasons. No attempt is made to provide ESR_ELx to userspace in the signal frame, since architectural limitations mean that it is unlikely to provide much diagnostic value, doesn't benefit existing software and would create ABI with no proven purpose. The existing mechanism for passing it also has problems of its own which may result in the wrong value being passed to userspace due to interaction with mm faults. The implied rework does not appear justified. Acked-by: "Eric W. Biederman" <ebiederm@xmission.com> Reported-by: "Eric W. Biederman" <ebiederm@xmission.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-01 17:44:07 +00:00
#include <asm/esr.h>
#include <asm/exception.h>
#include <asm/fpsimd.h>
2018-03-26 14:12:28 +00:00
#include <asm/cpufeature.h>
#include <asm/cputype.h>
#include <asm/neon.h>
#include <asm/processor.h>
#include <asm/simd.h>
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
#include <asm/sigcontext.h>
#include <asm/sysreg.h>
#include <asm/traps.h>
#include <asm/virt.h>
#define FPEXC_IOF (1 << 0)
#define FPEXC_DZF (1 << 1)
#define FPEXC_OFF (1 << 2)
#define FPEXC_UFF (1 << 3)
#define FPEXC_IXF (1 << 4)
#define FPEXC_IDF (1 << 7)
/*
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
* (Note: in this discussion, statements about FPSIMD apply equally to SVE.)
*
* In order to reduce the number of times the FPSIMD state is needlessly saved
* and restored, we need to keep track of two things:
* (a) for each task, we need to remember which CPU was the last one to have
* the task's FPSIMD state loaded into its FPSIMD registers;
* (b) for each CPU, we need to remember which task's userland FPSIMD state has
* been loaded into its FPSIMD registers most recently, or whether it has
* been used to perform kernel mode NEON in the meantime.
*
* For (a), we add a fpsimd_cpu field to thread_struct, which gets updated to
* the id of the current CPU every time the state is loaded onto a CPU. For (b),
* we add the per-cpu variable 'fpsimd_last_state' (below), which contains the
* address of the userland FPSIMD state of the task that was loaded onto the CPU
* the most recently, or NULL if kernel mode NEON has been performed after that.
*
* With this in place, we no longer have to restore the next FPSIMD state right
* when switching between tasks. Instead, we can defer this check to userland
* resume, at which time we verify whether the CPU's fpsimd_last_state and the
* task's fpsimd_cpu are still mutually in sync. If this is the case, we
* can omit the FPSIMD restore.
*
* As an optimization, we use the thread_info flag TIF_FOREIGN_FPSTATE to
* indicate whether or not the userland FPSIMD state of the current task is
* present in the registers. The flag is set unless the FPSIMD registers of this
* CPU currently contain the most recent userland FPSIMD state of the current
* task. If the task is behaving as a VMM, then this is will be managed by
* KVM which will clear it to indicate that the vcpu FPSIMD state is currently
* loaded on the CPU, allowing the state to be saved if a FPSIMD-aware
* softirq kicks in. Upon vcpu_put(), KVM will save the vcpu FP state and
* flag the register state as invalid.
*
* In order to allow softirq handlers to use FPSIMD, kernel_neon_begin() may be
* called from softirq context, which will save the task's FPSIMD context back
* to task_struct. To prevent this from racing with the manipulation of the
* task's FPSIMD state from task context and thereby corrupting the state, it
* is necessary to protect any manipulation of a task's fpsimd_state or
* TIF_FOREIGN_FPSTATE flag with get_cpu_fpsimd_context(), which will suspend
* softirq servicing entirely until put_cpu_fpsimd_context() is called.
2017-08-03 16:23:23 +00:00
*
* For a certain task, the sequence may look something like this:
* - the task gets scheduled in; if both the task's fpsimd_cpu field
* contains the id of the current CPU, and the CPU's fpsimd_last_state per-cpu
* variable points to the task's fpsimd_state, the TIF_FOREIGN_FPSTATE flag is
* cleared, otherwise it is set;
*
* - the task returns to userland; if TIF_FOREIGN_FPSTATE is set, the task's
* userland FPSIMD state is copied from memory to the registers, the task's
* fpsimd_cpu field is set to the id of the current CPU, the current
* CPU's fpsimd_last_state pointer is set to this task's fpsimd_state and the
* TIF_FOREIGN_FPSTATE flag is cleared;
*
* - the task executes an ordinary syscall; upon return to userland, the
* TIF_FOREIGN_FPSTATE flag will still be cleared, so no FPSIMD state is
* restored;
*
* - the task executes a syscall which executes some NEON instructions; this is
* preceded by a call to kernel_neon_begin(), which copies the task's FPSIMD
* register contents to memory, clears the fpsimd_last_state per-cpu variable
* and sets the TIF_FOREIGN_FPSTATE flag;
*
* - the task gets preempted after kernel_neon_end() is called; as we have not
* returned from the 2nd syscall yet, TIF_FOREIGN_FPSTATE is still set so
* whatever is in the FPSIMD registers is not saved to memory, but discarded.
*/
static DEFINE_PER_CPU(struct cpu_fp_state, fpsimd_last_state);
__ro_after_init struct vl_info vl_info[ARM64_VEC_MAX] = {
#ifdef CONFIG_ARM64_SVE
[ARM64_VEC_SVE] = {
.type = ARM64_VEC_SVE,
.name = "SVE",
.min_vl = SVE_VL_MIN,
.max_vl = SVE_VL_MIN,
.max_virtualisable_vl = SVE_VL_MIN,
},
#endif
#ifdef CONFIG_ARM64_SME
[ARM64_VEC_SME] = {
.type = ARM64_VEC_SME,
.name = "SME",
},
#endif
};
static unsigned int vec_vl_inherit_flag(enum vec_type type)
{
switch (type) {
case ARM64_VEC_SVE:
return TIF_SVE_VL_INHERIT;
case ARM64_VEC_SME:
return TIF_SME_VL_INHERIT;
default:
WARN_ON_ONCE(1);
return 0;
}
}
struct vl_config {
int __default_vl; /* Default VL for tasks */
};
static struct vl_config vl_config[ARM64_VEC_MAX];
static inline int get_default_vl(enum vec_type type)
{
return READ_ONCE(vl_config[type].__default_vl);
}
#ifdef CONFIG_ARM64_SVE
static inline int get_sve_default_vl(void)
{
return get_default_vl(ARM64_VEC_SVE);
}
static inline void set_default_vl(enum vec_type type, int val)
{
WRITE_ONCE(vl_config[type].__default_vl, val);
}
static inline void set_sve_default_vl(int val)
{
set_default_vl(ARM64_VEC_SVE, val);
}
static void __percpu *efi_sve_state;
#else /* ! CONFIG_ARM64_SVE */
/* Dummy declaration for code that will be optimised out: */
extern void __percpu *efi_sve_state;
#endif /* ! CONFIG_ARM64_SVE */
#ifdef CONFIG_ARM64_SME
static int get_sme_default_vl(void)
{
return get_default_vl(ARM64_VEC_SME);
}
static void set_sme_default_vl(int val)
{
set_default_vl(ARM64_VEC_SME, val);
}
static void sme_free(struct task_struct *);
#else
static inline void sme_free(struct task_struct *t) { }
#endif
static void fpsimd_bind_task_to_cpu(void);
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
/*
* Claim ownership of the CPU FPSIMD context for use by the calling context.
*
* The caller may freely manipulate the FPSIMD context metadata until
* put_cpu_fpsimd_context() is called.
*
* On RT kernels local_bh_disable() is not sufficient because it only
* serializes soft interrupt related sections via a local lock, but stays
* preemptible. Disabling preemption is the right choice here as bottom
* half processing is always in thread context on RT kernels so it
* implicitly prevents bottom half processing as well.
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
*/
static void get_cpu_fpsimd_context(void)
{
if (!IS_ENABLED(CONFIG_PREEMPT_RT))
local_bh_disable();
else
preempt_disable();
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
}
/*
* Release the CPU FPSIMD context.
*
* Must be called from a context in which get_cpu_fpsimd_context() was
* previously called, with no call to put_cpu_fpsimd_context() in the
* meantime.
*/
static void put_cpu_fpsimd_context(void)
{
if (!IS_ENABLED(CONFIG_PREEMPT_RT))
local_bh_enable();
else
preempt_enable();
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
}
unsigned int task_get_vl(const struct task_struct *task, enum vec_type type)
arm64/sve: Use accessor functions for vector lengths in thread_struct In a system with SME there are parallel vector length controls for SVE and SME vectors which function in much the same way so it is desirable to share the code for handling them as much as possible. In order to prepare for doing this add a layer of accessor functions for the various VL related operations on tasks. Since almost all current interactions are actually via task->thread rather than directly with the thread_info the accessors use that. Accessors are provided for both generic and SVE specific usage, the generic accessors should be used for cases where register state is being manipulated since the registers are shared between streaming and regular SVE so we know that when SME support is implemented we will always have to be in the appropriate mode already and hence can generalise now. Since we are using task_struct and we don't want to cause widespread inclusion of sched.h the acessors are all out of line, it is hoped that none of the uses are in a sufficiently critical path for this to be an issue. Those that are most likely to present an issue are in the same translation unit so hopefully the compiler may be able to inline anyway. This is purely adding the layer of abstraction, additional work will be needed to support tasks using SME. Signed-off-by: Mark Brown <broonie@kernel.org> Link: https://lore.kernel.org/r/20211019172247.3045838-7-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
2021-10-19 17:22:11 +00:00
{
return task->thread.vl[type];
arm64/sve: Use accessor functions for vector lengths in thread_struct In a system with SME there are parallel vector length controls for SVE and SME vectors which function in much the same way so it is desirable to share the code for handling them as much as possible. In order to prepare for doing this add a layer of accessor functions for the various VL related operations on tasks. Since almost all current interactions are actually via task->thread rather than directly with the thread_info the accessors use that. Accessors are provided for both generic and SVE specific usage, the generic accessors should be used for cases where register state is being manipulated since the registers are shared between streaming and regular SVE so we know that when SME support is implemented we will always have to be in the appropriate mode already and hence can generalise now. Since we are using task_struct and we don't want to cause widespread inclusion of sched.h the acessors are all out of line, it is hoped that none of the uses are in a sufficiently critical path for this to be an issue. Those that are most likely to present an issue are in the same translation unit so hopefully the compiler may be able to inline anyway. This is purely adding the layer of abstraction, additional work will be needed to support tasks using SME. Signed-off-by: Mark Brown <broonie@kernel.org> Link: https://lore.kernel.org/r/20211019172247.3045838-7-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
2021-10-19 17:22:11 +00:00
}
void task_set_vl(struct task_struct *task, enum vec_type type,
unsigned long vl)
arm64/sve: Use accessor functions for vector lengths in thread_struct In a system with SME there are parallel vector length controls for SVE and SME vectors which function in much the same way so it is desirable to share the code for handling them as much as possible. In order to prepare for doing this add a layer of accessor functions for the various VL related operations on tasks. Since almost all current interactions are actually via task->thread rather than directly with the thread_info the accessors use that. Accessors are provided for both generic and SVE specific usage, the generic accessors should be used for cases where register state is being manipulated since the registers are shared between streaming and regular SVE so we know that when SME support is implemented we will always have to be in the appropriate mode already and hence can generalise now. Since we are using task_struct and we don't want to cause widespread inclusion of sched.h the acessors are all out of line, it is hoped that none of the uses are in a sufficiently critical path for this to be an issue. Those that are most likely to present an issue are in the same translation unit so hopefully the compiler may be able to inline anyway. This is purely adding the layer of abstraction, additional work will be needed to support tasks using SME. Signed-off-by: Mark Brown <broonie@kernel.org> Link: https://lore.kernel.org/r/20211019172247.3045838-7-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
2021-10-19 17:22:11 +00:00
{
task->thread.vl[type] = vl;
arm64/sve: Use accessor functions for vector lengths in thread_struct In a system with SME there are parallel vector length controls for SVE and SME vectors which function in much the same way so it is desirable to share the code for handling them as much as possible. In order to prepare for doing this add a layer of accessor functions for the various VL related operations on tasks. Since almost all current interactions are actually via task->thread rather than directly with the thread_info the accessors use that. Accessors are provided for both generic and SVE specific usage, the generic accessors should be used for cases where register state is being manipulated since the registers are shared between streaming and regular SVE so we know that when SME support is implemented we will always have to be in the appropriate mode already and hence can generalise now. Since we are using task_struct and we don't want to cause widespread inclusion of sched.h the acessors are all out of line, it is hoped that none of the uses are in a sufficiently critical path for this to be an issue. Those that are most likely to present an issue are in the same translation unit so hopefully the compiler may be able to inline anyway. This is purely adding the layer of abstraction, additional work will be needed to support tasks using SME. Signed-off-by: Mark Brown <broonie@kernel.org> Link: https://lore.kernel.org/r/20211019172247.3045838-7-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
2021-10-19 17:22:11 +00:00
}
unsigned int task_get_vl_onexec(const struct task_struct *task,
enum vec_type type)
arm64/sve: Use accessor functions for vector lengths in thread_struct In a system with SME there are parallel vector length controls for SVE and SME vectors which function in much the same way so it is desirable to share the code for handling them as much as possible. In order to prepare for doing this add a layer of accessor functions for the various VL related operations on tasks. Since almost all current interactions are actually via task->thread rather than directly with the thread_info the accessors use that. Accessors are provided for both generic and SVE specific usage, the generic accessors should be used for cases where register state is being manipulated since the registers are shared between streaming and regular SVE so we know that when SME support is implemented we will always have to be in the appropriate mode already and hence can generalise now. Since we are using task_struct and we don't want to cause widespread inclusion of sched.h the acessors are all out of line, it is hoped that none of the uses are in a sufficiently critical path for this to be an issue. Those that are most likely to present an issue are in the same translation unit so hopefully the compiler may be able to inline anyway. This is purely adding the layer of abstraction, additional work will be needed to support tasks using SME. Signed-off-by: Mark Brown <broonie@kernel.org> Link: https://lore.kernel.org/r/20211019172247.3045838-7-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
2021-10-19 17:22:11 +00:00
{
return task->thread.vl_onexec[type];
arm64/sve: Use accessor functions for vector lengths in thread_struct In a system with SME there are parallel vector length controls for SVE and SME vectors which function in much the same way so it is desirable to share the code for handling them as much as possible. In order to prepare for doing this add a layer of accessor functions for the various VL related operations on tasks. Since almost all current interactions are actually via task->thread rather than directly with the thread_info the accessors use that. Accessors are provided for both generic and SVE specific usage, the generic accessors should be used for cases where register state is being manipulated since the registers are shared between streaming and regular SVE so we know that when SME support is implemented we will always have to be in the appropriate mode already and hence can generalise now. Since we are using task_struct and we don't want to cause widespread inclusion of sched.h the acessors are all out of line, it is hoped that none of the uses are in a sufficiently critical path for this to be an issue. Those that are most likely to present an issue are in the same translation unit so hopefully the compiler may be able to inline anyway. This is purely adding the layer of abstraction, additional work will be needed to support tasks using SME. Signed-off-by: Mark Brown <broonie@kernel.org> Link: https://lore.kernel.org/r/20211019172247.3045838-7-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
2021-10-19 17:22:11 +00:00
}
void task_set_vl_onexec(struct task_struct *task, enum vec_type type,
unsigned long vl)
arm64/sve: Use accessor functions for vector lengths in thread_struct In a system with SME there are parallel vector length controls for SVE and SME vectors which function in much the same way so it is desirable to share the code for handling them as much as possible. In order to prepare for doing this add a layer of accessor functions for the various VL related operations on tasks. Since almost all current interactions are actually via task->thread rather than directly with the thread_info the accessors use that. Accessors are provided for both generic and SVE specific usage, the generic accessors should be used for cases where register state is being manipulated since the registers are shared between streaming and regular SVE so we know that when SME support is implemented we will always have to be in the appropriate mode already and hence can generalise now. Since we are using task_struct and we don't want to cause widespread inclusion of sched.h the acessors are all out of line, it is hoped that none of the uses are in a sufficiently critical path for this to be an issue. Those that are most likely to present an issue are in the same translation unit so hopefully the compiler may be able to inline anyway. This is purely adding the layer of abstraction, additional work will be needed to support tasks using SME. Signed-off-by: Mark Brown <broonie@kernel.org> Link: https://lore.kernel.org/r/20211019172247.3045838-7-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
2021-10-19 17:22:11 +00:00
{
task->thread.vl_onexec[type] = vl;
arm64/sve: Use accessor functions for vector lengths in thread_struct In a system with SME there are parallel vector length controls for SVE and SME vectors which function in much the same way so it is desirable to share the code for handling them as much as possible. In order to prepare for doing this add a layer of accessor functions for the various VL related operations on tasks. Since almost all current interactions are actually via task->thread rather than directly with the thread_info the accessors use that. Accessors are provided for both generic and SVE specific usage, the generic accessors should be used for cases where register state is being manipulated since the registers are shared between streaming and regular SVE so we know that when SME support is implemented we will always have to be in the appropriate mode already and hence can generalise now. Since we are using task_struct and we don't want to cause widespread inclusion of sched.h the acessors are all out of line, it is hoped that none of the uses are in a sufficiently critical path for this to be an issue. Those that are most likely to present an issue are in the same translation unit so hopefully the compiler may be able to inline anyway. This is purely adding the layer of abstraction, additional work will be needed to support tasks using SME. Signed-off-by: Mark Brown <broonie@kernel.org> Link: https://lore.kernel.org/r/20211019172247.3045838-7-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
2021-10-19 17:22:11 +00:00
}
/*
* TIF_SME controls whether a task can use SME without trapping while
* in userspace, when TIF_SME is set then we must have storage
* allocated in sve_state and sme_state to store the contents of both ZA
* and the SVE registers for both streaming and non-streaming modes.
*
* If both SVCR.ZA and SVCR.SM are disabled then at any point we
* may disable TIF_SME and reenable traps.
*/
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
/*
* TIF_SVE controls whether a task can use SVE without trapping while
* in userspace, and also (together with TIF_SME) the way a task's
* FPSIMD/SVE state is stored in thread_struct.
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
*
* The kernel uses this flag to track whether a user task is actively
* using SVE, and therefore whether full SVE register state needs to
* be tracked. If not, the cheaper FPSIMD context handling code can
* be used instead of the more costly SVE equivalents.
*
* * TIF_SVE or SVCR.SM set:
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
*
* The task can execute SVE instructions while in userspace without
* trapping to the kernel.
*
* During any syscall, the kernel may optionally clear TIF_SVE and
* discard the vector state except for the FPSIMD subset.
*
* * TIF_SVE clear:
*
* An attempt by the user task to execute an SVE instruction causes
* do_sve_acc() to be called, which does some preparation and then
* sets TIF_SVE.
*
* During any syscall, the kernel may optionally clear TIF_SVE and
* discard the vector state except for the FPSIMD subset.
*
* The data will be stored in one of two formats:
*
* * FPSIMD only - FP_STATE_FPSIMD:
*
* When the FPSIMD only state stored task->thread.fp_type is set to
* FP_STATE_FPSIMD, the FPSIMD registers V0-V31 are encoded in
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
* task->thread.uw.fpsimd_state; bits [max : 128] for each of Z0-Z31 are
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
* logically zero but not stored anywhere; P0-P15 and FFR are not
* stored and have unspecified values from userspace's point of
* view. For hygiene purposes, the kernel zeroes them on next use,
* but userspace is discouraged from relying on this.
*
* task->thread.sve_state does not need to be non-NULL, valid or any
arm64/fpsimd: Have KVM explicitly say which FP registers to save In order to avoid needlessly saving and restoring the guest registers KVM relies on the host FPSMID code to save the guest registers when we context switch away from the guest. This is done by binding the KVM guest state to the CPU on top of the task state that was originally there, then carefully managing the TIF_SVE flag for the task to cause the host to save the full SVE state when needed regardless of the needs of the host task. This works well enough but isn't terribly direct about what is going on and makes it much more complicated to try to optimise what we're doing with the SVE register state. Let's instead have KVM pass in the register state it wants saving when it binds to the CPU. We introduce a new FP_STATE_CURRENT for use during normal task binding to indicate that we should base our decisions on the current task. This should not be used when actually saving. Ideally we might want to use a separate enum for the type to save but this enum and the enum values would then need to be named which has problems with clarity and ambiguity. In order to ease any future debugging that might be required this patch does not actually update any of the decision making about what to save, it merely starts tracking the new information and warns if the requested state is not what we would otherwise have decided to save. Signed-off-by: Mark Brown <broonie@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Reviewed-by: Marc Zyngier <maz@kernel.org> Link: https://lore.kernel.org/r/20221115094640.112848-4-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
2022-11-15 09:46:35 +00:00
* particular size: it must not be dereferenced and any data stored
* there should be considered stale and not referenced.
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
*
* * SVE state - FP_STATE_SVE:
*
* When the full SVE state is stored task->thread.fp_type is set to
* FP_STATE_SVE and Z0-Z31 (incorporating Vn in bits[127:0] or the
* corresponding Zn), P0-P15 and FFR are encoded in in
* task->thread.sve_state, formatted appropriately for vector
* length task->thread.sve_vl or, if SVCR.SM is set,
* task->thread.sme_vl. The storage for the vector registers in
* task->thread.uw.fpsimd_state should be ignored.
*
* task->thread.sve_state must point to a valid buffer at least
arm64/fpsimd: Have KVM explicitly say which FP registers to save In order to avoid needlessly saving and restoring the guest registers KVM relies on the host FPSMID code to save the guest registers when we context switch away from the guest. This is done by binding the KVM guest state to the CPU on top of the task state that was originally there, then carefully managing the TIF_SVE flag for the task to cause the host to save the full SVE state when needed regardless of the needs of the host task. This works well enough but isn't terribly direct about what is going on and makes it much more complicated to try to optimise what we're doing with the SVE register state. Let's instead have KVM pass in the register state it wants saving when it binds to the CPU. We introduce a new FP_STATE_CURRENT for use during normal task binding to indicate that we should base our decisions on the current task. This should not be used when actually saving. Ideally we might want to use a separate enum for the type to save but this enum and the enum values would then need to be named which has problems with clarity and ambiguity. In order to ease any future debugging that might be required this patch does not actually update any of the decision making about what to save, it merely starts tracking the new information and warns if the requested state is not what we would otherwise have decided to save. Signed-off-by: Mark Brown <broonie@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Reviewed-by: Marc Zyngier <maz@kernel.org> Link: https://lore.kernel.org/r/20221115094640.112848-4-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
2022-11-15 09:46:35 +00:00
* sve_state_size(task) bytes in size. The data stored in
* task->thread.uw.fpsimd_state.vregs should be considered stale
* and not referenced.
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
*
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
* * FPSR and FPCR are always stored in task->thread.uw.fpsimd_state
* irrespective of whether TIF_SVE is clear or set, since these are
* not vector length dependent.
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
*/
/*
* Update current's FPSIMD/SVE registers from thread_struct.
*
* This function should be called only when the FPSIMD/SVE state in
* thread_struct is known to be up to date, when preparing to enter
* userspace.
*/
static void task_fpsimd_load(void)
{
bool restore_sve_regs = false;
bool restore_ffr;
arm64: nofpsmid: Handle TIF_FOREIGN_FPSTATE flag cleanly We detect the absence of FP/SIMD after an incapable CPU is brought up, and by then we have kernel threads running already with TIF_FOREIGN_FPSTATE set which could be set for early userspace applications (e.g, modprobe triggered from initramfs) and init. This could cause the applications to loop forever in do_nofity_resume() as we never clear the TIF flag, once we now know that we don't support FP. Fix this by making sure that we clear the TIF_FOREIGN_FPSTATE flag for tasks which may have them set, as we would have done in the normal case, but avoiding touching the hardware state (since we don't support any). Also to make sure we handle the cases seemlessly we categorise the helper functions to two : 1) Helpers for common core code, which calls into take appropriate actions without knowing the current FPSIMD state of the CPU/task. e.g fpsimd_restore_current_state(), fpsimd_flush_task_state(), fpsimd_save_and_flush_cpu_state(). We bail out early for these functions, taking any appropriate actions (e.g, clearing the TIF flag) where necessary to hide the handling from core code. 2) Helpers used when the presence of FP/SIMD is apparent. i.e, save/restore the FP/SIMD register state, modify the CPU/task FP/SIMD state. e.g, fpsimd_save(), task_fpsimd_load() - save/restore task FP/SIMD registers fpsimd_bind_task_to_cpu() \ - Update the "state" metadata for CPU/task. fpsimd_bind_state_to_cpu() / fpsimd_update_current_state() - Update the fp/simd state for the current task from memory. These must not be called in the absence of FP/SIMD. Put in a WARNING to make sure they are not invoked in the absence of FP/SIMD. KVM also uses the TIF_FOREIGN_FPSTATE flag to manage the FP/SIMD state on the CPU. However, without FP/SIMD support we trap all accesses and inject undefined instruction. Thus we should never "load" guest state. Add a sanity check to make sure this is valid. Fixes: 82e0191a1aa11abf ("arm64: Support systems without FP/ASIMD") Cc: Will Deacon <will@kernel.org> Cc: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <maz@kernel.org> Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> Signed-off-by: Will Deacon <will@kernel.org>
2020-01-13 23:30:23 +00:00
WARN_ON(!system_supports_fpsimd());
WARN_ON(preemptible());
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
WARN_ON(test_thread_flag(TIF_KERNEL_FPSTATE));
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
if (system_supports_fpmr())
write_sysreg_s(current->thread.uw.fpmr, SYS_FPMR);
if (system_supports_sve() || system_supports_sme()) {
switch (current->thread.fp_type) {
case FP_STATE_FPSIMD:
/* Stop tracking SVE for this task until next use. */
if (test_and_clear_thread_flag(TIF_SVE))
sve_user_disable();
break;
case FP_STATE_SVE:
if (!thread_sm_enabled(&current->thread) &&
!WARN_ON_ONCE(!test_and_set_thread_flag(TIF_SVE)))
sve_user_enable();
if (test_thread_flag(TIF_SVE))
sve_set_vq(sve_vq_from_vl(task_get_sve_vl(current)) - 1);
restore_sve_regs = true;
restore_ffr = true;
break;
default:
/*
* This indicates either a bug in
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
* fpsimd_save_user_state() or memory corruption, we
* should always record an explicit format
* when we save. We always at least have the
* memory allocated for FPSMID registers so
* try that and hope for the best.
*/
WARN_ON_ONCE(1);
clear_thread_flag(TIF_SVE);
break;
}
}
/* Restore SME, override SVE register configuration if needed */
if (system_supports_sme()) {
unsigned long sme_vl = task_get_sme_vl(current);
/* Ensure VL is set up for restoring data */
if (test_thread_flag(TIF_SME))
sme_set_vq(sve_vq_from_vl(sme_vl) - 1);
write_sysreg_s(current->thread.svcr, SYS_SVCR);
if (thread_za_enabled(&current->thread))
sme_load_state(current->thread.sme_state,
system_supports_sme2());
if (thread_sm_enabled(&current->thread))
restore_ffr = system_supports_fa64();
}
if (restore_sve_regs) {
WARN_ON_ONCE(current->thread.fp_type != FP_STATE_SVE);
sve_load_state(sve_pffr(&current->thread),
&current->thread.uw.fpsimd_state.fpsr,
restore_ffr);
} else {
WARN_ON_ONCE(current->thread.fp_type != FP_STATE_FPSIMD);
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
fpsimd_load_state(&current->thread.uw.fpsimd_state);
}
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
}
/*
* Ensure FPSIMD/SVE storage in memory for the loaded context is up to
* date with respect to the CPU registers. Note carefully that the
* current context is the context last bound to the CPU stored in
* last, if KVM is involved this may be the guest VM context rather
* than the host thread for the VM pointed to by current. This means
* that we must always reference the state storage via last rather
* than via current, if we are saving KVM state then it will have
* ensured that the type of registers to save is set in last->to_save.
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
*/
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
static void fpsimd_save_user_state(void)
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
{
struct cpu_fp_state const *last =
this_cpu_ptr(&fpsimd_last_state);
KVM: arm64: Optimise FPSIMD handling to reduce guest/host thrashing This patch refactors KVM to align the host and guest FPSIMD save/restore logic with each other for arm64. This reduces the number of redundant save/restore operations that must occur, and reduces the common-case IRQ blackout time during guest exit storms by saving the host state lazily and optimising away the need to restore the host state before returning to the run loop. Four hooks are defined in order to enable this: * kvm_arch_vcpu_run_map_fp(): Called on PID change to map necessary bits of current to Hyp. * kvm_arch_vcpu_load_fp(): Set up FP/SIMD for entering the KVM run loop (parse as "vcpu_load fp"). * kvm_arch_vcpu_ctxsync_fp(): Get FP/SIMD into a safe state for re-enabling interrupts after a guest exit back to the run loop. For arm64 specifically, this involves updating the host kernel's FPSIMD context tracking metadata so that kernel-mode NEON use will cause the vcpu's FPSIMD state to be saved back correctly into the vcpu struct. This must be done before re-enabling interrupts because kernel-mode NEON may be used by softirqs. * kvm_arch_vcpu_put_fp(): Save guest FP/SIMD state back to memory and dissociate from the CPU ("vcpu_put fp"). Also, the arm64 FPSIMD context switch code is updated to enable it to save back FPSIMD state for a vcpu, not just current. A few helpers drive this: * fpsimd_bind_state_to_cpu(struct user_fpsimd_state *fp): mark this CPU as having context fp (which may belong to a vcpu) currently loaded in its registers. This is the non-task equivalent of the static function fpsimd_bind_to_cpu() in fpsimd.c. * task_fpsimd_save(): exported to allow KVM to save the guest's FPSIMD state back to memory on exit from the run loop. * fpsimd_flush_state(): invalidate any context's FPSIMD state that is currently loaded. Used to disassociate the vcpu from the CPU regs on run loop exit. These changes allow the run loop to enable interrupts (and thus softirqs that may use kernel-mode NEON) without having to save the guest's FPSIMD state eagerly. Some new vcpu_arch fields are added to make all this work. Because host FPSIMD state can now be saved back directly into current's thread_struct as appropriate, host_cpu_context is no longer used for preserving the FPSIMD state. However, it is still needed for preserving other things such as the host's system registers. To avoid ABI churn, the redundant storage space in host_cpu_context is not removed for now. arch/arm is not addressed by this patch and continues to use its current save/restore logic. It could provide implementations of the helpers later if desired. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Marc Zyngier <marc.zyngier@arm.com> Reviewed-by: Christoffer Dall <christoffer.dall@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-04-06 13:55:59 +00:00
/* set by fpsimd_bind_task_to_cpu() or fpsimd_bind_state_to_cpu() */
bool save_sve_regs = false;
bool save_ffr;
unsigned int vl;
arm64: nofpsmid: Handle TIF_FOREIGN_FPSTATE flag cleanly We detect the absence of FP/SIMD after an incapable CPU is brought up, and by then we have kernel threads running already with TIF_FOREIGN_FPSTATE set which could be set for early userspace applications (e.g, modprobe triggered from initramfs) and init. This could cause the applications to loop forever in do_nofity_resume() as we never clear the TIF flag, once we now know that we don't support FP. Fix this by making sure that we clear the TIF_FOREIGN_FPSTATE flag for tasks which may have them set, as we would have done in the normal case, but avoiding touching the hardware state (since we don't support any). Also to make sure we handle the cases seemlessly we categorise the helper functions to two : 1) Helpers for common core code, which calls into take appropriate actions without knowing the current FPSIMD state of the CPU/task. e.g fpsimd_restore_current_state(), fpsimd_flush_task_state(), fpsimd_save_and_flush_cpu_state(). We bail out early for these functions, taking any appropriate actions (e.g, clearing the TIF flag) where necessary to hide the handling from core code. 2) Helpers used when the presence of FP/SIMD is apparent. i.e, save/restore the FP/SIMD register state, modify the CPU/task FP/SIMD state. e.g, fpsimd_save(), task_fpsimd_load() - save/restore task FP/SIMD registers fpsimd_bind_task_to_cpu() \ - Update the "state" metadata for CPU/task. fpsimd_bind_state_to_cpu() / fpsimd_update_current_state() - Update the fp/simd state for the current task from memory. These must not be called in the absence of FP/SIMD. Put in a WARNING to make sure they are not invoked in the absence of FP/SIMD. KVM also uses the TIF_FOREIGN_FPSTATE flag to manage the FP/SIMD state on the CPU. However, without FP/SIMD support we trap all accesses and inject undefined instruction. Thus we should never "load" guest state. Add a sanity check to make sure this is valid. Fixes: 82e0191a1aa11abf ("arm64: Support systems without FP/ASIMD") Cc: Will Deacon <will@kernel.org> Cc: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <maz@kernel.org> Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> Signed-off-by: Will Deacon <will@kernel.org>
2020-01-13 23:30:23 +00:00
WARN_ON(!system_supports_fpsimd());
WARN_ON(preemptible());
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
if (test_thread_flag(TIF_FOREIGN_FPSTATE))
return;
if (system_supports_fpmr())
*(last->fpmr) = read_sysreg_s(SYS_FPMR);
arm64/sve: Leave SVE enabled on syscall if we don't context switch The syscall ABI says that the SVE register state not shared with FPSIMD may not be preserved on syscall, and this is the only mechanism we have in the ABI to stop tracking the extra SVE state for a process. Currently we do this unconditionally by means of disabling SVE for the process on syscall, causing userspace to take a trap to EL1 if it uses SVE again. These extra traps result in a noticeable overhead for using SVE instead of FPSIMD in some workloads, especially for simple syscalls where we can return directly to userspace and would not otherwise need to update the floating point registers. Tests with fp-pidbench show an approximately 70% overhead on a range of implementations when SVE is in use - while this is an extreme and entirely artificial benchmark it is clear that there is some useful room for improvement here. Now that we have the ability to track the decision about what to save seprately to TIF_SVE we can improve things by leaving TIF_SVE enabled on syscall but only saving the FPSIMD registers if we are in a syscall. This means that if we need to restore the register state from memory (eg, after a context switch or kernel mode NEON) we will drop TIF_SVE and reenable traps for userspace but if we can just return to userspace then traps will remain disabled. Since our current implementation and hence ABI has the effect of zeroing all the SVE register state not shared with FPSIMD on syscall we replace the disabling of TIF_SVE with a flush of the non-shared register state, this means that there is still some overhead for syscalls when SVE is in use but it is very much reduced. Signed-off-by: Mark Brown <broonie@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Reviewed-by: Marc Zyngier <maz@kernel.org> Link: https://lore.kernel.org/r/20221115094640.112848-8-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
2022-11-15 09:46:39 +00:00
/*
* If a task is in a syscall the ABI allows us to only
* preserve the state shared with FPSIMD so don't bother
* saving the full SVE state in that case.
*/
if ((last->to_save == FP_STATE_CURRENT && test_thread_flag(TIF_SVE) &&
!in_syscall(current_pt_regs())) ||
last->to_save == FP_STATE_SVE) {
save_sve_regs = true;
save_ffr = true;
vl = last->sve_vl;
}
if (system_supports_sme()) {
u64 *svcr = last->svcr;
*svcr = read_sysreg_s(SYS_SVCR);
if (*svcr & SVCR_ZA_MASK)
sme_save_state(last->sme_state,
system_supports_sme2());
/* If we are in streaming mode override regular SVE. */
if (*svcr & SVCR_SM_MASK) {
save_sve_regs = true;
save_ffr = system_supports_fa64();
vl = last->sme_vl;
}
}
if (IS_ENABLED(CONFIG_ARM64_SVE) && save_sve_regs) {
/* Get the configured VL from RDVL, will account for SM */
if (WARN_ON(sve_get_vl() != vl)) {
/*
* Can't save the user regs, so current would
* re-enter user with corrupt state.
* There's no way to recover, so kill it:
*/
force_signal_inject(SIGKILL, SI_KERNEL, 0, 0);
return;
}
sve_save_state((char *)last->sve_state +
sve_ffr_offset(vl),
&last->st->fpsr, save_ffr);
*last->fp_type = FP_STATE_SVE;
} else {
fpsimd_save_state(last->st);
*last->fp_type = FP_STATE_FPSIMD;
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
}
}
/*
* All vector length selection from userspace comes through here.
* We're on a slow path, so some sanity-checks are included.
* If things go wrong there's a bug somewhere, but try to fall back to a
* safe choice.
*/
static unsigned int find_supported_vector_length(enum vec_type type,
unsigned int vl)
{
struct vl_info *info = &vl_info[type];
int bit;
int max_vl = info->max_vl;
if (WARN_ON(!sve_vl_valid(vl)))
vl = info->min_vl;
if (WARN_ON(!sve_vl_valid(max_vl)))
max_vl = info->min_vl;
if (vl > max_vl)
vl = max_vl;
if (vl < info->min_vl)
vl = info->min_vl;
bit = find_next_bit(info->vq_map, SVE_VQ_MAX,
__vq_to_bit(sve_vq_from_vl(vl)));
return sve_vl_from_vq(__bit_to_vq(bit));
}
#if defined(CONFIG_ARM64_SVE) && defined(CONFIG_SYSCTL)
static int vec_proc_do_default_vl(struct ctl_table *table, int write,
void *buffer, size_t *lenp, loff_t *ppos)
{
struct vl_info *info = table->extra1;
enum vec_type type = info->type;
int ret;
int vl = get_default_vl(type);
struct ctl_table tmp_table = {
.data = &vl,
.maxlen = sizeof(vl),
};
ret = proc_dointvec(&tmp_table, write, buffer, lenp, ppos);
if (ret || !write)
return ret;
/* Writing -1 has the special meaning "set to max": */
if (vl == -1)
vl = info->max_vl;
if (!sve_vl_valid(vl))
return -EINVAL;
set_default_vl(type, find_supported_vector_length(type, vl));
return 0;
}
static struct ctl_table sve_default_vl_table[] = {
{
.procname = "sve_default_vector_length",
.mode = 0644,
.proc_handler = vec_proc_do_default_vl,
.extra1 = &vl_info[ARM64_VEC_SVE],
},
};
static int __init sve_sysctl_init(void)
{
if (system_supports_sve())
if (!register_sysctl("abi", sve_default_vl_table))
return -EINVAL;
return 0;
}
#else /* ! (CONFIG_ARM64_SVE && CONFIG_SYSCTL) */
static int __init sve_sysctl_init(void) { return 0; }
#endif /* ! (CONFIG_ARM64_SVE && CONFIG_SYSCTL) */
#if defined(CONFIG_ARM64_SME) && defined(CONFIG_SYSCTL)
static struct ctl_table sme_default_vl_table[] = {
{
.procname = "sme_default_vector_length",
.mode = 0644,
.proc_handler = vec_proc_do_default_vl,
.extra1 = &vl_info[ARM64_VEC_SME],
},
};
static int __init sme_sysctl_init(void)
{
if (system_supports_sme())
if (!register_sysctl("abi", sme_default_vl_table))
return -EINVAL;
return 0;
}
#else /* ! (CONFIG_ARM64_SME && CONFIG_SYSCTL) */
static int __init sme_sysctl_init(void) { return 0; }
#endif /* ! (CONFIG_ARM64_SME && CONFIG_SYSCTL) */
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
#define ZREG(sve_state, vq, n) ((char *)(sve_state) + \
(SVE_SIG_ZREG_OFFSET(vq, n) - SVE_SIG_REGS_OFFSET))
arm64/sve: Fix missing SVE/FPSIMD endianness conversions The in-memory representation of SVE and FPSIMD registers is different: the FPSIMD V-registers are stored as single 128-bit host-endian values, whereas SVE registers are stored in an endianness-invariant byte order. This means that the two representations differ when running on a big-endian host. But we blindly copy data from one representation to another when converting between the two, resulting in the register contents being unintentionally byteswapped in certain situations. Currently this can be triggered by the first SVE instruction after a syscall, for example (though the potential trigger points may vary in future). So, fix the conversion functions fpsimd_to_sve(), sve_to_fpsimd() and sve_sync_from_fpsimd_zeropad() to swab where appropriate. There is no common swahl128() or swab128() that we could use here. Maybe it would be worth making this generic, but for now add a simple local hack. Since the byte order differences are exposed in ABI, also clarify the documentation. Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Peter Maydell <peter.maydell@linaro.org> Cc: Alan Hayward <alan.hayward@arm.com> Cc: Julien Grall <julien.grall@arm.com> Fixes: bc0ee4760364 ("arm64/sve: Core task context handling") Fixes: 8cd969d28fd2 ("arm64/sve: Signal handling support") Fixes: 43d4da2c45b2 ("arm64/sve: ptrace and ELF coredump support") Signed-off-by: Dave Martin <Dave.Martin@arm.com> [will: Fix typos in comments and docs spotted by Julien] Signed-off-by: Will Deacon <will.deacon@arm.com>
2019-06-12 16:00:32 +00:00
#ifdef CONFIG_CPU_BIG_ENDIAN
static __uint128_t arm64_cpu_to_le128(__uint128_t x)
{
u64 a = swab64(x);
u64 b = swab64(x >> 64);
return ((__uint128_t)a << 64) | b;
}
#else
static __uint128_t arm64_cpu_to_le128(__uint128_t x)
{
return x;
}
#endif
#define arm64_le128_to_cpu(x) arm64_cpu_to_le128(x)
static void __fpsimd_to_sve(void *sst, struct user_fpsimd_state const *fst,
unsigned int vq)
{
unsigned int i;
__uint128_t *p;
for (i = 0; i < SVE_NUM_ZREGS; ++i) {
p = (__uint128_t *)ZREG(sst, vq, i);
*p = arm64_cpu_to_le128(fst->vregs[i]);
}
}
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
/*
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
* Transfer the FPSIMD state in task->thread.uw.fpsimd_state to
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
* task->thread.sve_state.
*
* Task can be a non-runnable task, or current. In the latter case,
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
* the caller must have ownership of the cpu FPSIMD context before calling
* this function.
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
* task->thread.sve_state must point to at least sve_state_size(task)
* bytes of allocated kernel memory.
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
* task->thread.uw.fpsimd_state must be up to date before calling this
* function.
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
*/
static void fpsimd_to_sve(struct task_struct *task)
{
unsigned int vq;
void *sst = task->thread.sve_state;
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
struct user_fpsimd_state const *fst = &task->thread.uw.fpsimd_state;
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
if (!system_supports_sve() && !system_supports_sme())
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
return;
vq = sve_vq_from_vl(thread_get_cur_vl(&task->thread));
__fpsimd_to_sve(sst, fst, vq);
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
}
arm64/sve: Signal handling support This patch implements support for saving and restoring the SVE registers around signals. A fixed-size header struct sve_context is always included in the signal frame encoding the thread's vector length at the time of signal delivery, optionally followed by a variable-layout structure encoding the SVE registers. Because of the need to preserve backwards compatibility, the FPSIMD view of the SVE registers is always dumped as a struct fpsimd_context in the usual way, in addition to any sve_context. The SVE vector registers are dumped in full, including bits 127:0 of each register which alias the corresponding FPSIMD vector registers in the hardware. To avoid any ambiguity about which alias to restore during sigreturn, the kernel always restores bits 127:0 of each SVE vector register from the fpsimd_context in the signal frame (which must be present): userspace needs to take this into account if it wants to modify the SVE vector register contents on return from a signal. FPSR and FPCR, which are used by both FPSIMD and SVE, are not included in sve_context because they are always present in fpsimd_context anyway. For signal delivery, a new helper fpsimd_signal_preserve_current_state() is added to update _both_ the FPSIMD and SVE views in the task struct, to make it easier to populate this information into the signal frame. Because of the redundancy between the two views of the state, only one is updated otherwise. Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:07 +00:00
/*
* Transfer the SVE state in task->thread.sve_state to
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
* task->thread.uw.fpsimd_state.
arm64/sve: Signal handling support This patch implements support for saving and restoring the SVE registers around signals. A fixed-size header struct sve_context is always included in the signal frame encoding the thread's vector length at the time of signal delivery, optionally followed by a variable-layout structure encoding the SVE registers. Because of the need to preserve backwards compatibility, the FPSIMD view of the SVE registers is always dumped as a struct fpsimd_context in the usual way, in addition to any sve_context. The SVE vector registers are dumped in full, including bits 127:0 of each register which alias the corresponding FPSIMD vector registers in the hardware. To avoid any ambiguity about which alias to restore during sigreturn, the kernel always restores bits 127:0 of each SVE vector register from the fpsimd_context in the signal frame (which must be present): userspace needs to take this into account if it wants to modify the SVE vector register contents on return from a signal. FPSR and FPCR, which are used by both FPSIMD and SVE, are not included in sve_context because they are always present in fpsimd_context anyway. For signal delivery, a new helper fpsimd_signal_preserve_current_state() is added to update _both_ the FPSIMD and SVE views in the task struct, to make it easier to populate this information into the signal frame. Because of the redundancy between the two views of the state, only one is updated otherwise. Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:07 +00:00
*
* Task can be a non-runnable task, or current. In the latter case,
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
* the caller must have ownership of the cpu FPSIMD context before calling
* this function.
arm64/sve: Signal handling support This patch implements support for saving and restoring the SVE registers around signals. A fixed-size header struct sve_context is always included in the signal frame encoding the thread's vector length at the time of signal delivery, optionally followed by a variable-layout structure encoding the SVE registers. Because of the need to preserve backwards compatibility, the FPSIMD view of the SVE registers is always dumped as a struct fpsimd_context in the usual way, in addition to any sve_context. The SVE vector registers are dumped in full, including bits 127:0 of each register which alias the corresponding FPSIMD vector registers in the hardware. To avoid any ambiguity about which alias to restore during sigreturn, the kernel always restores bits 127:0 of each SVE vector register from the fpsimd_context in the signal frame (which must be present): userspace needs to take this into account if it wants to modify the SVE vector register contents on return from a signal. FPSR and FPCR, which are used by both FPSIMD and SVE, are not included in sve_context because they are always present in fpsimd_context anyway. For signal delivery, a new helper fpsimd_signal_preserve_current_state() is added to update _both_ the FPSIMD and SVE views in the task struct, to make it easier to populate this information into the signal frame. Because of the redundancy between the two views of the state, only one is updated otherwise. Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:07 +00:00
* task->thread.sve_state must point to at least sve_state_size(task)
* bytes of allocated kernel memory.
* task->thread.sve_state must be up to date before calling this function.
*/
static void sve_to_fpsimd(struct task_struct *task)
{
unsigned int vq, vl;
arm64/sve: Signal handling support This patch implements support for saving and restoring the SVE registers around signals. A fixed-size header struct sve_context is always included in the signal frame encoding the thread's vector length at the time of signal delivery, optionally followed by a variable-layout structure encoding the SVE registers. Because of the need to preserve backwards compatibility, the FPSIMD view of the SVE registers is always dumped as a struct fpsimd_context in the usual way, in addition to any sve_context. The SVE vector registers are dumped in full, including bits 127:0 of each register which alias the corresponding FPSIMD vector registers in the hardware. To avoid any ambiguity about which alias to restore during sigreturn, the kernel always restores bits 127:0 of each SVE vector register from the fpsimd_context in the signal frame (which must be present): userspace needs to take this into account if it wants to modify the SVE vector register contents on return from a signal. FPSR and FPCR, which are used by both FPSIMD and SVE, are not included in sve_context because they are always present in fpsimd_context anyway. For signal delivery, a new helper fpsimd_signal_preserve_current_state() is added to update _both_ the FPSIMD and SVE views in the task struct, to make it easier to populate this information into the signal frame. Because of the redundancy between the two views of the state, only one is updated otherwise. Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:07 +00:00
void const *sst = task->thread.sve_state;
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
struct user_fpsimd_state *fst = &task->thread.uw.fpsimd_state;
arm64/sve: Signal handling support This patch implements support for saving and restoring the SVE registers around signals. A fixed-size header struct sve_context is always included in the signal frame encoding the thread's vector length at the time of signal delivery, optionally followed by a variable-layout structure encoding the SVE registers. Because of the need to preserve backwards compatibility, the FPSIMD view of the SVE registers is always dumped as a struct fpsimd_context in the usual way, in addition to any sve_context. The SVE vector registers are dumped in full, including bits 127:0 of each register which alias the corresponding FPSIMD vector registers in the hardware. To avoid any ambiguity about which alias to restore during sigreturn, the kernel always restores bits 127:0 of each SVE vector register from the fpsimd_context in the signal frame (which must be present): userspace needs to take this into account if it wants to modify the SVE vector register contents on return from a signal. FPSR and FPCR, which are used by both FPSIMD and SVE, are not included in sve_context because they are always present in fpsimd_context anyway. For signal delivery, a new helper fpsimd_signal_preserve_current_state() is added to update _both_ the FPSIMD and SVE views in the task struct, to make it easier to populate this information into the signal frame. Because of the redundancy between the two views of the state, only one is updated otherwise. Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:07 +00:00
unsigned int i;
arm64/sve: Fix missing SVE/FPSIMD endianness conversions The in-memory representation of SVE and FPSIMD registers is different: the FPSIMD V-registers are stored as single 128-bit host-endian values, whereas SVE registers are stored in an endianness-invariant byte order. This means that the two representations differ when running on a big-endian host. But we blindly copy data from one representation to another when converting between the two, resulting in the register contents being unintentionally byteswapped in certain situations. Currently this can be triggered by the first SVE instruction after a syscall, for example (though the potential trigger points may vary in future). So, fix the conversion functions fpsimd_to_sve(), sve_to_fpsimd() and sve_sync_from_fpsimd_zeropad() to swab where appropriate. There is no common swahl128() or swab128() that we could use here. Maybe it would be worth making this generic, but for now add a simple local hack. Since the byte order differences are exposed in ABI, also clarify the documentation. Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Peter Maydell <peter.maydell@linaro.org> Cc: Alan Hayward <alan.hayward@arm.com> Cc: Julien Grall <julien.grall@arm.com> Fixes: bc0ee4760364 ("arm64/sve: Core task context handling") Fixes: 8cd969d28fd2 ("arm64/sve: Signal handling support") Fixes: 43d4da2c45b2 ("arm64/sve: ptrace and ELF coredump support") Signed-off-by: Dave Martin <Dave.Martin@arm.com> [will: Fix typos in comments and docs spotted by Julien] Signed-off-by: Will Deacon <will.deacon@arm.com>
2019-06-12 16:00:32 +00:00
__uint128_t const *p;
arm64/sve: Signal handling support This patch implements support for saving and restoring the SVE registers around signals. A fixed-size header struct sve_context is always included in the signal frame encoding the thread's vector length at the time of signal delivery, optionally followed by a variable-layout structure encoding the SVE registers. Because of the need to preserve backwards compatibility, the FPSIMD view of the SVE registers is always dumped as a struct fpsimd_context in the usual way, in addition to any sve_context. The SVE vector registers are dumped in full, including bits 127:0 of each register which alias the corresponding FPSIMD vector registers in the hardware. To avoid any ambiguity about which alias to restore during sigreturn, the kernel always restores bits 127:0 of each SVE vector register from the fpsimd_context in the signal frame (which must be present): userspace needs to take this into account if it wants to modify the SVE vector register contents on return from a signal. FPSR and FPCR, which are used by both FPSIMD and SVE, are not included in sve_context because they are always present in fpsimd_context anyway. For signal delivery, a new helper fpsimd_signal_preserve_current_state() is added to update _both_ the FPSIMD and SVE views in the task struct, to make it easier to populate this information into the signal frame. Because of the redundancy between the two views of the state, only one is updated otherwise. Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:07 +00:00
if (!system_supports_sve() && !system_supports_sme())
arm64/sve: Signal handling support This patch implements support for saving and restoring the SVE registers around signals. A fixed-size header struct sve_context is always included in the signal frame encoding the thread's vector length at the time of signal delivery, optionally followed by a variable-layout structure encoding the SVE registers. Because of the need to preserve backwards compatibility, the FPSIMD view of the SVE registers is always dumped as a struct fpsimd_context in the usual way, in addition to any sve_context. The SVE vector registers are dumped in full, including bits 127:0 of each register which alias the corresponding FPSIMD vector registers in the hardware. To avoid any ambiguity about which alias to restore during sigreturn, the kernel always restores bits 127:0 of each SVE vector register from the fpsimd_context in the signal frame (which must be present): userspace needs to take this into account if it wants to modify the SVE vector register contents on return from a signal. FPSR and FPCR, which are used by both FPSIMD and SVE, are not included in sve_context because they are always present in fpsimd_context anyway. For signal delivery, a new helper fpsimd_signal_preserve_current_state() is added to update _both_ the FPSIMD and SVE views in the task struct, to make it easier to populate this information into the signal frame. Because of the redundancy between the two views of the state, only one is updated otherwise. Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:07 +00:00
return;
vl = thread_get_cur_vl(&task->thread);
vq = sve_vq_from_vl(vl);
for (i = 0; i < SVE_NUM_ZREGS; ++i) {
arm64/sve: Fix missing SVE/FPSIMD endianness conversions The in-memory representation of SVE and FPSIMD registers is different: the FPSIMD V-registers are stored as single 128-bit host-endian values, whereas SVE registers are stored in an endianness-invariant byte order. This means that the two representations differ when running on a big-endian host. But we blindly copy data from one representation to another when converting between the two, resulting in the register contents being unintentionally byteswapped in certain situations. Currently this can be triggered by the first SVE instruction after a syscall, for example (though the potential trigger points may vary in future). So, fix the conversion functions fpsimd_to_sve(), sve_to_fpsimd() and sve_sync_from_fpsimd_zeropad() to swab where appropriate. There is no common swahl128() or swab128() that we could use here. Maybe it would be worth making this generic, but for now add a simple local hack. Since the byte order differences are exposed in ABI, also clarify the documentation. Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Peter Maydell <peter.maydell@linaro.org> Cc: Alan Hayward <alan.hayward@arm.com> Cc: Julien Grall <julien.grall@arm.com> Fixes: bc0ee4760364 ("arm64/sve: Core task context handling") Fixes: 8cd969d28fd2 ("arm64/sve: Signal handling support") Fixes: 43d4da2c45b2 ("arm64/sve: ptrace and ELF coredump support") Signed-off-by: Dave Martin <Dave.Martin@arm.com> [will: Fix typos in comments and docs spotted by Julien] Signed-off-by: Will Deacon <will.deacon@arm.com>
2019-06-12 16:00:32 +00:00
p = (__uint128_t const *)ZREG(sst, vq, i);
fst->vregs[i] = arm64_le128_to_cpu(*p);
}
arm64/sve: Signal handling support This patch implements support for saving and restoring the SVE registers around signals. A fixed-size header struct sve_context is always included in the signal frame encoding the thread's vector length at the time of signal delivery, optionally followed by a variable-layout structure encoding the SVE registers. Because of the need to preserve backwards compatibility, the FPSIMD view of the SVE registers is always dumped as a struct fpsimd_context in the usual way, in addition to any sve_context. The SVE vector registers are dumped in full, including bits 127:0 of each register which alias the corresponding FPSIMD vector registers in the hardware. To avoid any ambiguity about which alias to restore during sigreturn, the kernel always restores bits 127:0 of each SVE vector register from the fpsimd_context in the signal frame (which must be present): userspace needs to take this into account if it wants to modify the SVE vector register contents on return from a signal. FPSR and FPCR, which are used by both FPSIMD and SVE, are not included in sve_context because they are always present in fpsimd_context anyway. For signal delivery, a new helper fpsimd_signal_preserve_current_state() is added to update _both_ the FPSIMD and SVE views in the task struct, to make it easier to populate this information into the signal frame. Because of the redundancy between the two views of the state, only one is updated otherwise. Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:07 +00:00
}
void cpu_enable_fpmr(const struct arm64_cpu_capabilities *__always_unused p)
{
write_sysreg_s(read_sysreg_s(SYS_SCTLR_EL1) | SCTLR_EL1_EnFPM_MASK,
SYS_SCTLR_EL1);
}
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
#ifdef CONFIG_ARM64_SVE
/*
* Call __sve_free() directly only if you know task can't be scheduled
* or preempted.
*/
static void __sve_free(struct task_struct *task)
{
kfree(task->thread.sve_state);
task->thread.sve_state = NULL;
}
static void sve_free(struct task_struct *task)
{
WARN_ON(test_tsk_thread_flag(task, TIF_SVE));
__sve_free(task);
}
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
/*
* Return how many bytes of memory are required to store the full SVE
* state for task, given task's currently configured vector length.
*/
size_t sve_state_size(struct task_struct const *task)
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
{
unsigned int vl = 0;
if (system_supports_sve())
vl = task_get_sve_vl(task);
if (system_supports_sme())
vl = max(vl, task_get_sme_vl(task));
return SVE_SIG_REGS_SIZE(sve_vq_from_vl(vl));
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
}
/*
* Ensure that task->thread.sve_state is allocated and sufficiently large.
*
* This function should be used only in preparation for replacing
* task->thread.sve_state with new data. The memory is always zeroed
* here to prevent stale data from showing through: this is done in
* the interest of testability and predictability: except in the
* do_sve_acc() case, there is no ABI requirement to hide stale data
* written previously be task.
*/
void sve_alloc(struct task_struct *task, bool flush)
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
{
if (task->thread.sve_state) {
if (flush)
memset(task->thread.sve_state, 0,
sve_state_size(task));
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
return;
}
/* This is a small allocation (maximum ~8KB) and Should Not Fail. */
task->thread.sve_state =
kzalloc(sve_state_size(task), GFP_KERNEL);
}
arm64/sve: ptrace and ELF coredump support This patch defines and implements a new regset NT_ARM_SVE, which describes a thread's SVE register state. This allows a debugger to manipulate the SVE state, as well as being included in ELF coredumps for post-mortem debugging. Because the regset size and layout are dependent on the thread's current vector length, it is not possible to define a C struct to describe the regset contents as is done for existing regsets. Instead, and for the same reasons, NT_ARM_SVE is based on the freeform variable-layout approach used for the SVE signal frame. Additionally, to reduce debug overhead when debugging threads that might or might not have live SVE register state, NT_ARM_SVE may be presented in one of two different formats: the old struct user_fpsimd_state format is embedded for describing the state of a thread with no live SVE state, whereas a new variable-layout structure is embedded for describing live SVE state. This avoids a debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and allows existing userspace code to handle the non-SVE case without too much modification. For this to work, NT_ARM_SVE is defined with a fixed-format header of type struct user_sve_header, which the recipient can use to figure out the content, size and layout of the reset of the regset. Accessor macros are defined to allow the vector-length-dependent parts of the regset to be manipulated. Signed-off-by: Alan Hayward <alan.hayward@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:13 +00:00
/*
* Force the FPSIMD state shared with SVE to be updated in the SVE state
* even if the SVE state is the current active state.
*
* This should only be called by ptrace. task must be non-runnable.
* task->thread.sve_state must point to at least sve_state_size(task)
* bytes of allocated kernel memory.
*/
void fpsimd_force_sync_to_sve(struct task_struct *task)
{
fpsimd_to_sve(task);
}
arm64/sve: ptrace and ELF coredump support This patch defines and implements a new regset NT_ARM_SVE, which describes a thread's SVE register state. This allows a debugger to manipulate the SVE state, as well as being included in ELF coredumps for post-mortem debugging. Because the regset size and layout are dependent on the thread's current vector length, it is not possible to define a C struct to describe the regset contents as is done for existing regsets. Instead, and for the same reasons, NT_ARM_SVE is based on the freeform variable-layout approach used for the SVE signal frame. Additionally, to reduce debug overhead when debugging threads that might or might not have live SVE register state, NT_ARM_SVE may be presented in one of two different formats: the old struct user_fpsimd_state format is embedded for describing the state of a thread with no live SVE state, whereas a new variable-layout structure is embedded for describing live SVE state. This avoids a debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and allows existing userspace code to handle the non-SVE case without too much modification. For this to work, NT_ARM_SVE is defined with a fixed-format header of type struct user_sve_header, which the recipient can use to figure out the content, size and layout of the reset of the regset. Accessor macros are defined to allow the vector-length-dependent parts of the regset to be manipulated. Signed-off-by: Alan Hayward <alan.hayward@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:13 +00:00
/*
* Ensure that task->thread.sve_state is up to date with respect to
* the user task, irrespective of when SVE is in use or not.
*
* This should only be called by ptrace. task must be non-runnable.
* task->thread.sve_state must point to at least sve_state_size(task)
* bytes of allocated kernel memory.
*/
void fpsimd_sync_to_sve(struct task_struct *task)
{
if (!test_tsk_thread_flag(task, TIF_SVE) &&
!thread_sm_enabled(&task->thread))
arm64/sve: ptrace and ELF coredump support This patch defines and implements a new regset NT_ARM_SVE, which describes a thread's SVE register state. This allows a debugger to manipulate the SVE state, as well as being included in ELF coredumps for post-mortem debugging. Because the regset size and layout are dependent on the thread's current vector length, it is not possible to define a C struct to describe the regset contents as is done for existing regsets. Instead, and for the same reasons, NT_ARM_SVE is based on the freeform variable-layout approach used for the SVE signal frame. Additionally, to reduce debug overhead when debugging threads that might or might not have live SVE register state, NT_ARM_SVE may be presented in one of two different formats: the old struct user_fpsimd_state format is embedded for describing the state of a thread with no live SVE state, whereas a new variable-layout structure is embedded for describing live SVE state. This avoids a debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and allows existing userspace code to handle the non-SVE case without too much modification. For this to work, NT_ARM_SVE is defined with a fixed-format header of type struct user_sve_header, which the recipient can use to figure out the content, size and layout of the reset of the regset. Accessor macros are defined to allow the vector-length-dependent parts of the regset to be manipulated. Signed-off-by: Alan Hayward <alan.hayward@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:13 +00:00
fpsimd_to_sve(task);
}
/*
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
* Ensure that task->thread.uw.fpsimd_state is up to date with respect to
arm64/sve: ptrace and ELF coredump support This patch defines and implements a new regset NT_ARM_SVE, which describes a thread's SVE register state. This allows a debugger to manipulate the SVE state, as well as being included in ELF coredumps for post-mortem debugging. Because the regset size and layout are dependent on the thread's current vector length, it is not possible to define a C struct to describe the regset contents as is done for existing regsets. Instead, and for the same reasons, NT_ARM_SVE is based on the freeform variable-layout approach used for the SVE signal frame. Additionally, to reduce debug overhead when debugging threads that might or might not have live SVE register state, NT_ARM_SVE may be presented in one of two different formats: the old struct user_fpsimd_state format is embedded for describing the state of a thread with no live SVE state, whereas a new variable-layout structure is embedded for describing live SVE state. This avoids a debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and allows existing userspace code to handle the non-SVE case without too much modification. For this to work, NT_ARM_SVE is defined with a fixed-format header of type struct user_sve_header, which the recipient can use to figure out the content, size and layout of the reset of the regset. Accessor macros are defined to allow the vector-length-dependent parts of the regset to be manipulated. Signed-off-by: Alan Hayward <alan.hayward@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:13 +00:00
* the user task, irrespective of whether SVE is in use or not.
*
* This should only be called by ptrace. task must be non-runnable.
* task->thread.sve_state must point to at least sve_state_size(task)
* bytes of allocated kernel memory.
*/
void sve_sync_to_fpsimd(struct task_struct *task)
{
if (task->thread.fp_type == FP_STATE_SVE)
arm64/sve: ptrace and ELF coredump support This patch defines and implements a new regset NT_ARM_SVE, which describes a thread's SVE register state. This allows a debugger to manipulate the SVE state, as well as being included in ELF coredumps for post-mortem debugging. Because the regset size and layout are dependent on the thread's current vector length, it is not possible to define a C struct to describe the regset contents as is done for existing regsets. Instead, and for the same reasons, NT_ARM_SVE is based on the freeform variable-layout approach used for the SVE signal frame. Additionally, to reduce debug overhead when debugging threads that might or might not have live SVE register state, NT_ARM_SVE may be presented in one of two different formats: the old struct user_fpsimd_state format is embedded for describing the state of a thread with no live SVE state, whereas a new variable-layout structure is embedded for describing live SVE state. This avoids a debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and allows existing userspace code to handle the non-SVE case without too much modification. For this to work, NT_ARM_SVE is defined with a fixed-format header of type struct user_sve_header, which the recipient can use to figure out the content, size and layout of the reset of the regset. Accessor macros are defined to allow the vector-length-dependent parts of the regset to be manipulated. Signed-off-by: Alan Hayward <alan.hayward@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:13 +00:00
sve_to_fpsimd(task);
}
/*
* Ensure that task->thread.sve_state is up to date with respect to
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
* the task->thread.uw.fpsimd_state.
arm64/sve: ptrace and ELF coredump support This patch defines and implements a new regset NT_ARM_SVE, which describes a thread's SVE register state. This allows a debugger to manipulate the SVE state, as well as being included in ELF coredumps for post-mortem debugging. Because the regset size and layout are dependent on the thread's current vector length, it is not possible to define a C struct to describe the regset contents as is done for existing regsets. Instead, and for the same reasons, NT_ARM_SVE is based on the freeform variable-layout approach used for the SVE signal frame. Additionally, to reduce debug overhead when debugging threads that might or might not have live SVE register state, NT_ARM_SVE may be presented in one of two different formats: the old struct user_fpsimd_state format is embedded for describing the state of a thread with no live SVE state, whereas a new variable-layout structure is embedded for describing live SVE state. This avoids a debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and allows existing userspace code to handle the non-SVE case without too much modification. For this to work, NT_ARM_SVE is defined with a fixed-format header of type struct user_sve_header, which the recipient can use to figure out the content, size and layout of the reset of the regset. Accessor macros are defined to allow the vector-length-dependent parts of the regset to be manipulated. Signed-off-by: Alan Hayward <alan.hayward@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:13 +00:00
*
* This should only be called by ptrace to merge new FPSIMD register
* values into a task for which SVE is currently active.
* task must be non-runnable.
* task->thread.sve_state must point to at least sve_state_size(task)
* bytes of allocated kernel memory.
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
* task->thread.uw.fpsimd_state must already have been initialised with
arm64/sve: ptrace and ELF coredump support This patch defines and implements a new regset NT_ARM_SVE, which describes a thread's SVE register state. This allows a debugger to manipulate the SVE state, as well as being included in ELF coredumps for post-mortem debugging. Because the regset size and layout are dependent on the thread's current vector length, it is not possible to define a C struct to describe the regset contents as is done for existing regsets. Instead, and for the same reasons, NT_ARM_SVE is based on the freeform variable-layout approach used for the SVE signal frame. Additionally, to reduce debug overhead when debugging threads that might or might not have live SVE register state, NT_ARM_SVE may be presented in one of two different formats: the old struct user_fpsimd_state format is embedded for describing the state of a thread with no live SVE state, whereas a new variable-layout structure is embedded for describing live SVE state. This avoids a debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and allows existing userspace code to handle the non-SVE case without too much modification. For this to work, NT_ARM_SVE is defined with a fixed-format header of type struct user_sve_header, which the recipient can use to figure out the content, size and layout of the reset of the regset. Accessor macros are defined to allow the vector-length-dependent parts of the regset to be manipulated. Signed-off-by: Alan Hayward <alan.hayward@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:13 +00:00
* the new FPSIMD register values to be merged in.
*/
void sve_sync_from_fpsimd_zeropad(struct task_struct *task)
{
unsigned int vq;
void *sst = task->thread.sve_state;
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
struct user_fpsimd_state const *fst = &task->thread.uw.fpsimd_state;
arm64/sve: ptrace and ELF coredump support This patch defines and implements a new regset NT_ARM_SVE, which describes a thread's SVE register state. This allows a debugger to manipulate the SVE state, as well as being included in ELF coredumps for post-mortem debugging. Because the regset size and layout are dependent on the thread's current vector length, it is not possible to define a C struct to describe the regset contents as is done for existing regsets. Instead, and for the same reasons, NT_ARM_SVE is based on the freeform variable-layout approach used for the SVE signal frame. Additionally, to reduce debug overhead when debugging threads that might or might not have live SVE register state, NT_ARM_SVE may be presented in one of two different formats: the old struct user_fpsimd_state format is embedded for describing the state of a thread with no live SVE state, whereas a new variable-layout structure is embedded for describing live SVE state. This avoids a debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and allows existing userspace code to handle the non-SVE case without too much modification. For this to work, NT_ARM_SVE is defined with a fixed-format header of type struct user_sve_header, which the recipient can use to figure out the content, size and layout of the reset of the regset. Accessor macros are defined to allow the vector-length-dependent parts of the regset to be manipulated. Signed-off-by: Alan Hayward <alan.hayward@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:13 +00:00
if (!test_tsk_thread_flag(task, TIF_SVE) &&
!thread_sm_enabled(&task->thread))
arm64/sve: ptrace and ELF coredump support This patch defines and implements a new regset NT_ARM_SVE, which describes a thread's SVE register state. This allows a debugger to manipulate the SVE state, as well as being included in ELF coredumps for post-mortem debugging. Because the regset size and layout are dependent on the thread's current vector length, it is not possible to define a C struct to describe the regset contents as is done for existing regsets. Instead, and for the same reasons, NT_ARM_SVE is based on the freeform variable-layout approach used for the SVE signal frame. Additionally, to reduce debug overhead when debugging threads that might or might not have live SVE register state, NT_ARM_SVE may be presented in one of two different formats: the old struct user_fpsimd_state format is embedded for describing the state of a thread with no live SVE state, whereas a new variable-layout structure is embedded for describing live SVE state. This avoids a debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and allows existing userspace code to handle the non-SVE case without too much modification. For this to work, NT_ARM_SVE is defined with a fixed-format header of type struct user_sve_header, which the recipient can use to figure out the content, size and layout of the reset of the regset. Accessor macros are defined to allow the vector-length-dependent parts of the regset to be manipulated. Signed-off-by: Alan Hayward <alan.hayward@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:13 +00:00
return;
vq = sve_vq_from_vl(thread_get_cur_vl(&task->thread));
arm64/sve: ptrace and ELF coredump support This patch defines and implements a new regset NT_ARM_SVE, which describes a thread's SVE register state. This allows a debugger to manipulate the SVE state, as well as being included in ELF coredumps for post-mortem debugging. Because the regset size and layout are dependent on the thread's current vector length, it is not possible to define a C struct to describe the regset contents as is done for existing regsets. Instead, and for the same reasons, NT_ARM_SVE is based on the freeform variable-layout approach used for the SVE signal frame. Additionally, to reduce debug overhead when debugging threads that might or might not have live SVE register state, NT_ARM_SVE may be presented in one of two different formats: the old struct user_fpsimd_state format is embedded for describing the state of a thread with no live SVE state, whereas a new variable-layout structure is embedded for describing live SVE state. This avoids a debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and allows existing userspace code to handle the non-SVE case without too much modification. For this to work, NT_ARM_SVE is defined with a fixed-format header of type struct user_sve_header, which the recipient can use to figure out the content, size and layout of the reset of the regset. Accessor macros are defined to allow the vector-length-dependent parts of the regset to be manipulated. Signed-off-by: Alan Hayward <alan.hayward@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:13 +00:00
memset(sst, 0, SVE_SIG_REGS_SIZE(vq));
__fpsimd_to_sve(sst, fst, vq);
arm64/sve: ptrace and ELF coredump support This patch defines and implements a new regset NT_ARM_SVE, which describes a thread's SVE register state. This allows a debugger to manipulate the SVE state, as well as being included in ELF coredumps for post-mortem debugging. Because the regset size and layout are dependent on the thread's current vector length, it is not possible to define a C struct to describe the regset contents as is done for existing regsets. Instead, and for the same reasons, NT_ARM_SVE is based on the freeform variable-layout approach used for the SVE signal frame. Additionally, to reduce debug overhead when debugging threads that might or might not have live SVE register state, NT_ARM_SVE may be presented in one of two different formats: the old struct user_fpsimd_state format is embedded for describing the state of a thread with no live SVE state, whereas a new variable-layout structure is embedded for describing live SVE state. This avoids a debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and allows existing userspace code to handle the non-SVE case without too much modification. For this to work, NT_ARM_SVE is defined with a fixed-format header of type struct user_sve_header, which the recipient can use to figure out the content, size and layout of the reset of the regset. Accessor macros are defined to allow the vector-length-dependent parts of the regset to be manipulated. Signed-off-by: Alan Hayward <alan.hayward@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:13 +00:00
}
int vec_set_vector_length(struct task_struct *task, enum vec_type type,
unsigned long vl, unsigned long flags)
{
bool free_sme = false;
if (flags & ~(unsigned long)(PR_SVE_VL_INHERIT |
PR_SVE_SET_VL_ONEXEC))
return -EINVAL;
if (!sve_vl_valid(vl))
return -EINVAL;
/*
* Clamp to the maximum vector length that VL-agnostic code
* can work with. A flag may be assigned in the future to
* allow setting of larger vector lengths without confusing
* older software.
*/
if (vl > VL_ARCH_MAX)
vl = VL_ARCH_MAX;
vl = find_supported_vector_length(type, vl);
if (flags & (PR_SVE_VL_INHERIT |
PR_SVE_SET_VL_ONEXEC))
task_set_vl_onexec(task, type, vl);
else
/* Reset VL to system default on next exec: */
task_set_vl_onexec(task, type, 0);
/* Only actually set the VL if not deferred: */
if (flags & PR_SVE_SET_VL_ONEXEC)
goto out;
if (vl == task_get_vl(task, type))
goto out;
/*
* To ensure the FPSIMD bits of the SVE vector registers are preserved,
* write any live register state back to task_struct, and convert to a
* regular FPSIMD thread.
*/
if (task == current) {
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
get_cpu_fpsimd_context();
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
fpsimd_save_user_state();
}
fpsimd_flush_task_state(task);
if (test_and_clear_tsk_thread_flag(task, TIF_SVE) ||
thread_sm_enabled(&task->thread)) {
sve_to_fpsimd(task);
task->thread.fp_type = FP_STATE_FPSIMD;
}
if (system_supports_sme()) {
if (type == ARM64_VEC_SME ||
!(task->thread.svcr & (SVCR_SM_MASK | SVCR_ZA_MASK))) {
/*
* We are changing the SME VL or weren't using
* SME anyway, discard the state and force a
* reallocation.
*/
task->thread.svcr &= ~(SVCR_SM_MASK |
SVCR_ZA_MASK);
clear_tsk_thread_flag(task, TIF_SME);
free_sme = true;
}
}
if (task == current)
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
put_cpu_fpsimd_context();
task_set_vl(task, type, vl);
/*
* Free the changed states if they are not in use, SME will be
* reallocated to the correct size on next use and we just
* allocate SVE now in case it is needed for use in streaming
* mode.
*/
sve_free(task);
sve_alloc(task, true);
if (free_sme)
sme_free(task);
out:
update_tsk_thread_flag(task, vec_vl_inherit_flag(type),
flags & PR_SVE_VL_INHERIT);
return 0;
}
/*
* Encode the current vector length and flags for return.
* This is only required for prctl(): ptrace has separate fields.
* SVE and SME use the same bits for _ONEXEC and _INHERIT.
*
* flags are as for vec_set_vector_length().
*/
static int vec_prctl_status(enum vec_type type, unsigned long flags)
{
int ret;
if (flags & PR_SVE_SET_VL_ONEXEC)
ret = task_get_vl_onexec(current, type);
else
ret = task_get_vl(current, type);
if (test_thread_flag(vec_vl_inherit_flag(type)))
ret |= PR_SVE_VL_INHERIT;
return ret;
}
/* PR_SVE_SET_VL */
int sve_set_current_vl(unsigned long arg)
{
unsigned long vl, flags;
int ret;
vl = arg & PR_SVE_VL_LEN_MASK;
flags = arg & ~vl;
if (!system_supports_sve() || is_compat_task())
return -EINVAL;
ret = vec_set_vector_length(current, ARM64_VEC_SVE, vl, flags);
if (ret)
return ret;
return vec_prctl_status(ARM64_VEC_SVE, flags);
}
/* PR_SVE_GET_VL */
int sve_get_current_vl(void)
{
if (!system_supports_sve() || is_compat_task())
return -EINVAL;
return vec_prctl_status(ARM64_VEC_SVE, 0);
}
#ifdef CONFIG_ARM64_SME
/* PR_SME_SET_VL */
int sme_set_current_vl(unsigned long arg)
{
unsigned long vl, flags;
int ret;
vl = arg & PR_SME_VL_LEN_MASK;
flags = arg & ~vl;
if (!system_supports_sme() || is_compat_task())
return -EINVAL;
ret = vec_set_vector_length(current, ARM64_VEC_SME, vl, flags);
if (ret)
return ret;
return vec_prctl_status(ARM64_VEC_SME, flags);
}
/* PR_SME_GET_VL */
int sme_get_current_vl(void)
{
if (!system_supports_sme() || is_compat_task())
return -EINVAL;
return vec_prctl_status(ARM64_VEC_SME, 0);
}
#endif /* CONFIG_ARM64_SME */
static void vec_probe_vqs(struct vl_info *info,
DECLARE_BITMAP(map, SVE_VQ_MAX))
{
unsigned int vq, vl;
bitmap_zero(map, SVE_VQ_MAX);
for (vq = SVE_VQ_MAX; vq >= SVE_VQ_MIN; --vq) {
write_vl(info->type, vq - 1); /* self-syncing */
switch (info->type) {
case ARM64_VEC_SVE:
vl = sve_get_vl();
break;
case ARM64_VEC_SME:
vl = sme_get_vl();
break;
default:
vl = 0;
break;
}
/* Minimum VL identified? */
if (sve_vq_from_vl(vl) > vq)
break;
vq = sve_vq_from_vl(vl); /* skip intervening lengths */
set_bit(__vq_to_bit(vq), map);
}
}
/*
* Initialise the set of known supported VQs for the boot CPU.
* This is called during kernel boot, before secondary CPUs are brought up.
*/
void __init vec_init_vq_map(enum vec_type type)
{
struct vl_info *info = &vl_info[type];
vec_probe_vqs(info, info->vq_map);
bitmap_copy(info->vq_partial_map, info->vq_map, SVE_VQ_MAX);
}
/*
* If we haven't committed to the set of supported VQs yet, filter out
* those not supported by the current CPU.
* This function is called during the bring-up of early secondary CPUs only.
*/
void vec_update_vq_map(enum vec_type type)
{
struct vl_info *info = &vl_info[type];
DECLARE_BITMAP(tmp_map, SVE_VQ_MAX);
vec_probe_vqs(info, tmp_map);
bitmap_and(info->vq_map, info->vq_map, tmp_map, SVE_VQ_MAX);
bitmap_or(info->vq_partial_map, info->vq_partial_map, tmp_map,
SVE_VQ_MAX);
}
/*
* Check whether the current CPU supports all VQs in the committed set.
* This function is called during the bring-up of late secondary CPUs only.
*/
int vec_verify_vq_map(enum vec_type type)
{
struct vl_info *info = &vl_info[type];
DECLARE_BITMAP(tmp_map, SVE_VQ_MAX);
unsigned long b;
vec_probe_vqs(info, tmp_map);
bitmap_complement(tmp_map, tmp_map, SVE_VQ_MAX);
if (bitmap_intersects(tmp_map, info->vq_map, SVE_VQ_MAX)) {
pr_warn("%s: cpu%d: Required vector length(s) missing\n",
info->name, smp_processor_id());
return -EINVAL;
}
if (!IS_ENABLED(CONFIG_KVM) || !is_hyp_mode_available())
return 0;
/*
* For KVM, it is necessary to ensure that this CPU doesn't
* support any vector length that guests may have probed as
* unsupported.
*/
/* Recover the set of supported VQs: */
bitmap_complement(tmp_map, tmp_map, SVE_VQ_MAX);
/* Find VQs supported that are not globally supported: */
bitmap_andnot(tmp_map, tmp_map, info->vq_map, SVE_VQ_MAX);
/* Find the lowest such VQ, if any: */
b = find_last_bit(tmp_map, SVE_VQ_MAX);
if (b >= SVE_VQ_MAX)
return 0; /* no mismatches */
/*
* Mismatches above sve_max_virtualisable_vl are fine, since
* no guest is allowed to configure ZCR_EL2.LEN to exceed this:
*/
if (sve_vl_from_vq(__bit_to_vq(b)) <= info->max_virtualisable_vl) {
pr_warn("%s: cpu%d: Unsupported vector length(s) present\n",
info->name, smp_processor_id());
return -EINVAL;
}
return 0;
}
static void __init sve_efi_setup(void)
{
int max_vl = 0;
int i;
if (!IS_ENABLED(CONFIG_EFI))
return;
for (i = 0; i < ARRAY_SIZE(vl_info); i++)
max_vl = max(vl_info[i].max_vl, max_vl);
/*
* alloc_percpu() warns and prints a backtrace if this goes wrong.
* This is evidence of a crippled system and we are returning void,
* so no attempt is made to handle this situation here.
*/
if (!sve_vl_valid(max_vl))
goto fail;
efi_sve_state = __alloc_percpu(
SVE_SIG_REGS_SIZE(sve_vq_from_vl(max_vl)), SVE_VQ_BYTES);
if (!efi_sve_state)
goto fail;
return;
fail:
panic("Cannot allocate percpu memory for EFI SVE save/restore");
}
void cpu_enable_sve(const struct arm64_cpu_capabilities *__always_unused p)
{
write_sysreg(read_sysreg(CPACR_EL1) | CPACR_EL1_ZEN_EL1EN, CPACR_EL1);
isb();
write_sysreg_s(0, SYS_ZCR_EL1);
}
void __init sve_setup(void)
{
struct vl_info *info = &vl_info[ARM64_VEC_SVE];
DECLARE_BITMAP(tmp_map, SVE_VQ_MAX);
unsigned long b;
int max_bit;
arm64: Cleanup system cpucap handling Recent changes to remove cpus_have_const_cap() introduced new users of cpus_have_cap() in the period between detecting system cpucaps and patching alternatives. It would be preferable to defer these until after the relevant cpucaps have been patched so that these can use the usual feature check helper functions, which is clearer and has less risk of accidental usage of code relying upon an alternative which has not yet been patched. This patch reworks the system-wide cpucap detection and patching to minimize this transient period: * The detection, enablement, and patching of system cpucaps is moved into a new setup_system_capabilities() function so that these can be grouped together more clearly, with no other functions called in the period between detection and patching. This is called from setup_system_features() before the subsequent checks that depend on the cpucaps. The logging of TTBR0 PAN and cpucaps with a mask is also moved here to keep these as close as possible to update_cpu_capabilities(). At the same time, comments are corrected and improved to make the intent clearer. * As hyp_mode_check() only tests system register values (not hwcaps) and must be called prior to patching, the call to hyp_mode_check() is moved before the call to setup_system_features(). * In setup_system_features(), the use of system_uses_ttbr0_pan() is restored, now that this occurs after alternatives are patched. This is a partial revert of commit: 53d62e995d9eaed1 ("arm64: Avoid cpus_have_const_cap() for ARM64_HAS_PAN") * In sve_setup() and sme_setup(), the use of system_supports_sve() and system_supports_sme() respectively are restored, now that these occur after alternatives are patched. This is a partial revert of commit: a76521d160284a1e ("arm64: Avoid cpus_have_const_cap() for ARM64_{SVE,SME,SME2,FA64}") Signed-off-by: Mark Rutland <mark.rutland@arm.com> Cc: Ard Biesheuvel <ardb@kernel.org> Cc: Catalin Marinas <catalin.marinas@arm.com> Cc: Will Deacon <will@kernel.org> Link: https://lore.kernel.org/r/20231212170910.3745497-2-mark.rutland@arm.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-12 17:09:09 +00:00
if (!system_supports_sve())
return;
/*
* The SVE architecture mandates support for 128-bit vectors,
* so sve_vq_map must have at least SVE_VQ_MIN set.
* If something went wrong, at least try to patch it up:
*/
if (WARN_ON(!test_bit(__vq_to_bit(SVE_VQ_MIN), info->vq_map)))
set_bit(__vq_to_bit(SVE_VQ_MIN), info->vq_map);
max_bit = find_first_bit(info->vq_map, SVE_VQ_MAX);
info->max_vl = sve_vl_from_vq(__bit_to_vq(max_bit));
/*
* For the default VL, pick the maximum supported value <= 64.
* VL == 64 is guaranteed not to grow the signal frame.
*/
set_sve_default_vl(find_supported_vector_length(ARM64_VEC_SVE, 64));
bitmap_andnot(tmp_map, info->vq_partial_map, info->vq_map,
SVE_VQ_MAX);
b = find_last_bit(tmp_map, SVE_VQ_MAX);
if (b >= SVE_VQ_MAX)
/* No non-virtualisable VLs found */
info->max_virtualisable_vl = SVE_VQ_MAX;
else if (WARN_ON(b == SVE_VQ_MAX - 1))
/* No virtualisable VLs? This is architecturally forbidden. */
info->max_virtualisable_vl = SVE_VQ_MIN;
else /* b + 1 < SVE_VQ_MAX */
info->max_virtualisable_vl = sve_vl_from_vq(__bit_to_vq(b + 1));
if (info->max_virtualisable_vl > info->max_vl)
info->max_virtualisable_vl = info->max_vl;
pr_info("%s: maximum available vector length %u bytes per vector\n",
info->name, info->max_vl);
pr_info("%s: default vector length %u bytes per vector\n",
info->name, get_sve_default_vl());
/* KVM decides whether to support mismatched systems. Just warn here: */
if (sve_max_virtualisable_vl() < sve_max_vl())
pr_warn("%s: unvirtualisable vector lengths present\n",
info->name);
sve_efi_setup();
}
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
/*
* Called from the put_task_struct() path, which cannot get here
* unless dead_task is really dead and not schedulable.
*/
void fpsimd_release_task(struct task_struct *dead_task)
{
__sve_free(dead_task);
sme_free(dead_task);
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
}
#endif /* CONFIG_ARM64_SVE */
#ifdef CONFIG_ARM64_SME
/*
* Ensure that task->thread.sme_state is allocated and sufficiently large.
*
* This function should be used only in preparation for replacing
* task->thread.sme_state with new data. The memory is always zeroed
* here to prevent stale data from showing through: this is done in
* the interest of testability and predictability, the architecture
* guarantees that when ZA is enabled it will be zeroed.
*/
void sme_alloc(struct task_struct *task, bool flush)
{
if (task->thread.sme_state) {
if (flush)
memset(task->thread.sme_state, 0,
sme_state_size(task));
return;
}
/* This could potentially be up to 64K. */
task->thread.sme_state =
kzalloc(sme_state_size(task), GFP_KERNEL);
}
static void sme_free(struct task_struct *task)
{
kfree(task->thread.sme_state);
task->thread.sme_state = NULL;
}
void cpu_enable_sme(const struct arm64_cpu_capabilities *__always_unused p)
{
/* Set priority for all PEs to architecturally defined minimum */
write_sysreg_s(read_sysreg_s(SYS_SMPRI_EL1) & ~SMPRI_EL1_PRIORITY_MASK,
SYS_SMPRI_EL1);
/* Allow SME in kernel */
write_sysreg(read_sysreg(CPACR_EL1) | CPACR_EL1_SMEN_EL1EN, CPACR_EL1);
isb();
/* Ensure all bits in SMCR are set to known values */
write_sysreg_s(0, SYS_SMCR_EL1);
/* Allow EL0 to access TPIDR2 */
write_sysreg(read_sysreg(SCTLR_EL1) | SCTLR_ELx_ENTP2, SCTLR_EL1);
isb();
}
void cpu_enable_sme2(const struct arm64_cpu_capabilities *__always_unused p)
{
/* This must be enabled after SME */
BUILD_BUG_ON(ARM64_SME2 <= ARM64_SME);
/* Allow use of ZT0 */
write_sysreg_s(read_sysreg_s(SYS_SMCR_EL1) | SMCR_ELx_EZT0_MASK,
SYS_SMCR_EL1);
}
void cpu_enable_fa64(const struct arm64_cpu_capabilities *__always_unused p)
{
/* This must be enabled after SME */
BUILD_BUG_ON(ARM64_SME_FA64 <= ARM64_SME);
/* Allow use of FA64 */
write_sysreg_s(read_sysreg_s(SYS_SMCR_EL1) | SMCR_ELx_FA64_MASK,
SYS_SMCR_EL1);
}
void __init sme_setup(void)
{
struct vl_info *info = &vl_info[ARM64_VEC_SME];
int min_bit, max_bit;
arm64: Cleanup system cpucap handling Recent changes to remove cpus_have_const_cap() introduced new users of cpus_have_cap() in the period between detecting system cpucaps and patching alternatives. It would be preferable to defer these until after the relevant cpucaps have been patched so that these can use the usual feature check helper functions, which is clearer and has less risk of accidental usage of code relying upon an alternative which has not yet been patched. This patch reworks the system-wide cpucap detection and patching to minimize this transient period: * The detection, enablement, and patching of system cpucaps is moved into a new setup_system_capabilities() function so that these can be grouped together more clearly, with no other functions called in the period between detection and patching. This is called from setup_system_features() before the subsequent checks that depend on the cpucaps. The logging of TTBR0 PAN and cpucaps with a mask is also moved here to keep these as close as possible to update_cpu_capabilities(). At the same time, comments are corrected and improved to make the intent clearer. * As hyp_mode_check() only tests system register values (not hwcaps) and must be called prior to patching, the call to hyp_mode_check() is moved before the call to setup_system_features(). * In setup_system_features(), the use of system_uses_ttbr0_pan() is restored, now that this occurs after alternatives are patched. This is a partial revert of commit: 53d62e995d9eaed1 ("arm64: Avoid cpus_have_const_cap() for ARM64_HAS_PAN") * In sve_setup() and sme_setup(), the use of system_supports_sve() and system_supports_sme() respectively are restored, now that these occur after alternatives are patched. This is a partial revert of commit: a76521d160284a1e ("arm64: Avoid cpus_have_const_cap() for ARM64_{SVE,SME,SME2,FA64}") Signed-off-by: Mark Rutland <mark.rutland@arm.com> Cc: Ard Biesheuvel <ardb@kernel.org> Cc: Catalin Marinas <catalin.marinas@arm.com> Cc: Will Deacon <will@kernel.org> Link: https://lore.kernel.org/r/20231212170910.3745497-2-mark.rutland@arm.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-12 17:09:09 +00:00
if (!system_supports_sme())
return;
/*
* SME doesn't require any particular vector length be
* supported but it does require at least one. We should have
* disabled the feature entirely while bringing up CPUs but
* let's double check here. The bitmap is SVE_VQ_MAP sized for
* sharing with SVE.
*/
WARN_ON(bitmap_empty(info->vq_map, SVE_VQ_MAX));
min_bit = find_last_bit(info->vq_map, SVE_VQ_MAX);
info->min_vl = sve_vl_from_vq(__bit_to_vq(min_bit));
max_bit = find_first_bit(info->vq_map, SVE_VQ_MAX);
info->max_vl = sve_vl_from_vq(__bit_to_vq(max_bit));
WARN_ON(info->min_vl > info->max_vl);
/*
* For the default VL, pick the maximum supported value <= 32
* (256 bits) if there is one since this is guaranteed not to
* grow the signal frame when in streaming mode, otherwise the
* minimum available VL will be used.
*/
set_sme_default_vl(find_supported_vector_length(ARM64_VEC_SME, 32));
pr_info("SME: minimum available vector length %u bytes per vector\n",
info->min_vl);
pr_info("SME: maximum available vector length %u bytes per vector\n",
info->max_vl);
pr_info("SME: default vector length %u bytes per vector\n",
get_sme_default_vl());
}
void sme_suspend_exit(void)
{
u64 smcr = 0;
if (!system_supports_sme())
return;
if (system_supports_fa64())
smcr |= SMCR_ELx_FA64;
if (system_supports_sme2())
smcr |= SMCR_ELx_EZT0;
write_sysreg_s(smcr, SYS_SMCR_EL1);
write_sysreg_s(0, SYS_SMPRI_EL1);
}
#endif /* CONFIG_ARM64_SME */
static void sve_init_regs(void)
{
/*
* Convert the FPSIMD state to SVE, zeroing all the state that
* is not shared with FPSIMD. If (as is likely) the current
* state is live in the registers then do this there and
* update our metadata for the current task including
* disabling the trap, otherwise update our in-memory copy.
* We are guaranteed to not be in streaming mode, we can only
* take a SVE trap when not in streaming mode and we can't be
* in streaming mode when taking a SME trap.
*/
if (!test_thread_flag(TIF_FOREIGN_FPSTATE)) {
unsigned long vq_minus_one =
sve_vq_from_vl(task_get_sve_vl(current)) - 1;
sve_set_vq(vq_minus_one);
sve_flush_live(true, vq_minus_one);
fpsimd_bind_task_to_cpu();
} else {
fpsimd_to_sve(current);
current->thread.fp_type = FP_STATE_SVE;
}
}
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
/*
* Trapped SVE access
*
* Storage is allocated for the full SVE state, the current FPSIMD
* register contents are migrated across, and the access trap is
* disabled.
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
*
* TIF_SVE should be clear on entry: otherwise, fpsimd_restore_current_state()
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
* would have disabled the SVE access trap for userspace during
* ret_to_user, making an SVE access trap impossible in that case.
*/
arm64: Treat ESR_ELx as a 64-bit register In the initial release of the ARM Architecture Reference Manual for ARMv8-A, the ESR_ELx registers were defined as 32-bit registers. This changed in 2018 with version D.a (ARM DDI 0487D.a) of the architecture, when they became 64-bit registers, with bits [63:32] defined as RES0. In version G.a, a new field was added to ESR_ELx, ISS2, which covers bits [36:32]. This field is used when the Armv8.7 extension FEAT_LS64 is implemented. As a result of the evolution of the register width, Linux stores it as both a 64-bit value and a 32-bit value, which hasn't affected correctness so far as Linux only uses the lower 32 bits of the register. Make the register type consistent and always treat it as 64-bit wide. The register is redefined as an "unsigned long", which is an unsigned double-word (64-bit quantity) for the LP64 machine (aapcs64 [1], Table 1, page 14). The type was chosen because "unsigned int" is the most frequent type for ESR_ELx and because FAR_ELx, which is used together with ESR_ELx in exception handling, is also declared as "unsigned long". The 64-bit type also makes adding support for architectural features that use fields above bit 31 easier in the future. The KVM hypervisor will receive a similar update in a subsequent patch. [1] https://github.com/ARM-software/abi-aa/releases/download/2021Q3/aapcs64.pdf Signed-off-by: Alexandru Elisei <alexandru.elisei@arm.com> Reviewed-by: Marc Zyngier <maz@kernel.org> Link: https://lore.kernel.org/r/20220425114444.368693-4-alexandru.elisei@arm.com Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2022-04-25 11:44:42 +00:00
void do_sve_acc(unsigned long esr, struct pt_regs *regs)
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
{
/* Even if we chose not to use SVE, the hardware could still trap: */
if (unlikely(!system_supports_sve()) || WARN_ON(is_compat_task())) {
force_signal_inject(SIGILL, ILL_ILLOPC, regs->pc, 0);
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
return;
}
sve_alloc(current, true);
if (!current->thread.sve_state) {
force_sig(SIGKILL);
return;
}
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
get_cpu_fpsimd_context();
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
if (test_and_set_thread_flag(TIF_SVE))
WARN_ON(1); /* SVE access shouldn't have trapped */
/*
* Even if the task can have used streaming mode we can only
* generate SVE access traps in normal SVE mode and
* transitioning out of streaming mode may discard any
* streaming mode state. Always clear the high bits to avoid
* any potential errors tracking what is properly initialised.
*/
sve_init_regs();
put_cpu_fpsimd_context();
}
/*
* Trapped SME access
*
* Storage is allocated for the full SVE and SME state, the current
* FPSIMD register contents are migrated to SVE if SVE is not already
* active, and the access trap is disabled.
*
* TIF_SME should be clear on entry: otherwise, fpsimd_restore_current_state()
* would have disabled the SME access trap for userspace during
* ret_to_user, making an SME access trap impossible in that case.
*/
void do_sme_acc(unsigned long esr, struct pt_regs *regs)
{
/* Even if we chose not to use SME, the hardware could still trap: */
if (unlikely(!system_supports_sme()) || WARN_ON(is_compat_task())) {
force_signal_inject(SIGILL, ILL_ILLOPC, regs->pc, 0);
return;
}
/*
* If this not a trap due to SME being disabled then something
* is being used in the wrong mode, report as SIGILL.
*/
if (ESR_ELx_ISS(esr) != ESR_ELx_SME_ISS_SME_DISABLED) {
force_signal_inject(SIGILL, ILL_ILLOPC, regs->pc, 0);
return;
}
sve_alloc(current, false);
sme_alloc(current, true);
if (!current->thread.sve_state || !current->thread.sme_state) {
force_sig(SIGKILL);
return;
}
get_cpu_fpsimd_context();
/* With TIF_SME userspace shouldn't generate any traps */
if (test_and_set_thread_flag(TIF_SME))
WARN_ON(1);
if (!test_thread_flag(TIF_FOREIGN_FPSTATE)) {
unsigned long vq_minus_one =
sve_vq_from_vl(task_get_sme_vl(current)) - 1;
sme_set_vq(vq_minus_one);
fpsimd_bind_task_to_cpu();
}
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
put_cpu_fpsimd_context();
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
}
/*
* Trapped FP/ASIMD access.
*/
arm64: Treat ESR_ELx as a 64-bit register In the initial release of the ARM Architecture Reference Manual for ARMv8-A, the ESR_ELx registers were defined as 32-bit registers. This changed in 2018 with version D.a (ARM DDI 0487D.a) of the architecture, when they became 64-bit registers, with bits [63:32] defined as RES0. In version G.a, a new field was added to ESR_ELx, ISS2, which covers bits [36:32]. This field is used when the Armv8.7 extension FEAT_LS64 is implemented. As a result of the evolution of the register width, Linux stores it as both a 64-bit value and a 32-bit value, which hasn't affected correctness so far as Linux only uses the lower 32 bits of the register. Make the register type consistent and always treat it as 64-bit wide. The register is redefined as an "unsigned long", which is an unsigned double-word (64-bit quantity) for the LP64 machine (aapcs64 [1], Table 1, page 14). The type was chosen because "unsigned int" is the most frequent type for ESR_ELx and because FAR_ELx, which is used together with ESR_ELx in exception handling, is also declared as "unsigned long". The 64-bit type also makes adding support for architectural features that use fields above bit 31 easier in the future. The KVM hypervisor will receive a similar update in a subsequent patch. [1] https://github.com/ARM-software/abi-aa/releases/download/2021Q3/aapcs64.pdf Signed-off-by: Alexandru Elisei <alexandru.elisei@arm.com> Reviewed-by: Marc Zyngier <maz@kernel.org> Link: https://lore.kernel.org/r/20220425114444.368693-4-alexandru.elisei@arm.com Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2022-04-25 11:44:42 +00:00
void do_fpsimd_acc(unsigned long esr, struct pt_regs *regs)
{
arm64: Use a positive cpucap for FP/SIMD Currently we have a negative cpucap which describes the *absence* of FP/SIMD rather than *presence* of FP/SIMD. This largely works, but is somewhat awkward relative to other cpucaps that describe the presence of a feature, and it would be nicer to have a cpucap which describes the presence of FP/SIMD: * This will allow the cpucap to be treated as a standard ARM64_CPUCAP_SYSTEM_FEATURE, which can be detected with the standard has_cpuid_feature() function and ARM64_CPUID_FIELDS() description. * This ensures that the cpucap will only transition from not-present to present, reducing the risk of unintentional and/or unsafe usage of FP/SIMD before cpucaps are finalized. * This will allow using arm64_cpu_capabilities::cpu_enable() to enable the use of FP/SIMD later, with FP/SIMD being disabled at boot time otherwise. This will ensure that any unintentional and/or unsafe usage of FP/SIMD prior to this is trapped, and will ensure that FP/SIMD is never unintentionally enabled for userspace in mismatched big.LITTLE systems. This patch replaces the negative ARM64_HAS_NO_FPSIMD cpucap with a positive ARM64_HAS_FPSIMD cpucap, making changes as described above. Note that as FP/SIMD will now be trapped when not supported system-wide, do_fpsimd_acc() must handle these traps in the same way as for SVE and SME. The commentary in fpsimd_restore_current_state() is updated to describe the new scheme. No users of system_supports_fpsimd() need to know that FP/SIMD is available prior to alternatives being patched, so this is updated to use alternative_has_cap_likely() to check for the ARM64_HAS_FPSIMD cpucap, without generating code to test the system_cpucaps bitmap. Signed-off-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Mark Brown <broonie@kernel.org> Cc: Suzuki K Poulose <suzuki.poulose@arm.com> Cc: Will Deacon <will@kernel.org> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2023-10-16 10:24:36 +00:00
/* Even if we chose not to use FPSIMD, the hardware could still trap: */
if (!system_supports_fpsimd()) {
force_signal_inject(SIGILL, ILL_ILLOPC, regs->pc, 0);
return;
}
/*
* When FPSIMD is enabled, we should never take a trap unless something
* has gone very wrong.
*/
BUG();
}
/*
* Raise a SIGFPE for the current process.
*/
arm64: Treat ESR_ELx as a 64-bit register In the initial release of the ARM Architecture Reference Manual for ARMv8-A, the ESR_ELx registers were defined as 32-bit registers. This changed in 2018 with version D.a (ARM DDI 0487D.a) of the architecture, when they became 64-bit registers, with bits [63:32] defined as RES0. In version G.a, a new field was added to ESR_ELx, ISS2, which covers bits [36:32]. This field is used when the Armv8.7 extension FEAT_LS64 is implemented. As a result of the evolution of the register width, Linux stores it as both a 64-bit value and a 32-bit value, which hasn't affected correctness so far as Linux only uses the lower 32 bits of the register. Make the register type consistent and always treat it as 64-bit wide. The register is redefined as an "unsigned long", which is an unsigned double-word (64-bit quantity) for the LP64 machine (aapcs64 [1], Table 1, page 14). The type was chosen because "unsigned int" is the most frequent type for ESR_ELx and because FAR_ELx, which is used together with ESR_ELx in exception handling, is also declared as "unsigned long". The 64-bit type also makes adding support for architectural features that use fields above bit 31 easier in the future. The KVM hypervisor will receive a similar update in a subsequent patch. [1] https://github.com/ARM-software/abi-aa/releases/download/2021Q3/aapcs64.pdf Signed-off-by: Alexandru Elisei <alexandru.elisei@arm.com> Reviewed-by: Marc Zyngier <maz@kernel.org> Link: https://lore.kernel.org/r/20220425114444.368693-4-alexandru.elisei@arm.com Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2022-04-25 11:44:42 +00:00
void do_fpsimd_exc(unsigned long esr, struct pt_regs *regs)
{
arm64: fpsimd: Fix bad si_code for undiagnosed SIGFPE Currently a SIGFPE delivered in response to a floating-point exception trap may have si_code set to 0 on arm64. As reported by Eric, this is a bad idea since this is the value of SI_USER -- yet this signal is definitely not the result of kill(2), tgkill(2) etc. and si_uid and si_pid make limited sense whereas we do want to yield a value for si_addr (which doesn't exist for SI_USER). It's not entirely clear whether the architecure permits a "spurious" fp exception trap where none of the exception flag bits in ESR_ELx is set. (IMHO the architectural intent is to forbid this.) However, it does permit those bits to contain garbage if the TFV bit in ESR_ELx is 0. That case isn't currently handled at all and may result in si_code == 0 or si_code containing a FPE_FLT* constant corresponding to an exception that did not in fact happen. There is nothing sensible we can return for si_code in such cases, but SI_USER is certainly not appropriate and will lead to violation of legitimate userspace assumptions. This patch allocates a new si_code value FPE_UNKNOWN that at least does not conflict with any existing SI_* or FPE_* code, and yields this in si_code for undiagnosable cases. This is probably the best simplicity/incorrectness tradeoff achieveable without relying on implementation-dependent features or adding a lot of code. In any case, there appears to be no perfect solution possible that would justify a lot of effort here. Yielding FPE_UNKNOWN when some well-defined fp exception caused the trap is a violation of POSIX, but this is forced by the architecture. We have no realistic prospect of yielding the correct code in such cases. At present I am not aware of any ARMv8 implementation that supports trapped floating-point exceptions in any case. The new code may be applicable to other architectures for similar reasons. No attempt is made to provide ESR_ELx to userspace in the signal frame, since architectural limitations mean that it is unlikely to provide much diagnostic value, doesn't benefit existing software and would create ABI with no proven purpose. The existing mechanism for passing it also has problems of its own which may result in the wrong value being passed to userspace due to interaction with mm faults. The implied rework does not appear justified. Acked-by: "Eric W. Biederman" <ebiederm@xmission.com> Reported-by: "Eric W. Biederman" <ebiederm@xmission.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-01 17:44:07 +00:00
unsigned int si_code = FPE_FLTUNK;
if (esr & ESR_ELx_FP_EXC_TFV) {
if (esr & FPEXC_IOF)
si_code = FPE_FLTINV;
else if (esr & FPEXC_DZF)
si_code = FPE_FLTDIV;
else if (esr & FPEXC_OFF)
si_code = FPE_FLTOVF;
else if (esr & FPEXC_UFF)
si_code = FPE_FLTUND;
else if (esr & FPEXC_IXF)
si_code = FPE_FLTRES;
}
send_sig_fault(SIGFPE, si_code,
(void __user *)instruction_pointer(regs),
current);
}
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
static void fpsimd_load_kernel_state(struct task_struct *task)
{
struct cpu_fp_state *last = this_cpu_ptr(&fpsimd_last_state);
/*
* Elide the load if this CPU holds the most recent kernel mode
* FPSIMD context of the current task.
*/
if (last->st == &task->thread.kernel_fpsimd_state &&
task->thread.kernel_fpsimd_cpu == smp_processor_id())
return;
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
fpsimd_load_state(&task->thread.kernel_fpsimd_state);
}
static void fpsimd_save_kernel_state(struct task_struct *task)
{
struct cpu_fp_state cpu_fp_state = {
.st = &task->thread.kernel_fpsimd_state,
.to_save = FP_STATE_FPSIMD,
};
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
fpsimd_save_state(&task->thread.kernel_fpsimd_state);
fpsimd_bind_state_to_cpu(&cpu_fp_state);
task->thread.kernel_fpsimd_cpu = smp_processor_id();
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
}
void fpsimd_thread_switch(struct task_struct *next)
{
arm64: fpsimd: Eliminate task->mm checks Currently the FPSIMD handling code uses the condition task->mm == NULL as a hint that task has no FPSIMD register context. The ->mm check is only there to filter out tasks that cannot possibly have FPSIMD context loaded, for optimisation purposes. Also, TIF_FOREIGN_FPSTATE must always be checked anyway before saving FPSIMD context back to memory. For these reasons, the ->mm checks are not useful, providing that TIF_FOREIGN_FPSTATE is maintained in a consistent way for all threads. The context switch logic is already deliberately optimised to defer reloads of the regs until ret_to_user (or sigreturn as a special case), and save them only if they have been previously loaded. These paths are the only places where the wrong_task and wrong_cpu conditions can be made false, by calling fpsimd_bind_task_to_cpu(). Kernel threads by definition never reach these paths. As a result, the wrong_task and wrong_cpu tests in fpsimd_thread_switch() will always yield true for kernel threads. This patch removes the redundant checks and special-case code, ensuring that TIF_FOREIGN_FPSTATE is set whenever a kernel thread is scheduled in, and ensures that this flag is set for the init task. The fpsimd_flush_task_state() call already present in copy_thread() ensures the same for any new task. With TIF_FOREIGN_FPSTATE always set for kernel threads, this patch ensures that no extra context save work is added for kernel threads, and eliminates the redundant context saving that may currently occur for kernel threads that have acquired an mm via use_mm(). Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Christoffer Dall <christoffer.dall@arm.com> Cc: Catalin Marinas <catalin.marinas@arm.com> Cc: Will Deacon <will.deacon@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-21 18:08:15 +00:00
bool wrong_task, wrong_cpu;
if (!system_supports_fpsimd())
return;
arm64: fpsimd: Eliminate task->mm checks Currently the FPSIMD handling code uses the condition task->mm == NULL as a hint that task has no FPSIMD register context. The ->mm check is only there to filter out tasks that cannot possibly have FPSIMD context loaded, for optimisation purposes. Also, TIF_FOREIGN_FPSTATE must always be checked anyway before saving FPSIMD context back to memory. For these reasons, the ->mm checks are not useful, providing that TIF_FOREIGN_FPSTATE is maintained in a consistent way for all threads. The context switch logic is already deliberately optimised to defer reloads of the regs until ret_to_user (or sigreturn as a special case), and save them only if they have been previously loaded. These paths are the only places where the wrong_task and wrong_cpu conditions can be made false, by calling fpsimd_bind_task_to_cpu(). Kernel threads by definition never reach these paths. As a result, the wrong_task and wrong_cpu tests in fpsimd_thread_switch() will always yield true for kernel threads. This patch removes the redundant checks and special-case code, ensuring that TIF_FOREIGN_FPSTATE is set whenever a kernel thread is scheduled in, and ensures that this flag is set for the init task. The fpsimd_flush_task_state() call already present in copy_thread() ensures the same for any new task. With TIF_FOREIGN_FPSTATE always set for kernel threads, this patch ensures that no extra context save work is added for kernel threads, and eliminates the redundant context saving that may currently occur for kernel threads that have acquired an mm via use_mm(). Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Christoffer Dall <christoffer.dall@arm.com> Cc: Catalin Marinas <catalin.marinas@arm.com> Cc: Will Deacon <will.deacon@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-21 18:08:15 +00:00
WARN_ON_ONCE(!irqs_disabled());
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
arm64: fpsimd: Eliminate task->mm checks Currently the FPSIMD handling code uses the condition task->mm == NULL as a hint that task has no FPSIMD register context. The ->mm check is only there to filter out tasks that cannot possibly have FPSIMD context loaded, for optimisation purposes. Also, TIF_FOREIGN_FPSTATE must always be checked anyway before saving FPSIMD context back to memory. For these reasons, the ->mm checks are not useful, providing that TIF_FOREIGN_FPSTATE is maintained in a consistent way for all threads. The context switch logic is already deliberately optimised to defer reloads of the regs until ret_to_user (or sigreturn as a special case), and save them only if they have been previously loaded. These paths are the only places where the wrong_task and wrong_cpu conditions can be made false, by calling fpsimd_bind_task_to_cpu(). Kernel threads by definition never reach these paths. As a result, the wrong_task and wrong_cpu tests in fpsimd_thread_switch() will always yield true for kernel threads. This patch removes the redundant checks and special-case code, ensuring that TIF_FOREIGN_FPSTATE is set whenever a kernel thread is scheduled in, and ensures that this flag is set for the init task. The fpsimd_flush_task_state() call already present in copy_thread() ensures the same for any new task. With TIF_FOREIGN_FPSTATE always set for kernel threads, this patch ensures that no extra context save work is added for kernel threads, and eliminates the redundant context saving that may currently occur for kernel threads that have acquired an mm via use_mm(). Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Christoffer Dall <christoffer.dall@arm.com> Cc: Catalin Marinas <catalin.marinas@arm.com> Cc: Will Deacon <will.deacon@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-21 18:08:15 +00:00
/* Save unsaved fpsimd state, if any: */
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
if (test_thread_flag(TIF_KERNEL_FPSTATE))
fpsimd_save_kernel_state(current);
else
fpsimd_save_user_state();
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
if (test_tsk_thread_flag(next, TIF_KERNEL_FPSTATE)) {
fpsimd_load_kernel_state(next);
set_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE);
} else {
/*
* Fix up TIF_FOREIGN_FPSTATE to correctly describe next's
* state. For kernel threads, FPSIMD registers are never
* loaded with user mode FPSIMD state and so wrong_task and
* wrong_cpu will always be true.
*/
wrong_task = __this_cpu_read(fpsimd_last_state.st) !=
&next->thread.uw.fpsimd_state;
wrong_cpu = next->thread.fpsimd_cpu != smp_processor_id();
update_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE,
wrong_task || wrong_cpu);
}
}
static void fpsimd_flush_thread_vl(enum vec_type type)
{
int vl, supported_vl;
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
/*
* Reset the task vector length as required. This is where we
* ensure that all user tasks have a valid vector length
* configured: no kernel task can become a user task without
* an exec and hence a call to this function. By the time the
* first call to this function is made, all early hardware
* probing is complete, so __sve_default_vl should be valid.
* If a bug causes this to go wrong, we make some noise and
* try to fudge thread.sve_vl to a safe value here.
*/
vl = task_get_vl_onexec(current, type);
if (!vl)
vl = get_default_vl(type);
if (WARN_ON(!sve_vl_valid(vl)))
vl = vl_info[type].min_vl;
supported_vl = find_supported_vector_length(type, vl);
if (WARN_ON(supported_vl != vl))
vl = supported_vl;
task_set_vl(current, type, vl);
/*
* If the task is not set to inherit, ensure that the vector
* length will be reset by a subsequent exec:
*/
if (!test_thread_flag(vec_vl_inherit_flag(type)))
task_set_vl_onexec(current, type, 0);
}
void fpsimd_flush_thread(void)
{
void *sve_state = NULL;
void *sme_state = NULL;
if (!system_supports_fpsimd())
return;
2017-08-03 16:23:23 +00:00
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
get_cpu_fpsimd_context();
2017-08-03 16:23:23 +00:00
arm64: fpsimd: Always set TIF_FOREIGN_FPSTATE on task state flush This patch updates fpsimd_flush_task_state() to mirror the new semantics of fpsimd_flush_cpu_state() introduced by commit d8ad71fa38a9 ("arm64: fpsimd: Fix TIF_FOREIGN_FPSTATE after invalidating cpu regs"). Both functions now implicitly set TIF_FOREIGN_FPSTATE to indicate that the task's FPSIMD state is not loaded into the cpu. As a side-effect, fpsimd_flush_task_state() now sets TIF_FOREIGN_FPSTATE even for non-running tasks. In the case of non-running tasks this is not useful but also harmless, because the flag is live only while the corresponding task is running. This function is not called from fast paths, so special-casing this for the task == current case is not really worth it. Compiler barriers previously present in restore_sve_fpsimd_context() are pulled into fpsimd_flush_task_state() so that it can be safely called with preemption enabled if necessary. Explicit calls to set TIF_FOREIGN_FPSTATE that accompany fpsimd_flush_task_state() calls and are now redundant are removed as appropriate. fpsimd_flush_task_state() is used to get exclusive access to the representation of the task's state via task_struct, for the purpose of replacing the state. Thus, the call to this function should happen before manipulating fpsimd_state or sve_state etc. in task_struct. Anomalous cases are reordered appropriately in order to make the code more consistent, although there should be no functional difference since these cases are protected by local_bh_disable() anyway. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Julien Grall <julien.grall@arm.com> Tested-by: zhang.lei <zhang.lei@jp.fujitsu.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-09-28 13:39:05 +00:00
fpsimd_flush_task_state(current);
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
memset(&current->thread.uw.fpsimd_state, 0,
sizeof(current->thread.uw.fpsimd_state));
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
if (system_supports_sve()) {
clear_thread_flag(TIF_SVE);
/* Defer kfree() while in atomic context */
sve_state = current->thread.sve_state;
current->thread.sve_state = NULL;
fpsimd_flush_thread_vl(ARM64_VEC_SVE);
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
}
if (system_supports_sme()) {
clear_thread_flag(TIF_SME);
/* Defer kfree() while in atomic context */
sme_state = current->thread.sme_state;
current->thread.sme_state = NULL;
fpsimd_flush_thread_vl(ARM64_VEC_SME);
current->thread.svcr = 0;
}
current->thread.fp_type = FP_STATE_FPSIMD;
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
put_cpu_fpsimd_context();
kfree(sve_state);
kfree(sme_state);
}
/*
* Save the userland FPSIMD state of 'current' to memory, but only if the state
* currently held in the registers does in fact belong to 'current'
*/
void fpsimd_preserve_current_state(void)
{
if (!system_supports_fpsimd())
return;
2017-08-03 16:23:23 +00:00
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
get_cpu_fpsimd_context();
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
fpsimd_save_user_state();
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
put_cpu_fpsimd_context();
}
arm64/sve: Signal handling support This patch implements support for saving and restoring the SVE registers around signals. A fixed-size header struct sve_context is always included in the signal frame encoding the thread's vector length at the time of signal delivery, optionally followed by a variable-layout structure encoding the SVE registers. Because of the need to preserve backwards compatibility, the FPSIMD view of the SVE registers is always dumped as a struct fpsimd_context in the usual way, in addition to any sve_context. The SVE vector registers are dumped in full, including bits 127:0 of each register which alias the corresponding FPSIMD vector registers in the hardware. To avoid any ambiguity about which alias to restore during sigreturn, the kernel always restores bits 127:0 of each SVE vector register from the fpsimd_context in the signal frame (which must be present): userspace needs to take this into account if it wants to modify the SVE vector register contents on return from a signal. FPSR and FPCR, which are used by both FPSIMD and SVE, are not included in sve_context because they are always present in fpsimd_context anyway. For signal delivery, a new helper fpsimd_signal_preserve_current_state() is added to update _both_ the FPSIMD and SVE views in the task struct, to make it easier to populate this information into the signal frame. Because of the redundancy between the two views of the state, only one is updated otherwise. Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:07 +00:00
/*
* Like fpsimd_preserve_current_state(), but ensure that
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
* current->thread.uw.fpsimd_state is updated so that it can be copied to
arm64/sve: Signal handling support This patch implements support for saving and restoring the SVE registers around signals. A fixed-size header struct sve_context is always included in the signal frame encoding the thread's vector length at the time of signal delivery, optionally followed by a variable-layout structure encoding the SVE registers. Because of the need to preserve backwards compatibility, the FPSIMD view of the SVE registers is always dumped as a struct fpsimd_context in the usual way, in addition to any sve_context. The SVE vector registers are dumped in full, including bits 127:0 of each register which alias the corresponding FPSIMD vector registers in the hardware. To avoid any ambiguity about which alias to restore during sigreturn, the kernel always restores bits 127:0 of each SVE vector register from the fpsimd_context in the signal frame (which must be present): userspace needs to take this into account if it wants to modify the SVE vector register contents on return from a signal. FPSR and FPCR, which are used by both FPSIMD and SVE, are not included in sve_context because they are always present in fpsimd_context anyway. For signal delivery, a new helper fpsimd_signal_preserve_current_state() is added to update _both_ the FPSIMD and SVE views in the task struct, to make it easier to populate this information into the signal frame. Because of the redundancy between the two views of the state, only one is updated otherwise. Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:07 +00:00
* the signal frame.
*/
void fpsimd_signal_preserve_current_state(void)
{
fpsimd_preserve_current_state();
if (current->thread.fp_type == FP_STATE_SVE)
arm64/sve: Signal handling support This patch implements support for saving and restoring the SVE registers around signals. A fixed-size header struct sve_context is always included in the signal frame encoding the thread's vector length at the time of signal delivery, optionally followed by a variable-layout structure encoding the SVE registers. Because of the need to preserve backwards compatibility, the FPSIMD view of the SVE registers is always dumped as a struct fpsimd_context in the usual way, in addition to any sve_context. The SVE vector registers are dumped in full, including bits 127:0 of each register which alias the corresponding FPSIMD vector registers in the hardware. To avoid any ambiguity about which alias to restore during sigreturn, the kernel always restores bits 127:0 of each SVE vector register from the fpsimd_context in the signal frame (which must be present): userspace needs to take this into account if it wants to modify the SVE vector register contents on return from a signal. FPSR and FPCR, which are used by both FPSIMD and SVE, are not included in sve_context because they are always present in fpsimd_context anyway. For signal delivery, a new helper fpsimd_signal_preserve_current_state() is added to update _both_ the FPSIMD and SVE views in the task struct, to make it easier to populate this information into the signal frame. Because of the redundancy between the two views of the state, only one is updated otherwise. Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:07 +00:00
sve_to_fpsimd(current);
}
/*
* Called by KVM when entering the guest.
*/
void fpsimd_kvm_prepare(void)
{
if (!system_supports_sve())
return;
/*
* KVM does not save host SVE state since we can only enter
* the guest from a syscall so the ABI means that only the
* non-saved SVE state needs to be saved. If we have left
* SVE enabled for performance reasons then update the task
* state to be FPSIMD only.
*/
get_cpu_fpsimd_context();
if (test_and_clear_thread_flag(TIF_SVE)) {
sve_to_fpsimd(current);
current->thread.fp_type = FP_STATE_FPSIMD;
}
put_cpu_fpsimd_context();
}
/*
* Associate current's FPSIMD context with this cpu
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
* The caller must have ownership of the cpu FPSIMD context before calling
* this function.
*/
static void fpsimd_bind_task_to_cpu(void)
{
struct cpu_fp_state *last = this_cpu_ptr(&fpsimd_last_state);
arm64: nofpsmid: Handle TIF_FOREIGN_FPSTATE flag cleanly We detect the absence of FP/SIMD after an incapable CPU is brought up, and by then we have kernel threads running already with TIF_FOREIGN_FPSTATE set which could be set for early userspace applications (e.g, modprobe triggered from initramfs) and init. This could cause the applications to loop forever in do_nofity_resume() as we never clear the TIF flag, once we now know that we don't support FP. Fix this by making sure that we clear the TIF_FOREIGN_FPSTATE flag for tasks which may have them set, as we would have done in the normal case, but avoiding touching the hardware state (since we don't support any). Also to make sure we handle the cases seemlessly we categorise the helper functions to two : 1) Helpers for common core code, which calls into take appropriate actions without knowing the current FPSIMD state of the CPU/task. e.g fpsimd_restore_current_state(), fpsimd_flush_task_state(), fpsimd_save_and_flush_cpu_state(). We bail out early for these functions, taking any appropriate actions (e.g, clearing the TIF flag) where necessary to hide the handling from core code. 2) Helpers used when the presence of FP/SIMD is apparent. i.e, save/restore the FP/SIMD register state, modify the CPU/task FP/SIMD state. e.g, fpsimd_save(), task_fpsimd_load() - save/restore task FP/SIMD registers fpsimd_bind_task_to_cpu() \ - Update the "state" metadata for CPU/task. fpsimd_bind_state_to_cpu() / fpsimd_update_current_state() - Update the fp/simd state for the current task from memory. These must not be called in the absence of FP/SIMD. Put in a WARNING to make sure they are not invoked in the absence of FP/SIMD. KVM also uses the TIF_FOREIGN_FPSTATE flag to manage the FP/SIMD state on the CPU. However, without FP/SIMD support we trap all accesses and inject undefined instruction. Thus we should never "load" guest state. Add a sanity check to make sure this is valid. Fixes: 82e0191a1aa11abf ("arm64: Support systems without FP/ASIMD") Cc: Will Deacon <will@kernel.org> Cc: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <maz@kernel.org> Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> Signed-off-by: Will Deacon <will@kernel.org>
2020-01-13 23:30:23 +00:00
WARN_ON(!system_supports_fpsimd());
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
last->st = &current->thread.uw.fpsimd_state;
last->sve_state = current->thread.sve_state;
last->sme_state = current->thread.sme_state;
arm64/sve: Use accessor functions for vector lengths in thread_struct In a system with SME there are parallel vector length controls for SVE and SME vectors which function in much the same way so it is desirable to share the code for handling them as much as possible. In order to prepare for doing this add a layer of accessor functions for the various VL related operations on tasks. Since almost all current interactions are actually via task->thread rather than directly with the thread_info the accessors use that. Accessors are provided for both generic and SVE specific usage, the generic accessors should be used for cases where register state is being manipulated since the registers are shared between streaming and regular SVE so we know that when SME support is implemented we will always have to be in the appropriate mode already and hence can generalise now. Since we are using task_struct and we don't want to cause widespread inclusion of sched.h the acessors are all out of line, it is hoped that none of the uses are in a sufficiently critical path for this to be an issue. Those that are most likely to present an issue are in the same translation unit so hopefully the compiler may be able to inline anyway. This is purely adding the layer of abstraction, additional work will be needed to support tasks using SME. Signed-off-by: Mark Brown <broonie@kernel.org> Link: https://lore.kernel.org/r/20211019172247.3045838-7-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
2021-10-19 17:22:11 +00:00
last->sve_vl = task_get_sve_vl(current);
last->sme_vl = task_get_sme_vl(current);
last->svcr = &current->thread.svcr;
last->fpmr = &current->thread.uw.fpmr;
last->fp_type = &current->thread.fp_type;
arm64/fpsimd: Have KVM explicitly say which FP registers to save In order to avoid needlessly saving and restoring the guest registers KVM relies on the host FPSMID code to save the guest registers when we context switch away from the guest. This is done by binding the KVM guest state to the CPU on top of the task state that was originally there, then carefully managing the TIF_SVE flag for the task to cause the host to save the full SVE state when needed regardless of the needs of the host task. This works well enough but isn't terribly direct about what is going on and makes it much more complicated to try to optimise what we're doing with the SVE register state. Let's instead have KVM pass in the register state it wants saving when it binds to the CPU. We introduce a new FP_STATE_CURRENT for use during normal task binding to indicate that we should base our decisions on the current task. This should not be used when actually saving. Ideally we might want to use a separate enum for the type to save but this enum and the enum values would then need to be named which has problems with clarity and ambiguity. In order to ease any future debugging that might be required this patch does not actually update any of the decision making about what to save, it merely starts tracking the new information and warns if the requested state is not what we would otherwise have decided to save. Signed-off-by: Mark Brown <broonie@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Reviewed-by: Marc Zyngier <maz@kernel.org> Link: https://lore.kernel.org/r/20221115094640.112848-4-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
2022-11-15 09:46:35 +00:00
last->to_save = FP_STATE_CURRENT;
current->thread.fpsimd_cpu = smp_processor_id();
arm64/sve: Refactor user SVE trap maintenance for external use In preparation for optimising the way KVM manages switching the guest and host FPSIMD state, it is necessary to provide a means for code outside arch/arm64/kernel/fpsimd.c to restore the user trap configuration for SVE correctly for the current task. Rather than requiring external code to duplicate the maintenance explicitly, this patch moves the trap maintenenace to fpsimd_bind_to_cpu(), since it is logically part of the work of associating the current task with the cpu. Because fpsimd_bind_to_cpu() is rather a cryptic name to publish alongside fpsimd_bind_state_to_cpu(), the former function is renamed to fpsimd_bind_task_to_cpu() to make its purpose more explicit. This patch makes appropriate changes to ensure that fpsimd_bind_task_to_cpu() is always called alongside task_fpsimd_load(), so that the trap maintenance continues to be done in every situation where it was done prior to this patch. As a side-effect, the metadata updates done by fpsimd_bind_task_to_cpu() now change from conditional to unconditional in the "already bound" case of sigreturn. This is harmless, and a couple of extra stores on this slow path will not impact performance. I consider this a reasonable price to pay for a slightly cleaner interface. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-09 13:27:41 +00:00
/*
* Toggle SVE and SME trapping for userspace if needed, these
* are serialsied by ret_to_user().
*/
if (system_supports_sme()) {
if (test_thread_flag(TIF_SME))
sme_user_enable();
else
sme_user_disable();
}
arm64/sve: Refactor user SVE trap maintenance for external use In preparation for optimising the way KVM manages switching the guest and host FPSIMD state, it is necessary to provide a means for code outside arch/arm64/kernel/fpsimd.c to restore the user trap configuration for SVE correctly for the current task. Rather than requiring external code to duplicate the maintenance explicitly, this patch moves the trap maintenenace to fpsimd_bind_to_cpu(), since it is logically part of the work of associating the current task with the cpu. Because fpsimd_bind_to_cpu() is rather a cryptic name to publish alongside fpsimd_bind_state_to_cpu(), the former function is renamed to fpsimd_bind_task_to_cpu() to make its purpose more explicit. This patch makes appropriate changes to ensure that fpsimd_bind_task_to_cpu() is always called alongside task_fpsimd_load(), so that the trap maintenance continues to be done in every situation where it was done prior to this patch. As a side-effect, the metadata updates done by fpsimd_bind_task_to_cpu() now change from conditional to unconditional in the "already bound" case of sigreturn. This is harmless, and a couple of extra stores on this slow path will not impact performance. I consider this a reasonable price to pay for a slightly cleaner interface. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-09 13:27:41 +00:00
if (system_supports_sve()) {
if (test_thread_flag(TIF_SVE))
sve_user_enable();
else
sve_user_disable();
}
}
void fpsimd_bind_state_to_cpu(struct cpu_fp_state *state)
KVM: arm64: Optimise FPSIMD handling to reduce guest/host thrashing This patch refactors KVM to align the host and guest FPSIMD save/restore logic with each other for arm64. This reduces the number of redundant save/restore operations that must occur, and reduces the common-case IRQ blackout time during guest exit storms by saving the host state lazily and optimising away the need to restore the host state before returning to the run loop. Four hooks are defined in order to enable this: * kvm_arch_vcpu_run_map_fp(): Called on PID change to map necessary bits of current to Hyp. * kvm_arch_vcpu_load_fp(): Set up FP/SIMD for entering the KVM run loop (parse as "vcpu_load fp"). * kvm_arch_vcpu_ctxsync_fp(): Get FP/SIMD into a safe state for re-enabling interrupts after a guest exit back to the run loop. For arm64 specifically, this involves updating the host kernel's FPSIMD context tracking metadata so that kernel-mode NEON use will cause the vcpu's FPSIMD state to be saved back correctly into the vcpu struct. This must be done before re-enabling interrupts because kernel-mode NEON may be used by softirqs. * kvm_arch_vcpu_put_fp(): Save guest FP/SIMD state back to memory and dissociate from the CPU ("vcpu_put fp"). Also, the arm64 FPSIMD context switch code is updated to enable it to save back FPSIMD state for a vcpu, not just current. A few helpers drive this: * fpsimd_bind_state_to_cpu(struct user_fpsimd_state *fp): mark this CPU as having context fp (which may belong to a vcpu) currently loaded in its registers. This is the non-task equivalent of the static function fpsimd_bind_to_cpu() in fpsimd.c. * task_fpsimd_save(): exported to allow KVM to save the guest's FPSIMD state back to memory on exit from the run loop. * fpsimd_flush_state(): invalidate any context's FPSIMD state that is currently loaded. Used to disassociate the vcpu from the CPU regs on run loop exit. These changes allow the run loop to enable interrupts (and thus softirqs that may use kernel-mode NEON) without having to save the guest's FPSIMD state eagerly. Some new vcpu_arch fields are added to make all this work. Because host FPSIMD state can now be saved back directly into current's thread_struct as appropriate, host_cpu_context is no longer used for preserving the FPSIMD state. However, it is still needed for preserving other things such as the host's system registers. To avoid ABI churn, the redundant storage space in host_cpu_context is not removed for now. arch/arm is not addressed by this patch and continues to use its current save/restore logic. It could provide implementations of the helpers later if desired. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Marc Zyngier <marc.zyngier@arm.com> Reviewed-by: Christoffer Dall <christoffer.dall@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-04-06 13:55:59 +00:00
{
struct cpu_fp_state *last = this_cpu_ptr(&fpsimd_last_state);
KVM: arm64: Optimise FPSIMD handling to reduce guest/host thrashing This patch refactors KVM to align the host and guest FPSIMD save/restore logic with each other for arm64. This reduces the number of redundant save/restore operations that must occur, and reduces the common-case IRQ blackout time during guest exit storms by saving the host state lazily and optimising away the need to restore the host state before returning to the run loop. Four hooks are defined in order to enable this: * kvm_arch_vcpu_run_map_fp(): Called on PID change to map necessary bits of current to Hyp. * kvm_arch_vcpu_load_fp(): Set up FP/SIMD for entering the KVM run loop (parse as "vcpu_load fp"). * kvm_arch_vcpu_ctxsync_fp(): Get FP/SIMD into a safe state for re-enabling interrupts after a guest exit back to the run loop. For arm64 specifically, this involves updating the host kernel's FPSIMD context tracking metadata so that kernel-mode NEON use will cause the vcpu's FPSIMD state to be saved back correctly into the vcpu struct. This must be done before re-enabling interrupts because kernel-mode NEON may be used by softirqs. * kvm_arch_vcpu_put_fp(): Save guest FP/SIMD state back to memory and dissociate from the CPU ("vcpu_put fp"). Also, the arm64 FPSIMD context switch code is updated to enable it to save back FPSIMD state for a vcpu, not just current. A few helpers drive this: * fpsimd_bind_state_to_cpu(struct user_fpsimd_state *fp): mark this CPU as having context fp (which may belong to a vcpu) currently loaded in its registers. This is the non-task equivalent of the static function fpsimd_bind_to_cpu() in fpsimd.c. * task_fpsimd_save(): exported to allow KVM to save the guest's FPSIMD state back to memory on exit from the run loop. * fpsimd_flush_state(): invalidate any context's FPSIMD state that is currently loaded. Used to disassociate the vcpu from the CPU regs on run loop exit. These changes allow the run loop to enable interrupts (and thus softirqs that may use kernel-mode NEON) without having to save the guest's FPSIMD state eagerly. Some new vcpu_arch fields are added to make all this work. Because host FPSIMD state can now be saved back directly into current's thread_struct as appropriate, host_cpu_context is no longer used for preserving the FPSIMD state. However, it is still needed for preserving other things such as the host's system registers. To avoid ABI churn, the redundant storage space in host_cpu_context is not removed for now. arch/arm is not addressed by this patch and continues to use its current save/restore logic. It could provide implementations of the helpers later if desired. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Marc Zyngier <marc.zyngier@arm.com> Reviewed-by: Christoffer Dall <christoffer.dall@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-04-06 13:55:59 +00:00
arm64: nofpsmid: Handle TIF_FOREIGN_FPSTATE flag cleanly We detect the absence of FP/SIMD after an incapable CPU is brought up, and by then we have kernel threads running already with TIF_FOREIGN_FPSTATE set which could be set for early userspace applications (e.g, modprobe triggered from initramfs) and init. This could cause the applications to loop forever in do_nofity_resume() as we never clear the TIF flag, once we now know that we don't support FP. Fix this by making sure that we clear the TIF_FOREIGN_FPSTATE flag for tasks which may have them set, as we would have done in the normal case, but avoiding touching the hardware state (since we don't support any). Also to make sure we handle the cases seemlessly we categorise the helper functions to two : 1) Helpers for common core code, which calls into take appropriate actions without knowing the current FPSIMD state of the CPU/task. e.g fpsimd_restore_current_state(), fpsimd_flush_task_state(), fpsimd_save_and_flush_cpu_state(). We bail out early for these functions, taking any appropriate actions (e.g, clearing the TIF flag) where necessary to hide the handling from core code. 2) Helpers used when the presence of FP/SIMD is apparent. i.e, save/restore the FP/SIMD register state, modify the CPU/task FP/SIMD state. e.g, fpsimd_save(), task_fpsimd_load() - save/restore task FP/SIMD registers fpsimd_bind_task_to_cpu() \ - Update the "state" metadata for CPU/task. fpsimd_bind_state_to_cpu() / fpsimd_update_current_state() - Update the fp/simd state for the current task from memory. These must not be called in the absence of FP/SIMD. Put in a WARNING to make sure they are not invoked in the absence of FP/SIMD. KVM also uses the TIF_FOREIGN_FPSTATE flag to manage the FP/SIMD state on the CPU. However, without FP/SIMD support we trap all accesses and inject undefined instruction. Thus we should never "load" guest state. Add a sanity check to make sure this is valid. Fixes: 82e0191a1aa11abf ("arm64: Support systems without FP/ASIMD") Cc: Will Deacon <will@kernel.org> Cc: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <maz@kernel.org> Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> Signed-off-by: Will Deacon <will@kernel.org>
2020-01-13 23:30:23 +00:00
WARN_ON(!system_supports_fpsimd());
KVM: arm64: Optimise FPSIMD handling to reduce guest/host thrashing This patch refactors KVM to align the host and guest FPSIMD save/restore logic with each other for arm64. This reduces the number of redundant save/restore operations that must occur, and reduces the common-case IRQ blackout time during guest exit storms by saving the host state lazily and optimising away the need to restore the host state before returning to the run loop. Four hooks are defined in order to enable this: * kvm_arch_vcpu_run_map_fp(): Called on PID change to map necessary bits of current to Hyp. * kvm_arch_vcpu_load_fp(): Set up FP/SIMD for entering the KVM run loop (parse as "vcpu_load fp"). * kvm_arch_vcpu_ctxsync_fp(): Get FP/SIMD into a safe state for re-enabling interrupts after a guest exit back to the run loop. For arm64 specifically, this involves updating the host kernel's FPSIMD context tracking metadata so that kernel-mode NEON use will cause the vcpu's FPSIMD state to be saved back correctly into the vcpu struct. This must be done before re-enabling interrupts because kernel-mode NEON may be used by softirqs. * kvm_arch_vcpu_put_fp(): Save guest FP/SIMD state back to memory and dissociate from the CPU ("vcpu_put fp"). Also, the arm64 FPSIMD context switch code is updated to enable it to save back FPSIMD state for a vcpu, not just current. A few helpers drive this: * fpsimd_bind_state_to_cpu(struct user_fpsimd_state *fp): mark this CPU as having context fp (which may belong to a vcpu) currently loaded in its registers. This is the non-task equivalent of the static function fpsimd_bind_to_cpu() in fpsimd.c. * task_fpsimd_save(): exported to allow KVM to save the guest's FPSIMD state back to memory on exit from the run loop. * fpsimd_flush_state(): invalidate any context's FPSIMD state that is currently loaded. Used to disassociate the vcpu from the CPU regs on run loop exit. These changes allow the run loop to enable interrupts (and thus softirqs that may use kernel-mode NEON) without having to save the guest's FPSIMD state eagerly. Some new vcpu_arch fields are added to make all this work. Because host FPSIMD state can now be saved back directly into current's thread_struct as appropriate, host_cpu_context is no longer used for preserving the FPSIMD state. However, it is still needed for preserving other things such as the host's system registers. To avoid ABI churn, the redundant storage space in host_cpu_context is not removed for now. arch/arm is not addressed by this patch and continues to use its current save/restore logic. It could provide implementations of the helpers later if desired. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Marc Zyngier <marc.zyngier@arm.com> Reviewed-by: Christoffer Dall <christoffer.dall@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-04-06 13:55:59 +00:00
WARN_ON(!in_softirq() && !irqs_disabled());
*last = *state;
}
/*
* Load the userland FPSIMD state of 'current' from memory, but only if the
* FPSIMD state already held in the registers is /not/ the most recent FPSIMD
* state of 'current'. This is called when we are preparing to return to
* userspace to ensure that userspace sees a good register state.
*/
void fpsimd_restore_current_state(void)
{
arm64: nofpsmid: Handle TIF_FOREIGN_FPSTATE flag cleanly We detect the absence of FP/SIMD after an incapable CPU is brought up, and by then we have kernel threads running already with TIF_FOREIGN_FPSTATE set which could be set for early userspace applications (e.g, modprobe triggered from initramfs) and init. This could cause the applications to loop forever in do_nofity_resume() as we never clear the TIF flag, once we now know that we don't support FP. Fix this by making sure that we clear the TIF_FOREIGN_FPSTATE flag for tasks which may have them set, as we would have done in the normal case, but avoiding touching the hardware state (since we don't support any). Also to make sure we handle the cases seemlessly we categorise the helper functions to two : 1) Helpers for common core code, which calls into take appropriate actions without knowing the current FPSIMD state of the CPU/task. e.g fpsimd_restore_current_state(), fpsimd_flush_task_state(), fpsimd_save_and_flush_cpu_state(). We bail out early for these functions, taking any appropriate actions (e.g, clearing the TIF flag) where necessary to hide the handling from core code. 2) Helpers used when the presence of FP/SIMD is apparent. i.e, save/restore the FP/SIMD register state, modify the CPU/task FP/SIMD state. e.g, fpsimd_save(), task_fpsimd_load() - save/restore task FP/SIMD registers fpsimd_bind_task_to_cpu() \ - Update the "state" metadata for CPU/task. fpsimd_bind_state_to_cpu() / fpsimd_update_current_state() - Update the fp/simd state for the current task from memory. These must not be called in the absence of FP/SIMD. Put in a WARNING to make sure they are not invoked in the absence of FP/SIMD. KVM also uses the TIF_FOREIGN_FPSTATE flag to manage the FP/SIMD state on the CPU. However, without FP/SIMD support we trap all accesses and inject undefined instruction. Thus we should never "load" guest state. Add a sanity check to make sure this is valid. Fixes: 82e0191a1aa11abf ("arm64: Support systems without FP/ASIMD") Cc: Will Deacon <will@kernel.org> Cc: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <maz@kernel.org> Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> Signed-off-by: Will Deacon <will@kernel.org>
2020-01-13 23:30:23 +00:00
/*
arm64: Use a positive cpucap for FP/SIMD Currently we have a negative cpucap which describes the *absence* of FP/SIMD rather than *presence* of FP/SIMD. This largely works, but is somewhat awkward relative to other cpucaps that describe the presence of a feature, and it would be nicer to have a cpucap which describes the presence of FP/SIMD: * This will allow the cpucap to be treated as a standard ARM64_CPUCAP_SYSTEM_FEATURE, which can be detected with the standard has_cpuid_feature() function and ARM64_CPUID_FIELDS() description. * This ensures that the cpucap will only transition from not-present to present, reducing the risk of unintentional and/or unsafe usage of FP/SIMD before cpucaps are finalized. * This will allow using arm64_cpu_capabilities::cpu_enable() to enable the use of FP/SIMD later, with FP/SIMD being disabled at boot time otherwise. This will ensure that any unintentional and/or unsafe usage of FP/SIMD prior to this is trapped, and will ensure that FP/SIMD is never unintentionally enabled for userspace in mismatched big.LITTLE systems. This patch replaces the negative ARM64_HAS_NO_FPSIMD cpucap with a positive ARM64_HAS_FPSIMD cpucap, making changes as described above. Note that as FP/SIMD will now be trapped when not supported system-wide, do_fpsimd_acc() must handle these traps in the same way as for SVE and SME. The commentary in fpsimd_restore_current_state() is updated to describe the new scheme. No users of system_supports_fpsimd() need to know that FP/SIMD is available prior to alternatives being patched, so this is updated to use alternative_has_cap_likely() to check for the ARM64_HAS_FPSIMD cpucap, without generating code to test the system_cpucaps bitmap. Signed-off-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Mark Brown <broonie@kernel.org> Cc: Suzuki K Poulose <suzuki.poulose@arm.com> Cc: Will Deacon <will@kernel.org> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2023-10-16 10:24:36 +00:00
* TIF_FOREIGN_FPSTATE is set on the init task and copied by
* arch_dup_task_struct() regardless of whether FP/SIMD is detected.
* Thus user threads can have this set even when FP/SIMD hasn't been
* detected.
*
* When FP/SIMD is detected, begin_new_exec() will set
* TIF_FOREIGN_FPSTATE via flush_thread() -> fpsimd_flush_thread(),
* and fpsimd_thread_switch() will set TIF_FOREIGN_FPSTATE when
* switching tasks. We detect FP/SIMD before we exec the first user
* process, ensuring this has TIF_FOREIGN_FPSTATE set and
* do_notify_resume() will call fpsimd_restore_current_state() to
* install the user FP/SIMD context.
*
* When FP/SIMD is not detected, nothing else will clear or set
* TIF_FOREIGN_FPSTATE prior to the first return to userspace, and
* we must clear TIF_FOREIGN_FPSTATE to avoid do_notify_resume()
* looping forever calling fpsimd_restore_current_state().
arm64: nofpsmid: Handle TIF_FOREIGN_FPSTATE flag cleanly We detect the absence of FP/SIMD after an incapable CPU is brought up, and by then we have kernel threads running already with TIF_FOREIGN_FPSTATE set which could be set for early userspace applications (e.g, modprobe triggered from initramfs) and init. This could cause the applications to loop forever in do_nofity_resume() as we never clear the TIF flag, once we now know that we don't support FP. Fix this by making sure that we clear the TIF_FOREIGN_FPSTATE flag for tasks which may have them set, as we would have done in the normal case, but avoiding touching the hardware state (since we don't support any). Also to make sure we handle the cases seemlessly we categorise the helper functions to two : 1) Helpers for common core code, which calls into take appropriate actions without knowing the current FPSIMD state of the CPU/task. e.g fpsimd_restore_current_state(), fpsimd_flush_task_state(), fpsimd_save_and_flush_cpu_state(). We bail out early for these functions, taking any appropriate actions (e.g, clearing the TIF flag) where necessary to hide the handling from core code. 2) Helpers used when the presence of FP/SIMD is apparent. i.e, save/restore the FP/SIMD register state, modify the CPU/task FP/SIMD state. e.g, fpsimd_save(), task_fpsimd_load() - save/restore task FP/SIMD registers fpsimd_bind_task_to_cpu() \ - Update the "state" metadata for CPU/task. fpsimd_bind_state_to_cpu() / fpsimd_update_current_state() - Update the fp/simd state for the current task from memory. These must not be called in the absence of FP/SIMD. Put in a WARNING to make sure they are not invoked in the absence of FP/SIMD. KVM also uses the TIF_FOREIGN_FPSTATE flag to manage the FP/SIMD state on the CPU. However, without FP/SIMD support we trap all accesses and inject undefined instruction. Thus we should never "load" guest state. Add a sanity check to make sure this is valid. Fixes: 82e0191a1aa11abf ("arm64: Support systems without FP/ASIMD") Cc: Will Deacon <will@kernel.org> Cc: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <maz@kernel.org> Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> Signed-off-by: Will Deacon <will@kernel.org>
2020-01-13 23:30:23 +00:00
*/
if (!system_supports_fpsimd()) {
clear_thread_flag(TIF_FOREIGN_FPSTATE);
return;
arm64: nofpsmid: Handle TIF_FOREIGN_FPSTATE flag cleanly We detect the absence of FP/SIMD after an incapable CPU is brought up, and by then we have kernel threads running already with TIF_FOREIGN_FPSTATE set which could be set for early userspace applications (e.g, modprobe triggered from initramfs) and init. This could cause the applications to loop forever in do_nofity_resume() as we never clear the TIF flag, once we now know that we don't support FP. Fix this by making sure that we clear the TIF_FOREIGN_FPSTATE flag for tasks which may have them set, as we would have done in the normal case, but avoiding touching the hardware state (since we don't support any). Also to make sure we handle the cases seemlessly we categorise the helper functions to two : 1) Helpers for common core code, which calls into take appropriate actions without knowing the current FPSIMD state of the CPU/task. e.g fpsimd_restore_current_state(), fpsimd_flush_task_state(), fpsimd_save_and_flush_cpu_state(). We bail out early for these functions, taking any appropriate actions (e.g, clearing the TIF flag) where necessary to hide the handling from core code. 2) Helpers used when the presence of FP/SIMD is apparent. i.e, save/restore the FP/SIMD register state, modify the CPU/task FP/SIMD state. e.g, fpsimd_save(), task_fpsimd_load() - save/restore task FP/SIMD registers fpsimd_bind_task_to_cpu() \ - Update the "state" metadata for CPU/task. fpsimd_bind_state_to_cpu() / fpsimd_update_current_state() - Update the fp/simd state for the current task from memory. These must not be called in the absence of FP/SIMD. Put in a WARNING to make sure they are not invoked in the absence of FP/SIMD. KVM also uses the TIF_FOREIGN_FPSTATE flag to manage the FP/SIMD state on the CPU. However, without FP/SIMD support we trap all accesses and inject undefined instruction. Thus we should never "load" guest state. Add a sanity check to make sure this is valid. Fixes: 82e0191a1aa11abf ("arm64: Support systems without FP/ASIMD") Cc: Will Deacon <will@kernel.org> Cc: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <maz@kernel.org> Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> Signed-off-by: Will Deacon <will@kernel.org>
2020-01-13 23:30:23 +00:00
}
2017-08-03 16:23:23 +00:00
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
get_cpu_fpsimd_context();
2017-08-03 16:23:23 +00:00
if (test_and_clear_thread_flag(TIF_FOREIGN_FPSTATE)) {
arm64/sve: Core task context handling This patch adds the core support for switching and managing the SVE architectural state of user tasks. Calls to the existing FPSIMD low-level save/restore functions are factored out as new functions task_fpsimd_{save,load}(), since SVE now dynamically may or may not need to be handled at these points depending on the kernel configuration, hardware features discovered at boot, and the runtime state of the task. To make these decisions as fast as possible, const cpucaps are used where feasible, via the system_supports_sve() helper. The SVE registers are only tracked for threads that have explicitly used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the FPSIMD view of the architectural state is stored in thread.fpsimd_state as usual. When in use, the SVE registers are not stored directly in thread_struct due to their potentially large and variable size. Because the task_struct slab allocator must be configured very early during kernel boot, it is also tricky to configure it correctly to match the maximum vector length provided by the hardware, since this depends on examining secondary CPUs as well as the primary. Instead, a pointer sve_state in thread_struct points to a dynamically allocated buffer containing the SVE register data, and code is added to allocate and free this buffer at appropriate times. TIF_SVE is set when taking an SVE access trap from userspace, if suitable hardware support has been detected. This enables SVE for the thread: a subsequent return to userspace will disable the trap accordingly. If such a trap is taken without sufficient system- wide hardware support, SIGILL is sent to the thread instead as if an undefined instruction had been executed: this may happen if userspace tries to use SVE in a system where not all CPUs support it for example. The kernel will clear TIF_SVE and disable SVE for the thread whenever an explicit syscall is made by userspace. For backwards compatibility reasons and conformance with the spirit of the base AArch64 procedure call standard, the subset of the SVE register state that aliases the FPSIMD registers is still preserved across a syscall even if this happens. The remainder of the SVE register state logically becomes zero at syscall entry, though the actual zeroing work is currently deferred until the thread next tries to use SVE, causing another trap to the kernel. This implementation is suboptimal: in the future, the fastpath case may be optimised to zero the registers in-place and leave SVE enabled for the task, where beneficial. TIF_SVE is also cleared in the following slowpath cases, which are taken as reasonable hints that the task may no longer use SVE: * exec * fork and clone Code is added to sync data between thread.fpsimd_state and thread.sve_state whenever enabling/disabling SVE, in a manner consistent with the SVE architectural programmer's model. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Alex Bennée <alex.bennee@linaro.org> [will: added #include to fix allnoconfig build] [will: use enable_daif in do_sve_acc] Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:05 +00:00
task_fpsimd_load();
arm64/sve: Refactor user SVE trap maintenance for external use In preparation for optimising the way KVM manages switching the guest and host FPSIMD state, it is necessary to provide a means for code outside arch/arm64/kernel/fpsimd.c to restore the user trap configuration for SVE correctly for the current task. Rather than requiring external code to duplicate the maintenance explicitly, this patch moves the trap maintenenace to fpsimd_bind_to_cpu(), since it is logically part of the work of associating the current task with the cpu. Because fpsimd_bind_to_cpu() is rather a cryptic name to publish alongside fpsimd_bind_state_to_cpu(), the former function is renamed to fpsimd_bind_task_to_cpu() to make its purpose more explicit. This patch makes appropriate changes to ensure that fpsimd_bind_task_to_cpu() is always called alongside task_fpsimd_load(), so that the trap maintenance continues to be done in every situation where it was done prior to this patch. As a side-effect, the metadata updates done by fpsimd_bind_task_to_cpu() now change from conditional to unconditional in the "already bound" case of sigreturn. This is harmless, and a couple of extra stores on this slow path will not impact performance. I consider this a reasonable price to pay for a slightly cleaner interface. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-09 13:27:41 +00:00
fpsimd_bind_task_to_cpu();
}
2017-08-03 16:23:23 +00:00
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
put_cpu_fpsimd_context();
}
/*
* Load an updated userland FPSIMD state for 'current' from memory and set the
* flag that indicates that the FPSIMD register contents are the most recent
* FPSIMD state of 'current'. This is used by the signal code to restore the
* register state when returning from a signal handler in FPSIMD only cases,
* any SVE context will be discarded.
*/
arm64: fpsimd: Fix state leakage when migrating after sigreturn When refactoring the sigreturn code to handle SVE, I changed the sigreturn implementation to store the new FPSIMD state from the user sigframe into task_struct before reloading the state into the CPU regs. This makes it easier to convert the data for SVE when needed. However, it turns out that the fpsimd_state structure passed into fpsimd_update_current_state is not fully initialised, so assigning the structure as a whole corrupts current->thread.fpsimd_state.cpu with uninitialised data. This means that if the garbage data written to .cpu happens to be a valid cpu number, and the task is subsequently migrated to the cpu identified by the that number, and then tries to enter userspace, the CPU FPSIMD regs will be assumed to be correct for the task and not reloaded as they should be. This can result in returning to userspace with the FPSIMD registers containing data that is stale or that belongs to another task or to the kernel. Knowingly handing around a kernel structure that is incompletely initialised with user data is a potential source of mistakes, especially across source file boundaries. To help avoid a repeat of this issue, this patch adapts the relevant internal API to hand around the user-accessible subset only: struct user_fpsimd_state. To avoid future surprises, this patch also converts all uses of struct fpsimd_state that really only access the user subset, to use struct user_fpsimd_state. A few missing consts are added to function prototypes for good measure. Thanks to Will for spotting the cause of the bug here. Reported-by: Geert Uytterhoeven <geert@linux-m68k.org> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Will Deacon <will.deacon@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-12-15 18:34:38 +00:00
void fpsimd_update_current_state(struct user_fpsimd_state const *state)
{
arm64: nofpsmid: Handle TIF_FOREIGN_FPSTATE flag cleanly We detect the absence of FP/SIMD after an incapable CPU is brought up, and by then we have kernel threads running already with TIF_FOREIGN_FPSTATE set which could be set for early userspace applications (e.g, modprobe triggered from initramfs) and init. This could cause the applications to loop forever in do_nofity_resume() as we never clear the TIF flag, once we now know that we don't support FP. Fix this by making sure that we clear the TIF_FOREIGN_FPSTATE flag for tasks which may have them set, as we would have done in the normal case, but avoiding touching the hardware state (since we don't support any). Also to make sure we handle the cases seemlessly we categorise the helper functions to two : 1) Helpers for common core code, which calls into take appropriate actions without knowing the current FPSIMD state of the CPU/task. e.g fpsimd_restore_current_state(), fpsimd_flush_task_state(), fpsimd_save_and_flush_cpu_state(). We bail out early for these functions, taking any appropriate actions (e.g, clearing the TIF flag) where necessary to hide the handling from core code. 2) Helpers used when the presence of FP/SIMD is apparent. i.e, save/restore the FP/SIMD register state, modify the CPU/task FP/SIMD state. e.g, fpsimd_save(), task_fpsimd_load() - save/restore task FP/SIMD registers fpsimd_bind_task_to_cpu() \ - Update the "state" metadata for CPU/task. fpsimd_bind_state_to_cpu() / fpsimd_update_current_state() - Update the fp/simd state for the current task from memory. These must not be called in the absence of FP/SIMD. Put in a WARNING to make sure they are not invoked in the absence of FP/SIMD. KVM also uses the TIF_FOREIGN_FPSTATE flag to manage the FP/SIMD state on the CPU. However, without FP/SIMD support we trap all accesses and inject undefined instruction. Thus we should never "load" guest state. Add a sanity check to make sure this is valid. Fixes: 82e0191a1aa11abf ("arm64: Support systems without FP/ASIMD") Cc: Will Deacon <will@kernel.org> Cc: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <maz@kernel.org> Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> Signed-off-by: Will Deacon <will@kernel.org>
2020-01-13 23:30:23 +00:00
if (WARN_ON(!system_supports_fpsimd()))
return;
2017-08-03 16:23:23 +00:00
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
get_cpu_fpsimd_context();
2017-08-03 16:23:23 +00:00
arm64: uaccess: Fix omissions from usercopy whitelist When the hardend usercopy support was added for arm64, it was concluded that all cases of usercopy into and out of thread_struct were statically sized and so didn't require explicit whitelisting of the appropriate fields in thread_struct. Testing with usercopy hardening enabled has revealed that this is not the case for certain ptrace regset manipulation calls on arm64. This occurs because the sizes of usercopies associated with the regset API are dynamic by construction, and because arm64 does not always stage such copies via the stack: indeed the regset API is designed to avoid the need for that by adding some bounds checking. This is currently believed to affect only the fpsimd and TLS registers. Because the whitelisted fields in thread_struct must be contiguous, this patch groups them together in a nested struct. It is also necessary to be able to determine the location and size of that struct, so rather than making the struct anonymous (which would save on edits elsewhere) or adding an anonymous union containing named and unnamed instances of the same struct (gross), this patch gives the struct a name and makes the necessary edits to code that references it (noisy but simple). Care is needed to ensure that the new struct does not contain padding (which the usercopy hardening would fail to protect). For this reason, the presence of tp2_value is made unconditional, since a padding field would be needed there in any case. This pads up to the 16-byte alignment required by struct user_fpsimd_state. Acked-by: Kees Cook <keescook@chromium.org> Reported-by: Mark Rutland <mark.rutland@arm.com> Fixes: 9e8084d3f761 ("arm64: Implement thread_struct whitelist for hardened usercopy") Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-28 09:50:49 +00:00
current->thread.uw.fpsimd_state = *state;
if (test_thread_flag(TIF_SVE))
arm64/sve: Signal handling support This patch implements support for saving and restoring the SVE registers around signals. A fixed-size header struct sve_context is always included in the signal frame encoding the thread's vector length at the time of signal delivery, optionally followed by a variable-layout structure encoding the SVE registers. Because of the need to preserve backwards compatibility, the FPSIMD view of the SVE registers is always dumped as a struct fpsimd_context in the usual way, in addition to any sve_context. The SVE vector registers are dumped in full, including bits 127:0 of each register which alias the corresponding FPSIMD vector registers in the hardware. To avoid any ambiguity about which alias to restore during sigreturn, the kernel always restores bits 127:0 of each SVE vector register from the fpsimd_context in the signal frame (which must be present): userspace needs to take this into account if it wants to modify the SVE vector register contents on return from a signal. FPSR and FPCR, which are used by both FPSIMD and SVE, are not included in sve_context because they are always present in fpsimd_context anyway. For signal delivery, a new helper fpsimd_signal_preserve_current_state() is added to update _both_ the FPSIMD and SVE views in the task struct, to make it easier to populate this information into the signal frame. Because of the redundancy between the two views of the state, only one is updated otherwise. Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:07 +00:00
fpsimd_to_sve(current);
arm64: fpsimd: Fix failure to restore FPSIMD state after signals The fpsimd_update_current_state() function is responsible for loading the FPSIMD state from the user signal frame into the current task during sigreturn. When implementing support for SVE, conditional code was added to this function in order to handle the case where SVE state need to be loaded for the task and merged with the FPSIMD data from the signal frame; however, the FPSIMD-only case was unintentionally dropped. As a result of this, sigreturn does not currently restore the FPSIMD state of the task, except in the case where the system supports SVE and the signal frame contains SVE state in addition to FPSIMD state. This patch fixes this bug by making the copy-in of the FPSIMD data from the signal frame to thread_struct unconditional. This remains a performance regression from v4.14, since the FPSIMD state is now copied into thread_struct and then loaded back, instead of _only_ being loaded into the CPU FPSIMD registers. However, it is essential to call task_fpsimd_load() here anyway in order to ensure that the SVE enable bit in CPACR_EL1 is set correctly before returning to userspace. This could use some refactoring, but since sigreturn is not a fast path I have kept this patch as a pure fix and left the refactoring for later. Cc: Catalin Marinas <catalin.marinas@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Fixes: 8cd969d28fd2 ("arm64/sve: Signal handling support") Reported-by: Alex Bennée <alex.bennee@linaro.org> Tested-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-11-30 11:56:37 +00:00
arm64/sve: Signal handling support This patch implements support for saving and restoring the SVE registers around signals. A fixed-size header struct sve_context is always included in the signal frame encoding the thread's vector length at the time of signal delivery, optionally followed by a variable-layout structure encoding the SVE registers. Because of the need to preserve backwards compatibility, the FPSIMD view of the SVE registers is always dumped as a struct fpsimd_context in the usual way, in addition to any sve_context. The SVE vector registers are dumped in full, including bits 127:0 of each register which alias the corresponding FPSIMD vector registers in the hardware. To avoid any ambiguity about which alias to restore during sigreturn, the kernel always restores bits 127:0 of each SVE vector register from the fpsimd_context in the signal frame (which must be present): userspace needs to take this into account if it wants to modify the SVE vector register contents on return from a signal. FPSR and FPCR, which are used by both FPSIMD and SVE, are not included in sve_context because they are always present in fpsimd_context anyway. For signal delivery, a new helper fpsimd_signal_preserve_current_state() is added to update _both_ the FPSIMD and SVE views in the task struct, to make it easier to populate this information into the signal frame. Because of the redundancy between the two views of the state, only one is updated otherwise. Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:07 +00:00
task_fpsimd_load();
arm64/sve: Refactor user SVE trap maintenance for external use In preparation for optimising the way KVM manages switching the guest and host FPSIMD state, it is necessary to provide a means for code outside arch/arm64/kernel/fpsimd.c to restore the user trap configuration for SVE correctly for the current task. Rather than requiring external code to duplicate the maintenance explicitly, this patch moves the trap maintenenace to fpsimd_bind_to_cpu(), since it is logically part of the work of associating the current task with the cpu. Because fpsimd_bind_to_cpu() is rather a cryptic name to publish alongside fpsimd_bind_state_to_cpu(), the former function is renamed to fpsimd_bind_task_to_cpu() to make its purpose more explicit. This patch makes appropriate changes to ensure that fpsimd_bind_task_to_cpu() is always called alongside task_fpsimd_load(), so that the trap maintenance continues to be done in every situation where it was done prior to this patch. As a side-effect, the metadata updates done by fpsimd_bind_task_to_cpu() now change from conditional to unconditional in the "already bound" case of sigreturn. This is harmless, and a couple of extra stores on this slow path will not impact performance. I consider this a reasonable price to pay for a slightly cleaner interface. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-09 13:27:41 +00:00
fpsimd_bind_task_to_cpu();
arm64/sve: Signal handling support This patch implements support for saving and restoring the SVE registers around signals. A fixed-size header struct sve_context is always included in the signal frame encoding the thread's vector length at the time of signal delivery, optionally followed by a variable-layout structure encoding the SVE registers. Because of the need to preserve backwards compatibility, the FPSIMD view of the SVE registers is always dumped as a struct fpsimd_context in the usual way, in addition to any sve_context. The SVE vector registers are dumped in full, including bits 127:0 of each register which alias the corresponding FPSIMD vector registers in the hardware. To avoid any ambiguity about which alias to restore during sigreturn, the kernel always restores bits 127:0 of each SVE vector register from the fpsimd_context in the signal frame (which must be present): userspace needs to take this into account if it wants to modify the SVE vector register contents on return from a signal. FPSR and FPCR, which are used by both FPSIMD and SVE, are not included in sve_context because they are always present in fpsimd_context anyway. For signal delivery, a new helper fpsimd_signal_preserve_current_state() is added to update _both_ the FPSIMD and SVE views in the task struct, to make it easier to populate this information into the signal frame. Because of the redundancy between the two views of the state, only one is updated otherwise. Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Alex Bennée <alex.bennee@linaro.org> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:07 +00:00
arm64/sve: Refactor user SVE trap maintenance for external use In preparation for optimising the way KVM manages switching the guest and host FPSIMD state, it is necessary to provide a means for code outside arch/arm64/kernel/fpsimd.c to restore the user trap configuration for SVE correctly for the current task. Rather than requiring external code to duplicate the maintenance explicitly, this patch moves the trap maintenenace to fpsimd_bind_to_cpu(), since it is logically part of the work of associating the current task with the cpu. Because fpsimd_bind_to_cpu() is rather a cryptic name to publish alongside fpsimd_bind_state_to_cpu(), the former function is renamed to fpsimd_bind_task_to_cpu() to make its purpose more explicit. This patch makes appropriate changes to ensure that fpsimd_bind_task_to_cpu() is always called alongside task_fpsimd_load(), so that the trap maintenance continues to be done in every situation where it was done prior to this patch. As a side-effect, the metadata updates done by fpsimd_bind_task_to_cpu() now change from conditional to unconditional in the "already bound" case of sigreturn. This is harmless, and a couple of extra stores on this slow path will not impact performance. I consider this a reasonable price to pay for a slightly cleaner interface. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-09 13:27:41 +00:00
clear_thread_flag(TIF_FOREIGN_FPSTATE);
2017-08-03 16:23:23 +00:00
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
put_cpu_fpsimd_context();
}
/*
* Invalidate live CPU copies of task t's FPSIMD state
arm64: fpsimd: Always set TIF_FOREIGN_FPSTATE on task state flush This patch updates fpsimd_flush_task_state() to mirror the new semantics of fpsimd_flush_cpu_state() introduced by commit d8ad71fa38a9 ("arm64: fpsimd: Fix TIF_FOREIGN_FPSTATE after invalidating cpu regs"). Both functions now implicitly set TIF_FOREIGN_FPSTATE to indicate that the task's FPSIMD state is not loaded into the cpu. As a side-effect, fpsimd_flush_task_state() now sets TIF_FOREIGN_FPSTATE even for non-running tasks. In the case of non-running tasks this is not useful but also harmless, because the flag is live only while the corresponding task is running. This function is not called from fast paths, so special-casing this for the task == current case is not really worth it. Compiler barriers previously present in restore_sve_fpsimd_context() are pulled into fpsimd_flush_task_state() so that it can be safely called with preemption enabled if necessary. Explicit calls to set TIF_FOREIGN_FPSTATE that accompany fpsimd_flush_task_state() calls and are now redundant are removed as appropriate. fpsimd_flush_task_state() is used to get exclusive access to the representation of the task's state via task_struct, for the purpose of replacing the state. Thus, the call to this function should happen before manipulating fpsimd_state or sve_state etc. in task_struct. Anomalous cases are reordered appropriately in order to make the code more consistent, although there should be no functional difference since these cases are protected by local_bh_disable() anyway. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Julien Grall <julien.grall@arm.com> Tested-by: zhang.lei <zhang.lei@jp.fujitsu.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-09-28 13:39:05 +00:00
*
* This function may be called with preemption enabled. The barrier()
* ensures that the assignment to fpsimd_cpu is visible to any
* preemption/softirq that could race with set_tsk_thread_flag(), so
* that TIF_FOREIGN_FPSTATE cannot be spuriously re-cleared.
*
* The final barrier ensures that TIF_FOREIGN_FPSTATE is seen set by any
* subsequent code.
*/
void fpsimd_flush_task_state(struct task_struct *t)
{
t->thread.fpsimd_cpu = NR_CPUS;
arm64: nofpsmid: Handle TIF_FOREIGN_FPSTATE flag cleanly We detect the absence of FP/SIMD after an incapable CPU is brought up, and by then we have kernel threads running already with TIF_FOREIGN_FPSTATE set which could be set for early userspace applications (e.g, modprobe triggered from initramfs) and init. This could cause the applications to loop forever in do_nofity_resume() as we never clear the TIF flag, once we now know that we don't support FP. Fix this by making sure that we clear the TIF_FOREIGN_FPSTATE flag for tasks which may have them set, as we would have done in the normal case, but avoiding touching the hardware state (since we don't support any). Also to make sure we handle the cases seemlessly we categorise the helper functions to two : 1) Helpers for common core code, which calls into take appropriate actions without knowing the current FPSIMD state of the CPU/task. e.g fpsimd_restore_current_state(), fpsimd_flush_task_state(), fpsimd_save_and_flush_cpu_state(). We bail out early for these functions, taking any appropriate actions (e.g, clearing the TIF flag) where necessary to hide the handling from core code. 2) Helpers used when the presence of FP/SIMD is apparent. i.e, save/restore the FP/SIMD register state, modify the CPU/task FP/SIMD state. e.g, fpsimd_save(), task_fpsimd_load() - save/restore task FP/SIMD registers fpsimd_bind_task_to_cpu() \ - Update the "state" metadata for CPU/task. fpsimd_bind_state_to_cpu() / fpsimd_update_current_state() - Update the fp/simd state for the current task from memory. These must not be called in the absence of FP/SIMD. Put in a WARNING to make sure they are not invoked in the absence of FP/SIMD. KVM also uses the TIF_FOREIGN_FPSTATE flag to manage the FP/SIMD state on the CPU. However, without FP/SIMD support we trap all accesses and inject undefined instruction. Thus we should never "load" guest state. Add a sanity check to make sure this is valid. Fixes: 82e0191a1aa11abf ("arm64: Support systems without FP/ASIMD") Cc: Will Deacon <will@kernel.org> Cc: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <maz@kernel.org> Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> Signed-off-by: Will Deacon <will@kernel.org>
2020-01-13 23:30:23 +00:00
/*
* If we don't support fpsimd, bail out after we have
* reset the fpsimd_cpu for this task and clear the
* FPSTATE.
*/
if (!system_supports_fpsimd())
return;
arm64: fpsimd: Always set TIF_FOREIGN_FPSTATE on task state flush This patch updates fpsimd_flush_task_state() to mirror the new semantics of fpsimd_flush_cpu_state() introduced by commit d8ad71fa38a9 ("arm64: fpsimd: Fix TIF_FOREIGN_FPSTATE after invalidating cpu regs"). Both functions now implicitly set TIF_FOREIGN_FPSTATE to indicate that the task's FPSIMD state is not loaded into the cpu. As a side-effect, fpsimd_flush_task_state() now sets TIF_FOREIGN_FPSTATE even for non-running tasks. In the case of non-running tasks this is not useful but also harmless, because the flag is live only while the corresponding task is running. This function is not called from fast paths, so special-casing this for the task == current case is not really worth it. Compiler barriers previously present in restore_sve_fpsimd_context() are pulled into fpsimd_flush_task_state() so that it can be safely called with preemption enabled if necessary. Explicit calls to set TIF_FOREIGN_FPSTATE that accompany fpsimd_flush_task_state() calls and are now redundant are removed as appropriate. fpsimd_flush_task_state() is used to get exclusive access to the representation of the task's state via task_struct, for the purpose of replacing the state. Thus, the call to this function should happen before manipulating fpsimd_state or sve_state etc. in task_struct. Anomalous cases are reordered appropriately in order to make the code more consistent, although there should be no functional difference since these cases are protected by local_bh_disable() anyway. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Julien Grall <julien.grall@arm.com> Tested-by: zhang.lei <zhang.lei@jp.fujitsu.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-09-28 13:39:05 +00:00
barrier();
set_tsk_thread_flag(t, TIF_FOREIGN_FPSTATE);
barrier();
}
arm64: fpsimd: Always set TIF_FOREIGN_FPSTATE on task state flush This patch updates fpsimd_flush_task_state() to mirror the new semantics of fpsimd_flush_cpu_state() introduced by commit d8ad71fa38a9 ("arm64: fpsimd: Fix TIF_FOREIGN_FPSTATE after invalidating cpu regs"). Both functions now implicitly set TIF_FOREIGN_FPSTATE to indicate that the task's FPSIMD state is not loaded into the cpu. As a side-effect, fpsimd_flush_task_state() now sets TIF_FOREIGN_FPSTATE even for non-running tasks. In the case of non-running tasks this is not useful but also harmless, because the flag is live only while the corresponding task is running. This function is not called from fast paths, so special-casing this for the task == current case is not really worth it. Compiler barriers previously present in restore_sve_fpsimd_context() are pulled into fpsimd_flush_task_state() so that it can be safely called with preemption enabled if necessary. Explicit calls to set TIF_FOREIGN_FPSTATE that accompany fpsimd_flush_task_state() calls and are now redundant are removed as appropriate. fpsimd_flush_task_state() is used to get exclusive access to the representation of the task's state via task_struct, for the purpose of replacing the state. Thus, the call to this function should happen before manipulating fpsimd_state or sve_state etc. in task_struct. Anomalous cases are reordered appropriately in order to make the code more consistent, although there should be no functional difference since these cases are protected by local_bh_disable() anyway. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Julien Grall <julien.grall@arm.com> Tested-by: zhang.lei <zhang.lei@jp.fujitsu.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-09-28 13:39:05 +00:00
/*
* Invalidate any task's FPSIMD state that is present on this cpu.
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
* The FPSIMD context should be acquired with get_cpu_fpsimd_context()
* before calling this function.
arm64: fpsimd: Always set TIF_FOREIGN_FPSTATE on task state flush This patch updates fpsimd_flush_task_state() to mirror the new semantics of fpsimd_flush_cpu_state() introduced by commit d8ad71fa38a9 ("arm64: fpsimd: Fix TIF_FOREIGN_FPSTATE after invalidating cpu regs"). Both functions now implicitly set TIF_FOREIGN_FPSTATE to indicate that the task's FPSIMD state is not loaded into the cpu. As a side-effect, fpsimd_flush_task_state() now sets TIF_FOREIGN_FPSTATE even for non-running tasks. In the case of non-running tasks this is not useful but also harmless, because the flag is live only while the corresponding task is running. This function is not called from fast paths, so special-casing this for the task == current case is not really worth it. Compiler barriers previously present in restore_sve_fpsimd_context() are pulled into fpsimd_flush_task_state() so that it can be safely called with preemption enabled if necessary. Explicit calls to set TIF_FOREIGN_FPSTATE that accompany fpsimd_flush_task_state() calls and are now redundant are removed as appropriate. fpsimd_flush_task_state() is used to get exclusive access to the representation of the task's state via task_struct, for the purpose of replacing the state. Thus, the call to this function should happen before manipulating fpsimd_state or sve_state etc. in task_struct. Anomalous cases are reordered appropriately in order to make the code more consistent, although there should be no functional difference since these cases are protected by local_bh_disable() anyway. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Julien Grall <julien.grall@arm.com> Tested-by: zhang.lei <zhang.lei@jp.fujitsu.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-09-28 13:39:05 +00:00
*/
static void fpsimd_flush_cpu_state(void)
arm64/sve: KVM: Prevent guests from using SVE Until KVM has full SVE support, guests must not be allowed to execute SVE instructions. This patch enables the necessary traps, and also ensures that the traps are disabled again on exit from the guest so that the host can still use SVE if it wants to. On guest exit, high bits of the SVE Zn registers may have been clobbered as a side-effect the execution of FPSIMD instructions in the guest. The existing KVM host FPSIMD restore code is not sufficient to restore these bits, so this patch explicitly marks the CPU as not containing cached vector state for any task, thus forcing a reload on the next return to userspace. This is an interim measure, in advance of adding full SVE awareness to KVM. This marking of cached vector state in the CPU as invalid is done using __this_cpu_write(fpsimd_last_state, NULL) in fpsimd.c. Due to the repeated use of this rather obscure operation, it makes sense to factor it out as a separate helper with a clearer name. This patch factors it out as fpsimd_flush_cpu_state(), and ports all callers to use it. As a side effect of this refactoring, a this_cpu_write() in fpsimd_cpu_pm_notifier() is changed to __this_cpu_write(). This should be fine, since cpu_pm_enter() is supposed to be called only with interrupts disabled. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Christoffer Dall <christoffer.dall@linaro.org> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:16 +00:00
{
arm64: nofpsmid: Handle TIF_FOREIGN_FPSTATE flag cleanly We detect the absence of FP/SIMD after an incapable CPU is brought up, and by then we have kernel threads running already with TIF_FOREIGN_FPSTATE set which could be set for early userspace applications (e.g, modprobe triggered from initramfs) and init. This could cause the applications to loop forever in do_nofity_resume() as we never clear the TIF flag, once we now know that we don't support FP. Fix this by making sure that we clear the TIF_FOREIGN_FPSTATE flag for tasks which may have them set, as we would have done in the normal case, but avoiding touching the hardware state (since we don't support any). Also to make sure we handle the cases seemlessly we categorise the helper functions to two : 1) Helpers for common core code, which calls into take appropriate actions without knowing the current FPSIMD state of the CPU/task. e.g fpsimd_restore_current_state(), fpsimd_flush_task_state(), fpsimd_save_and_flush_cpu_state(). We bail out early for these functions, taking any appropriate actions (e.g, clearing the TIF flag) where necessary to hide the handling from core code. 2) Helpers used when the presence of FP/SIMD is apparent. i.e, save/restore the FP/SIMD register state, modify the CPU/task FP/SIMD state. e.g, fpsimd_save(), task_fpsimd_load() - save/restore task FP/SIMD registers fpsimd_bind_task_to_cpu() \ - Update the "state" metadata for CPU/task. fpsimd_bind_state_to_cpu() / fpsimd_update_current_state() - Update the fp/simd state for the current task from memory. These must not be called in the absence of FP/SIMD. Put in a WARNING to make sure they are not invoked in the absence of FP/SIMD. KVM also uses the TIF_FOREIGN_FPSTATE flag to manage the FP/SIMD state on the CPU. However, without FP/SIMD support we trap all accesses and inject undefined instruction. Thus we should never "load" guest state. Add a sanity check to make sure this is valid. Fixes: 82e0191a1aa11abf ("arm64: Support systems without FP/ASIMD") Cc: Will Deacon <will@kernel.org> Cc: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <maz@kernel.org> Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> Signed-off-by: Will Deacon <will@kernel.org>
2020-01-13 23:30:23 +00:00
WARN_ON(!system_supports_fpsimd());
__this_cpu_write(fpsimd_last_state.st, NULL);
/*
* Leaving streaming mode enabled will cause issues for any kernel
* NEON and leaving streaming mode or ZA enabled may increase power
* consumption.
*/
if (system_supports_sme())
sme_smstop();
arm64: fpsimd: Fix TIF_FOREIGN_FPSTATE after invalidating cpu regs fpsimd_last_state.st is set to NULL as a way of indicating that current's FPSIMD registers are no longer loaded in the cpu. In particular, this is done when the kernel temporarily uses or clobbers the FPSIMD registers for its own purposes, as in CPU PM or kernel-mode NEON, resulting in them being populated with garbage data not belonging to a task. Commit 17eed27b02da ("arm64/sve: KVM: Prevent guests from using SVE") factors this operation out as a new helper fpsimd_flush_cpu_state() to make it clearer what is being done here, and on SVE systems this helper is now used, via kvm_fpsimd_flush_cpu_state(), to invalidate the registers after KVM has run a vcpu. The reason for this is that KVM does not yet understand how to restore the full host SVE registers itself after loading the guest FPSIMD context into them. This exposes a particular problem: if fpsimd_last_state.st is set to NULL without also setting TIF_FOREIGN_FPSTATE, the kernel may continue to think that current's FPSIMD registers are live even though they have actually been clobbered. Prior to the aforementioned commit, the only path where fpsimd_last_state.st is set to NULL without setting TIF_FOREIGN_FPSTATE is when kernel_neon_begin() is called by a kernel thread (where current->mm can be NULL). This does not matter, because the only harm is that at context-switch time fpsimd_thread_switch() may unnecessarily save the FPSIMD registers back to current's thread_struct (even though kernel threads are not considered to have any FPSIMD context of their own and the registers will never be reloaded). Note that although CPU_PM_ENTER lacks the TIF_FOREIGN_FPSTATE setting, every CPU passing through that path must subsequently pass through CPU_PM_EXIT before it can re-enter the kernel proper. CPU_PM_EXIT sets the flag. The sve_flush_cpu_state() function added by commit 17eed27b02da also lacks the proper maintenance of TIF_FOREIGN_FPSTATE. This may cause the bits of a host task's SVE registers that do not alias the FPSIMD register file to spontaneously appear zeroed if a KVM vcpu runs in the same task in the meantime. Although this effect is hidden by the fact that the non-FPSIMD bits of the SVE registers are zeroed by a syscall anyway, it is doubtless a bad idea to rely on these different code paths interacting correctly under future maintenance. This patch makes TIF_FOREIGN_FPSTATE an unconditional side-effect of fpsimd_flush_cpu_state(), and removes the set_thread_flag() calls that become redundant as a result. This ensures that TIF_FOREIGN_FPSTATE cannot remain clear if the FPSIMD state in the FPSIMD registers is invalid. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Christoffer Dall <christoffer.dall@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Will Deacon <will.deacon@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-21 17:25:43 +00:00
set_thread_flag(TIF_FOREIGN_FPSTATE);
arm64/sve: KVM: Prevent guests from using SVE Until KVM has full SVE support, guests must not be allowed to execute SVE instructions. This patch enables the necessary traps, and also ensures that the traps are disabled again on exit from the guest so that the host can still use SVE if it wants to. On guest exit, high bits of the SVE Zn registers may have been clobbered as a side-effect the execution of FPSIMD instructions in the guest. The existing KVM host FPSIMD restore code is not sufficient to restore these bits, so this patch explicitly marks the CPU as not containing cached vector state for any task, thus forcing a reload on the next return to userspace. This is an interim measure, in advance of adding full SVE awareness to KVM. This marking of cached vector state in the CPU as invalid is done using __this_cpu_write(fpsimd_last_state, NULL) in fpsimd.c. Due to the repeated use of this rather obscure operation, it makes sense to factor it out as a separate helper with a clearer name. This patch factors it out as fpsimd_flush_cpu_state(), and ports all callers to use it. As a side effect of this refactoring, a this_cpu_write() in fpsimd_cpu_pm_notifier() is changed to __this_cpu_write(). This should be fine, since cpu_pm_enter() is supposed to be called only with interrupts disabled. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Christoffer Dall <christoffer.dall@linaro.org> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:16 +00:00
}
/*
* Save the FPSIMD state to memory and invalidate cpu view.
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
* This function must be called with preemption disabled.
*/
void fpsimd_save_and_flush_cpu_state(void)
{
unsigned long flags;
arm64: nofpsmid: Handle TIF_FOREIGN_FPSTATE flag cleanly We detect the absence of FP/SIMD after an incapable CPU is brought up, and by then we have kernel threads running already with TIF_FOREIGN_FPSTATE set which could be set for early userspace applications (e.g, modprobe triggered from initramfs) and init. This could cause the applications to loop forever in do_nofity_resume() as we never clear the TIF flag, once we now know that we don't support FP. Fix this by making sure that we clear the TIF_FOREIGN_FPSTATE flag for tasks which may have them set, as we would have done in the normal case, but avoiding touching the hardware state (since we don't support any). Also to make sure we handle the cases seemlessly we categorise the helper functions to two : 1) Helpers for common core code, which calls into take appropriate actions without knowing the current FPSIMD state of the CPU/task. e.g fpsimd_restore_current_state(), fpsimd_flush_task_state(), fpsimd_save_and_flush_cpu_state(). We bail out early for these functions, taking any appropriate actions (e.g, clearing the TIF flag) where necessary to hide the handling from core code. 2) Helpers used when the presence of FP/SIMD is apparent. i.e, save/restore the FP/SIMD register state, modify the CPU/task FP/SIMD state. e.g, fpsimd_save(), task_fpsimd_load() - save/restore task FP/SIMD registers fpsimd_bind_task_to_cpu() \ - Update the "state" metadata for CPU/task. fpsimd_bind_state_to_cpu() / fpsimd_update_current_state() - Update the fp/simd state for the current task from memory. These must not be called in the absence of FP/SIMD. Put in a WARNING to make sure they are not invoked in the absence of FP/SIMD. KVM also uses the TIF_FOREIGN_FPSTATE flag to manage the FP/SIMD state on the CPU. However, without FP/SIMD support we trap all accesses and inject undefined instruction. Thus we should never "load" guest state. Add a sanity check to make sure this is valid. Fixes: 82e0191a1aa11abf ("arm64: Support systems without FP/ASIMD") Cc: Will Deacon <will@kernel.org> Cc: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <maz@kernel.org> Signed-off-by: Suzuki K Poulose <suzuki.poulose@arm.com> Signed-off-by: Will Deacon <will@kernel.org>
2020-01-13 23:30:23 +00:00
if (!system_supports_fpsimd())
return;
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
WARN_ON(preemptible());
local_irq_save(flags);
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
fpsimd_save_user_state();
fpsimd_flush_cpu_state();
local_irq_restore(flags);
}
#ifdef CONFIG_KERNEL_MODE_NEON
/*
* Kernel-side NEON support functions
*/
2017-08-03 16:23:23 +00:00
/*
* kernel_neon_begin(): obtain the CPU FPSIMD registers for use by the calling
* context
*
* Must not be called unless may_use_simd() returns true.
* Task context in the FPSIMD registers is saved back to memory as necessary.
*
* A matching call to kernel_neon_end() must be made before returning from the
* calling context.
*
* The caller may freely use the FPSIMD registers until kernel_neon_end() is
* called.
*/
void kernel_neon_begin(void)
{
if (WARN_ON(!system_supports_fpsimd()))
return;
2017-08-03 16:23:23 +00:00
BUG_ON(!may_use_simd());
arm64/fpsimd: Don't disable softirq when touching FPSIMD/SVE state When the kernel is compiled with CONFIG_KERNEL_MODE_NEON, some part of the kernel may be able to use FPSIMD/SVE. This is for instance the case for crypto code. Any use of FPSIMD/SVE in the kernel are clearly marked by using the function kernel_neon_{begin, end}. Furthermore, this can only be used when may_use_simd() returns true. The current implementation of may_use_simd() allows softirq to use FPSIMD/SVE unless it is currently in use (i.e kernel_neon_busy is true). When in use, softirqs usually fall back to a software method. At the moment, as a softirq may use FPSIMD/SVE, softirqs are disabled when touching the FPSIMD/SVE context. This has the drawback to disable all softirqs even if they are not using FPSIMD/SVE. Since a softirq is supposed to check may_use_simd() anyway before attempting to use FPSIMD/SVE, there is limited reason to keep softirq disabled when touching the FPSIMD/SVE context. Instead, we can simply disable preemption and mark the FPSIMD/SVE context as in use by setting CPU's fpsimd_context_busy flag. Two new helpers {get, put}_cpu_fpsimd_context are introduced to mark the area using FPSIMD/SVE context and they are used to replace local_bh_{disable, enable}. The functions kernel_neon_{begin, end} are also re-implemented to use the new helpers. Additionally, double-underscored versions of the helpers are provided to called when preemption is already disabled. These are only relevant on paths where irqs are disabled anyway, so they are not needed for correctness in the current code. Let's use them anyway though: this marks critical sections clearly and will help to avoid mistakes during future maintenance. The change has been benchmarked on Linux 5.1-rc4 with defconfig. On Juno2: * hackbench 100 process 1000 (10 times) * .7% quicker On ThunderX 2: * hackbench 1000 process 1000 (20 times) * 3.4% quicker Reviewed-by: Dave Martin <dave.martin@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Julien Grall <julien.grall@arm.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2019-05-21 17:21:39 +00:00
get_cpu_fpsimd_context();
2017-08-03 16:23:23 +00:00
arm64: fpsimd: Eliminate task->mm checks Currently the FPSIMD handling code uses the condition task->mm == NULL as a hint that task has no FPSIMD register context. The ->mm check is only there to filter out tasks that cannot possibly have FPSIMD context loaded, for optimisation purposes. Also, TIF_FOREIGN_FPSTATE must always be checked anyway before saving FPSIMD context back to memory. For these reasons, the ->mm checks are not useful, providing that TIF_FOREIGN_FPSTATE is maintained in a consistent way for all threads. The context switch logic is already deliberately optimised to defer reloads of the regs until ret_to_user (or sigreturn as a special case), and save them only if they have been previously loaded. These paths are the only places where the wrong_task and wrong_cpu conditions can be made false, by calling fpsimd_bind_task_to_cpu(). Kernel threads by definition never reach these paths. As a result, the wrong_task and wrong_cpu tests in fpsimd_thread_switch() will always yield true for kernel threads. This patch removes the redundant checks and special-case code, ensuring that TIF_FOREIGN_FPSTATE is set whenever a kernel thread is scheduled in, and ensures that this flag is set for the init task. The fpsimd_flush_task_state() call already present in copy_thread() ensures the same for any new task. With TIF_FOREIGN_FPSTATE always set for kernel threads, this patch ensures that no extra context save work is added for kernel threads, and eliminates the redundant context saving that may currently occur for kernel threads that have acquired an mm via use_mm(). Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Christoffer Dall <christoffer.dall@arm.com> Cc: Catalin Marinas <catalin.marinas@arm.com> Cc: Will Deacon <will.deacon@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-21 18:08:15 +00:00
/* Save unsaved fpsimd state, if any: */
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
if (test_thread_flag(TIF_KERNEL_FPSTATE)) {
BUG_ON(IS_ENABLED(CONFIG_PREEMPT_RT) || !in_serving_softirq());
fpsimd_save_kernel_state(current);
} else {
fpsimd_save_user_state();
/*
* Set the thread flag so that the kernel mode FPSIMD state
* will be context switched along with the rest of the task
* state.
*
* On non-PREEMPT_RT, softirqs may interrupt task level kernel
* mode FPSIMD, but the task will not be preemptible so setting
* TIF_KERNEL_FPSTATE for those would be both wrong (as it
* would mark the task context FPSIMD state as requiring a
* context switch) and unnecessary.
*
* On PREEMPT_RT, softirqs are serviced from a separate thread,
* which is scheduled as usual, and this guarantees that these
* softirqs are not interrupting use of the FPSIMD in kernel
* mode in task context. So in this case, setting the flag here
* is always appropriate.
*/
if (IS_ENABLED(CONFIG_PREEMPT_RT) || !in_serving_softirq())
set_thread_flag(TIF_KERNEL_FPSTATE);
}
2017-08-03 16:23:23 +00:00
/* Invalidate any task state remaining in the fpsimd regs: */
arm64/sve: KVM: Prevent guests from using SVE Until KVM has full SVE support, guests must not be allowed to execute SVE instructions. This patch enables the necessary traps, and also ensures that the traps are disabled again on exit from the guest so that the host can still use SVE if it wants to. On guest exit, high bits of the SVE Zn registers may have been clobbered as a side-effect the execution of FPSIMD instructions in the guest. The existing KVM host FPSIMD restore code is not sufficient to restore these bits, so this patch explicitly marks the CPU as not containing cached vector state for any task, thus forcing a reload on the next return to userspace. This is an interim measure, in advance of adding full SVE awareness to KVM. This marking of cached vector state in the CPU as invalid is done using __this_cpu_write(fpsimd_last_state, NULL) in fpsimd.c. Due to the repeated use of this rather obscure operation, it makes sense to factor it out as a separate helper with a clearer name. This patch factors it out as fpsimd_flush_cpu_state(), and ports all callers to use it. As a side effect of this refactoring, a this_cpu_write() in fpsimd_cpu_pm_notifier() is changed to __this_cpu_write(). This should be fine, since cpu_pm_enter() is supposed to be called only with interrupts disabled. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Christoffer Dall <christoffer.dall@linaro.org> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 15:51:16 +00:00
fpsimd_flush_cpu_state();
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
put_cpu_fpsimd_context();
}
EXPORT_SYMBOL_GPL(kernel_neon_begin);
2017-08-03 16:23:23 +00:00
/*
* kernel_neon_end(): give the CPU FPSIMD registers back to the current task
*
* Must be called from a context in which kernel_neon_begin() was previously
* called, with no call to kernel_neon_end() in the meantime.
*
* The caller must not use the FPSIMD registers after this function is called,
* unless kernel_neon_begin() is called again in the meantime.
*/
void kernel_neon_end(void)
{
if (!system_supports_fpsimd())
return;
2017-08-03 16:23:23 +00:00
arm64: fpsimd: Preserve/restore kernel mode NEON at context switch Currently, the FPSIMD register file is not preserved and restored along with the general registers on exception entry/exit or context switch. For this reason, we disable preemption when enabling FPSIMD for kernel mode use in task context, and suspend the processing of softirqs so that there are no concurrent uses in the kernel. (Kernel mode FPSIMD may not be used at all in other contexts). Disabling preemption while doing CPU intensive work on inputs of potentially unbounded size is bad for real-time performance, which is why we try and ensure that SIMD crypto code does not operate on more than ~4k at a time, which is an arbitrary limit and requires assembler code to implement efficiently. We can avoid the need for disabling preemption if we can ensure that any in-kernel users of the NEON will not lose the FPSIMD register state across a context switch. And given that disabling softirqs implicitly disables preemption as well, we will also have to ensure that a softirq that runs code using FPSIMD can safely interrupt an in-kernel user. So introduce a thread_info flag TIF_KERNEL_FPSTATE, and modify the context switch hook for FPSIMD to preserve and restore the kernel mode FPSIMD to/from struct thread_struct when it is set. This avoids any scheduling blackouts due to prolonged use of FPSIMD in kernel mode, without the need for manual yielding. In order to support softirq processing while FPSIMD is being used in kernel task context, use the same flag to decide whether the kernel mode FPSIMD state needs to be preserved and restored before allowing FPSIMD to be used in softirq context. Signed-off-by: Ard Biesheuvel <ardb@kernel.org> Reviewed-by: Mark Brown <broonie@kernel.org> Reviewed-by: Mark Rutland <mark.rutland@arm.com> Link: https://lore.kernel.org/r/20231208113218.3001940-8-ardb@google.com Signed-off-by: Will Deacon <will@kernel.org>
2023-12-08 11:32:21 +00:00
/*
* If we are returning from a nested use of kernel mode FPSIMD, restore
* the task context kernel mode FPSIMD state. This can only happen when
* running in softirq context on non-PREEMPT_RT.
*/
if (!IS_ENABLED(CONFIG_PREEMPT_RT) && in_serving_softirq() &&
test_thread_flag(TIF_KERNEL_FPSTATE))
fpsimd_load_kernel_state(current);
else
clear_thread_flag(TIF_KERNEL_FPSTATE);
}
EXPORT_SYMBOL_GPL(kernel_neon_end);
#ifdef CONFIG_EFI
static DEFINE_PER_CPU(struct user_fpsimd_state, efi_fpsimd_state);
static DEFINE_PER_CPU(bool, efi_fpsimd_state_used);
static DEFINE_PER_CPU(bool, efi_sve_state_used);
static DEFINE_PER_CPU(bool, efi_sm_state);
/*
* EFI runtime services support functions
*
* The ABI for EFI runtime services allows EFI to use FPSIMD during the call.
* This means that for EFI (and only for EFI), we have to assume that FPSIMD
* is always used rather than being an optional accelerator.
*
* These functions provide the necessary support for ensuring FPSIMD
* save/restore in the contexts from which EFI is used.
*
* Do not use them for any other purpose -- if tempted to do so, you are
* either doing something wrong or you need to propose some refactoring.
*/
/*
* __efi_fpsimd_begin(): prepare FPSIMD for making an EFI runtime services call
*/
void __efi_fpsimd_begin(void)
{
if (!system_supports_fpsimd())
return;
WARN_ON(preemptible());
if (may_use_simd()) {
kernel_neon_begin();
} else {
/*
* If !efi_sve_state, SVE can't be in use yet and doesn't need
* preserving:
*/
if (system_supports_sve() && likely(efi_sve_state)) {
char *sve_state = this_cpu_ptr(efi_sve_state);
bool ffr = true;
u64 svcr;
__this_cpu_write(efi_sve_state_used, true);
if (system_supports_sme()) {
svcr = read_sysreg_s(SYS_SVCR);
__this_cpu_write(efi_sm_state,
svcr & SVCR_SM_MASK);
/*
* Unless we have FA64 FFR does not
* exist in streaming mode.
*/
if (!system_supports_fa64())
ffr = !(svcr & SVCR_SM_MASK);
}
sve_save_state(sve_state + sve_ffr_offset(sve_max_vl()),
&this_cpu_ptr(&efi_fpsimd_state)->fpsr,
ffr);
if (system_supports_sme())
sysreg_clear_set_s(SYS_SVCR,
SVCR_SM_MASK, 0);
} else {
fpsimd_save_state(this_cpu_ptr(&efi_fpsimd_state));
}
__this_cpu_write(efi_fpsimd_state_used, true);
}
}
/*
* __efi_fpsimd_end(): clean up FPSIMD after an EFI runtime services call
*/
void __efi_fpsimd_end(void)
{
if (!system_supports_fpsimd())
return;
if (!__this_cpu_xchg(efi_fpsimd_state_used, false)) {
kernel_neon_end();
} else {
if (system_supports_sve() &&
likely(__this_cpu_read(efi_sve_state_used))) {
char const *sve_state = this_cpu_ptr(efi_sve_state);
bool ffr = true;
/*
* Restore streaming mode; EFI calls are
* normal function calls so should not return in
* streaming mode.
*/
if (system_supports_sme()) {
if (__this_cpu_read(efi_sm_state)) {
sysreg_clear_set_s(SYS_SVCR,
0,
SVCR_SM_MASK);
/*
* Unless we have FA64 FFR does not
* exist in streaming mode.
*/
if (!system_supports_fa64())
ffr = false;
}
}
sve_load_state(sve_state + sve_ffr_offset(sve_max_vl()),
&this_cpu_ptr(&efi_fpsimd_state)->fpsr,
ffr);
__this_cpu_write(efi_sve_state_used, false);
} else {
fpsimd_load_state(this_cpu_ptr(&efi_fpsimd_state));
}
}
}
#endif /* CONFIG_EFI */
#endif /* CONFIG_KERNEL_MODE_NEON */
#ifdef CONFIG_CPU_PM
static int fpsimd_cpu_pm_notifier(struct notifier_block *self,
unsigned long cmd, void *v)
{
switch (cmd) {
case CPU_PM_ENTER:
fpsimd_save_and_flush_cpu_state();
break;
case CPU_PM_EXIT:
break;
case CPU_PM_ENTER_FAILED:
default:
return NOTIFY_DONE;
}
return NOTIFY_OK;
}
static struct notifier_block fpsimd_cpu_pm_notifier_block = {
.notifier_call = fpsimd_cpu_pm_notifier,
};
static void __init fpsimd_pm_init(void)
{
cpu_pm_register_notifier(&fpsimd_cpu_pm_notifier_block);
}
#else
static inline void fpsimd_pm_init(void) { }
#endif /* CONFIG_CPU_PM */
#ifdef CONFIG_HOTPLUG_CPU
static int fpsimd_cpu_dead(unsigned int cpu)
{
per_cpu(fpsimd_last_state.st, cpu) = NULL;
return 0;
}
static inline void fpsimd_hotplug_init(void)
{
cpuhp_setup_state_nocalls(CPUHP_ARM64_FPSIMD_DEAD, "arm64/fpsimd:dead",
NULL, fpsimd_cpu_dead);
}
#else
static inline void fpsimd_hotplug_init(void) { }
#endif
arm64: Use a positive cpucap for FP/SIMD Currently we have a negative cpucap which describes the *absence* of FP/SIMD rather than *presence* of FP/SIMD. This largely works, but is somewhat awkward relative to other cpucaps that describe the presence of a feature, and it would be nicer to have a cpucap which describes the presence of FP/SIMD: * This will allow the cpucap to be treated as a standard ARM64_CPUCAP_SYSTEM_FEATURE, which can be detected with the standard has_cpuid_feature() function and ARM64_CPUID_FIELDS() description. * This ensures that the cpucap will only transition from not-present to present, reducing the risk of unintentional and/or unsafe usage of FP/SIMD before cpucaps are finalized. * This will allow using arm64_cpu_capabilities::cpu_enable() to enable the use of FP/SIMD later, with FP/SIMD being disabled at boot time otherwise. This will ensure that any unintentional and/or unsafe usage of FP/SIMD prior to this is trapped, and will ensure that FP/SIMD is never unintentionally enabled for userspace in mismatched big.LITTLE systems. This patch replaces the negative ARM64_HAS_NO_FPSIMD cpucap with a positive ARM64_HAS_FPSIMD cpucap, making changes as described above. Note that as FP/SIMD will now be trapped when not supported system-wide, do_fpsimd_acc() must handle these traps in the same way as for SVE and SME. The commentary in fpsimd_restore_current_state() is updated to describe the new scheme. No users of system_supports_fpsimd() need to know that FP/SIMD is available prior to alternatives being patched, so this is updated to use alternative_has_cap_likely() to check for the ARM64_HAS_FPSIMD cpucap, without generating code to test the system_cpucaps bitmap. Signed-off-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Mark Brown <broonie@kernel.org> Cc: Suzuki K Poulose <suzuki.poulose@arm.com> Cc: Will Deacon <will@kernel.org> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2023-10-16 10:24:36 +00:00
void cpu_enable_fpsimd(const struct arm64_cpu_capabilities *__always_unused p)
{
unsigned long enable = CPACR_EL1_FPEN_EL1EN | CPACR_EL1_FPEN_EL0EN;
write_sysreg(read_sysreg(CPACR_EL1) | enable, CPACR_EL1);
isb();
}
/*
* FP/SIMD support code initialisation.
*/
static int __init fpsimd_init(void)
{
if (cpu_have_named_feature(FP)) {
fpsimd_pm_init();
fpsimd_hotplug_init();
} else {
pr_notice("Floating-point is not implemented\n");
}
if (!cpu_have_named_feature(ASIMD))
pr_notice("Advanced SIMD is not implemented\n");
sve_sysctl_init();
sme_sysctl_init();
return 0;
}
core_initcall(fpsimd_init);