linux-stable/include/drm/drm_gpuvm.h

706 lines
19 KiB
C
Raw Normal View History

/* SPDX-License-Identifier: GPL-2.0 OR MIT */
#ifndef __DRM_GPUVM_H__
#define __DRM_GPUVM_H__
/*
* Copyright (c) 2022 Red Hat.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include <linux/list.h>
#include <linux/rbtree.h>
#include <linux/types.h>
#include <drm/drm_gem.h>
struct drm_gpuvm;
struct drm_gpuvm_ops;
/**
* enum drm_gpuva_flags - flags for struct drm_gpuva
*/
enum drm_gpuva_flags {
/**
* @DRM_GPUVA_INVALIDATED:
*
* Flag indicating that the &drm_gpuva's backing GEM is invalidated.
*/
DRM_GPUVA_INVALIDATED = (1 << 0),
/**
* @DRM_GPUVA_SPARSE:
*
* Flag indicating that the &drm_gpuva is a sparse mapping.
*/
DRM_GPUVA_SPARSE = (1 << 1),
/**
* @DRM_GPUVA_USERBITS: user defined bits
*/
DRM_GPUVA_USERBITS = (1 << 2),
};
/**
* struct drm_gpuva - structure to track a GPU VA mapping
*
* This structure represents a GPU VA mapping and is associated with a
* &drm_gpuvm.
*
* Typically, this structure is embedded in bigger driver structures.
*/
struct drm_gpuva {
/**
* @vm: the &drm_gpuvm this object is associated with
*/
struct drm_gpuvm *vm;
/**
* @flags: the &drm_gpuva_flags for this mapping
*/
enum drm_gpuva_flags flags;
/**
* @va: structure containing the address and range of the &drm_gpuva
*/
struct {
/**
* @addr: the start address
*/
u64 addr;
/*
* @range: the range
*/
u64 range;
} va;
/**
* @gem: structure containing the &drm_gem_object and it's offset
*/
struct {
/**
* @offset: the offset within the &drm_gem_object
*/
u64 offset;
/**
* @obj: the mapped &drm_gem_object
*/
struct drm_gem_object *obj;
/**
* @entry: the &list_head to attach this object to a &drm_gem_object
*/
struct list_head entry;
} gem;
/**
* @rb: structure containing data to store &drm_gpuvas in a rb-tree
*/
struct {
/**
* @rb: the rb-tree node
*/
struct rb_node node;
/**
* @entry: The &list_head to additionally connect &drm_gpuvas
* in the same order they appear in the interval tree. This is
* useful to keep iterating &drm_gpuvas from a start node found
* through the rb-tree while doing modifications on the rb-tree
* itself.
*/
struct list_head entry;
/**
* @__subtree_last: needed by the interval tree, holding last-in-subtree
*/
u64 __subtree_last;
} rb;
};
int drm_gpuva_insert(struct drm_gpuvm *gpuvm, struct drm_gpuva *va);
void drm_gpuva_remove(struct drm_gpuva *va);
void drm_gpuva_link(struct drm_gpuva *va);
void drm_gpuva_unlink(struct drm_gpuva *va);
struct drm_gpuva *drm_gpuva_find(struct drm_gpuvm *gpuvm,
u64 addr, u64 range);
struct drm_gpuva *drm_gpuva_find_first(struct drm_gpuvm *gpuvm,
u64 addr, u64 range);
struct drm_gpuva *drm_gpuva_find_prev(struct drm_gpuvm *gpuvm, u64 start);
struct drm_gpuva *drm_gpuva_find_next(struct drm_gpuvm *gpuvm, u64 end);
static inline void drm_gpuva_init(struct drm_gpuva *va, u64 addr, u64 range,
struct drm_gem_object *obj, u64 offset)
{
va->va.addr = addr;
va->va.range = range;
va->gem.obj = obj;
va->gem.offset = offset;
}
/**
* drm_gpuva_invalidate() - sets whether the backing GEM of this &drm_gpuva is
* invalidated
* @va: the &drm_gpuva to set the invalidate flag for
* @invalidate: indicates whether the &drm_gpuva is invalidated
*/
static inline void drm_gpuva_invalidate(struct drm_gpuva *va, bool invalidate)
{
if (invalidate)
va->flags |= DRM_GPUVA_INVALIDATED;
else
va->flags &= ~DRM_GPUVA_INVALIDATED;
}
/**
* drm_gpuva_invalidated() - indicates whether the backing BO of this &drm_gpuva
* is invalidated
* @va: the &drm_gpuva to check
*/
static inline bool drm_gpuva_invalidated(struct drm_gpuva *va)
{
return va->flags & DRM_GPUVA_INVALIDATED;
}
/**
* struct drm_gpuvm - DRM GPU VA Manager
*
* The DRM GPU VA Manager keeps track of a GPU's virtual address space by using
* &maple_tree structures. Typically, this structure is embedded in bigger
* driver structures.
*
* Drivers can pass addresses and ranges in an arbitrary unit, e.g. bytes or
* pages.
*
* There should be one manager instance per GPU virtual address space.
*/
struct drm_gpuvm {
/**
* @name: the name of the DRM GPU VA space
*/
const char *name;
/**
* @mm_start: start of the VA space
*/
u64 mm_start;
/**
* @mm_range: length of the VA space
*/
u64 mm_range;
/**
* @rb: structures to track &drm_gpuva entries
*/
struct {
/**
* @tree: the rb-tree to track GPU VA mappings
*/
struct rb_root_cached tree;
/**
* @list: the &list_head to track GPU VA mappings
*/
struct list_head list;
} rb;
/**
* @kernel_alloc_node:
*
* &drm_gpuva representing the address space cutout reserved for
* the kernel
*/
struct drm_gpuva kernel_alloc_node;
/**
* @ops: &drm_gpuvm_ops providing the split/merge steps to drivers
*/
const struct drm_gpuvm_ops *ops;
};
void drm_gpuvm_init(struct drm_gpuvm *gpuvm, const char *name,
u64 start_offset, u64 range,
u64 reserve_offset, u64 reserve_range,
const struct drm_gpuvm_ops *ops);
void drm_gpuvm_destroy(struct drm_gpuvm *gpuvm);
bool drm_gpuvm_interval_empty(struct drm_gpuvm *gpuvm, u64 addr, u64 range);
static inline struct drm_gpuva *
__drm_gpuva_next(struct drm_gpuva *va)
{
if (va && !list_is_last(&va->rb.entry, &va->vm->rb.list))
return list_next_entry(va, rb.entry);
return NULL;
}
/**
* drm_gpuvm_for_each_va_range() - iterate over a range of &drm_gpuvas
* @va__: &drm_gpuva structure to assign to in each iteration step
* @gpuvm__: &drm_gpuvm to walk over
* @start__: starting offset, the first gpuva will overlap this
* @end__: ending offset, the last gpuva will start before this (but may
* overlap)
*
* This iterator walks over all &drm_gpuvas in the &drm_gpuvm that lie
* between @start__ and @end__. It is implemented similarly to list_for_each(),
* but is using the &drm_gpuvm's internal interval tree to accelerate
* the search for the starting &drm_gpuva, and hence isn't safe against removal
* of elements. It assumes that @end__ is within (or is the upper limit of) the
* &drm_gpuvm. This iterator does not skip over the &drm_gpuvm's
* @kernel_alloc_node.
*/
#define drm_gpuvm_for_each_va_range(va__, gpuvm__, start__, end__) \
for (va__ = drm_gpuva_find_first((gpuvm__), (start__), (end__) - (start__)); \
va__ && (va__->va.addr < (end__)); \
va__ = __drm_gpuva_next(va__))
/**
* drm_gpuvm_for_each_va_range_safe() - safely iterate over a range of
* &drm_gpuvas
* @va__: &drm_gpuva to assign to in each iteration step
* @next__: another &drm_gpuva to use as temporary storage
* @gpuvm__: &drm_gpuvm to walk over
* @start__: starting offset, the first gpuva will overlap this
* @end__: ending offset, the last gpuva will start before this (but may
* overlap)
*
* This iterator walks over all &drm_gpuvas in the &drm_gpuvm that lie
* between @start__ and @end__. It is implemented similarly to
* list_for_each_safe(), but is using the &drm_gpuvm's internal interval
* tree to accelerate the search for the starting &drm_gpuva, and hence is safe
* against removal of elements. It assumes that @end__ is within (or is the
* upper limit of) the &drm_gpuvm. This iterator does not skip over the
* &drm_gpuvm's @kernel_alloc_node.
*/
#define drm_gpuvm_for_each_va_range_safe(va__, next__, gpuvm__, start__, end__) \
for (va__ = drm_gpuva_find_first((gpuvm__), (start__), (end__) - (start__)), \
next__ = __drm_gpuva_next(va__); \
va__ && (va__->va.addr < (end__)); \
va__ = next__, next__ = __drm_gpuva_next(va__))
/**
* drm_gpuvm_for_each_va() - iterate over all &drm_gpuvas
* @va__: &drm_gpuva to assign to in each iteration step
* @gpuvm__: &drm_gpuvm to walk over
*
* This iterator walks over all &drm_gpuva structures associated with the given
* &drm_gpuvm.
*/
#define drm_gpuvm_for_each_va(va__, gpuvm__) \
list_for_each_entry(va__, &(gpuvm__)->rb.list, rb.entry)
/**
* drm_gpuvm_for_each_va_safe() - safely iterate over all &drm_gpuvas
* @va__: &drm_gpuva to assign to in each iteration step
* @next__: another &drm_gpuva to use as temporary storage
* @gpuvm__: &drm_gpuvm to walk over
*
* This iterator walks over all &drm_gpuva structures associated with the given
* &drm_gpuvm. It is implemented with list_for_each_entry_safe(), and
* hence safe against the removal of elements.
*/
#define drm_gpuvm_for_each_va_safe(va__, next__, gpuvm__) \
list_for_each_entry_safe(va__, next__, &(gpuvm__)->rb.list, rb.entry)
/**
* enum drm_gpuva_op_type - GPU VA operation type
*
* Operations to alter the GPU VA mappings tracked by the &drm_gpuvm.
*/
enum drm_gpuva_op_type {
/**
* @DRM_GPUVA_OP_MAP: the map op type
*/
DRM_GPUVA_OP_MAP,
/**
* @DRM_GPUVA_OP_REMAP: the remap op type
*/
DRM_GPUVA_OP_REMAP,
/**
* @DRM_GPUVA_OP_UNMAP: the unmap op type
*/
DRM_GPUVA_OP_UNMAP,
/**
* @DRM_GPUVA_OP_PREFETCH: the prefetch op type
*/
DRM_GPUVA_OP_PREFETCH,
};
/**
* struct drm_gpuva_op_map - GPU VA map operation
*
* This structure represents a single map operation generated by the
* DRM GPU VA manager.
*/
struct drm_gpuva_op_map {
/**
* @va: structure containing address and range of a map
* operation
*/
struct {
/**
* @addr: the base address of the new mapping
*/
u64 addr;
/**
* @range: the range of the new mapping
*/
u64 range;
} va;
/**
* @gem: structure containing the &drm_gem_object and it's offset
*/
struct {
/**
* @offset: the offset within the &drm_gem_object
*/
u64 offset;
/**
* @obj: the &drm_gem_object to map
*/
struct drm_gem_object *obj;
} gem;
};
/**
* struct drm_gpuva_op_unmap - GPU VA unmap operation
*
* This structure represents a single unmap operation generated by the
* DRM GPU VA manager.
*/
struct drm_gpuva_op_unmap {
/**
* @va: the &drm_gpuva to unmap
*/
struct drm_gpuva *va;
/**
* @keep:
*
* Indicates whether this &drm_gpuva is physically contiguous with the
* original mapping request.
*
* Optionally, if &keep is set, drivers may keep the actual page table
* mappings for this &drm_gpuva, adding the missing page table entries
* only and update the &drm_gpuvm accordingly.
*/
bool keep;
};
/**
* struct drm_gpuva_op_remap - GPU VA remap operation
*
* This represents a single remap operation generated by the DRM GPU VA manager.
*
* A remap operation is generated when an existing GPU VA mmapping is split up
* by inserting a new GPU VA mapping or by partially unmapping existent
* mapping(s), hence it consists of a maximum of two map and one unmap
* operation.
*
* The @unmap operation takes care of removing the original existing mapping.
* @prev is used to remap the preceding part, @next the subsequent part.
*
* If either a new mapping's start address is aligned with the start address
* of the old mapping or the new mapping's end address is aligned with the
* end address of the old mapping, either @prev or @next is NULL.
*
* Note, the reason for a dedicated remap operation, rather than arbitrary
* unmap and map operations, is to give drivers the chance of extracting driver
* specific data for creating the new mappings from the unmap operations's
* &drm_gpuva structure which typically is embedded in larger driver specific
* structures.
*/
struct drm_gpuva_op_remap {
/**
* @prev: the preceding part of a split mapping
*/
struct drm_gpuva_op_map *prev;
/**
* @next: the subsequent part of a split mapping
*/
struct drm_gpuva_op_map *next;
/**
* @unmap: the unmap operation for the original existing mapping
*/
struct drm_gpuva_op_unmap *unmap;
};
/**
* struct drm_gpuva_op_prefetch - GPU VA prefetch operation
*
* This structure represents a single prefetch operation generated by the
* DRM GPU VA manager.
*/
struct drm_gpuva_op_prefetch {
/**
* @va: the &drm_gpuva to prefetch
*/
struct drm_gpuva *va;
};
/**
* struct drm_gpuva_op - GPU VA operation
*
* This structure represents a single generic operation.
*
* The particular type of the operation is defined by @op.
*/
struct drm_gpuva_op {
/**
* @entry:
*
* The &list_head used to distribute instances of this struct within
* &drm_gpuva_ops.
*/
struct list_head entry;
/**
* @op: the type of the operation
*/
enum drm_gpuva_op_type op;
union {
/**
* @map: the map operation
*/
struct drm_gpuva_op_map map;
/**
* @remap: the remap operation
*/
struct drm_gpuva_op_remap remap;
/**
* @unmap: the unmap operation
*/
struct drm_gpuva_op_unmap unmap;
/**
* @prefetch: the prefetch operation
*/
struct drm_gpuva_op_prefetch prefetch;
};
};
/**
* struct drm_gpuva_ops - wraps a list of &drm_gpuva_op
*/
struct drm_gpuva_ops {
/**
* @list: the &list_head
*/
struct list_head list;
};
/**
* drm_gpuva_for_each_op() - iterator to walk over &drm_gpuva_ops
* @op: &drm_gpuva_op to assign in each iteration step
* @ops: &drm_gpuva_ops to walk
*
* This iterator walks over all ops within a given list of operations.
*/
#define drm_gpuva_for_each_op(op, ops) list_for_each_entry(op, &(ops)->list, entry)
/**
* drm_gpuva_for_each_op_safe() - iterator to safely walk over &drm_gpuva_ops
* @op: &drm_gpuva_op to assign in each iteration step
* @next: &next &drm_gpuva_op to store the next step
* @ops: &drm_gpuva_ops to walk
*
* This iterator walks over all ops within a given list of operations. It is
* implemented with list_for_each_safe(), so save against removal of elements.
*/
#define drm_gpuva_for_each_op_safe(op, next, ops) \
list_for_each_entry_safe(op, next, &(ops)->list, entry)
/**
* drm_gpuva_for_each_op_from_reverse() - iterate backwards from the given point
* @op: &drm_gpuva_op to assign in each iteration step
* @ops: &drm_gpuva_ops to walk
*
* This iterator walks over all ops within a given list of operations beginning
* from the given operation in reverse order.
*/
#define drm_gpuva_for_each_op_from_reverse(op, ops) \
list_for_each_entry_from_reverse(op, &(ops)->list, entry)
/**
* drm_gpuva_first_op() - returns the first &drm_gpuva_op from &drm_gpuva_ops
* @ops: the &drm_gpuva_ops to get the fist &drm_gpuva_op from
*/
#define drm_gpuva_first_op(ops) \
list_first_entry(&(ops)->list, struct drm_gpuva_op, entry)
/**
* drm_gpuva_last_op() - returns the last &drm_gpuva_op from &drm_gpuva_ops
* @ops: the &drm_gpuva_ops to get the last &drm_gpuva_op from
*/
#define drm_gpuva_last_op(ops) \
list_last_entry(&(ops)->list, struct drm_gpuva_op, entry)
/**
* drm_gpuva_prev_op() - previous &drm_gpuva_op in the list
* @op: the current &drm_gpuva_op
*/
#define drm_gpuva_prev_op(op) list_prev_entry(op, entry)
/**
* drm_gpuva_next_op() - next &drm_gpuva_op in the list
* @op: the current &drm_gpuva_op
*/
#define drm_gpuva_next_op(op) list_next_entry(op, entry)
struct drm_gpuva_ops *
drm_gpuvm_sm_map_ops_create(struct drm_gpuvm *gpuvm,
u64 addr, u64 range,
struct drm_gem_object *obj, u64 offset);
struct drm_gpuva_ops *
drm_gpuvm_sm_unmap_ops_create(struct drm_gpuvm *gpuvm,
u64 addr, u64 range);
struct drm_gpuva_ops *
drm_gpuvm_prefetch_ops_create(struct drm_gpuvm *gpuvm,
u64 addr, u64 range);
struct drm_gpuva_ops *
drm_gpuvm_gem_unmap_ops_create(struct drm_gpuvm *gpuvm,
struct drm_gem_object *obj);
void drm_gpuva_ops_free(struct drm_gpuvm *gpuvm,
struct drm_gpuva_ops *ops);
static inline void drm_gpuva_init_from_op(struct drm_gpuva *va,
struct drm_gpuva_op_map *op)
{
drm_gpuva_init(va, op->va.addr, op->va.range,
op->gem.obj, op->gem.offset);
}
/**
* struct drm_gpuvm_ops - callbacks for split/merge steps
*
* This structure defines the callbacks used by &drm_gpuvm_sm_map and
* &drm_gpuvm_sm_unmap to provide the split/merge steps for map and unmap
* operations to drivers.
*/
struct drm_gpuvm_ops {
/**
* @op_alloc: called when the &drm_gpuvm allocates
* a struct drm_gpuva_op
*
* Some drivers may want to embed struct drm_gpuva_op into driver
* specific structures. By implementing this callback drivers can
* allocate memory accordingly.
*
* This callback is optional.
*/
struct drm_gpuva_op *(*op_alloc)(void);
/**
* @op_free: called when the &drm_gpuvm frees a
* struct drm_gpuva_op
*
* Some drivers may want to embed struct drm_gpuva_op into driver
* specific structures. By implementing this callback drivers can
* free the previously allocated memory accordingly.
*
* This callback is optional.
*/
void (*op_free)(struct drm_gpuva_op *op);
/**
* @sm_step_map: called from &drm_gpuvm_sm_map to finally insert the
* mapping once all previous steps were completed
*
* The &priv pointer matches the one the driver passed to
* &drm_gpuvm_sm_map or &drm_gpuvm_sm_unmap, respectively.
*
* Can be NULL if &drm_gpuvm_sm_map is used.
*/
int (*sm_step_map)(struct drm_gpuva_op *op, void *priv);
/**
* @sm_step_remap: called from &drm_gpuvm_sm_map and
* &drm_gpuvm_sm_unmap to split up an existent mapping
*
* This callback is called when existent mapping needs to be split up.
* This is the case when either a newly requested mapping overlaps or
* is enclosed by an existent mapping or a partial unmap of an existent
* mapping is requested.
*
* The &priv pointer matches the one the driver passed to
* &drm_gpuvm_sm_map or &drm_gpuvm_sm_unmap, respectively.
*
* Can be NULL if neither &drm_gpuvm_sm_map nor &drm_gpuvm_sm_unmap is
* used.
*/
int (*sm_step_remap)(struct drm_gpuva_op *op, void *priv);
/**
* @sm_step_unmap: called from &drm_gpuvm_sm_map and
* &drm_gpuvm_sm_unmap to unmap an existent mapping
*
* This callback is called when existent mapping needs to be unmapped.
* This is the case when either a newly requested mapping encloses an
* existent mapping or an unmap of an existent mapping is requested.
*
* The &priv pointer matches the one the driver passed to
* &drm_gpuvm_sm_map or &drm_gpuvm_sm_unmap, respectively.
*
* Can be NULL if neither &drm_gpuvm_sm_map nor &drm_gpuvm_sm_unmap is
* used.
*/
int (*sm_step_unmap)(struct drm_gpuva_op *op, void *priv);
};
int drm_gpuvm_sm_map(struct drm_gpuvm *gpuvm, void *priv,
u64 addr, u64 range,
struct drm_gem_object *obj, u64 offset);
int drm_gpuvm_sm_unmap(struct drm_gpuvm *gpuvm, void *priv,
u64 addr, u64 range);
void drm_gpuva_map(struct drm_gpuvm *gpuvm,
struct drm_gpuva *va,
struct drm_gpuva_op_map *op);
void drm_gpuva_remap(struct drm_gpuva *prev,
struct drm_gpuva *next,
struct drm_gpuva_op_remap *op);
void drm_gpuva_unmap(struct drm_gpuva_op_unmap *op);
#endif /* __DRM_GPUVM_H__ */