2021-08-20 08:26:24 +00:00
|
|
|
-*- org -*-
|
|
|
|
|
|
|
|
It is somehow important to provide consistent interface to the
|
|
|
|
userland. LED devices have one problem there, and that is naming of
|
|
|
|
directories in /sys/class/leds. It would be nice if userland would
|
|
|
|
just know right "name" for given LED function, but situation got more
|
|
|
|
complex.
|
|
|
|
|
|
|
|
Anyway, if backwards compatibility is not an issue, new code should
|
|
|
|
use one of the "good" names from this list, and you should extend the
|
|
|
|
list where applicable.
|
|
|
|
|
|
|
|
Legacy names are listed, too; in case you are writing application that
|
|
|
|
wants to use particular feature, you should probe for good name, first,
|
|
|
|
but then try the legacy ones, too.
|
|
|
|
|
|
|
|
Notice there's a list of functions in include/dt-bindings/leds/common.h .
|
|
|
|
|
2021-09-08 16:55:38 +00:00
|
|
|
* Gamepads and joysticks
|
|
|
|
|
|
|
|
Game controllers may feature LEDs to indicate a player number. This is commonly
|
|
|
|
used on game consoles in which multiple controllers can be connected to a system.
|
|
|
|
The "player LEDs" are then programmed with a pattern to indicate a particular
|
|
|
|
player. For example, a game controller with 4 LEDs, may be programmed with "x---"
|
|
|
|
to indicate player 1, "-x--" to indicate player 2 etcetera where "x" means on.
|
|
|
|
Input drivers can utilize the LED class to expose the individual player LEDs
|
|
|
|
of a game controller using the function "player".
|
|
|
|
Note: tracking and management of Player IDs is the responsibility of user space,
|
|
|
|
though drivers may pick a default value.
|
|
|
|
|
|
|
|
Good: "input*:*:player-{1,2,3,4,5}
|
|
|
|
|
2021-08-20 08:26:24 +00:00
|
|
|
* Keyboards
|
|
|
|
|
|
|
|
Good: "input*:*:capslock"
|
|
|
|
Good: "input*:*:scrolllock"
|
|
|
|
Good: "input*:*:numlock"
|
|
|
|
Legacy: "shift-key-light" (Motorola Droid 4, capslock)
|
|
|
|
|
|
|
|
Set of common keyboard LEDs, going back to PC AT or so.
|
|
|
|
|
|
|
|
Legacy: "tpacpi::thinklight" (IBM/Lenovo Thinkpads)
|
|
|
|
Legacy: "lp5523:kb{1,2,3,4,5,6}" (Nokia N900)
|
|
|
|
|
|
|
|
Frontlight/backlight of main keyboard.
|
|
|
|
|
|
|
|
Legacy: "button-backlight" (Motorola Droid 4)
|
|
|
|
|
|
|
|
Some phones have touch buttons below screen; it is different from main
|
|
|
|
keyboard. And this is their backlight.
|
|
|
|
|
|
|
|
* Sound subsystem
|
|
|
|
|
|
|
|
Good: "platform:*:mute"
|
|
|
|
Good: "platform:*:micmute"
|
|
|
|
|
|
|
|
LEDs on notebook body, indicating that sound input / output is muted.
|
|
|
|
|
|
|
|
* System notification
|
|
|
|
|
|
|
|
Legacy: "status-led:{red,green,blue}" (Motorola Droid 4)
|
|
|
|
Legacy: "lp5523:{r,g,b}" (Nokia N900)
|
|
|
|
|
|
|
|
Phones usually have multi-color status LED.
|
|
|
|
|
|
|
|
* Power management
|
|
|
|
|
|
|
|
Good: "platform:*:charging" (allwinner sun50i)
|
|
|
|
|
|
|
|
* Screen
|
|
|
|
|
|
|
|
Good: ":backlight" (Motorola Droid 4)
|