linux-stable/arch/s390/include/asm/bitops.h

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License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 14:07:57 +00:00
/* SPDX-License-Identifier: GPL-2.0 */
/*
* Copyright IBM Corp. 1999,2013
*
* Author(s): Martin Schwidefsky <schwidefsky@de.ibm.com>,
*
* The description below was taken in large parts from the powerpc
* bitops header file:
* Within a word, bits are numbered LSB first. Lot's of places make
* this assumption by directly testing bits with (val & (1<<nr)).
* This can cause confusion for large (> 1 word) bitmaps on a
* big-endian system because, unlike little endian, the number of each
* bit depends on the word size.
*
* The bitop functions are defined to work on unsigned longs, so the bits
* end up numbered:
* |63..............0|127............64|191...........128|255...........192|
*
* We also have special functions which work with an MSB0 encoding.
* The bits are numbered:
* |0..............63|64............127|128...........191|192...........255|
*
* The main difference is that bit 0-63 in the bit number field needs to be
* reversed compared to the LSB0 encoded bit fields. This can be achieved by
* XOR with 0x3f.
*
*/
#ifndef _S390_BITOPS_H
#define _S390_BITOPS_H
#ifndef _LINUX_BITOPS_H
#error only <linux/bitops.h> can be included directly
#endif
#include <linux/typecheck.h>
#include <linux/compiler.h>
#include <linux/types.h>
#include <asm/atomic_ops.h>
#include <asm/barrier.h>
#define __BITOPS_WORDS(bits) (((bits) + BITS_PER_LONG - 1) / BITS_PER_LONG)
static inline unsigned long *
__bitops_word(unsigned long nr, const volatile unsigned long *ptr)
{
unsigned long addr;
addr = (unsigned long)ptr + ((nr ^ (nr & (BITS_PER_LONG - 1))) >> 3);
return (unsigned long *)addr;
}
static inline unsigned long __bitops_mask(unsigned long nr)
{
return 1UL << (nr & (BITS_PER_LONG - 1));
}
static __always_inline void arch_set_bit(unsigned long nr, volatile unsigned long *ptr)
{
unsigned long *addr = __bitops_word(nr, ptr);
unsigned long mask = __bitops_mask(nr);
__atomic64_or(mask, (long *)addr);
}
static __always_inline void arch_clear_bit(unsigned long nr, volatile unsigned long *ptr)
{
unsigned long *addr = __bitops_word(nr, ptr);
unsigned long mask = __bitops_mask(nr);
__atomic64_and(~mask, (long *)addr);
}
static __always_inline void arch_change_bit(unsigned long nr,
volatile unsigned long *ptr)
{
unsigned long *addr = __bitops_word(nr, ptr);
unsigned long mask = __bitops_mask(nr);
__atomic64_xor(mask, (long *)addr);
}
static inline bool arch_test_and_set_bit(unsigned long nr,
volatile unsigned long *ptr)
{
unsigned long *addr = __bitops_word(nr, ptr);
unsigned long mask = __bitops_mask(nr);
unsigned long old;
old = __atomic64_or_barrier(mask, (long *)addr);
return old & mask;
}
static inline bool arch_test_and_clear_bit(unsigned long nr,
volatile unsigned long *ptr)
{
unsigned long *addr = __bitops_word(nr, ptr);
unsigned long mask = __bitops_mask(nr);
unsigned long old;
old = __atomic64_and_barrier(~mask, (long *)addr);
return old & mask;
}
static inline bool arch_test_and_change_bit(unsigned long nr,
volatile unsigned long *ptr)
{
unsigned long *addr = __bitops_word(nr, ptr);
unsigned long mask = __bitops_mask(nr);
unsigned long old;
old = __atomic64_xor_barrier(mask, (long *)addr);
return old & mask;
}
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
static __always_inline void
arch___set_bit(unsigned long nr, volatile unsigned long *addr)
{
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
unsigned long *p = __bitops_word(nr, addr);
unsigned long mask = __bitops_mask(nr);
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
*p |= mask;
}
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
static __always_inline void
arch___clear_bit(unsigned long nr, volatile unsigned long *addr)
{
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
unsigned long *p = __bitops_word(nr, addr);
unsigned long mask = __bitops_mask(nr);
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
*p &= ~mask;
}
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
static __always_inline void
arch___change_bit(unsigned long nr, volatile unsigned long *addr)
{
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
unsigned long *p = __bitops_word(nr, addr);
unsigned long mask = __bitops_mask(nr);
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
*p ^= mask;
}
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
static __always_inline bool
arch___test_and_set_bit(unsigned long nr, volatile unsigned long *addr)
{
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
unsigned long *p = __bitops_word(nr, addr);
unsigned long mask = __bitops_mask(nr);
unsigned long old;
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
old = *p;
*p |= mask;
return old & mask;
}
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
static __always_inline bool
arch___test_and_clear_bit(unsigned long nr, volatile unsigned long *addr)
{
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
unsigned long *p = __bitops_word(nr, addr);
unsigned long mask = __bitops_mask(nr);
unsigned long old;
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
old = *p;
*p &= ~mask;
return old & mask;
}
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
static __always_inline bool
arch___test_and_change_bit(unsigned long nr, volatile unsigned long *addr)
{
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
unsigned long *p = __bitops_word(nr, addr);
unsigned long mask = __bitops_mask(nr);
unsigned long old;
bitops: unify non-atomic bitops prototypes across architectures Currently, there is a mess with the prototypes of the non-atomic bitops across the different architectures: ret bool, int, unsigned long nr int, long, unsigned int, unsigned long addr volatile unsigned long *, volatile void * Thankfully, it doesn't provoke any bugs, but can sometimes make the compiler angry when it's not handy at all. Adjust all the prototypes to the following standard: ret bool retval can be only 0 or 1 nr unsigned long native; signed makes no sense addr volatile unsigned long * bitmaps are arrays of ulongs Next, some architectures don't define 'arch_' versions as they don't support instrumentation, others do. To make sure there is always the same set of callables present and to ease any potential future changes, make them all follow the rule: * architecture-specific files define only 'arch_' versions; * non-prefixed versions can be defined only in asm-generic files; and place the non-prefixed definitions into a new file in asm-generic to be included by non-instrumented architectures. Finally, add some static assertions in order to prevent people from making a mess in this room again. I also used the %__always_inline attribute consistently, so that they always get resolved to the actual operations. Suggested-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Alexander Lobakin <alexandr.lobakin@intel.com> Acked-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Yury Norov <yury.norov@gmail.com> Reviewed-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
2022-06-24 12:13:07 +00:00
old = *p;
*p ^= mask;
return old & mask;
}
#define arch_test_bit generic_test_bit
#define arch_test_bit_acquire generic_test_bit_acquire
static inline bool arch_test_and_set_bit_lock(unsigned long nr,
volatile unsigned long *ptr)
{
if (arch_test_bit(nr, ptr))
return true;
return arch_test_and_set_bit(nr, ptr);
}
static inline void arch_clear_bit_unlock(unsigned long nr,
volatile unsigned long *ptr)
{
smp_mb__before_atomic();
arch_clear_bit(nr, ptr);
}
static inline void arch___clear_bit_unlock(unsigned long nr,
volatile unsigned long *ptr)
{
smp_mb();
arch___clear_bit(nr, ptr);
}
#include <asm-generic/bitops/instrumented-atomic.h>
#include <asm-generic/bitops/instrumented-non-atomic.h>
#include <asm-generic/bitops/instrumented-lock.h>
/*
* Functions which use MSB0 bit numbering.
* The bits are numbered:
* |0..............63|64............127|128...........191|192...........255|
*/
unsigned long find_first_bit_inv(const unsigned long *addr, unsigned long size);
unsigned long find_next_bit_inv(const unsigned long *addr, unsigned long size,
unsigned long offset);
#define for_each_set_bit_inv(bit, addr, size) \
for ((bit) = find_first_bit_inv((addr), (size)); \
(bit) < (size); \
(bit) = find_next_bit_inv((addr), (size), (bit) + 1))
static inline void set_bit_inv(unsigned long nr, volatile unsigned long *ptr)
{
return set_bit(nr ^ (BITS_PER_LONG - 1), ptr);
}
static inline void clear_bit_inv(unsigned long nr, volatile unsigned long *ptr)
{
return clear_bit(nr ^ (BITS_PER_LONG - 1), ptr);
}
static inline bool test_and_clear_bit_inv(unsigned long nr,
volatile unsigned long *ptr)
{
return test_and_clear_bit(nr ^ (BITS_PER_LONG - 1), ptr);
}
static inline void __set_bit_inv(unsigned long nr, volatile unsigned long *ptr)
{
return __set_bit(nr ^ (BITS_PER_LONG - 1), ptr);
}
static inline void __clear_bit_inv(unsigned long nr, volatile unsigned long *ptr)
{
return __clear_bit(nr ^ (BITS_PER_LONG - 1), ptr);
}
static inline bool test_bit_inv(unsigned long nr,
const volatile unsigned long *ptr)
{
return test_bit(nr ^ (BITS_PER_LONG - 1), ptr);
}
/**
* __flogr - find leftmost one
* @word - The word to search
*
* Returns the bit number of the most significant bit set,
* where the most significant bit has bit number 0.
* If no bit is set this function returns 64.
*/
static inline unsigned char __flogr(unsigned long word)
{
if (__builtin_constant_p(word)) {
unsigned long bit = 0;
if (!word)
return 64;
if (!(word & 0xffffffff00000000UL)) {
word <<= 32;
bit += 32;
}
if (!(word & 0xffff000000000000UL)) {
word <<= 16;
bit += 16;
}
if (!(word & 0xff00000000000000UL)) {
word <<= 8;
bit += 8;
}
if (!(word & 0xf000000000000000UL)) {
word <<= 4;
bit += 4;
}
if (!(word & 0xc000000000000000UL)) {
word <<= 2;
bit += 2;
}
if (!(word & 0x8000000000000000UL)) {
word <<= 1;
bit += 1;
}
return bit;
} else {
union register_pair rp;
rp.even = word;
asm volatile(
" flogr %[rp],%[rp]\n"
: [rp] "+d" (rp.pair) : : "cc");
return rp.even;
}
}
/**
* __ffs - find first bit in word.
* @word: The word to search
*
* Undefined if no bit exists, so code should check against 0 first.
*/
static inline unsigned long __ffs(unsigned long word)
{
return __flogr(-word & word) ^ (BITS_PER_LONG - 1);
}
/**
* ffs - find first bit set
* @word: the word to search
*
* This is defined the same way as the libc and
* compiler builtin ffs routines (man ffs).
*/
static inline int ffs(int word)
{
unsigned long mask = 2 * BITS_PER_LONG - 1;
unsigned int val = (unsigned int)word;
return (1 + (__flogr(-val & val) ^ (BITS_PER_LONG - 1))) & mask;
}
/**
* __fls - find last (most-significant) set bit in a long word
* @word: the word to search
*
* Undefined if no set bit exists, so code should check against 0 first.
*/
static inline unsigned long __fls(unsigned long word)
{
return __flogr(word) ^ (BITS_PER_LONG - 1);
}
/**
* fls64 - find last set bit in a 64-bit word
* @word: the word to search
*
* This is defined in a similar way as the libc and compiler builtin
* ffsll, but returns the position of the most significant set bit.
*
* fls64(value) returns 0 if value is 0 or the position of the last
* set bit if value is nonzero. The last (most significant) bit is
* at position 64.
*/
static inline int fls64(unsigned long word)
{
unsigned long mask = 2 * BITS_PER_LONG - 1;
return (1 + (__flogr(word) ^ (BITS_PER_LONG - 1))) & mask;
}
/**
* fls - find last (most-significant) bit set
* @word: the word to search
*
* This is defined the same way as ffs.
* Note fls(0) = 0, fls(1) = 1, fls(0x80000000) = 32.
*/
static inline int fls(unsigned int word)
{
return fls64(word);
}
#include <asm-generic/bitops/ffz.h>
#include <asm-generic/bitops/hweight.h>
#include <asm-generic/bitops/sched.h>
#include <asm-generic/bitops/le.h>
#include <asm-generic/bitops/ext2-atomic-setbit.h>
#endif /* _S390_BITOPS_H */