linux-stable/kernel/bpf/sockmap.c

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bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
/* Copyright (c) 2017 Covalent IO, Inc. http://covalent.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 2 of the GNU General Public
* License as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*/
/* A BPF sock_map is used to store sock objects. This is primarly used
* for doing socket redirect with BPF helper routines.
*
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
* A sock map may have BPF programs attached to it, currently a program
* used to parse packets and a program to provide a verdict and redirect
* decision on the packet are supported. Any programs attached to a sock
* map are inherited by sock objects when they are added to the map. If
* no BPF programs are attached the sock object may only be used for sock
* redirect.
*
* A sock object may be in multiple maps, but can only inherit a single
* parse or verdict program. If adding a sock object to a map would result
* in having multiple parsing programs the update will return an EBUSY error.
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
*
* For reference this program is similar to devmap used in XDP context
* reviewing these together may be useful. For an example please review
* ./samples/bpf/sockmap/.
*/
#include <linux/bpf.h>
#include <net/sock.h>
#include <linux/filter.h>
#include <linux/errno.h>
#include <linux/file.h>
#include <linux/kernel.h>
#include <linux/net.h>
#include <linux/skbuff.h>
#include <linux/workqueue.h>
#include <linux/list.h>
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
#include <linux/mm.h>
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
#include <net/strparser.h>
#include <net/tcp.h>
#include <linux/ptr_ring.h>
#include <net/inet_common.h>
#include <linux/sched/signal.h>
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
#define SOCK_CREATE_FLAG_MASK \
(BPF_F_NUMA_NODE | BPF_F_RDONLY | BPF_F_WRONLY)
struct bpf_sock_progs {
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
struct bpf_prog *bpf_tx_msg;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
struct bpf_prog *bpf_parse;
struct bpf_prog *bpf_verdict;
};
struct bpf_stab {
struct bpf_map map;
struct sock **sock_map;
struct bpf_sock_progs progs;
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
raw_spinlock_t lock;
};
struct bucket {
struct hlist_head head;
raw_spinlock_t lock;
};
struct bpf_htab {
struct bpf_map map;
struct bucket *buckets;
atomic_t count;
u32 n_buckets;
u32 elem_size;
struct bpf_sock_progs progs;
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
struct rcu_head rcu;
};
struct htab_elem {
struct rcu_head rcu;
struct hlist_node hash_node;
u32 hash;
struct sock *sk;
char key[0];
};
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
enum smap_psock_state {
SMAP_TX_RUNNING,
};
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
struct smap_psock_map_entry {
struct list_head list;
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
struct bpf_map *map;
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
struct sock **entry;
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
struct htab_elem __rcu *hash_link;
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
};
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
struct smap_psock {
struct rcu_head rcu;
sockmap: convert refcnt to an atomic refcnt The sockmap refcnt up until now has been wrapped in the sk_callback_lock(). So its not actually needed any locking of its own. The counter itself tracks the lifetime of the psock object. Sockets in a sockmap have a lifetime that is independent of the map they are part of. This is possible because a single socket may be in multiple maps. When this happens we can only release the psock data associated with the socket when the refcnt reaches zero. There are three possible delete sock reference decrement paths first through the normal sockmap process, the user deletes the socket from the map. Second the map is removed and all sockets in the map are removed, delete path is similar to case 1. The third case is an asyncronous socket event such as a closing the socket. The last case handles removing sockets that are no longer available. For completeness, although inc does not pose any problems in this patch series, the inc case only happens when a psock is added to a map. Next we plan to add another socket prog type to handle policy and monitoring on the TX path. When we do this however we will need to keep a reference count open across the sendmsg/sendpage call and holding the sk_callback_lock() here (on every send) seems less than ideal, also it may sleep in cases where we hit memory pressure. Instead of dealing with these issues in some clever way simply make the reference counting a refcnt_t type and do proper atomic ops. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:56:54 +00:00
refcount_t refcnt;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
/* datapath variables */
struct sk_buff_head rxqueue;
bool strp_enabled;
/* datapath error path cache across tx work invocations */
int save_rem;
int save_off;
struct sk_buff *save_skb;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
/* datapath variables for tx_msg ULP */
struct sock *sk_redir;
int apply_bytes;
int cork_bytes;
int sg_size;
int eval;
struct sk_msg_buff *cork;
struct list_head ingress;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
struct strparser strp;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
struct bpf_prog *bpf_tx_msg;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
struct bpf_prog *bpf_parse;
struct bpf_prog *bpf_verdict;
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
struct list_head maps;
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
spinlock_t maps_lock;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
/* Back reference used when sock callback trigger sockmap operations */
struct sock *sock;
unsigned long state;
struct work_struct tx_work;
struct work_struct gc_work;
struct proto *sk_proto;
void (*save_close)(struct sock *sk, long timeout);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
void (*save_data_ready)(struct sock *sk);
void (*save_write_space)(struct sock *sk);
};
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
static void smap_release_sock(struct smap_psock *psock, struct sock *sock);
static int bpf_tcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len,
int nonblock, int flags, int *addr_len);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
static int bpf_tcp_sendmsg(struct sock *sk, struct msghdr *msg, size_t size);
static int bpf_tcp_sendpage(struct sock *sk, struct page *page,
int offset, size_t size, int flags);
static void bpf_tcp_close(struct sock *sk, long timeout);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
static inline struct smap_psock *smap_psock_sk(const struct sock *sk)
{
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
return rcu_dereference_sk_user_data(sk);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
}
static bool bpf_tcp_stream_read(const struct sock *sk)
{
struct smap_psock *psock;
bool empty = true;
rcu_read_lock();
psock = smap_psock_sk(sk);
if (unlikely(!psock))
goto out;
empty = list_empty(&psock->ingress);
out:
rcu_read_unlock();
return !empty;
}
enum {
SOCKMAP_IPV4,
SOCKMAP_IPV6,
SOCKMAP_NUM_PROTS,
};
enum {
SOCKMAP_BASE,
SOCKMAP_TX,
SOCKMAP_NUM_CONFIGS,
};
static struct proto *saved_tcpv6_prot __read_mostly;
static DEFINE_SPINLOCK(tcpv6_prot_lock);
static struct proto bpf_tcp_prots[SOCKMAP_NUM_PROTS][SOCKMAP_NUM_CONFIGS];
static void build_protos(struct proto prot[SOCKMAP_NUM_CONFIGS],
struct proto *base)
{
prot[SOCKMAP_BASE] = *base;
prot[SOCKMAP_BASE].close = bpf_tcp_close;
prot[SOCKMAP_BASE].recvmsg = bpf_tcp_recvmsg;
prot[SOCKMAP_BASE].stream_memory_read = bpf_tcp_stream_read;
prot[SOCKMAP_TX] = prot[SOCKMAP_BASE];
prot[SOCKMAP_TX].sendmsg = bpf_tcp_sendmsg;
prot[SOCKMAP_TX].sendpage = bpf_tcp_sendpage;
}
static void update_sk_prot(struct sock *sk, struct smap_psock *psock)
{
int family = sk->sk_family == AF_INET6 ? SOCKMAP_IPV6 : SOCKMAP_IPV4;
int conf = psock->bpf_tx_msg ? SOCKMAP_TX : SOCKMAP_BASE;
sk->sk_prot = &bpf_tcp_prots[family][conf];
}
static int bpf_tcp_init(struct sock *sk)
{
struct smap_psock *psock;
rcu_read_lock();
psock = smap_psock_sk(sk);
if (unlikely(!psock)) {
rcu_read_unlock();
return -EINVAL;
}
if (unlikely(psock->sk_proto)) {
rcu_read_unlock();
return -EBUSY;
}
psock->save_close = sk->sk_prot->close;
psock->sk_proto = sk->sk_prot;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
/* Build IPv6 sockmap whenever the address of tcpv6_prot changes */
if (sk->sk_family == AF_INET6 &&
unlikely(sk->sk_prot != smp_load_acquire(&saved_tcpv6_prot))) {
spin_lock_bh(&tcpv6_prot_lock);
if (likely(sk->sk_prot != saved_tcpv6_prot)) {
build_protos(bpf_tcp_prots[SOCKMAP_IPV6], sk->sk_prot);
smp_store_release(&saved_tcpv6_prot, sk->sk_prot);
}
spin_unlock_bh(&tcpv6_prot_lock);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
}
update_sk_prot(sk, psock);
rcu_read_unlock();
return 0;
}
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
static void smap_release_sock(struct smap_psock *psock, struct sock *sock);
static int free_start_sg(struct sock *sk, struct sk_msg_buff *md);
static void bpf_tcp_release(struct sock *sk)
{
struct smap_psock *psock;
rcu_read_lock();
psock = smap_psock_sk(sk);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
if (unlikely(!psock))
goto out;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
if (psock->cork) {
free_start_sg(psock->sock, psock->cork);
kfree(psock->cork);
psock->cork = NULL;
}
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
if (psock->sk_proto) {
sk->sk_prot = psock->sk_proto;
psock->sk_proto = NULL;
}
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
out:
rcu_read_unlock();
}
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
static struct htab_elem *lookup_elem_raw(struct hlist_head *head,
u32 hash, void *key, u32 key_size)
{
struct htab_elem *l;
hlist_for_each_entry_rcu(l, head, hash_node) {
if (l->hash == hash && !memcmp(&l->key, key, key_size))
return l;
}
return NULL;
}
static inline struct bucket *__select_bucket(struct bpf_htab *htab, u32 hash)
{
return &htab->buckets[hash & (htab->n_buckets - 1)];
}
static inline struct hlist_head *select_bucket(struct bpf_htab *htab, u32 hash)
{
return &__select_bucket(htab, hash)->head;
}
static void free_htab_elem(struct bpf_htab *htab, struct htab_elem *l)
{
atomic_dec(&htab->count);
kfree_rcu(l, rcu);
}
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
static struct smap_psock_map_entry *psock_map_pop(struct sock *sk,
struct smap_psock *psock)
{
struct smap_psock_map_entry *e;
spin_lock_bh(&psock->maps_lock);
e = list_first_entry_or_null(&psock->maps,
struct smap_psock_map_entry,
list);
if (e)
list_del(&e->list);
spin_unlock_bh(&psock->maps_lock);
return e;
}
static void bpf_tcp_close(struct sock *sk, long timeout)
{
void (*close_fun)(struct sock *sk, long timeout);
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
struct smap_psock_map_entry *e;
struct sk_msg_buff *md, *mtmp;
struct smap_psock *psock;
struct sock *osk;
lock_sock(sk);
rcu_read_lock();
psock = smap_psock_sk(sk);
if (unlikely(!psock)) {
rcu_read_unlock();
release_sock(sk);
return sk->sk_prot->close(sk, timeout);
}
/* The psock may be destroyed anytime after exiting the RCU critial
* section so by the time we use close_fun the psock may no longer
* be valid. However, bpf_tcp_close is called with the sock lock
* held so the close hook and sk are still valid.
*/
close_fun = psock->save_close;
if (psock->cork) {
free_start_sg(psock->sock, psock->cork);
kfree(psock->cork);
psock->cork = NULL;
}
list_for_each_entry_safe(md, mtmp, &psock->ingress, list) {
list_del(&md->list);
free_start_sg(psock->sock, md);
kfree(md);
}
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
e = psock_map_pop(sk, psock);
while (e) {
if (e->entry) {
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
struct bpf_stab *stab = container_of(e->map, struct bpf_stab, map);
raw_spin_lock_bh(&stab->lock);
osk = *e->entry;
if (osk == sk) {
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
*e->entry = NULL;
smap_release_sock(psock, sk);
}
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
raw_spin_unlock_bh(&stab->lock);
} else {
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
struct htab_elem *link = rcu_dereference(e->hash_link);
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
struct bpf_htab *htab = container_of(e->map, struct bpf_htab, map);
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
struct hlist_head *head;
struct htab_elem *l;
struct bucket *b;
b = __select_bucket(htab, link->hash);
head = &b->head;
raw_spin_lock_bh(&b->lock);
l = lookup_elem_raw(head,
link->hash, link->key,
htab->map.key_size);
/* If another thread deleted this object skip deletion.
* The refcnt on psock may or may not be zero.
*/
if (l) {
hlist_del_rcu(&link->hash_node);
smap_release_sock(psock, link->sk);
free_htab_elem(htab, link);
}
raw_spin_unlock_bh(&b->lock);
}
bpf, sockmap: fix leakage of smap_psock_map_entry While working on sockmap I noticed that we do not always kfree the struct smap_psock_map_entry list elements which track psocks attached to maps. In the case of sock_hash_ctx_update_elem(), these map entries are allocated outside of __sock_map_ctx_update_elem() with their linkage to the socket hash table filled. In the case of sock array, the map entries are allocated inside of __sock_map_ctx_update_elem() and added with their linkage to the psock->maps. Both additions are under psock->maps_lock each. Now, we drop these elements from their psock->maps list in a few occasions: i) in sock array via smap_list_map_remove() when an entry is either deleted from the map from user space, or updated via user space or BPF program where we drop the old socket at that map slot, or the sock array is freed via sock_map_free() and drops all its elements; ii) for sock hash via smap_list_hash_remove() in exactly the same occasions as just described for sock array; iii) in the bpf_tcp_close() where we remove the elements from the list via psock_map_pop() and iterate over them dropping themselves from either sock array or sock hash; and last but not least iv) once again in smap_gc_work() which is a callback for deferring the work once the psock refcount hit zero and thus the socket is being destroyed. Problem is that the only case where we kfree() the list entry is in case iv), which at that point should have an empty list in normal cases. So in cases from i) to iii) we unlink the elements without freeing where they go out of reach from us. Hence fix is to properly kfree() them as well to stop the leakage. Given these are all handled under psock->maps_lock there is no need for deferred RCU freeing. I later also ran with kmemleak detector and it confirmed the finding as well where in the state before the fix the object goes unreferenced while after the patch no kmemleak report related to BPF showed up. [...] unreferenced object 0xffff880378eadae0 (size 64): comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s) hex dump (first 32 bytes): 00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................ 50 4d 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 PMu]............ backtrace: [<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210 [<0000000045dd6d3c>] bpf_sock_map_update+0x29/0x60 [<00000000877723aa>] ___bpf_prog_run+0x1e1f/0x4960 [<000000002ef89e83>] 0xffffffffffffffff unreferenced object 0xffff880378ead240 (size 64): comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s) hex dump (first 32 bytes): 00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................ 00 44 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 .Du]............ backtrace: [<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210 [<0000000030e37a3a>] sock_map_update_elem+0x125/0x240 [<000000002e5ce36e>] map_update_elem+0x4eb/0x7b0 [<00000000db453cc9>] __x64_sys_bpf+0x1f9/0x360 [<0000000000763660>] do_syscall_64+0x9a/0x300 [<00000000422a2bb2>] entry_SYSCALL_64_after_hwframe+0x44/0xa9 [<000000002ef89e83>] 0xffffffffffffffff [...] Fixes: e9db4ef6bf4c ("bpf: sockhash fix omitted bucket lock in sock_close") Fixes: 54fedb42c653 ("bpf: sockmap, fix smap_list_map_remove when psock is in many maps") Fixes: 2f857d04601a ("bpf: sockmap, remove STRPARSER map_flags and add multi-map support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:08 +00:00
kfree(e);
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
e = psock_map_pop(sk, psock);
}
rcu_read_unlock();
release_sock(sk);
close_fun(sk, timeout);
}
enum __sk_action {
__SK_DROP = 0,
__SK_PASS,
__SK_REDIRECT,
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
__SK_NONE,
};
static struct tcp_ulp_ops bpf_tcp_ulp_ops __read_mostly = {
.name = "bpf_tcp",
.uid = TCP_ULP_BPF,
.user_visible = false,
.owner = NULL,
.init = bpf_tcp_init,
.release = bpf_tcp_release,
};
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
static int memcopy_from_iter(struct sock *sk,
struct sk_msg_buff *md,
struct iov_iter *from, int bytes)
{
struct scatterlist *sg = md->sg_data;
int i = md->sg_curr, rc = -ENOSPC;
do {
int copy;
char *to;
if (md->sg_copybreak >= sg[i].length) {
md->sg_copybreak = 0;
if (++i == MAX_SKB_FRAGS)
i = 0;
if (i == md->sg_end)
break;
}
copy = sg[i].length - md->sg_copybreak;
to = sg_virt(&sg[i]) + md->sg_copybreak;
md->sg_copybreak += copy;
if (sk->sk_route_caps & NETIF_F_NOCACHE_COPY)
rc = copy_from_iter_nocache(to, copy, from);
else
rc = copy_from_iter(to, copy, from);
if (rc != copy) {
rc = -EFAULT;
goto out;
}
bytes -= copy;
if (!bytes)
break;
md->sg_copybreak = 0;
if (++i == MAX_SKB_FRAGS)
i = 0;
} while (i != md->sg_end);
out:
md->sg_curr = i;
return rc;
}
static int bpf_tcp_push(struct sock *sk, int apply_bytes,
struct sk_msg_buff *md,
int flags, bool uncharge)
{
bool apply = apply_bytes;
struct scatterlist *sg;
int offset, ret = 0;
struct page *p;
size_t size;
while (1) {
sg = md->sg_data + md->sg_start;
size = (apply && apply_bytes < sg->length) ?
apply_bytes : sg->length;
offset = sg->offset;
tcp_rate_check_app_limited(sk);
p = sg_page(sg);
retry:
ret = do_tcp_sendpages(sk, p, offset, size, flags);
if (ret != size) {
if (ret > 0) {
if (apply)
apply_bytes -= ret;
sg->offset += ret;
sg->length -= ret;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
size -= ret;
offset += ret;
if (uncharge)
sk_mem_uncharge(sk, ret);
goto retry;
}
return ret;
}
if (apply)
apply_bytes -= ret;
sg->offset += ret;
sg->length -= ret;
if (uncharge)
sk_mem_uncharge(sk, ret);
if (!sg->length) {
put_page(p);
md->sg_start++;
if (md->sg_start == MAX_SKB_FRAGS)
md->sg_start = 0;
sg_init_table(sg, 1);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
if (md->sg_start == md->sg_end)
break;
}
if (apply && !apply_bytes)
break;
}
return 0;
}
static inline void bpf_compute_data_pointers_sg(struct sk_msg_buff *md)
{
struct scatterlist *sg = md->sg_data + md->sg_start;
if (md->sg_copy[md->sg_start]) {
md->data = md->data_end = 0;
} else {
md->data = sg_virt(sg);
md->data_end = md->data + sg->length;
}
}
static void return_mem_sg(struct sock *sk, int bytes, struct sk_msg_buff *md)
{
struct scatterlist *sg = md->sg_data;
int i = md->sg_start;
do {
int uncharge = (bytes < sg[i].length) ? bytes : sg[i].length;
sk_mem_uncharge(sk, uncharge);
bytes -= uncharge;
if (!bytes)
break;
i++;
if (i == MAX_SKB_FRAGS)
i = 0;
} while (i != md->sg_end);
}
static void free_bytes_sg(struct sock *sk, int bytes,
struct sk_msg_buff *md, bool charge)
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
{
struct scatterlist *sg = md->sg_data;
int i = md->sg_start, free;
while (bytes && sg[i].length) {
free = sg[i].length;
if (bytes < free) {
sg[i].length -= bytes;
sg[i].offset += bytes;
if (charge)
sk_mem_uncharge(sk, bytes);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
break;
}
if (charge)
sk_mem_uncharge(sk, sg[i].length);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
put_page(sg_page(&sg[i]));
bytes -= sg[i].length;
sg[i].length = 0;
sg[i].page_link = 0;
sg[i].offset = 0;
i++;
if (i == MAX_SKB_FRAGS)
i = 0;
}
md->sg_start = i;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
}
static int free_sg(struct sock *sk, int start, struct sk_msg_buff *md)
{
struct scatterlist *sg = md->sg_data;
int i = start, free = 0;
while (sg[i].length) {
free += sg[i].length;
sk_mem_uncharge(sk, sg[i].length);
if (!md->skb)
put_page(sg_page(&sg[i]));
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
sg[i].length = 0;
sg[i].page_link = 0;
sg[i].offset = 0;
i++;
if (i == MAX_SKB_FRAGS)
i = 0;
}
if (md->skb)
consume_skb(md->skb);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
return free;
}
static int free_start_sg(struct sock *sk, struct sk_msg_buff *md)
{
int free = free_sg(sk, md->sg_start, md);
md->sg_start = md->sg_end;
return free;
}
static int free_curr_sg(struct sock *sk, struct sk_msg_buff *md)
{
return free_sg(sk, md->sg_curr, md);
}
static int bpf_map_msg_verdict(int _rc, struct sk_msg_buff *md)
{
return ((_rc == SK_PASS) ?
(md->sk_redir ? __SK_REDIRECT : __SK_PASS) :
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
__SK_DROP);
}
static unsigned int smap_do_tx_msg(struct sock *sk,
struct smap_psock *psock,
struct sk_msg_buff *md)
{
struct bpf_prog *prog;
unsigned int rc, _rc;
preempt_disable();
rcu_read_lock();
/* If the policy was removed mid-send then default to 'accept' */
prog = READ_ONCE(psock->bpf_tx_msg);
if (unlikely(!prog)) {
_rc = SK_PASS;
goto verdict;
}
bpf_compute_data_pointers_sg(md);
md->sk = sk;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
rc = (*prog->bpf_func)(md, prog->insnsi);
psock->apply_bytes = md->apply_bytes;
/* Moving return codes from UAPI namespace into internal namespace */
_rc = bpf_map_msg_verdict(rc, md);
/* The psock has a refcount on the sock but not on the map and because
* we need to drop rcu read lock here its possible the map could be
* removed between here and when we need it to execute the sock
* redirect. So do the map lookup now for future use.
*/
if (_rc == __SK_REDIRECT) {
if (psock->sk_redir)
sock_put(psock->sk_redir);
psock->sk_redir = do_msg_redirect_map(md);
if (!psock->sk_redir) {
_rc = __SK_DROP;
goto verdict;
}
sock_hold(psock->sk_redir);
}
verdict:
rcu_read_unlock();
preempt_enable();
return _rc;
}
static int bpf_tcp_ingress(struct sock *sk, int apply_bytes,
struct smap_psock *psock,
struct sk_msg_buff *md, int flags)
{
bool apply = apply_bytes;
size_t size, copied = 0;
struct sk_msg_buff *r;
int err = 0, i;
r = kzalloc(sizeof(struct sk_msg_buff), __GFP_NOWARN | GFP_KERNEL);
if (unlikely(!r))
return -ENOMEM;
lock_sock(sk);
r->sg_start = md->sg_start;
i = md->sg_start;
do {
size = (apply && apply_bytes < md->sg_data[i].length) ?
apply_bytes : md->sg_data[i].length;
if (!sk_wmem_schedule(sk, size)) {
if (!copied)
err = -ENOMEM;
break;
}
sk_mem_charge(sk, size);
r->sg_data[i] = md->sg_data[i];
r->sg_data[i].length = size;
md->sg_data[i].length -= size;
md->sg_data[i].offset += size;
copied += size;
if (md->sg_data[i].length) {
get_page(sg_page(&r->sg_data[i]));
r->sg_end = (i + 1) == MAX_SKB_FRAGS ? 0 : i + 1;
} else {
i++;
if (i == MAX_SKB_FRAGS)
i = 0;
r->sg_end = i;
}
if (apply) {
apply_bytes -= size;
if (!apply_bytes)
break;
}
} while (i != md->sg_end);
md->sg_start = i;
if (!err) {
list_add_tail(&r->list, &psock->ingress);
sk->sk_data_ready(sk);
} else {
free_start_sg(sk, r);
kfree(r);
}
release_sock(sk);
return err;
}
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
static int bpf_tcp_sendmsg_do_redirect(struct sock *sk, int send,
struct sk_msg_buff *md,
int flags)
{
bool ingress = !!(md->flags & BPF_F_INGRESS);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
struct smap_psock *psock;
int err = 0;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
rcu_read_lock();
psock = smap_psock_sk(sk);
if (unlikely(!psock))
goto out_rcu;
if (!refcount_inc_not_zero(&psock->refcnt))
goto out_rcu;
rcu_read_unlock();
if (ingress) {
err = bpf_tcp_ingress(sk, send, psock, md, flags);
} else {
lock_sock(sk);
err = bpf_tcp_push(sk, send, md, flags, false);
release_sock(sk);
}
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
smap_release_sock(psock, sk);
if (unlikely(err))
goto out;
return 0;
out_rcu:
rcu_read_unlock();
out:
free_bytes_sg(NULL, send, md, false);
return err;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
}
static inline void bpf_md_init(struct smap_psock *psock)
{
if (!psock->apply_bytes) {
psock->eval = __SK_NONE;
if (psock->sk_redir) {
sock_put(psock->sk_redir);
psock->sk_redir = NULL;
}
}
}
static void apply_bytes_dec(struct smap_psock *psock, int i)
{
if (psock->apply_bytes) {
if (psock->apply_bytes < i)
psock->apply_bytes = 0;
else
psock->apply_bytes -= i;
}
}
static int bpf_exec_tx_verdict(struct smap_psock *psock,
struct sk_msg_buff *m,
struct sock *sk,
int *copied, int flags)
{
bool cork = false, enospc = (m->sg_start == m->sg_end);
struct sock *redir;
int err = 0;
int send;
more_data:
if (psock->eval == __SK_NONE)
psock->eval = smap_do_tx_msg(sk, psock, m);
if (m->cork_bytes &&
m->cork_bytes > psock->sg_size && !enospc) {
psock->cork_bytes = m->cork_bytes - psock->sg_size;
if (!psock->cork) {
psock->cork = kcalloc(1,
sizeof(struct sk_msg_buff),
GFP_ATOMIC | __GFP_NOWARN);
if (!psock->cork) {
err = -ENOMEM;
goto out_err;
}
}
memcpy(psock->cork, m, sizeof(*m));
goto out_err;
}
send = psock->sg_size;
if (psock->apply_bytes && psock->apply_bytes < send)
send = psock->apply_bytes;
switch (psock->eval) {
case __SK_PASS:
err = bpf_tcp_push(sk, send, m, flags, true);
if (unlikely(err)) {
*copied -= free_start_sg(sk, m);
break;
}
apply_bytes_dec(psock, send);
psock->sg_size -= send;
break;
case __SK_REDIRECT:
redir = psock->sk_redir;
apply_bytes_dec(psock, send);
if (psock->cork) {
cork = true;
psock->cork = NULL;
}
return_mem_sg(sk, send, m);
release_sock(sk);
err = bpf_tcp_sendmsg_do_redirect(redir, send, m, flags);
lock_sock(sk);
bpf: sockmap, zero sg_size on error when buffer is released When an error occurs during a redirect we have two cases that need to be handled (i) we have a cork'ed buffer (ii) we have a normal sendmsg buffer. In the cork'ed buffer case we don't currently support recovering from errors in a redirect action. So the buffer is released and the error should _not_ be pushed back to the caller of sendmsg/sendpage. The rationale here is the user will get an error that relates to old data that may have been sent by some arbitrary thread on that sock. Instead we simple consume the data and tell the user that the data has been consumed. We may add proper error recovery in the future. However, this patch fixes a bug where the bytes outstanding counter sg_size was not zeroed. This could result in a case where if the user has both a cork'ed action and apply action in progress we may incorrectly call into the BPF program when the user expected an old verdict to be applied via the apply action. I don't have a use case where using apply and cork at the same time is valid but we never explicitly reject it because it should work fine. This patch ensures the sg_size is zeroed so we don't have this case. In the normal sendmsg buffer case (no cork data) we also do not zero sg_size. Again this can confuse the apply logic when the logic calls into the BPF program when the BPF programmer expected the old verdict to remain. So ensure we set sg_size to zero here as well. And additionally to keep the psock state in-sync with the sk_msg_buff release all the memory as well. Previously we did this before returning to the user but this left a gap where psock and sk_msg_buff states were out of sync which seems fragile. No additional overhead is taken here except for a call to check the length and realize its already been freed. This is in the error path as well so in my opinion lets have robust code over optimized error paths. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-05-02 20:50:24 +00:00
if (unlikely(err < 0)) {
free_start_sg(sk, m);
psock->sg_size = 0;
if (!cork)
*copied -= send;
} else {
psock->sg_size -= send;
}
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
if (cork) {
free_start_sg(sk, m);
bpf: sockmap, zero sg_size on error when buffer is released When an error occurs during a redirect we have two cases that need to be handled (i) we have a cork'ed buffer (ii) we have a normal sendmsg buffer. In the cork'ed buffer case we don't currently support recovering from errors in a redirect action. So the buffer is released and the error should _not_ be pushed back to the caller of sendmsg/sendpage. The rationale here is the user will get an error that relates to old data that may have been sent by some arbitrary thread on that sock. Instead we simple consume the data and tell the user that the data has been consumed. We may add proper error recovery in the future. However, this patch fixes a bug where the bytes outstanding counter sg_size was not zeroed. This could result in a case where if the user has both a cork'ed action and apply action in progress we may incorrectly call into the BPF program when the user expected an old verdict to be applied via the apply action. I don't have a use case where using apply and cork at the same time is valid but we never explicitly reject it because it should work fine. This patch ensures the sg_size is zeroed so we don't have this case. In the normal sendmsg buffer case (no cork data) we also do not zero sg_size. Again this can confuse the apply logic when the logic calls into the BPF program when the BPF programmer expected the old verdict to remain. So ensure we set sg_size to zero here as well. And additionally to keep the psock state in-sync with the sk_msg_buff release all the memory as well. Previously we did this before returning to the user but this left a gap where psock and sk_msg_buff states were out of sync which seems fragile. No additional overhead is taken here except for a call to check the length and realize its already been freed. This is in the error path as well so in my opinion lets have robust code over optimized error paths. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-05-02 20:50:24 +00:00
psock->sg_size = 0;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
kfree(m);
m = NULL;
bpf: sockmap, zero sg_size on error when buffer is released When an error occurs during a redirect we have two cases that need to be handled (i) we have a cork'ed buffer (ii) we have a normal sendmsg buffer. In the cork'ed buffer case we don't currently support recovering from errors in a redirect action. So the buffer is released and the error should _not_ be pushed back to the caller of sendmsg/sendpage. The rationale here is the user will get an error that relates to old data that may have been sent by some arbitrary thread on that sock. Instead we simple consume the data and tell the user that the data has been consumed. We may add proper error recovery in the future. However, this patch fixes a bug where the bytes outstanding counter sg_size was not zeroed. This could result in a case where if the user has both a cork'ed action and apply action in progress we may incorrectly call into the BPF program when the user expected an old verdict to be applied via the apply action. I don't have a use case where using apply and cork at the same time is valid but we never explicitly reject it because it should work fine. This patch ensures the sg_size is zeroed so we don't have this case. In the normal sendmsg buffer case (no cork data) we also do not zero sg_size. Again this can confuse the apply logic when the logic calls into the BPF program when the BPF programmer expected the old verdict to remain. So ensure we set sg_size to zero here as well. And additionally to keep the psock state in-sync with the sk_msg_buff release all the memory as well. Previously we did this before returning to the user but this left a gap where psock and sk_msg_buff states were out of sync which seems fragile. No additional overhead is taken here except for a call to check the length and realize its already been freed. This is in the error path as well so in my opinion lets have robust code over optimized error paths. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-05-02 20:50:24 +00:00
err = 0;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
}
break;
case __SK_DROP:
default:
free_bytes_sg(sk, send, m, true);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
apply_bytes_dec(psock, send);
*copied -= send;
psock->sg_size -= send;
err = -EACCES;
break;
}
if (likely(!err)) {
bpf_md_init(psock);
if (m &&
m->sg_data[m->sg_start].page_link &&
m->sg_data[m->sg_start].length)
goto more_data;
}
out_err:
return err;
}
static int bpf_wait_data(struct sock *sk,
struct smap_psock *psk, int flags,
long timeo, int *err)
{
int rc;
DEFINE_WAIT_FUNC(wait, woken_wake_function);
add_wait_queue(sk_sleep(sk), &wait);
sk_set_bit(SOCKWQ_ASYNC_WAITDATA, sk);
rc = sk_wait_event(sk, &timeo,
!list_empty(&psk->ingress) ||
!skb_queue_empty(&sk->sk_receive_queue),
&wait);
sk_clear_bit(SOCKWQ_ASYNC_WAITDATA, sk);
remove_wait_queue(sk_sleep(sk), &wait);
return rc;
}
static int bpf_tcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len,
int nonblock, int flags, int *addr_len)
{
struct iov_iter *iter = &msg->msg_iter;
struct smap_psock *psock;
int copied = 0;
if (unlikely(flags & MSG_ERRQUEUE))
return inet_recv_error(sk, msg, len, addr_len);
rcu_read_lock();
psock = smap_psock_sk(sk);
if (unlikely(!psock))
goto out;
if (unlikely(!refcount_inc_not_zero(&psock->refcnt)))
goto out;
rcu_read_unlock();
if (!skb_queue_empty(&sk->sk_receive_queue))
return tcp_recvmsg(sk, msg, len, nonblock, flags, addr_len);
lock_sock(sk);
bytes_ready:
while (copied != len) {
struct scatterlist *sg;
struct sk_msg_buff *md;
int i;
md = list_first_entry_or_null(&psock->ingress,
struct sk_msg_buff, list);
if (unlikely(!md))
break;
i = md->sg_start;
do {
struct page *page;
int n, copy;
sg = &md->sg_data[i];
copy = sg->length;
page = sg_page(sg);
if (copied + copy > len)
copy = len - copied;
n = copy_page_to_iter(page, sg->offset, copy, iter);
if (n != copy) {
md->sg_start = i;
release_sock(sk);
smap_release_sock(psock, sk);
return -EFAULT;
}
copied += copy;
sg->offset += copy;
sg->length -= copy;
sk_mem_uncharge(sk, copy);
if (!sg->length) {
i++;
if (i == MAX_SKB_FRAGS)
i = 0;
if (!md->skb)
put_page(page);
}
if (copied == len)
break;
} while (i != md->sg_end);
md->sg_start = i;
if (!sg->length && md->sg_start == md->sg_end) {
list_del(&md->list);
if (md->skb)
consume_skb(md->skb);
kfree(md);
}
}
if (!copied) {
long timeo;
int data;
int err = 0;
timeo = sock_rcvtimeo(sk, nonblock);
data = bpf_wait_data(sk, psock, flags, timeo, &err);
if (data) {
if (!skb_queue_empty(&sk->sk_receive_queue)) {
release_sock(sk);
smap_release_sock(psock, sk);
copied = tcp_recvmsg(sk, msg, len, nonblock, flags, addr_len);
return copied;
}
goto bytes_ready;
}
if (err)
copied = err;
}
release_sock(sk);
smap_release_sock(psock, sk);
return copied;
out:
rcu_read_unlock();
return tcp_recvmsg(sk, msg, len, nonblock, flags, addr_len);
}
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
static int bpf_tcp_sendmsg(struct sock *sk, struct msghdr *msg, size_t size)
{
int flags = msg->msg_flags | MSG_NO_SHARED_FRAGS;
struct sk_msg_buff md = {0};
unsigned int sg_copy = 0;
struct smap_psock *psock;
int copied = 0, err = 0;
struct scatterlist *sg;
long timeo;
/* Its possible a sock event or user removed the psock _but_ the ops
* have not been reprogrammed yet so we get here. In this case fallback
* to tcp_sendmsg. Note this only works because we _only_ ever allow
* a single ULP there is no hierarchy here.
*/
rcu_read_lock();
psock = smap_psock_sk(sk);
if (unlikely(!psock)) {
rcu_read_unlock();
return tcp_sendmsg(sk, msg, size);
}
/* Increment the psock refcnt to ensure its not released while sending a
* message. Required because sk lookup and bpf programs are used in
* separate rcu critical sections. Its OK if we lose the map entry
* but we can't lose the sock reference.
*/
if (!refcount_inc_not_zero(&psock->refcnt)) {
rcu_read_unlock();
return tcp_sendmsg(sk, msg, size);
}
sg = md.sg_data;
sg_init_marker(sg, MAX_SKB_FRAGS);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
rcu_read_unlock();
lock_sock(sk);
timeo = sock_sndtimeo(sk, msg->msg_flags & MSG_DONTWAIT);
while (msg_data_left(msg)) {
struct sk_msg_buff *m = NULL;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
bool enospc = false;
int copy;
if (sk->sk_err) {
err = -sk->sk_err;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
goto out_err;
}
copy = msg_data_left(msg);
if (!sk_stream_memory_free(sk))
goto wait_for_sndbuf;
m = psock->cork_bytes ? psock->cork : &md;
m->sg_curr = m->sg_copybreak ? m->sg_curr : m->sg_end;
err = sk_alloc_sg(sk, copy, m->sg_data,
m->sg_start, &m->sg_end, &sg_copy,
m->sg_end - 1);
if (err) {
if (err != -ENOSPC)
goto wait_for_memory;
enospc = true;
copy = sg_copy;
}
err = memcopy_from_iter(sk, m, &msg->msg_iter, copy);
if (err < 0) {
free_curr_sg(sk, m);
goto out_err;
}
psock->sg_size += copy;
copied += copy;
sg_copy = 0;
/* When bytes are being corked skip running BPF program and
* applying verdict unless there is no more buffer space. In
* the ENOSPC case simply run BPF prorgram with currently
* accumulated data. We don't have much choice at this point
* we could try extending the page frags or chaining complex
* frags but even in these cases _eventually_ we will hit an
* OOM scenario. More complex recovery schemes may be
* implemented in the future, but BPF programs must handle
* the case where apply_cork requests are not honored. The
* canonical method to verify this is to check data length.
*/
if (psock->cork_bytes) {
if (copy > psock->cork_bytes)
psock->cork_bytes = 0;
else
psock->cork_bytes -= copy;
if (psock->cork_bytes && !enospc)
goto out_cork;
/* All cork bytes accounted for re-run filter */
psock->eval = __SK_NONE;
psock->cork_bytes = 0;
}
err = bpf_exec_tx_verdict(psock, m, sk, &copied, flags);
if (unlikely(err < 0))
goto out_err;
continue;
wait_for_sndbuf:
set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
wait_for_memory:
err = sk_stream_wait_memory(sk, &timeo);
if (err) {
if (m && m != psock->cork)
free_start_sg(sk, m);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
goto out_err;
}
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
}
out_err:
if (err < 0)
err = sk_stream_error(sk, msg->msg_flags, err);
out_cork:
release_sock(sk);
smap_release_sock(psock, sk);
return copied ? copied : err;
}
static int bpf_tcp_sendpage(struct sock *sk, struct page *page,
int offset, size_t size, int flags)
{
struct sk_msg_buff md = {0}, *m = NULL;
int err = 0, copied = 0;
struct smap_psock *psock;
struct scatterlist *sg;
bool enospc = false;
rcu_read_lock();
psock = smap_psock_sk(sk);
if (unlikely(!psock))
goto accept;
if (!refcount_inc_not_zero(&psock->refcnt))
goto accept;
rcu_read_unlock();
lock_sock(sk);
if (psock->cork_bytes) {
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
m = psock->cork;
sg = &m->sg_data[m->sg_end];
} else {
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
m = &md;
sg = m->sg_data;
sg_init_marker(sg, MAX_SKB_FRAGS);
}
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
/* Catch case where ring is full and sendpage is stalled. */
if (unlikely(m->sg_end == m->sg_start &&
m->sg_data[m->sg_end].length))
goto out_err;
psock->sg_size += size;
sg_set_page(sg, page, size, offset);
get_page(page);
m->sg_copy[m->sg_end] = true;
sk_mem_charge(sk, size);
m->sg_end++;
copied = size;
if (m->sg_end == MAX_SKB_FRAGS)
m->sg_end = 0;
if (m->sg_end == m->sg_start)
enospc = true;
if (psock->cork_bytes) {
if (size > psock->cork_bytes)
psock->cork_bytes = 0;
else
psock->cork_bytes -= size;
if (psock->cork_bytes && !enospc)
goto out_err;
/* All cork bytes accounted for re-run filter */
psock->eval = __SK_NONE;
psock->cork_bytes = 0;
}
err = bpf_exec_tx_verdict(psock, m, sk, &copied, flags);
out_err:
release_sock(sk);
smap_release_sock(psock, sk);
return copied ? copied : err;
accept:
rcu_read_unlock();
return tcp_sendpage(sk, page, offset, size, flags);
}
static void bpf_tcp_msg_add(struct smap_psock *psock,
struct sock *sk,
struct bpf_prog *tx_msg)
{
struct bpf_prog *orig_tx_msg;
orig_tx_msg = xchg(&psock->bpf_tx_msg, tx_msg);
if (orig_tx_msg)
bpf_prog_put(orig_tx_msg);
}
static int bpf_tcp_ulp_register(void)
{
build_protos(bpf_tcp_prots[SOCKMAP_IPV4], &tcp_prot);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
/* Once BPF TX ULP is registered it is never unregistered. It
* will be in the ULP list for the lifetime of the system. Doing
* duplicate registers is not a problem.
*/
return tcp_register_ulp(&bpf_tcp_ulp_ops);
}
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
static int smap_verdict_func(struct smap_psock *psock, struct sk_buff *skb)
{
struct bpf_prog *prog = READ_ONCE(psock->bpf_verdict);
int rc;
if (unlikely(!prog))
return __SK_DROP;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
skb_orphan(skb);
/* We need to ensure that BPF metadata for maps is also cleared
* when we orphan the skb so that we don't have the possibility
* to reference a stale map.
*/
TCP_SKB_CB(skb)->bpf.sk_redir = NULL;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
skb->sk = psock->sock;
bpf: sockmap, convert bpf_compute_data_pointers to bpf_*_sk_skb In commit 'bpf: bpf_compute_data uses incorrect cb structure' (8108a7751512) we added the routine bpf_compute_data_end_sk_skb() to compute the correct data_end values, but this has since been lost. In kernel v4.14 this was correct and the above patch was applied in it entirety. Then when v4.14 was merged into v4.15-rc1 net-next tree we lost the piece that renamed bpf_compute_data_pointers to the new function bpf_compute_data_end_sk_skb. This was done here, e1ea2f9856b7 ("Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net") When it conflicted with the following rename patch, 6aaae2b6c433 ("bpf: rename bpf_compute_data_end into bpf_compute_data_pointers") Finally, after a refactor I thought even the function bpf_compute_data_end_sk_skb() was no longer needed and it was erroneously removed. However, we never reverted the sk_skb_convert_ctx_access() usage of tcp_skb_cb which had been committed and survived the merge conflict. Here we fix this by adding back the helper and *_data_end_sk_skb() usage. Using the bpf_skc_data_end mapping is not correct because it expects a qdisc_skb_cb object but at the sock layer this is not the case. Even though it happens to work here because we don't overwrite any data in-use at the socket layer and the cb structure is cleared later this has potential to create some subtle issues. But, even more concretely the filter.c access check uses tcp_skb_cb. And by some act of chance though, struct bpf_skb_data_end { struct qdisc_skb_cb qdisc_cb; /* 0 28 */ /* XXX 4 bytes hole, try to pack */ void * data_meta; /* 32 8 */ void * data_end; /* 40 8 */ /* size: 48, cachelines: 1, members: 3 */ /* sum members: 44, holes: 1, sum holes: 4 */ /* last cacheline: 48 bytes */ }; and then tcp_skb_cb, struct tcp_skb_cb { [...] struct { __u32 flags; /* 24 4 */ struct sock * sk_redir; /* 32 8 */ void * data_end; /* 40 8 */ } bpf; /* 24 */ }; So when we use offset_of() to track down the byte offset we get 40 in either case and everything continues to work. Fix this mess and use correct structures its unclear how long this might actually work for until someone moves the structs around. Reported-by: Martin KaFai Lau <kafai@fb.com> Fixes: e1ea2f9856b7 ("Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net") Fixes: 6aaae2b6c433 ("bpf: rename bpf_compute_data_end into bpf_compute_data_pointers") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-07-05 15:50:15 +00:00
bpf_compute_data_end_sk_skb(skb);
preempt_disable();
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
rc = (*prog->bpf_func)(skb, prog->insnsi);
preempt_enable();
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
skb->sk = NULL;
/* Moving return codes from UAPI namespace into internal namespace */
return rc == SK_PASS ?
(TCP_SKB_CB(skb)->bpf.sk_redir ? __SK_REDIRECT : __SK_PASS) :
__SK_DROP;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
}
static int smap_do_ingress(struct smap_psock *psock, struct sk_buff *skb)
{
struct sock *sk = psock->sock;
int copied = 0, num_sg;
struct sk_msg_buff *r;
r = kzalloc(sizeof(struct sk_msg_buff), __GFP_NOWARN | GFP_ATOMIC);
if (unlikely(!r))
return -EAGAIN;
if (!sk_rmem_schedule(sk, skb, skb->len)) {
kfree(r);
return -EAGAIN;
}
sg_init_table(r->sg_data, MAX_SKB_FRAGS);
num_sg = skb_to_sgvec(skb, r->sg_data, 0, skb->len);
if (unlikely(num_sg < 0)) {
kfree(r);
return num_sg;
}
sk_mem_charge(sk, skb->len);
copied = skb->len;
r->sg_start = 0;
r->sg_end = num_sg == MAX_SKB_FRAGS ? 0 : num_sg;
r->skb = skb;
list_add_tail(&r->list, &psock->ingress);
sk->sk_data_ready(sk);
return copied;
}
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
static void smap_do_verdict(struct smap_psock *psock, struct sk_buff *skb)
{
struct smap_psock *peer;
struct sock *sk;
__u32 in;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
int rc;
rc = smap_verdict_func(psock, skb);
switch (rc) {
case __SK_REDIRECT:
sk = do_sk_redirect_map(skb);
if (!sk) {
kfree_skb(skb);
break;
}
peer = smap_psock_sk(sk);
in = (TCP_SKB_CB(skb)->bpf.flags) & BPF_F_INGRESS;
if (unlikely(!peer || sock_flag(sk, SOCK_DEAD) ||
!test_bit(SMAP_TX_RUNNING, &peer->state))) {
kfree_skb(skb);
break;
}
if (!in && sock_writeable(sk)) {
skb_set_owner_w(skb, sk);
skb_queue_tail(&peer->rxqueue, skb);
schedule_work(&peer->tx_work);
break;
} else if (in &&
atomic_read(&sk->sk_rmem_alloc) <= sk->sk_rcvbuf) {
skb_queue_tail(&peer->rxqueue, skb);
schedule_work(&peer->tx_work);
break;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
}
/* Fall through and free skb otherwise */
case __SK_DROP:
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
default:
kfree_skb(skb);
}
}
static void smap_report_sk_error(struct smap_psock *psock, int err)
{
struct sock *sk = psock->sock;
sk->sk_err = err;
sk->sk_error_report(sk);
}
static void smap_read_sock_strparser(struct strparser *strp,
struct sk_buff *skb)
{
struct smap_psock *psock;
rcu_read_lock();
psock = container_of(strp, struct smap_psock, strp);
smap_do_verdict(psock, skb);
rcu_read_unlock();
}
/* Called with lock held on socket */
static void smap_data_ready(struct sock *sk)
{
struct smap_psock *psock;
rcu_read_lock();
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
psock = smap_psock_sk(sk);
if (likely(psock)) {
write_lock_bh(&sk->sk_callback_lock);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
strp_data_ready(&psock->strp);
write_unlock_bh(&sk->sk_callback_lock);
}
rcu_read_unlock();
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
}
static void smap_tx_work(struct work_struct *w)
{
struct smap_psock *psock;
struct sk_buff *skb;
int rem, off, n;
psock = container_of(w, struct smap_psock, tx_work);
/* lock sock to avoid losing sk_socket at some point during loop */
lock_sock(psock->sock);
if (psock->save_skb) {
skb = psock->save_skb;
rem = psock->save_rem;
off = psock->save_off;
psock->save_skb = NULL;
goto start;
}
while ((skb = skb_dequeue(&psock->rxqueue))) {
__u32 flags;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
rem = skb->len;
off = 0;
start:
flags = (TCP_SKB_CB(skb)->bpf.flags) & BPF_F_INGRESS;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
do {
if (likely(psock->sock->sk_socket)) {
if (flags)
n = smap_do_ingress(psock, skb);
else
n = skb_send_sock_locked(psock->sock,
skb, off, rem);
} else {
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
n = -EINVAL;
}
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
if (n <= 0) {
if (n == -EAGAIN) {
/* Retry when space is available */
psock->save_skb = skb;
psock->save_rem = rem;
psock->save_off = off;
goto out;
}
/* Hard errors break pipe and stop xmit */
smap_report_sk_error(psock, n ? -n : EPIPE);
clear_bit(SMAP_TX_RUNNING, &psock->state);
kfree_skb(skb);
goto out;
}
rem -= n;
off += n;
} while (rem);
if (!flags)
kfree_skb(skb);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
}
out:
release_sock(psock->sock);
}
static void smap_write_space(struct sock *sk)
{
struct smap_psock *psock;
void (*write_space)(struct sock *sk);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
rcu_read_lock();
psock = smap_psock_sk(sk);
if (likely(psock && test_bit(SMAP_TX_RUNNING, &psock->state)))
schedule_work(&psock->tx_work);
write_space = psock->save_write_space;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
rcu_read_unlock();
write_space(sk);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
}
static void smap_stop_sock(struct smap_psock *psock, struct sock *sk)
{
if (!psock->strp_enabled)
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
return;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
sk->sk_data_ready = psock->save_data_ready;
sk->sk_write_space = psock->save_write_space;
psock->save_data_ready = NULL;
psock->save_write_space = NULL;
strp_stop(&psock->strp);
psock->strp_enabled = false;
}
static void smap_destroy_psock(struct rcu_head *rcu)
{
struct smap_psock *psock = container_of(rcu,
struct smap_psock, rcu);
/* Now that a grace period has passed there is no longer
* any reference to this sock in the sockmap so we can
* destroy the psock, strparser, and bpf programs. But,
* because we use workqueue sync operations we can not
* do it in rcu context
*/
schedule_work(&psock->gc_work);
}
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
static void smap_release_sock(struct smap_psock *psock, struct sock *sock)
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
{
sockmap: convert refcnt to an atomic refcnt The sockmap refcnt up until now has been wrapped in the sk_callback_lock(). So its not actually needed any locking of its own. The counter itself tracks the lifetime of the psock object. Sockets in a sockmap have a lifetime that is independent of the map they are part of. This is possible because a single socket may be in multiple maps. When this happens we can only release the psock data associated with the socket when the refcnt reaches zero. There are three possible delete sock reference decrement paths first through the normal sockmap process, the user deletes the socket from the map. Second the map is removed and all sockets in the map are removed, delete path is similar to case 1. The third case is an asyncronous socket event such as a closing the socket. The last case handles removing sockets that are no longer available. For completeness, although inc does not pose any problems in this patch series, the inc case only happens when a psock is added to a map. Next we plan to add another socket prog type to handle policy and monitoring on the TX path. When we do this however we will need to keep a reference count open across the sendmsg/sendpage call and holding the sk_callback_lock() here (on every send) seems less than ideal, also it may sleep in cases where we hit memory pressure. Instead of dealing with these issues in some clever way simply make the reference counting a refcnt_t type and do proper atomic ops. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:56:54 +00:00
if (refcount_dec_and_test(&psock->refcnt)) {
tcp_cleanup_ulp(sock);
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
write_lock_bh(&sock->sk_callback_lock);
sockmap: convert refcnt to an atomic refcnt The sockmap refcnt up until now has been wrapped in the sk_callback_lock(). So its not actually needed any locking of its own. The counter itself tracks the lifetime of the psock object. Sockets in a sockmap have a lifetime that is independent of the map they are part of. This is possible because a single socket may be in multiple maps. When this happens we can only release the psock data associated with the socket when the refcnt reaches zero. There are three possible delete sock reference decrement paths first through the normal sockmap process, the user deletes the socket from the map. Second the map is removed and all sockets in the map are removed, delete path is similar to case 1. The third case is an asyncronous socket event such as a closing the socket. The last case handles removing sockets that are no longer available. For completeness, although inc does not pose any problems in this patch series, the inc case only happens when a psock is added to a map. Next we plan to add another socket prog type to handle policy and monitoring on the TX path. When we do this however we will need to keep a reference count open across the sendmsg/sendpage call and holding the sk_callback_lock() here (on every send) seems less than ideal, also it may sleep in cases where we hit memory pressure. Instead of dealing with these issues in some clever way simply make the reference counting a refcnt_t type and do proper atomic ops. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:56:54 +00:00
smap_stop_sock(psock, sock);
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
write_unlock_bh(&sock->sk_callback_lock);
sockmap: convert refcnt to an atomic refcnt The sockmap refcnt up until now has been wrapped in the sk_callback_lock(). So its not actually needed any locking of its own. The counter itself tracks the lifetime of the psock object. Sockets in a sockmap have a lifetime that is independent of the map they are part of. This is possible because a single socket may be in multiple maps. When this happens we can only release the psock data associated with the socket when the refcnt reaches zero. There are three possible delete sock reference decrement paths first through the normal sockmap process, the user deletes the socket from the map. Second the map is removed and all sockets in the map are removed, delete path is similar to case 1. The third case is an asyncronous socket event such as a closing the socket. The last case handles removing sockets that are no longer available. For completeness, although inc does not pose any problems in this patch series, the inc case only happens when a psock is added to a map. Next we plan to add another socket prog type to handle policy and monitoring on the TX path. When we do this however we will need to keep a reference count open across the sendmsg/sendpage call and holding the sk_callback_lock() here (on every send) seems less than ideal, also it may sleep in cases where we hit memory pressure. Instead of dealing with these issues in some clever way simply make the reference counting a refcnt_t type and do proper atomic ops. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:56:54 +00:00
clear_bit(SMAP_TX_RUNNING, &psock->state);
rcu_assign_sk_user_data(sock, NULL);
call_rcu_sched(&psock->rcu, smap_destroy_psock);
}
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
}
static int smap_parse_func_strparser(struct strparser *strp,
struct sk_buff *skb)
{
struct smap_psock *psock;
struct bpf_prog *prog;
int rc;
rcu_read_lock();
psock = container_of(strp, struct smap_psock, strp);
prog = READ_ONCE(psock->bpf_parse);
if (unlikely(!prog)) {
rcu_read_unlock();
return skb->len;
}
/* Attach socket for bpf program to use if needed we can do this
* because strparser clones the skb before handing it to a upper
* layer, meaning skb_orphan has been called. We NULL sk on the
* way out to ensure we don't trigger a BUG_ON in skb/sk operations
* later and because we are not charging the memory of this skb to
* any socket yet.
*/
skb->sk = psock->sock;
bpf: sockmap, convert bpf_compute_data_pointers to bpf_*_sk_skb In commit 'bpf: bpf_compute_data uses incorrect cb structure' (8108a7751512) we added the routine bpf_compute_data_end_sk_skb() to compute the correct data_end values, but this has since been lost. In kernel v4.14 this was correct and the above patch was applied in it entirety. Then when v4.14 was merged into v4.15-rc1 net-next tree we lost the piece that renamed bpf_compute_data_pointers to the new function bpf_compute_data_end_sk_skb. This was done here, e1ea2f9856b7 ("Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net") When it conflicted with the following rename patch, 6aaae2b6c433 ("bpf: rename bpf_compute_data_end into bpf_compute_data_pointers") Finally, after a refactor I thought even the function bpf_compute_data_end_sk_skb() was no longer needed and it was erroneously removed. However, we never reverted the sk_skb_convert_ctx_access() usage of tcp_skb_cb which had been committed and survived the merge conflict. Here we fix this by adding back the helper and *_data_end_sk_skb() usage. Using the bpf_skc_data_end mapping is not correct because it expects a qdisc_skb_cb object but at the sock layer this is not the case. Even though it happens to work here because we don't overwrite any data in-use at the socket layer and the cb structure is cleared later this has potential to create some subtle issues. But, even more concretely the filter.c access check uses tcp_skb_cb. And by some act of chance though, struct bpf_skb_data_end { struct qdisc_skb_cb qdisc_cb; /* 0 28 */ /* XXX 4 bytes hole, try to pack */ void * data_meta; /* 32 8 */ void * data_end; /* 40 8 */ /* size: 48, cachelines: 1, members: 3 */ /* sum members: 44, holes: 1, sum holes: 4 */ /* last cacheline: 48 bytes */ }; and then tcp_skb_cb, struct tcp_skb_cb { [...] struct { __u32 flags; /* 24 4 */ struct sock * sk_redir; /* 32 8 */ void * data_end; /* 40 8 */ } bpf; /* 24 */ }; So when we use offset_of() to track down the byte offset we get 40 in either case and everything continues to work. Fix this mess and use correct structures its unclear how long this might actually work for until someone moves the structs around. Reported-by: Martin KaFai Lau <kafai@fb.com> Fixes: e1ea2f9856b7 ("Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net") Fixes: 6aaae2b6c433 ("bpf: rename bpf_compute_data_end into bpf_compute_data_pointers") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-07-05 15:50:15 +00:00
bpf_compute_data_end_sk_skb(skb);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
rc = (*prog->bpf_func)(skb, prog->insnsi);
skb->sk = NULL;
rcu_read_unlock();
return rc;
}
static int smap_read_sock_done(struct strparser *strp, int err)
{
return err;
}
static int smap_init_sock(struct smap_psock *psock,
struct sock *sk)
{
strparser: initialize all callbacks commit bbb03029a899 ("strparser: Generalize strparser") added more function pointers to 'struct strp_callbacks'; however, kcm_attach() was not updated to initialize them. This could cause the ->lock() and/or ->unlock() function pointers to be set to garbage values, causing a crash in strp_work(). Fix the bug by moving the callback structs into static memory, so unspecified members are zeroed. Also constify them while we're at it. This bug was found by syzkaller, which encountered the following splat: IP: 0x55 PGD 3b1ca067 P4D 3b1ca067 PUD 3b12f067 PMD 0 Oops: 0010 [#1] SMP KASAN Dumping ftrace buffer: (ftrace buffer empty) Modules linked in: CPU: 2 PID: 1194 Comm: kworker/u8:1 Not tainted 4.13.0-rc4-next-20170811 #2 Hardware name: QEMU Standard PC (i440FX + PIIX, 1996), BIOS Bochs 01/01/2011 Workqueue: kstrp strp_work task: ffff88006bb0e480 task.stack: ffff88006bb10000 RIP: 0010:0x55 RSP: 0018:ffff88006bb17540 EFLAGS: 00010246 RAX: dffffc0000000000 RBX: ffff88006ce4bd60 RCX: 0000000000000000 RDX: 1ffff1000d9c97bd RSI: 0000000000000000 RDI: ffff88006ce4bc48 RBP: ffff88006bb17558 R08: ffffffff81467ab2 R09: 0000000000000000 R10: ffff88006bb17438 R11: ffff88006bb17940 R12: ffff88006ce4bc48 R13: ffff88003c683018 R14: ffff88006bb17980 R15: ffff88003c683000 FS: 0000000000000000(0000) GS:ffff88006de00000(0000) knlGS:0000000000000000 CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 CR2: 0000000000000055 CR3: 000000003c145000 CR4: 00000000000006e0 DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000 DR3: 0000000000000000 DR6: 00000000fffe0ff0 DR7: 0000000000000400 Call Trace: process_one_work+0xbf3/0x1bc0 kernel/workqueue.c:2098 worker_thread+0x223/0x1860 kernel/workqueue.c:2233 kthread+0x35e/0x430 kernel/kthread.c:231 ret_from_fork+0x2a/0x40 arch/x86/entry/entry_64.S:431 Code: Bad RIP value. RIP: 0x55 RSP: ffff88006bb17540 CR2: 0000000000000055 ---[ end trace f0e4920047069cee ]--- Here is a C reproducer (requires CONFIG_BPF_SYSCALL=y and CONFIG_AF_KCM=y): #include <linux/bpf.h> #include <linux/kcm.h> #include <linux/types.h> #include <stdint.h> #include <sys/ioctl.h> #include <sys/socket.h> #include <sys/syscall.h> #include <unistd.h> static const struct bpf_insn bpf_insns[3] = { { .code = 0xb7 }, /* BPF_MOV64_IMM(0, 0) */ { .code = 0x95 }, /* BPF_EXIT_INSN() */ }; static const union bpf_attr bpf_attr = { .prog_type = 1, .insn_cnt = 2, .insns = (uintptr_t)&bpf_insns, .license = (uintptr_t)"", }; int main(void) { int bpf_fd = syscall(__NR_bpf, BPF_PROG_LOAD, &bpf_attr, sizeof(bpf_attr)); int inet_fd = socket(AF_INET, SOCK_STREAM, 0); int kcm_fd = socket(AF_KCM, SOCK_DGRAM, 0); ioctl(kcm_fd, SIOCKCMATTACH, &(struct kcm_attach) { .fd = inet_fd, .bpf_fd = bpf_fd }); } Fixes: bbb03029a899 ("strparser: Generalize strparser") Cc: Dmitry Vyukov <dvyukov@google.com> Cc: Tom Herbert <tom@quantonium.net> Signed-off-by: Eric Biggers <ebiggers@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-24 21:38:51 +00:00
static const struct strp_callbacks cb = {
.rcv_msg = smap_read_sock_strparser,
.parse_msg = smap_parse_func_strparser,
.read_sock_done = smap_read_sock_done,
};
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
return strp_init(&psock->strp, sk, &cb);
}
static void smap_init_progs(struct smap_psock *psock,
struct bpf_prog *verdict,
struct bpf_prog *parse)
{
struct bpf_prog *orig_parse, *orig_verdict;
orig_parse = xchg(&psock->bpf_parse, parse);
orig_verdict = xchg(&psock->bpf_verdict, verdict);
if (orig_verdict)
bpf_prog_put(orig_verdict);
if (orig_parse)
bpf_prog_put(orig_parse);
}
static void smap_start_sock(struct smap_psock *psock, struct sock *sk)
{
if (sk->sk_data_ready == smap_data_ready)
return;
psock->save_data_ready = sk->sk_data_ready;
psock->save_write_space = sk->sk_write_space;
sk->sk_data_ready = smap_data_ready;
sk->sk_write_space = smap_write_space;
psock->strp_enabled = true;
}
static void sock_map_remove_complete(struct bpf_stab *stab)
{
bpf_map_area_free(stab->sock_map);
kfree(stab);
}
static void smap_gc_work(struct work_struct *w)
{
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
struct smap_psock_map_entry *e, *tmp;
struct sk_msg_buff *md, *mtmp;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
struct smap_psock *psock;
psock = container_of(w, struct smap_psock, gc_work);
/* no callback lock needed because we already detached sockmap ops */
if (psock->strp_enabled)
strp_done(&psock->strp);
cancel_work_sync(&psock->tx_work);
__skb_queue_purge(&psock->rxqueue);
/* At this point all strparser and xmit work must be complete */
if (psock->bpf_parse)
bpf_prog_put(psock->bpf_parse);
if (psock->bpf_verdict)
bpf_prog_put(psock->bpf_verdict);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
if (psock->bpf_tx_msg)
bpf_prog_put(psock->bpf_tx_msg);
if (psock->cork) {
free_start_sg(psock->sock, psock->cork);
kfree(psock->cork);
}
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
list_for_each_entry_safe(md, mtmp, &psock->ingress, list) {
list_del(&md->list);
free_start_sg(psock->sock, md);
kfree(md);
}
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
list_for_each_entry_safe(e, tmp, &psock->maps, list) {
list_del(&e->list);
kfree(e);
}
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
if (psock->sk_redir)
sock_put(psock->sk_redir);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
sock_put(psock->sock);
kfree(psock);
}
static struct smap_psock *smap_init_psock(struct sock *sock, int node)
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
{
struct smap_psock *psock;
bpf: Allow selecting numa node during map creation The current map creation API does not allow to provide the numa-node preference. The memory usually comes from where the map-creation-process is running. The performance is not ideal if the bpf_prog is known to always run in a numa node different from the map-creation-process. One of the use case is sharding on CPU to different LRU maps (i.e. an array of LRU maps). Here is the test result of map_perf_test on the INNER_LRU_HASH_PREALLOC test if we force the lru map used by CPU0 to be allocated from a remote numa node: [ The machine has 20 cores. CPU0-9 at node 0. CPU10-19 at node 1 ] ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1628380 events per sec 4:inner_lru_hash_map_perf pre-alloc 1626396 events per sec 3:inner_lru_hash_map_perf pre-alloc 1626144 events per sec 6:inner_lru_hash_map_perf pre-alloc 1621657 events per sec 2:inner_lru_hash_map_perf pre-alloc 1621534 events per sec 1:inner_lru_hash_map_perf pre-alloc 1620292 events per sec 7:inner_lru_hash_map_perf pre-alloc 1613305 events per sec 0:inner_lru_hash_map_perf pre-alloc 1239150 events per sec #<<< After specifying numa node: ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1629627 events per sec 3:inner_lru_hash_map_perf pre-alloc 1628057 events per sec 1:inner_lru_hash_map_perf pre-alloc 1623054 events per sec 6:inner_lru_hash_map_perf pre-alloc 1616033 events per sec 2:inner_lru_hash_map_perf pre-alloc 1614630 events per sec 4:inner_lru_hash_map_perf pre-alloc 1612651 events per sec 7:inner_lru_hash_map_perf pre-alloc 1609337 events per sec 0:inner_lru_hash_map_perf pre-alloc 1619340 events per sec #<<< This patch adds one field, numa_node, to the bpf_attr. Since numa node 0 is a valid node, a new flag BPF_F_NUMA_NODE is also added. The numa_node field is honored if and only if the BPF_F_NUMA_NODE flag is set. Numa node selection is not supported for percpu map. This patch does not change all the kmalloc. F.e. 'htab = kzalloc()' is not changed since the object is small enough to stay in the cache. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@fb.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-18 18:28:00 +00:00
psock = kzalloc_node(sizeof(struct smap_psock),
GFP_ATOMIC | __GFP_NOWARN,
node);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
if (!psock)
return ERR_PTR(-ENOMEM);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
psock->eval = __SK_NONE;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
psock->sock = sock;
skb_queue_head_init(&psock->rxqueue);
INIT_WORK(&psock->tx_work, smap_tx_work);
INIT_WORK(&psock->gc_work, smap_gc_work);
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
INIT_LIST_HEAD(&psock->maps);
INIT_LIST_HEAD(&psock->ingress);
sockmap: convert refcnt to an atomic refcnt The sockmap refcnt up until now has been wrapped in the sk_callback_lock(). So its not actually needed any locking of its own. The counter itself tracks the lifetime of the psock object. Sockets in a sockmap have a lifetime that is independent of the map they are part of. This is possible because a single socket may be in multiple maps. When this happens we can only release the psock data associated with the socket when the refcnt reaches zero. There are three possible delete sock reference decrement paths first through the normal sockmap process, the user deletes the socket from the map. Second the map is removed and all sockets in the map are removed, delete path is similar to case 1. The third case is an asyncronous socket event such as a closing the socket. The last case handles removing sockets that are no longer available. For completeness, although inc does not pose any problems in this patch series, the inc case only happens when a psock is added to a map. Next we plan to add another socket prog type to handle policy and monitoring on the TX path. When we do this however we will need to keep a reference count open across the sendmsg/sendpage call and holding the sk_callback_lock() here (on every send) seems less than ideal, also it may sleep in cases where we hit memory pressure. Instead of dealing with these issues in some clever way simply make the reference counting a refcnt_t type and do proper atomic ops. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:56:54 +00:00
refcount_set(&psock->refcnt, 1);
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
spin_lock_init(&psock->maps_lock);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
rcu_assign_sk_user_data(sock, psock);
sock_hold(sock);
return psock;
}
static struct bpf_map *sock_map_alloc(union bpf_attr *attr)
{
struct bpf_stab *stab;
u64 cost;
int err;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
if (!capable(CAP_NET_ADMIN))
return ERR_PTR(-EPERM);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
/* check sanity of attributes */
if (attr->max_entries == 0 || attr->key_size != 4 ||
attr->value_size != 4 || attr->map_flags & ~SOCK_CREATE_FLAG_MASK)
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
return ERR_PTR(-EINVAL);
err = bpf_tcp_ulp_register();
if (err && err != -EEXIST)
return ERR_PTR(err);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
stab = kzalloc(sizeof(*stab), GFP_USER);
if (!stab)
return ERR_PTR(-ENOMEM);
bpf_map_init_from_attr(&stab->map, attr);
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
raw_spin_lock_init(&stab->lock);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
/* make sure page count doesn't overflow */
cost = (u64) stab->map.max_entries * sizeof(struct sock *);
err = -EINVAL;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
if (cost >= U32_MAX - PAGE_SIZE)
goto free_stab;
stab->map.pages = round_up(cost, PAGE_SIZE) >> PAGE_SHIFT;
/* if map size is larger than memlock limit, reject it early */
err = bpf_map_precharge_memlock(stab->map.pages);
if (err)
goto free_stab;
err = -ENOMEM;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
stab->sock_map = bpf_map_area_alloc(stab->map.max_entries *
bpf: Allow selecting numa node during map creation The current map creation API does not allow to provide the numa-node preference. The memory usually comes from where the map-creation-process is running. The performance is not ideal if the bpf_prog is known to always run in a numa node different from the map-creation-process. One of the use case is sharding on CPU to different LRU maps (i.e. an array of LRU maps). Here is the test result of map_perf_test on the INNER_LRU_HASH_PREALLOC test if we force the lru map used by CPU0 to be allocated from a remote numa node: [ The machine has 20 cores. CPU0-9 at node 0. CPU10-19 at node 1 ] ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1628380 events per sec 4:inner_lru_hash_map_perf pre-alloc 1626396 events per sec 3:inner_lru_hash_map_perf pre-alloc 1626144 events per sec 6:inner_lru_hash_map_perf pre-alloc 1621657 events per sec 2:inner_lru_hash_map_perf pre-alloc 1621534 events per sec 1:inner_lru_hash_map_perf pre-alloc 1620292 events per sec 7:inner_lru_hash_map_perf pre-alloc 1613305 events per sec 0:inner_lru_hash_map_perf pre-alloc 1239150 events per sec #<<< After specifying numa node: ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1629627 events per sec 3:inner_lru_hash_map_perf pre-alloc 1628057 events per sec 1:inner_lru_hash_map_perf pre-alloc 1623054 events per sec 6:inner_lru_hash_map_perf pre-alloc 1616033 events per sec 2:inner_lru_hash_map_perf pre-alloc 1614630 events per sec 4:inner_lru_hash_map_perf pre-alloc 1612651 events per sec 7:inner_lru_hash_map_perf pre-alloc 1609337 events per sec 0:inner_lru_hash_map_perf pre-alloc 1619340 events per sec #<<< This patch adds one field, numa_node, to the bpf_attr. Since numa node 0 is a valid node, a new flag BPF_F_NUMA_NODE is also added. The numa_node field is honored if and only if the BPF_F_NUMA_NODE flag is set. Numa node selection is not supported for percpu map. This patch does not change all the kmalloc. F.e. 'htab = kzalloc()' is not changed since the object is small enough to stay in the cache. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@fb.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-18 18:28:00 +00:00
sizeof(struct sock *),
stab->map.numa_node);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
if (!stab->sock_map)
goto free_stab;
return &stab->map;
free_stab:
kfree(stab);
return ERR_PTR(err);
}
static void smap_list_map_remove(struct smap_psock *psock,
struct sock **entry)
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
{
struct smap_psock_map_entry *e, *tmp;
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
spin_lock_bh(&psock->maps_lock);
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
list_for_each_entry_safe(e, tmp, &psock->maps, list) {
bpf, sockmap: fix leakage of smap_psock_map_entry While working on sockmap I noticed that we do not always kfree the struct smap_psock_map_entry list elements which track psocks attached to maps. In the case of sock_hash_ctx_update_elem(), these map entries are allocated outside of __sock_map_ctx_update_elem() with their linkage to the socket hash table filled. In the case of sock array, the map entries are allocated inside of __sock_map_ctx_update_elem() and added with their linkage to the psock->maps. Both additions are under psock->maps_lock each. Now, we drop these elements from their psock->maps list in a few occasions: i) in sock array via smap_list_map_remove() when an entry is either deleted from the map from user space, or updated via user space or BPF program where we drop the old socket at that map slot, or the sock array is freed via sock_map_free() and drops all its elements; ii) for sock hash via smap_list_hash_remove() in exactly the same occasions as just described for sock array; iii) in the bpf_tcp_close() where we remove the elements from the list via psock_map_pop() and iterate over them dropping themselves from either sock array or sock hash; and last but not least iv) once again in smap_gc_work() which is a callback for deferring the work once the psock refcount hit zero and thus the socket is being destroyed. Problem is that the only case where we kfree() the list entry is in case iv), which at that point should have an empty list in normal cases. So in cases from i) to iii) we unlink the elements without freeing where they go out of reach from us. Hence fix is to properly kfree() them as well to stop the leakage. Given these are all handled under psock->maps_lock there is no need for deferred RCU freeing. I later also ran with kmemleak detector and it confirmed the finding as well where in the state before the fix the object goes unreferenced while after the patch no kmemleak report related to BPF showed up. [...] unreferenced object 0xffff880378eadae0 (size 64): comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s) hex dump (first 32 bytes): 00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................ 50 4d 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 PMu]............ backtrace: [<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210 [<0000000045dd6d3c>] bpf_sock_map_update+0x29/0x60 [<00000000877723aa>] ___bpf_prog_run+0x1e1f/0x4960 [<000000002ef89e83>] 0xffffffffffffffff unreferenced object 0xffff880378ead240 (size 64): comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s) hex dump (first 32 bytes): 00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................ 00 44 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 .Du]............ backtrace: [<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210 [<0000000030e37a3a>] sock_map_update_elem+0x125/0x240 [<000000002e5ce36e>] map_update_elem+0x4eb/0x7b0 [<00000000db453cc9>] __x64_sys_bpf+0x1f9/0x360 [<0000000000763660>] do_syscall_64+0x9a/0x300 [<00000000422a2bb2>] entry_SYSCALL_64_after_hwframe+0x44/0xa9 [<000000002ef89e83>] 0xffffffffffffffff [...] Fixes: e9db4ef6bf4c ("bpf: sockhash fix omitted bucket lock in sock_close") Fixes: 54fedb42c653 ("bpf: sockmap, fix smap_list_map_remove when psock is in many maps") Fixes: 2f857d04601a ("bpf: sockmap, remove STRPARSER map_flags and add multi-map support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:08 +00:00
if (e->entry == entry) {
list_del(&e->list);
bpf, sockmap: fix leakage of smap_psock_map_entry While working on sockmap I noticed that we do not always kfree the struct smap_psock_map_entry list elements which track psocks attached to maps. In the case of sock_hash_ctx_update_elem(), these map entries are allocated outside of __sock_map_ctx_update_elem() with their linkage to the socket hash table filled. In the case of sock array, the map entries are allocated inside of __sock_map_ctx_update_elem() and added with their linkage to the psock->maps. Both additions are under psock->maps_lock each. Now, we drop these elements from their psock->maps list in a few occasions: i) in sock array via smap_list_map_remove() when an entry is either deleted from the map from user space, or updated via user space or BPF program where we drop the old socket at that map slot, or the sock array is freed via sock_map_free() and drops all its elements; ii) for sock hash via smap_list_hash_remove() in exactly the same occasions as just described for sock array; iii) in the bpf_tcp_close() where we remove the elements from the list via psock_map_pop() and iterate over them dropping themselves from either sock array or sock hash; and last but not least iv) once again in smap_gc_work() which is a callback for deferring the work once the psock refcount hit zero and thus the socket is being destroyed. Problem is that the only case where we kfree() the list entry is in case iv), which at that point should have an empty list in normal cases. So in cases from i) to iii) we unlink the elements without freeing where they go out of reach from us. Hence fix is to properly kfree() them as well to stop the leakage. Given these are all handled under psock->maps_lock there is no need for deferred RCU freeing. I later also ran with kmemleak detector and it confirmed the finding as well where in the state before the fix the object goes unreferenced while after the patch no kmemleak report related to BPF showed up. [...] unreferenced object 0xffff880378eadae0 (size 64): comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s) hex dump (first 32 bytes): 00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................ 50 4d 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 PMu]............ backtrace: [<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210 [<0000000045dd6d3c>] bpf_sock_map_update+0x29/0x60 [<00000000877723aa>] ___bpf_prog_run+0x1e1f/0x4960 [<000000002ef89e83>] 0xffffffffffffffff unreferenced object 0xffff880378ead240 (size 64): comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s) hex dump (first 32 bytes): 00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................ 00 44 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 .Du]............ backtrace: [<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210 [<0000000030e37a3a>] sock_map_update_elem+0x125/0x240 [<000000002e5ce36e>] map_update_elem+0x4eb/0x7b0 [<00000000db453cc9>] __x64_sys_bpf+0x1f9/0x360 [<0000000000763660>] do_syscall_64+0x9a/0x300 [<00000000422a2bb2>] entry_SYSCALL_64_after_hwframe+0x44/0xa9 [<000000002ef89e83>] 0xffffffffffffffff [...] Fixes: e9db4ef6bf4c ("bpf: sockhash fix omitted bucket lock in sock_close") Fixes: 54fedb42c653 ("bpf: sockmap, fix smap_list_map_remove when psock is in many maps") Fixes: 2f857d04601a ("bpf: sockmap, remove STRPARSER map_flags and add multi-map support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:08 +00:00
kfree(e);
}
}
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
spin_unlock_bh(&psock->maps_lock);
}
static void smap_list_hash_remove(struct smap_psock *psock,
struct htab_elem *hash_link)
{
struct smap_psock_map_entry *e, *tmp;
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
spin_lock_bh(&psock->maps_lock);
list_for_each_entry_safe(e, tmp, &psock->maps, list) {
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
struct htab_elem *c = rcu_dereference(e->hash_link);
bpf, sockmap: fix leakage of smap_psock_map_entry While working on sockmap I noticed that we do not always kfree the struct smap_psock_map_entry list elements which track psocks attached to maps. In the case of sock_hash_ctx_update_elem(), these map entries are allocated outside of __sock_map_ctx_update_elem() with their linkage to the socket hash table filled. In the case of sock array, the map entries are allocated inside of __sock_map_ctx_update_elem() and added with their linkage to the psock->maps. Both additions are under psock->maps_lock each. Now, we drop these elements from their psock->maps list in a few occasions: i) in sock array via smap_list_map_remove() when an entry is either deleted from the map from user space, or updated via user space or BPF program where we drop the old socket at that map slot, or the sock array is freed via sock_map_free() and drops all its elements; ii) for sock hash via smap_list_hash_remove() in exactly the same occasions as just described for sock array; iii) in the bpf_tcp_close() where we remove the elements from the list via psock_map_pop() and iterate over them dropping themselves from either sock array or sock hash; and last but not least iv) once again in smap_gc_work() which is a callback for deferring the work once the psock refcount hit zero and thus the socket is being destroyed. Problem is that the only case where we kfree() the list entry is in case iv), which at that point should have an empty list in normal cases. So in cases from i) to iii) we unlink the elements without freeing where they go out of reach from us. Hence fix is to properly kfree() them as well to stop the leakage. Given these are all handled under psock->maps_lock there is no need for deferred RCU freeing. I later also ran with kmemleak detector and it confirmed the finding as well where in the state before the fix the object goes unreferenced while after the patch no kmemleak report related to BPF showed up. [...] unreferenced object 0xffff880378eadae0 (size 64): comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s) hex dump (first 32 bytes): 00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................ 50 4d 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 PMu]............ backtrace: [<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210 [<0000000045dd6d3c>] bpf_sock_map_update+0x29/0x60 [<00000000877723aa>] ___bpf_prog_run+0x1e1f/0x4960 [<000000002ef89e83>] 0xffffffffffffffff unreferenced object 0xffff880378ead240 (size 64): comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s) hex dump (first 32 bytes): 00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................ 00 44 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 .Du]............ backtrace: [<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210 [<0000000030e37a3a>] sock_map_update_elem+0x125/0x240 [<000000002e5ce36e>] map_update_elem+0x4eb/0x7b0 [<00000000db453cc9>] __x64_sys_bpf+0x1f9/0x360 [<0000000000763660>] do_syscall_64+0x9a/0x300 [<00000000422a2bb2>] entry_SYSCALL_64_after_hwframe+0x44/0xa9 [<000000002ef89e83>] 0xffffffffffffffff [...] Fixes: e9db4ef6bf4c ("bpf: sockhash fix omitted bucket lock in sock_close") Fixes: 54fedb42c653 ("bpf: sockmap, fix smap_list_map_remove when psock is in many maps") Fixes: 2f857d04601a ("bpf: sockmap, remove STRPARSER map_flags and add multi-map support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:08 +00:00
if (c == hash_link) {
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
list_del(&e->list);
bpf, sockmap: fix leakage of smap_psock_map_entry While working on sockmap I noticed that we do not always kfree the struct smap_psock_map_entry list elements which track psocks attached to maps. In the case of sock_hash_ctx_update_elem(), these map entries are allocated outside of __sock_map_ctx_update_elem() with their linkage to the socket hash table filled. In the case of sock array, the map entries are allocated inside of __sock_map_ctx_update_elem() and added with their linkage to the psock->maps. Both additions are under psock->maps_lock each. Now, we drop these elements from their psock->maps list in a few occasions: i) in sock array via smap_list_map_remove() when an entry is either deleted from the map from user space, or updated via user space or BPF program where we drop the old socket at that map slot, or the sock array is freed via sock_map_free() and drops all its elements; ii) for sock hash via smap_list_hash_remove() in exactly the same occasions as just described for sock array; iii) in the bpf_tcp_close() where we remove the elements from the list via psock_map_pop() and iterate over them dropping themselves from either sock array or sock hash; and last but not least iv) once again in smap_gc_work() which is a callback for deferring the work once the psock refcount hit zero and thus the socket is being destroyed. Problem is that the only case where we kfree() the list entry is in case iv), which at that point should have an empty list in normal cases. So in cases from i) to iii) we unlink the elements without freeing where they go out of reach from us. Hence fix is to properly kfree() them as well to stop the leakage. Given these are all handled under psock->maps_lock there is no need for deferred RCU freeing. I later also ran with kmemleak detector and it confirmed the finding as well where in the state before the fix the object goes unreferenced while after the patch no kmemleak report related to BPF showed up. [...] unreferenced object 0xffff880378eadae0 (size 64): comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s) hex dump (first 32 bytes): 00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................ 50 4d 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 PMu]............ backtrace: [<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210 [<0000000045dd6d3c>] bpf_sock_map_update+0x29/0x60 [<00000000877723aa>] ___bpf_prog_run+0x1e1f/0x4960 [<000000002ef89e83>] 0xffffffffffffffff unreferenced object 0xffff880378ead240 (size 64): comm "test_sockmap", pid 2225, jiffies 4294720701 (age 43.504s) hex dump (first 32 bytes): 00 01 00 00 00 00 ad de 00 02 00 00 00 00 ad de ................ 00 44 75 5d 03 88 ff ff 00 00 00 00 00 00 00 00 .Du]............ backtrace: [<000000005225ac3c>] sock_map_ctx_update_elem.isra.21+0xd8/0x210 [<0000000030e37a3a>] sock_map_update_elem+0x125/0x240 [<000000002e5ce36e>] map_update_elem+0x4eb/0x7b0 [<00000000db453cc9>] __x64_sys_bpf+0x1f9/0x360 [<0000000000763660>] do_syscall_64+0x9a/0x300 [<00000000422a2bb2>] entry_SYSCALL_64_after_hwframe+0x44/0xa9 [<000000002ef89e83>] 0xffffffffffffffff [...] Fixes: e9db4ef6bf4c ("bpf: sockhash fix omitted bucket lock in sock_close") Fixes: 54fedb42c653 ("bpf: sockmap, fix smap_list_map_remove when psock is in many maps") Fixes: 2f857d04601a ("bpf: sockmap, remove STRPARSER map_flags and add multi-map support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:08 +00:00
kfree(e);
}
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
}
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
spin_unlock_bh(&psock->maps_lock);
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
}
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
static void sock_map_free(struct bpf_map *map)
{
struct bpf_stab *stab = container_of(map, struct bpf_stab, map);
int i;
synchronize_rcu();
/* At this point no update, lookup or delete operations can happen.
* However, be aware we can still get a socket state event updates,
* and data ready callabacks that reference the psock from sk_user_data
* Also psock worker threads are still in-flight. So smap_release_sock
* will only free the psock after cancel_sync on the worker threads
* and a grace period expire to ensure psock is really safe to remove.
*/
rcu_read_lock();
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
raw_spin_lock_bh(&stab->lock);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
for (i = 0; i < stab->map.max_entries; i++) {
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
struct smap_psock *psock;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
struct sock *sock;
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
sock = stab->sock_map[i];
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
if (!sock)
continue;
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
stab->sock_map[i] = NULL;
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
psock = smap_psock_sk(sock);
/* This check handles a racing sock event that can get the
* sk_callback_lock before this case but after xchg happens
* causing the refcnt to hit zero and sock user data (psock)
* to be null and queued for garbage collection.
*/
if (likely(psock)) {
smap_list_map_remove(psock, &stab->sock_map[i]);
smap_release_sock(psock, sock);
}
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
}
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
raw_spin_unlock_bh(&stab->lock);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
rcu_read_unlock();
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
sock_map_remove_complete(stab);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
}
static int sock_map_get_next_key(struct bpf_map *map, void *key, void *next_key)
{
struct bpf_stab *stab = container_of(map, struct bpf_stab, map);
u32 i = key ? *(u32 *)key : U32_MAX;
u32 *next = (u32 *)next_key;
if (i >= stab->map.max_entries) {
*next = 0;
return 0;
}
if (i == stab->map.max_entries - 1)
return -ENOENT;
*next = i + 1;
return 0;
}
struct sock *__sock_map_lookup_elem(struct bpf_map *map, u32 key)
{
struct bpf_stab *stab = container_of(map, struct bpf_stab, map);
if (key >= map->max_entries)
return NULL;
return READ_ONCE(stab->sock_map[key]);
}
static int sock_map_delete_elem(struct bpf_map *map, void *key)
{
struct bpf_stab *stab = container_of(map, struct bpf_stab, map);
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
struct smap_psock *psock;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
int k = *(u32 *)key;
struct sock *sock;
if (k >= map->max_entries)
return -EINVAL;
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
raw_spin_lock_bh(&stab->lock);
sock = stab->sock_map[k];
stab->sock_map[k] = NULL;
raw_spin_unlock_bh(&stab->lock);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
if (!sock)
return -EINVAL;
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
psock = smap_psock_sk(sock);
if (!psock)
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
return 0;
if (psock->bpf_parse) {
write_lock_bh(&sock->sk_callback_lock);
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
smap_stop_sock(psock, sock);
write_unlock_bh(&sock->sk_callback_lock);
}
smap_list_map_remove(psock, &stab->sock_map[k]);
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
smap_release_sock(psock, sock);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
return 0;
}
/* Locking notes: Concurrent updates, deletes, and lookups are allowed and are
* done inside rcu critical sections. This ensures on updates that the psock
* will not be released via smap_release_sock() until concurrent updates/deletes
* complete. All operations operate on sock_map using cmpxchg and xchg
* operations to ensure we do not get stale references. Any reads into the
* map must be done with READ_ONCE() because of this.
*
* A psock is destroyed via call_rcu and after any worker threads are cancelled
* and syncd so we are certain all references from the update/lookup/delete
* operations as well as references in the data path are no longer in use.
*
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
* Psocks may exist in multiple maps, but only a single set of parse/verdict
* programs may be inherited from the maps it belongs to. A reference count
* is kept with the total number of references to the psock from all maps. The
* psock will not be released until this reaches zero. The psock and sock
* user data data use the sk_callback_lock to protect critical data structures
* from concurrent access. This allows us to avoid two updates from modifying
* the user data in sock and the lock is required anyways for modifying
* callbacks, we simply increase its scope slightly.
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
*
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
* Rules to follow,
* - psock must always be read inside RCU critical section
* - sk_user_data must only be modified inside sk_callback_lock and read
* inside RCU critical section.
* - psock->maps list must only be read & modified inside sk_callback_lock
* - sock_map must use READ_ONCE and (cmp)xchg operations
* - BPF verdict/parse programs must use READ_ONCE and xchg operations
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
*/
static int __sock_map_ctx_update_elem(struct bpf_map *map,
struct bpf_sock_progs *progs,
struct sock *sock,
void *key)
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
{
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
struct bpf_prog *verdict, *parse, *tx_msg;
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
struct smap_psock *psock;
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
bool new = false;
int err = 0;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
/* 1. If sock map has BPF programs those will be inherited by the
* sock being added. If the sock is already attached to BPF programs
* this results in an error.
*/
verdict = READ_ONCE(progs->bpf_verdict);
parse = READ_ONCE(progs->bpf_parse);
tx_msg = READ_ONCE(progs->bpf_tx_msg);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
if (parse && verdict) {
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
/* bpf prog refcnt may be zero if a concurrent attach operation
* removes the program after the above READ_ONCE() but before
* we increment the refcnt. If this is the case abort with an
* error.
*/
bpf: parse and verdict prog attach may race with bpf map update In the sockmap design BPF programs (SK_SKB_STREAM_PARSER, SK_SKB_STREAM_VERDICT and SK_MSG_VERDICT) are attached to the sockmap map type and when a sock is added to the map the programs are used by the socket. However, sockmap updates from both userspace and BPF programs can happen concurrently with the attach and detach of these programs. To resolve this we use the bpf_prog_inc_not_zero and a READ_ONCE() primitive to ensure the program pointer is not refeched and possibly NULL'd before the refcnt increment. This happens inside a RCU critical section so although the pointer reference in the map object may be NULL (by a concurrent detach operation) the reference from READ_ONCE will not be free'd until after grace period. This ensures the object returned by READ_ONCE() is valid through the RCU criticl section and safe to use as long as we "know" it may be free'd shortly. Daniel spotted a case in the sock update API where instead of using the READ_ONCE() program reference we used the pointer from the original map, stab->bpf_{verdict|parse|txmsg}. The problem with this is the logic checks the object returned from the READ_ONCE() is not NULL and then tries to reference the object again but using the above map pointer, which may have already been NULL'd by a parallel detach operation. If this happened bpf_porg_inc_not_zero could dereference a NULL pointer. Fix this by using variable returned by READ_ONCE() that is checked for NULL. Fixes: 2f857d04601a ("bpf: sockmap, remove STRPARSER map_flags and add multi-map support") Reported-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Martin KaFai Lau <kafai@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-05-17 21:06:40 +00:00
verdict = bpf_prog_inc_not_zero(verdict);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
if (IS_ERR(verdict))
return PTR_ERR(verdict);
bpf: parse and verdict prog attach may race with bpf map update In the sockmap design BPF programs (SK_SKB_STREAM_PARSER, SK_SKB_STREAM_VERDICT and SK_MSG_VERDICT) are attached to the sockmap map type and when a sock is added to the map the programs are used by the socket. However, sockmap updates from both userspace and BPF programs can happen concurrently with the attach and detach of these programs. To resolve this we use the bpf_prog_inc_not_zero and a READ_ONCE() primitive to ensure the program pointer is not refeched and possibly NULL'd before the refcnt increment. This happens inside a RCU critical section so although the pointer reference in the map object may be NULL (by a concurrent detach operation) the reference from READ_ONCE will not be free'd until after grace period. This ensures the object returned by READ_ONCE() is valid through the RCU criticl section and safe to use as long as we "know" it may be free'd shortly. Daniel spotted a case in the sock update API where instead of using the READ_ONCE() program reference we used the pointer from the original map, stab->bpf_{verdict|parse|txmsg}. The problem with this is the logic checks the object returned from the READ_ONCE() is not NULL and then tries to reference the object again but using the above map pointer, which may have already been NULL'd by a parallel detach operation. If this happened bpf_porg_inc_not_zero could dereference a NULL pointer. Fix this by using variable returned by READ_ONCE() that is checked for NULL. Fixes: 2f857d04601a ("bpf: sockmap, remove STRPARSER map_flags and add multi-map support") Reported-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Martin KaFai Lau <kafai@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-05-17 21:06:40 +00:00
parse = bpf_prog_inc_not_zero(parse);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
if (IS_ERR(parse)) {
bpf_prog_put(verdict);
return PTR_ERR(parse);
}
}
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
if (tx_msg) {
bpf: parse and verdict prog attach may race with bpf map update In the sockmap design BPF programs (SK_SKB_STREAM_PARSER, SK_SKB_STREAM_VERDICT and SK_MSG_VERDICT) are attached to the sockmap map type and when a sock is added to the map the programs are used by the socket. However, sockmap updates from both userspace and BPF programs can happen concurrently with the attach and detach of these programs. To resolve this we use the bpf_prog_inc_not_zero and a READ_ONCE() primitive to ensure the program pointer is not refeched and possibly NULL'd before the refcnt increment. This happens inside a RCU critical section so although the pointer reference in the map object may be NULL (by a concurrent detach operation) the reference from READ_ONCE will not be free'd until after grace period. This ensures the object returned by READ_ONCE() is valid through the RCU criticl section and safe to use as long as we "know" it may be free'd shortly. Daniel spotted a case in the sock update API where instead of using the READ_ONCE() program reference we used the pointer from the original map, stab->bpf_{verdict|parse|txmsg}. The problem with this is the logic checks the object returned from the READ_ONCE() is not NULL and then tries to reference the object again but using the above map pointer, which may have already been NULL'd by a parallel detach operation. If this happened bpf_porg_inc_not_zero could dereference a NULL pointer. Fix this by using variable returned by READ_ONCE() that is checked for NULL. Fixes: 2f857d04601a ("bpf: sockmap, remove STRPARSER map_flags and add multi-map support") Reported-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Martin KaFai Lau <kafai@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-05-17 21:06:40 +00:00
tx_msg = bpf_prog_inc_not_zero(tx_msg);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
if (IS_ERR(tx_msg)) {
if (parse && verdict) {
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
bpf_prog_put(parse);
bpf_prog_put(verdict);
}
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
return PTR_ERR(tx_msg);
}
}
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
psock = smap_psock_sk(sock);
/* 2. Do not allow inheriting programs if psock exists and has
* already inherited programs. This would create confusion on
* which parser/verdict program is running. If no psock exists
* create one. Inside sk_callback_lock to ensure concurrent create
* doesn't update user data.
*/
if (psock) {
if (READ_ONCE(psock->bpf_parse) && parse) {
err = -EBUSY;
goto out_progs;
}
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
if (READ_ONCE(psock->bpf_tx_msg) && tx_msg) {
err = -EBUSY;
goto out_progs;
}
if (!refcount_inc_not_zero(&psock->refcnt)) {
err = -EAGAIN;
goto out_progs;
}
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
} else {
psock = smap_init_psock(sock, map->numa_node);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
if (IS_ERR(psock)) {
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
err = PTR_ERR(psock);
goto out_progs;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
}
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
set_bit(SMAP_TX_RUNNING, &psock->state);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
new = true;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
}
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
/* 3. At this point we have a reference to a valid psock that is
* running. Attach any BPF programs needed.
*/
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
if (tx_msg)
bpf_tcp_msg_add(psock, sock, tx_msg);
if (new) {
err = tcp_set_ulp_id(sock, TCP_ULP_BPF);
if (err)
goto out_free;
}
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
if (parse && verdict && !psock->strp_enabled) {
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
err = smap_init_sock(psock, sock);
if (err)
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
goto out_free;
smap_init_progs(psock, verdict, parse);
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
write_lock_bh(&sock->sk_callback_lock);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
smap_start_sock(psock, sock);
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
write_unlock_bh(&sock->sk_callback_lock);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
}
return err;
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
out_free:
smap_release_sock(psock, sock);
out_progs:
if (parse && verdict) {
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
bpf_prog_put(parse);
bpf_prog_put(verdict);
}
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
if (tx_msg)
bpf_prog_put(tx_msg);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
return err;
}
static int sock_map_ctx_update_elem(struct bpf_sock_ops_kern *skops,
struct bpf_map *map,
void *key, u64 flags)
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
{
struct bpf_stab *stab = container_of(map, struct bpf_stab, map);
struct bpf_sock_progs *progs = &stab->progs;
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
struct sock *osock, *sock = skops->sk;
struct smap_psock_map_entry *e;
struct smap_psock *psock;
u32 i = *(u32 *)key;
int err;
if (unlikely(flags > BPF_EXIST))
return -EINVAL;
if (unlikely(i >= stab->map.max_entries))
return -E2BIG;
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
e = kzalloc(sizeof(*e), GFP_ATOMIC | __GFP_NOWARN);
if (!e)
return -ENOMEM;
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
err = __sock_map_ctx_update_elem(map, progs, sock, key);
if (err)
goto out;
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
/* psock guaranteed to be present. */
psock = smap_psock_sk(sock);
raw_spin_lock_bh(&stab->lock);
osock = stab->sock_map[i];
if (osock && flags == BPF_NOEXIST) {
err = -EEXIST;
goto out_unlock;
}
if (!osock && flags == BPF_EXIST) {
err = -ENOENT;
goto out_unlock;
}
e->entry = &stab->sock_map[i];
e->map = map;
spin_lock_bh(&psock->maps_lock);
list_add_tail(&e->list, &psock->maps);
spin_unlock_bh(&psock->maps_lock);
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
stab->sock_map[i] = sock;
if (osock) {
psock = smap_psock_sk(osock);
smap_list_map_remove(psock, &stab->sock_map[i]);
smap_release_sock(psock, osock);
}
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
raw_spin_unlock_bh(&stab->lock);
return 0;
out_unlock:
smap_release_sock(psock, sock);
raw_spin_unlock_bh(&stab->lock);
out:
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
kfree(e);
return err;
}
int sock_map_prog(struct bpf_map *map, struct bpf_prog *prog, u32 type)
{
struct bpf_sock_progs *progs;
struct bpf_prog *orig;
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
if (map->map_type == BPF_MAP_TYPE_SOCKMAP) {
struct bpf_stab *stab = container_of(map, struct bpf_stab, map);
progs = &stab->progs;
} else if (map->map_type == BPF_MAP_TYPE_SOCKHASH) {
struct bpf_htab *htab = container_of(map, struct bpf_htab, map);
progs = &htab->progs;
} else {
return -EINVAL;
}
switch (type) {
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
case BPF_SK_MSG_VERDICT:
orig = xchg(&progs->bpf_tx_msg, prog);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
break;
case BPF_SK_SKB_STREAM_PARSER:
orig = xchg(&progs->bpf_parse, prog);
break;
case BPF_SK_SKB_STREAM_VERDICT:
orig = xchg(&progs->bpf_verdict, prog);
break;
default:
return -EOPNOTSUPP;
}
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
if (orig)
bpf_prog_put(orig);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
return 0;
}
int sockmap_get_from_fd(const union bpf_attr *attr, int type,
struct bpf_prog *prog)
{
int ufd = attr->target_fd;
struct bpf_map *map;
struct fd f;
int err;
f = fdget(ufd);
map = __bpf_map_get(f);
if (IS_ERR(map))
return PTR_ERR(map);
err = sock_map_prog(map, prog, attr->attach_type);
fdput(f);
return err;
}
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
static void *sock_map_lookup(struct bpf_map *map, void *key)
{
return NULL;
}
static int sock_map_update_elem(struct bpf_map *map,
void *key, void *value, u64 flags)
{
struct bpf_sock_ops_kern skops;
u32 fd = *(u32 *)value;
struct socket *socket;
int err;
socket = sockfd_lookup(fd, &err);
if (!socket)
return err;
skops.sk = socket->sk;
if (!skops.sk) {
fput(socket->file);
return -EINVAL;
}
if (skops.sk->sk_type != SOCK_STREAM ||
skops.sk->sk_protocol != IPPROTO_TCP) {
fput(socket->file);
return -EOPNOTSUPP;
}
lock_sock(skops.sk);
preempt_disable();
rcu_read_lock();
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
err = sock_map_ctx_update_elem(&skops, map, key, flags);
rcu_read_unlock();
preempt_enable();
release_sock(skops.sk);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
fput(socket->file);
return err;
}
static void sock_map_release(struct bpf_map *map)
{
struct bpf_sock_progs *progs;
struct bpf_prog *orig;
if (map->map_type == BPF_MAP_TYPE_SOCKMAP) {
struct bpf_stab *stab = container_of(map, struct bpf_stab, map);
progs = &stab->progs;
} else {
struct bpf_htab *htab = container_of(map, struct bpf_htab, map);
progs = &htab->progs;
}
orig = xchg(&progs->bpf_parse, NULL);
if (orig)
bpf_prog_put(orig);
orig = xchg(&progs->bpf_verdict, NULL);
if (orig)
bpf_prog_put(orig);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
orig = xchg(&progs->bpf_tx_msg, NULL);
bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data This implements a BPF ULP layer to allow policy enforcement and monitoring at the socket layer. In order to support this a new program type BPF_PROG_TYPE_SK_MSG is used to run the policy at the sendmsg/sendpage hook. To attach the policy to sockets a sockmap is used with a new program attach type BPF_SK_MSG_VERDICT. Similar to previous sockmap usages when a sock is added to a sockmap, via a map update, if the map contains a BPF_SK_MSG_VERDICT program type attached then the BPF ULP layer is created on the socket and the attached BPF_PROG_TYPE_SK_MSG program is run for every msg in sendmsg case and page/offset in sendpage case. BPF_PROG_TYPE_SK_MSG Semantics/API: BPF_PROG_TYPE_SK_MSG supports only two return codes SK_PASS and SK_DROP. Returning SK_DROP free's the copied data in the sendmsg case and in the sendpage case leaves the data untouched. Both cases return -EACESS to the user. Returning SK_PASS will allow the msg to be sent. In the sendmsg case data is copied into kernel space buffers before running the BPF program. The kernel space buffers are stored in a scatterlist object where each element is a kernel memory buffer. Some effort is made to coalesce data from the sendmsg call here. For example a sendmsg call with many one byte iov entries will likely be pushed into a single entry. The BPF program is run with data pointers (start/end) pointing to the first sg element. In the sendpage case data is not copied. We opt not to copy the data by default here, because the BPF infrastructure does not know what bytes will be needed nor when they will be needed. So copying all bytes may be wasteful. Because of this the initial start/end data pointers are (0,0). Meaning no data can be read or written. This avoids reading data that may be modified by the user. A new helper is added later in this series if reading and writing the data is needed. The helper call will do a copy by default so that the page is exclusively owned by the BPF call. The verdict from the BPF_PROG_TYPE_SK_MSG applies to the entire msg in the sendmsg() case and the entire page/offset in the sendpage case. This avoids ambiguity on how to handle mixed return codes in the sendmsg case. Again a helper is added later in the series if a verdict needs to apply to multiple system calls and/or only a subpart of the currently being processed message. The helper msg_redirect_map() can be used to select the socket to send the data on. This is used similar to existing redirect use cases. This allows policy to redirect msgs. Pseudo code simple example: The basic logic to attach a program to a socket is as follows, // load the programs bpf_prog_load(SOCKMAP_TCP_MSG_PROG, BPF_PROG_TYPE_SK_MSG, &obj, &msg_prog); // lookup the sockmap bpf_map_msg = bpf_object__find_map_by_name(obj, "my_sock_map"); // get fd for sockmap map_fd_msg = bpf_map__fd(bpf_map_msg); // attach program to sockmap bpf_prog_attach(msg_prog, map_fd_msg, BPF_SK_MSG_VERDICT, 0); Adding sockets to the map is done in the normal way, // Add a socket 'fd' to sockmap at location 'i' bpf_map_update_elem(map_fd_msg, &i, fd, BPF_ANY); After the above any socket attached to "my_sock_map", in this case 'fd', will run the BPF msg verdict program (msg_prog) on every sendmsg and sendpage system call. For a complete example see BPF selftests or sockmap samples. Implementation notes: It seemed the simplest, to me at least, to use a refcnt to ensure psock is not lost across the sendmsg copy into the sg, the bpf program running on the data in sg_data, and the final pass to the TCP stack. Some performance testing may show a better method to do this and avoid the refcnt cost, but for now use the simpler method. Another item that will come after basic support is in place is supporting MSG_MORE flag. At the moment we call sendpages even if the MSG_MORE flag is set. An enhancement would be to collect the pages into a larger scatterlist and pass down the stack. Notice that bpf_tcp_sendmsg() could support this with some additional state saved across sendmsg calls. I built the code to support this without having to do refactoring work. Other features TBD include ZEROCOPY and the TCP_RECV_QUEUE/TCP_NO_QUEUE support. This will follow initial series shortly. Future work could improve size limits on the scatterlist rings used here. Currently, we use MAX_SKB_FRAGS simply because this was being used already in the TLS case. Future work could extend the kernel sk APIs to tune this depending on workload. This is a trade-off between memory usage and throughput performance. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: David S. Miller <davem@davemloft.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-18 19:57:10 +00:00
if (orig)
bpf_prog_put(orig);
}
static struct bpf_map *sock_hash_alloc(union bpf_attr *attr)
{
struct bpf_htab *htab;
int i, err;
u64 cost;
if (!capable(CAP_NET_ADMIN))
return ERR_PTR(-EPERM);
/* check sanity of attributes */
if (attr->max_entries == 0 ||
attr->key_size == 0 ||
attr->value_size != 4 ||
attr->map_flags & ~SOCK_CREATE_FLAG_MASK)
return ERR_PTR(-EINVAL);
bpf: fix sock hashmap kmalloc warning syzbot reported a kernel warning below: WARNING: CPU: 0 PID: 4499 at mm/slab_common.c:996 kmalloc_slab+0x56/0x70 mm/slab_common.c:996 Kernel panic - not syncing: panic_on_warn set ... CPU: 0 PID: 4499 Comm: syz-executor050 Not tainted 4.17.0-rc3+ #9 Hardware name: Google Google Compute Engine/Google Compute Engine, BIOS Google 01/01/2011 Call Trace: __dump_stack lib/dump_stack.c:77 [inline] dump_stack+0x1b9/0x294 lib/dump_stack.c:113 panic+0x22f/0x4de kernel/panic.c:184 __warn.cold.8+0x163/0x1b3 kernel/panic.c:536 report_bug+0x252/0x2d0 lib/bug.c:186 fixup_bug arch/x86/kernel/traps.c:178 [inline] do_error_trap+0x1de/0x490 arch/x86/kernel/traps.c:296 do_invalid_op+0x1b/0x20 arch/x86/kernel/traps.c:315 invalid_op+0x14/0x20 arch/x86/entry/entry_64.S:992 RIP: 0010:kmalloc_slab+0x56/0x70 mm/slab_common.c:996 RSP: 0018:ffff8801d907fc58 EFLAGS: 00010246 RAX: 0000000000000000 RBX: ffff8801aeecb280 RCX: ffffffff8185ebd7 RDX: 0000000000000000 RSI: 0000000000000000 RDI: 00000000ffffffe1 RBP: ffff8801d907fc58 R08: ffff8801adb5e1c0 R09: ffffed0035a84700 R10: ffffed0035a84700 R11: ffff8801ad423803 R12: ffff8801aeecb280 R13: 00000000fffffff4 R14: ffff8801ad891a00 R15: 00000000014200c0 __do_kmalloc mm/slab.c:3713 [inline] __kmalloc+0x25/0x760 mm/slab.c:3727 kmalloc include/linux/slab.h:517 [inline] map_get_next_key+0x24a/0x640 kernel/bpf/syscall.c:858 __do_sys_bpf kernel/bpf/syscall.c:2131 [inline] __se_sys_bpf kernel/bpf/syscall.c:2096 [inline] __x64_sys_bpf+0x354/0x4f0 kernel/bpf/syscall.c:2096 do_syscall_64+0x1b1/0x800 arch/x86/entry/common.c:287 entry_SYSCALL_64_after_hwframe+0x49/0xbe The test case is against sock hashmap with a key size 0xffffffe1. Such a large key size will cause the below code in function sock_hash_alloc() overflowing and produces a smaller elem_size, hence map creation will be successful. htab->elem_size = sizeof(struct htab_elem) + round_up(htab->map.key_size, 8); Later, when map_get_next_key is called and kernel tries to allocate the key unsuccessfully, it will issue the above warning. Similar to hashtab, ensure the key size is at most MAX_BPF_STACK for a successful map creation. Fixes: 81110384441a ("bpf: sockmap, add hash map support") Reported-by: syzbot+e4566d29080e7f3460ff@syzkaller.appspotmail.com Signed-off-by: Yonghong Song <yhs@fb.com> Acked-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-05-16 21:06:26 +00:00
if (attr->key_size > MAX_BPF_STACK)
/* eBPF programs initialize keys on stack, so they cannot be
* larger than max stack size
*/
return ERR_PTR(-E2BIG);
err = bpf_tcp_ulp_register();
if (err && err != -EEXIST)
return ERR_PTR(err);
htab = kzalloc(sizeof(*htab), GFP_USER);
if (!htab)
return ERR_PTR(-ENOMEM);
bpf_map_init_from_attr(&htab->map, attr);
htab->n_buckets = roundup_pow_of_two(htab->map.max_entries);
htab->elem_size = sizeof(struct htab_elem) +
round_up(htab->map.key_size, 8);
err = -EINVAL;
if (htab->n_buckets == 0 ||
htab->n_buckets > U32_MAX / sizeof(struct bucket))
goto free_htab;
cost = (u64) htab->n_buckets * sizeof(struct bucket) +
(u64) htab->elem_size * htab->map.max_entries;
if (cost >= U32_MAX - PAGE_SIZE)
goto free_htab;
htab->map.pages = round_up(cost, PAGE_SIZE) >> PAGE_SHIFT;
err = bpf_map_precharge_memlock(htab->map.pages);
if (err)
goto free_htab;
err = -ENOMEM;
htab->buckets = bpf_map_area_alloc(
htab->n_buckets * sizeof(struct bucket),
htab->map.numa_node);
if (!htab->buckets)
goto free_htab;
for (i = 0; i < htab->n_buckets; i++) {
INIT_HLIST_HEAD(&htab->buckets[i].head);
raw_spin_lock_init(&htab->buckets[i].lock);
}
return &htab->map;
free_htab:
kfree(htab);
return ERR_PTR(err);
}
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
static void __bpf_htab_free(struct rcu_head *rcu)
{
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
struct bpf_htab *htab;
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
htab = container_of(rcu, struct bpf_htab, rcu);
bpf_map_area_free(htab->buckets);
kfree(htab);
}
static void sock_hash_free(struct bpf_map *map)
{
struct bpf_htab *htab = container_of(map, struct bpf_htab, map);
int i;
synchronize_rcu();
/* At this point no update, lookup or delete operations can happen.
* However, be aware we can still get a socket state event updates,
* and data ready callabacks that reference the psock from sk_user_data
* Also psock worker threads are still in-flight. So smap_release_sock
* will only free the psock after cancel_sync on the worker threads
* and a grace period expire to ensure psock is really safe to remove.
*/
rcu_read_lock();
for (i = 0; i < htab->n_buckets; i++) {
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
struct bucket *b = __select_bucket(htab, i);
struct hlist_head *head;
struct hlist_node *n;
struct htab_elem *l;
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
raw_spin_lock_bh(&b->lock);
head = &b->head;
hlist_for_each_entry_safe(l, n, head, hash_node) {
struct sock *sock = l->sk;
struct smap_psock *psock;
hlist_del_rcu(&l->hash_node);
psock = smap_psock_sk(sock);
/* This check handles a racing sock event that can get
* the sk_callback_lock before this case but after xchg
* causing the refcnt to hit zero and sock user data
* (psock) to be null and queued for garbage collection.
*/
if (likely(psock)) {
smap_list_hash_remove(psock, l);
smap_release_sock(psock, sock);
}
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
free_htab_elem(htab, l);
}
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
raw_spin_unlock_bh(&b->lock);
}
rcu_read_unlock();
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
call_rcu(&htab->rcu, __bpf_htab_free);
}
static struct htab_elem *alloc_sock_hash_elem(struct bpf_htab *htab,
void *key, u32 key_size, u32 hash,
struct sock *sk,
struct htab_elem *old_elem)
{
struct htab_elem *l_new;
if (atomic_inc_return(&htab->count) > htab->map.max_entries) {
if (!old_elem) {
atomic_dec(&htab->count);
return ERR_PTR(-E2BIG);
}
}
l_new = kmalloc_node(htab->elem_size, GFP_ATOMIC | __GFP_NOWARN,
htab->map.numa_node);
if (!l_new) {
atomic_dec(&htab->count);
return ERR_PTR(-ENOMEM);
}
memcpy(l_new->key, key, key_size);
l_new->sk = sk;
l_new->hash = hash;
return l_new;
}
static inline u32 htab_map_hash(const void *key, u32 key_len)
{
return jhash(key, key_len, 0);
}
static int sock_hash_get_next_key(struct bpf_map *map,
void *key, void *next_key)
{
struct bpf_htab *htab = container_of(map, struct bpf_htab, map);
struct htab_elem *l, *next_l;
struct hlist_head *h;
u32 hash, key_size;
int i = 0;
WARN_ON_ONCE(!rcu_read_lock_held());
key_size = map->key_size;
if (!key)
goto find_first_elem;
hash = htab_map_hash(key, key_size);
h = select_bucket(htab, hash);
l = lookup_elem_raw(h, hash, key, key_size);
if (!l)
goto find_first_elem;
next_l = hlist_entry_safe(
rcu_dereference_raw(hlist_next_rcu(&l->hash_node)),
struct htab_elem, hash_node);
if (next_l) {
memcpy(next_key, next_l->key, key_size);
return 0;
}
/* no more elements in this hash list, go to the next bucket */
i = hash & (htab->n_buckets - 1);
i++;
find_first_elem:
/* iterate over buckets */
for (; i < htab->n_buckets; i++) {
h = select_bucket(htab, i);
/* pick first element in the bucket */
next_l = hlist_entry_safe(
rcu_dereference_raw(hlist_first_rcu(h)),
struct htab_elem, hash_node);
if (next_l) {
/* if it's not empty, just return it */
memcpy(next_key, next_l->key, key_size);
return 0;
}
}
/* iterated over all buckets and all elements */
return -ENOENT;
}
static int sock_hash_ctx_update_elem(struct bpf_sock_ops_kern *skops,
struct bpf_map *map,
void *key, u64 map_flags)
{
struct bpf_htab *htab = container_of(map, struct bpf_htab, map);
struct bpf_sock_progs *progs = &htab->progs;
struct htab_elem *l_new = NULL, *l_old;
struct smap_psock_map_entry *e = NULL;
struct hlist_head *head;
struct smap_psock *psock;
u32 key_size, hash;
struct sock *sock;
struct bucket *b;
int err;
sock = skops->sk;
if (sock->sk_type != SOCK_STREAM ||
sock->sk_protocol != IPPROTO_TCP)
return -EOPNOTSUPP;
if (unlikely(map_flags > BPF_EXIST))
return -EINVAL;
e = kzalloc(sizeof(*e), GFP_ATOMIC | __GFP_NOWARN);
if (!e)
return -ENOMEM;
WARN_ON_ONCE(!rcu_read_lock_held());
key_size = map->key_size;
hash = htab_map_hash(key, key_size);
b = __select_bucket(htab, hash);
head = &b->head;
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
err = __sock_map_ctx_update_elem(map, progs, sock, key);
if (err)
goto err;
/* psock is valid here because otherwise above *ctx_update_elem would
* have thrown an error. It is safe to skip error check.
*/
psock = smap_psock_sk(sock);
raw_spin_lock_bh(&b->lock);
l_old = lookup_elem_raw(head, hash, key, key_size);
if (l_old && map_flags == BPF_NOEXIST) {
err = -EEXIST;
goto bucket_err;
}
if (!l_old && map_flags == BPF_EXIST) {
err = -ENOENT;
goto bucket_err;
}
l_new = alloc_sock_hash_elem(htab, key, key_size, hash, sock, l_old);
if (IS_ERR(l_new)) {
err = PTR_ERR(l_new);
goto bucket_err;
}
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
rcu_assign_pointer(e->hash_link, l_new);
bpf, sockmap: fix sock_map_ctx_update_elem race with exist/noexist The current code in sock_map_ctx_update_elem() allows for BPF_EXIST and BPF_NOEXIST map update flags. While on array-like maps this approach is rather uncommon, e.g. bpf_fd_array_map_update_elem() and others enforce map update flags to be BPF_ANY such that xchg() can be used directly, the current implementation in sock map does not guarantee that such operation with BPF_EXIST / BPF_NOEXIST is atomic. The initial test does a READ_ONCE(stab->sock_map[i]) to fetch the socket from the slot which is then tested for NULL / non-NULL. However later after __sock_map_ctx_update_elem(), the actual update is done through osock = xchg(&stab->sock_map[i], sock). Problem is that in the meantime a different CPU could have updated / deleted a socket on that specific slot and thus flag contraints won't hold anymore. I've been thinking whether best would be to just break UAPI and do an enforcement of BPF_ANY to check if someone actually complains, however trouble is that already in BPF kselftest we use BPF_NOEXIST for the map update, and therefore it might have been copied into applications already. The fix to keep the current behavior intact would be to add a map lock similar to the sock hash bucket lock only for covering the whole map. Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Song Liu <songliubraving@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-08-16 19:49:10 +00:00
e->map = map;
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
spin_lock_bh(&psock->maps_lock);
list_add_tail(&e->list, &psock->maps);
bpf: sockhash fix omitted bucket lock in sock_close First the sk_callback_lock() was being used to protect both the sock callback hooks and the psock->maps list. This got overly convoluted after the addition of sockhash (in sockmap it made some sense because masp and callbacks were tightly coupled) so lets split out a specific lock for maps and only use the callback lock for its intended purpose. This fixes a couple cases where we missed using maps lock when it was in fact needed. Also this makes it easier to follow the code because now we can put the locking closer to the actual code its serializing. Next, in sock_hash_delete_elem() the pattern was as follows, sock_hash_delete_elem() [...] spin_lock(bucket_lock) l = lookup_elem_raw() if (l) hlist_del_rcu() write_lock(sk_callback_lock) .... destroy psock ... write_unlock(sk_callback_lock) spin_unlock(bucket_lock) The ordering is necessary because we only know the {p}sock after dereferencing the hash table which we can't do unless we have the bucket lock held. Once we have the bucket lock and the psock element it is deleted from the hashmap to ensure any other path doing a lookup will fail. Finally, the refcnt is decremented and if zero the psock is destroyed. In parallel with the above (or free'ing the map) a tcp close event may trigger tcp_close(). Which at the moment omits the bucket lock altogether (oops!) where the flow looks like this, bpf_tcp_close() [...] write_lock(sk_callback_lock) for each psock->maps // list of maps this sock is part of hlist_del_rcu(ref_hash_node); .... destroy psock ... write_unlock(sk_callback_lock) Obviously, and demonstrated by syzbot, this is broken because we can have multiple threads deleting entries via hlist_del_rcu(). To fix this we might be tempted to wrap the hlist operation in a bucket lock but that would create a lock inversion problem. In summary to follow locking rules the psocks maps list needs the sk_callback_lock (after this patch maps_lock) but we need the bucket lock to do the hlist_del_rcu. To resolve the lock inversion problem pop the head of the maps list repeatedly and remove the reference until no more are left. If a delete happens in parallel from the BPF API that is OK as well because it will do a similar action, lookup the lock in the map/hash, delete it from the map/hash, and dec the refcnt. We check for this case before doing a destroy on the psock to ensure we don't have two threads tearing down a psock. The new logic is as follows, bpf_tcp_close() e = psock_map_pop(psock->maps) // done with map lock bucket_lock() // lock hash list bucket l = lookup_elem_raw(head, hash, key, key_size); if (l) { //only get here if elmnt was not already removed hlist_del_rcu() ... destroy psock... } bucket_unlock() And finally for all the above to work add missing locking around map operations per above. Then add RCU annotations and use rcu_dereference/rcu_assign_pointer to manage values relying on RCU so that the object is not free'd from sock_hash_free() while it is being referenced in bpf_tcp_close(). Reported-by: syzbot+0ce137753c78f7b6acc1@syzkaller.appspotmail.com Fixes: 81110384441a ("bpf: sockmap, add hash map support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-06-30 13:17:47 +00:00
spin_unlock_bh(&psock->maps_lock);
/* add new element to the head of the list, so that
* concurrent search will find it before old elem
*/
hlist_add_head_rcu(&l_new->hash_node, head);
if (l_old) {
psock = smap_psock_sk(l_old->sk);
hlist_del_rcu(&l_old->hash_node);
smap_list_hash_remove(psock, l_old);
smap_release_sock(psock, l_old->sk);
free_htab_elem(htab, l_old);
}
raw_spin_unlock_bh(&b->lock);
return 0;
bucket_err:
smap_release_sock(psock, sock);
raw_spin_unlock_bh(&b->lock);
err:
kfree(e);
return err;
}
static int sock_hash_update_elem(struct bpf_map *map,
void *key, void *value, u64 flags)
{
struct bpf_sock_ops_kern skops;
u32 fd = *(u32 *)value;
struct socket *socket;
int err;
socket = sockfd_lookup(fd, &err);
if (!socket)
return err;
skops.sk = socket->sk;
if (!skops.sk) {
fput(socket->file);
return -EINVAL;
}
lock_sock(skops.sk);
preempt_disable();
rcu_read_lock();
err = sock_hash_ctx_update_elem(&skops, map, key, flags);
rcu_read_unlock();
preempt_enable();
release_sock(skops.sk);
fput(socket->file);
return err;
}
static int sock_hash_delete_elem(struct bpf_map *map, void *key)
{
struct bpf_htab *htab = container_of(map, struct bpf_htab, map);
struct hlist_head *head;
struct bucket *b;
struct htab_elem *l;
u32 hash, key_size;
int ret = -ENOENT;
key_size = map->key_size;
hash = htab_map_hash(key, key_size);
b = __select_bucket(htab, hash);
head = &b->head;
raw_spin_lock_bh(&b->lock);
l = lookup_elem_raw(head, hash, key, key_size);
if (l) {
struct sock *sock = l->sk;
struct smap_psock *psock;
hlist_del_rcu(&l->hash_node);
psock = smap_psock_sk(sock);
/* This check handles a racing sock event that can get the
* sk_callback_lock before this case but after xchg happens
* causing the refcnt to hit zero and sock user data (psock)
* to be null and queued for garbage collection.
*/
if (likely(psock)) {
smap_list_hash_remove(psock, l);
smap_release_sock(psock, sock);
}
free_htab_elem(htab, l);
ret = 0;
}
raw_spin_unlock_bh(&b->lock);
return ret;
}
struct sock *__sock_hash_lookup_elem(struct bpf_map *map, void *key)
{
struct bpf_htab *htab = container_of(map, struct bpf_htab, map);
struct hlist_head *head;
struct htab_elem *l;
u32 key_size, hash;
struct bucket *b;
struct sock *sk;
key_size = map->key_size;
hash = htab_map_hash(key, key_size);
b = __select_bucket(htab, hash);
head = &b->head;
l = lookup_elem_raw(head, hash, key, key_size);
sk = l ? l->sk : NULL;
return sk;
}
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
const struct bpf_map_ops sock_map_ops = {
.map_alloc = sock_map_alloc,
.map_free = sock_map_free,
.map_lookup_elem = sock_map_lookup,
.map_get_next_key = sock_map_get_next_key,
.map_update_elem = sock_map_update_elem,
.map_delete_elem = sock_map_delete_elem,
.map_release_uref = sock_map_release,
.map_check_btf = map_check_no_btf,
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
};
const struct bpf_map_ops sock_hash_ops = {
.map_alloc = sock_hash_alloc,
.map_free = sock_hash_free,
.map_lookup_elem = sock_map_lookup,
.map_get_next_key = sock_hash_get_next_key,
.map_update_elem = sock_hash_update_elem,
.map_delete_elem = sock_hash_delete_elem,
.map_release_uref = sock_map_release,
.map_check_btf = map_check_no_btf,
};
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
BPF_CALL_4(bpf_sock_map_update, struct bpf_sock_ops_kern *, bpf_sock,
struct bpf_map *, map, void *, key, u64, flags)
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
{
WARN_ON_ONCE(!rcu_read_lock_held());
bpf: sockmap, remove STRPARSER map_flags and add multi-map support The addition of map_flags BPF_SOCKMAP_STRPARSER flags was to handle a specific use case where we want to have BPF parse program disabled on an entry in a sockmap. However, Alexei found the API a bit cumbersome and I agreed. Lets remove the STRPARSER flag and support the use case by allowing socks to be in multiple maps. This allows users to create two maps one with programs attached and one without. When socks are added to maps they now inherit any programs attached to the map. This is a nice generalization and IMO improves the API. The API rules are less ambiguous and do not need a flag: - When a sock is added to a sockmap we have two cases, i. The sock map does not have any attached programs so we can add sock to map without inheriting bpf programs. The sock may exist in 0 or more other maps. ii. The sock map has an attached BPF program. To avoid duplicate bpf programs we only add the sock entry if it does not have an existing strparser/verdict attached, returning -EBUSY if a program is already attached. Otherwise attach the program and inherit strparser/verdict programs from the sock map. This allows for socks to be in a multiple maps for redirects and inherit a BPF program from a single map. Also this patch simplifies the logic around BPF_{EXIST|NOEXIST|ANY} flags. In the original patch I tried to be extra clever and only update map entries when necessary. Now I've decided the complexity is not worth it. If users constantly update an entry with the same sock for no reason (i.e. update an entry without actually changing any parameters on map or sock) we still do an alloc/release. Using this and allowing multiple entries of a sock to exist in a map the logic becomes much simpler. Note: Now that multiple maps are supported the "maps" pointer called when a socket is closed becomes a list of maps to remove the sock from. To keep the map up to date when a sock is added to the sockmap we must add the map/elem in the list. Likewise when it is removed we must remove it from the list. This results in searching the per psock list on delete operation. On TCP_CLOSE events we walk the list and remove the psock from all map/entry locations. I don't see any perf implications in this because at most I have a psock in two maps. If a psock were to be in many maps its possibly this might be noticeable on delete but I can't think of a reason to dup a psock in many maps. The sk_callback_lock is used to protect read/writes to the list. This was convenient because in all locations we were taking the lock anyways just after working on the list. Also the lock is per sock so in normal cases we shouldn't see any contention. Suggested-by: Alexei Starovoitov <ast@kernel.org> Fixes: 174a79ff9515 ("bpf: sockmap with sk redirect support") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-28 14:10:25 +00:00
return sock_map_ctx_update_elem(bpf_sock, map, key, flags);
bpf: sockmap with sk redirect support Recently we added a new map type called dev map used to forward XDP packets between ports (6093ec2dc313). This patches introduces a similar notion for sockets. A sockmap allows users to add participating sockets to a map. When sockets are added to the map enough context is stored with the map entry to use the entry with a new helper bpf_sk_redirect_map(map, key, flags) This helper (analogous to bpf_redirect_map in XDP) is given the map and an entry in the map. When called from a sockmap program, discussed below, the skb will be sent on the socket using skb_send_sock(). With the above we need a bpf program to call the helper from that will then implement the send logic. The initial site implemented in this series is the recv_sock hook. For this to work we implemented a map attach command to add attributes to a map. In sockmap we add two programs a parse program and a verdict program. The parse program uses strparser to build messages and pass them to the verdict program. The parse programs use the normal strparser semantics. The verdict program is of type SK_SKB. The verdict program returns a verdict SK_DROP, or SK_REDIRECT for now. Additional actions may be added later. When SK_REDIRECT is returned, expected when bpf program uses bpf_sk_redirect_map(), the sockmap logic will consult per cpu variables set by the helper routine and pull the sock entry out of the sock map. This pattern follows the existing redirect logic in cls and xdp programs. This gives the flow, recv_sock -> str_parser (parse_prog) -> verdict_prog -> skb_send_sock \ -> kfree_skb As an example use case a message based load balancer may use specific logic in the verdict program to select the sock to send on. Sample programs are provided in future patches that hopefully illustrate the user interfaces. Also selftests are in follow-on patches. Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-16 05:32:47 +00:00
}
const struct bpf_func_proto bpf_sock_map_update_proto = {
.func = bpf_sock_map_update,
.gpl_only = false,
.pkt_access = true,
.ret_type = RET_INTEGER,
.arg1_type = ARG_PTR_TO_CTX,
.arg2_type = ARG_CONST_MAP_PTR,
.arg3_type = ARG_PTR_TO_MAP_KEY,
.arg4_type = ARG_ANYTHING,
};
BPF_CALL_4(bpf_sock_hash_update, struct bpf_sock_ops_kern *, bpf_sock,
struct bpf_map *, map, void *, key, u64, flags)
{
WARN_ON_ONCE(!rcu_read_lock_held());
return sock_hash_ctx_update_elem(bpf_sock, map, key, flags);
}
const struct bpf_func_proto bpf_sock_hash_update_proto = {
.func = bpf_sock_hash_update,
.gpl_only = false,
.pkt_access = true,
.ret_type = RET_INTEGER,
.arg1_type = ARG_PTR_TO_CTX,
.arg2_type = ARG_CONST_MAP_PTR,
.arg3_type = ARG_PTR_TO_MAP_KEY,
.arg4_type = ARG_ANYTHING,
};