linux-stable/drivers/gpu/drm/i915/intel_fb.c

280 lines
7.3 KiB
C
Raw Normal View History

/*
* Copyright © 2007 David Airlie
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* David Airlie
*/
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/errno.h>
#include <linux/string.h>
#include <linux/mm.h>
#include <linux/tty.h>
#include <linux/sysrq.h>
#include <linux/delay.h>
#include <linux/fb.h>
#include <linux/init.h>
vga_switcheroo: initial implementation (v15) Many new laptops now come with 2 gpus, one to be used for low power modes and one for gaming/on-ac applications. These GPUs are typically wired to the laptop panel and VGA ports via a multiplexer unit which is controlled via ACPI methods. 4 combinations of systems typically exist - with 2 ACPI methods. Intel/ATI - Lenovo W500/T500 - use ATPX ACPI method ATI/ATI - some ASUS - use ATPX ACPI Method Intel/Nvidia - - use _DSM ACPI method Nvidia/Nvidia - - use _DSM ACPI method. TODO: This patch adds support for the ATPX method and initial bits for the _DSM methods that need to written by someone with access to the hardware. Add a proper non-debugfs interface - need to get some proper testing first. v2: add power up/down support for both devices on W500 puts i915/radeon into D3 and cuts power to radeon. v3: redo probing methods, no DMI list, drm devices call to register with switcheroo, it tries to find an ATPX method on any device and once there is two devices + ATPX it inits the switcher. v4: ATPX msg handling using buffers - should work on more machines v5: rearchitect after more mjg59 discussion - move ATPX handling to radeon driver. v6: add file headers + initial nouveau bits (to be filled out). v7: merge delayed switcher code. v8: avoid suspend/resume of gpu that is off v9: rearchitect - mjg59 is always right. - move all ATPX code to radeon, should allow simpler DSM also proper ATRM handling v10: add ATRM support for radeon BIOS, add mutex to lock vgasr_priv v11: fix bug in resuming Intel for 2nd time. v12: start fixing up nvidia code blindly. v13: blindly guess at finishing nvidia code v14: remove radeon audio hacks - fix up intel resume more like upstream v15: clean up printks + remove unnecessary igd/dis pointers mount debugfs /sys/kernel/debug/vgaswitcheroo/switch - should exist if ATPX detected + 2 cards. DIS - immediate change to discrete IGD - immediate change to IGD DDIS - delayed change to discrete DIGD - delayed change to IGD ON - turn on not in use OFF - turn off not in use Tested on W500 (Intel/ATI) and T500 (Intel/ATI) Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-02-01 05:38:10 +00:00
#include <linux/vga_switcheroo.h>
#include "drmP.h"
#include "drm.h"
#include "drm_crtc.h"
#include "drm_fb_helper.h"
#include "intel_drv.h"
#include "i915_drm.h"
#include "i915_drv.h"
static struct fb_ops intelfb_ops = {
.owner = THIS_MODULE,
.fb_check_var = drm_fb_helper_check_var,
.fb_set_par = drm_fb_helper_set_par,
.fb_fillrect = cfb_fillrect,
.fb_copyarea = cfb_copyarea,
.fb_imageblit = cfb_imageblit,
.fb_pan_display = drm_fb_helper_pan_display,
.fb_blank = drm_fb_helper_blank,
.fb_setcmap = drm_fb_helper_setcmap,
.fb_debug_enter = drm_fb_helper_debug_enter,
.fb_debug_leave = drm_fb_helper_debug_leave,
};
static int intelfb_create(struct intel_fbdev *ifbdev,
struct drm_fb_helper_surface_size *sizes)
{
struct drm_device *dev = ifbdev->helper.dev;
struct drm_i915_private *dev_priv = dev->dev_private;
struct fb_info *info;
struct drm_framebuffer *fb;
struct drm_mode_fb_cmd2 mode_cmd;
struct drm_i915_gem_object *obj;
struct device *device = &dev->pdev->dev;
int size, ret;
/* we don't do packed 24bpp */
if (sizes->surface_bpp == 24)
sizes->surface_bpp = 32;
mode_cmd.width = sizes->surface_width;
mode_cmd.height = sizes->surface_height;
mode_cmd.pitches[0] = ALIGN(mode_cmd.width * ((sizes->surface_bpp + 7) /
8), 64);
mode_cmd.pixel_format = drm_mode_legacy_fb_format(sizes->surface_bpp,
sizes->surface_depth);
size = mode_cmd.pitches[0] * mode_cmd.height;
size = ALIGN(size, PAGE_SIZE);
obj = i915_gem_alloc_object(dev, size);
if (!obj) {
DRM_ERROR("failed to allocate framebuffer\n");
ret = -ENOMEM;
goto out;
}
mutex_lock(&dev->struct_mutex);
/* Flush everything out, we'll be doing GTT only from now on */
ret = intel_pin_and_fence_fb_obj(dev, obj, false);
if (ret) {
DRM_ERROR("failed to pin fb: %d\n", ret);
goto out_unref;
}
info = framebuffer_alloc(0, device);
if (!info) {
ret = -ENOMEM;
goto out_unpin;
}
info->par = ifbdev;
ret = intel_framebuffer_init(dev, &ifbdev->ifb, &mode_cmd, obj);
if (ret)
goto out_unpin;
fb = &ifbdev->ifb.base;
ifbdev->helper.fb = fb;
ifbdev->helper.fbdev = info;
strcpy(info->fix.id, "inteldrmfb");
info->flags = FBINFO_DEFAULT | FBINFO_CAN_FORCE_OUTPUT;
info->fbops = &intelfb_ops;
ret = fb_alloc_cmap(&info->cmap, 256, 0);
if (ret) {
ret = -ENOMEM;
goto out_unpin;
}
/* setup aperture base/size for vesafb takeover */
info->apertures = alloc_apertures(1);
if (!info->apertures) {
ret = -ENOMEM;
goto out_unpin;
}
info->apertures->ranges[0].base = dev->mode_config.fb_base;
info->apertures->ranges[0].size =
dev_priv->mm.gtt->gtt_mappable_entries << PAGE_SHIFT;
info->fix.smem_start = dev->mode_config.fb_base + obj->gtt_offset;
info->fix.smem_len = size;
info->screen_base = ioremap_wc(dev->agp->base + obj->gtt_offset, size);
if (!info->screen_base) {
ret = -ENOSPC;
goto out_unpin;
}
info->screen_size = size;
// memset(info->screen_base, 0, size);
drm_fb_helper_fill_fix(info, fb->pitches[0], fb->depth);
drm_fb_helper_fill_var(info, &ifbdev->helper, sizes->fb_width, sizes->fb_height);
/* Use default scratch pixmap (info->pixmap.flags = FB_PIXMAP_SYSTEM) */
DRM_DEBUG_KMS("allocated %dx%d fb: 0x%08x, bo %p\n",
fb->width, fb->height,
obj->gtt_offset, obj);
mutex_unlock(&dev->struct_mutex);
vga_switcheroo: initial implementation (v15) Many new laptops now come with 2 gpus, one to be used for low power modes and one for gaming/on-ac applications. These GPUs are typically wired to the laptop panel and VGA ports via a multiplexer unit which is controlled via ACPI methods. 4 combinations of systems typically exist - with 2 ACPI methods. Intel/ATI - Lenovo W500/T500 - use ATPX ACPI method ATI/ATI - some ASUS - use ATPX ACPI Method Intel/Nvidia - - use _DSM ACPI method Nvidia/Nvidia - - use _DSM ACPI method. TODO: This patch adds support for the ATPX method and initial bits for the _DSM methods that need to written by someone with access to the hardware. Add a proper non-debugfs interface - need to get some proper testing first. v2: add power up/down support for both devices on W500 puts i915/radeon into D3 and cuts power to radeon. v3: redo probing methods, no DMI list, drm devices call to register with switcheroo, it tries to find an ATPX method on any device and once there is two devices + ATPX it inits the switcher. v4: ATPX msg handling using buffers - should work on more machines v5: rearchitect after more mjg59 discussion - move ATPX handling to radeon driver. v6: add file headers + initial nouveau bits (to be filled out). v7: merge delayed switcher code. v8: avoid suspend/resume of gpu that is off v9: rearchitect - mjg59 is always right. - move all ATPX code to radeon, should allow simpler DSM also proper ATRM handling v10: add ATRM support for radeon BIOS, add mutex to lock vgasr_priv v11: fix bug in resuming Intel for 2nd time. v12: start fixing up nvidia code blindly. v13: blindly guess at finishing nvidia code v14: remove radeon audio hacks - fix up intel resume more like upstream v15: clean up printks + remove unnecessary igd/dis pointers mount debugfs /sys/kernel/debug/vgaswitcheroo/switch - should exist if ATPX detected + 2 cards. DIS - immediate change to discrete IGD - immediate change to IGD DDIS - delayed change to discrete DIGD - delayed change to IGD ON - turn on not in use OFF - turn off not in use Tested on W500 (Intel/ATI) and T500 (Intel/ATI) Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-02-01 05:38:10 +00:00
vga_switcheroo_client_fb_set(dev->pdev, info);
return 0;
out_unpin:
i915_gem_object_unpin(obj);
out_unref:
drm_gem_object_unreference(&obj->base);
mutex_unlock(&dev->struct_mutex);
out:
return ret;
}
static int intel_fb_find_or_create_single(struct drm_fb_helper *helper,
struct drm_fb_helper_surface_size *sizes)
{
struct intel_fbdev *ifbdev = (struct intel_fbdev *)helper;
int new_fb = 0;
int ret;
if (!helper->fb) {
ret = intelfb_create(ifbdev, sizes);
if (ret)
return ret;
new_fb = 1;
}
return new_fb;
}
static struct drm_fb_helper_funcs intel_fb_helper_funcs = {
.gamma_set = intel_crtc_fb_gamma_set,
.gamma_get = intel_crtc_fb_gamma_get,
.fb_probe = intel_fb_find_or_create_single,
};
static void intel_fbdev_destroy(struct drm_device *dev,
struct intel_fbdev *ifbdev)
{
struct fb_info *info;
struct intel_framebuffer *ifb = &ifbdev->ifb;
if (ifbdev->helper.fbdev) {
info = ifbdev->helper.fbdev;
unregister_framebuffer(info);
iounmap(info->screen_base);
if (info->cmap.len)
fb_dealloc_cmap(&info->cmap);
framebuffer_release(info);
}
drm_fb_helper_fini(&ifbdev->helper);
drm_framebuffer_cleanup(&ifb->base);
if (ifb->obj) {
drm_gem_object_unreference_unlocked(&ifb->obj->base);
ifb->obj = NULL;
}
}
int intel_fbdev_init(struct drm_device *dev)
{
struct intel_fbdev *ifbdev;
drm_i915_private_t *dev_priv = dev->dev_private;
int ret;
ifbdev = kzalloc(sizeof(struct intel_fbdev), GFP_KERNEL);
if (!ifbdev)
return -ENOMEM;
dev_priv->fbdev = ifbdev;
ifbdev->helper.funcs = &intel_fb_helper_funcs;
ret = drm_fb_helper_init(dev, &ifbdev->helper,
dev_priv->num_pipe,
INTELFB_CONN_LIMIT);
if (ret) {
kfree(ifbdev);
return ret;
}
drm_fb_helper_single_add_all_connectors(&ifbdev->helper);
drm_fb_helper_initial_config(&ifbdev->helper, 32);
return 0;
}
void intel_fbdev_fini(struct drm_device *dev)
{
drm_i915_private_t *dev_priv = dev->dev_private;
if (!dev_priv->fbdev)
return;
intel_fbdev_destroy(dev, dev_priv->fbdev);
kfree(dev_priv->fbdev);
dev_priv->fbdev = NULL;
}
MODULE_LICENSE("GPL and additional rights");
void intel_fb_output_poll_changed(struct drm_device *dev)
{
drm_i915_private_t *dev_priv = dev->dev_private;
drm_fb_helper_hotplug_event(&dev_priv->fbdev->helper);
}
void intel_fb_restore_mode(struct drm_device *dev)
{
int ret;
drm_i915_private_t *dev_priv = dev->dev_private;
drm/i915: add SNB and IVB video sprite support v6 The video sprites support various video surface formats natively and can handle scaling as well. So add support for them using the new DRM core sprite support functions. v2: use drm specific fourcc header and defines v3: address Daniel's comments: - don't take struct mutex around register access (only needed for regs in the GT power well) - don't hold struct mutex across vblank waits - fix up update_plane API (pass obj instead of GTT offset) - add interlaced defines for sprite regs - drop unnecessary 'reg' variables - comment double buffered reg flushing Also fix w/h confusion when writing the scaling reg. v4: more fixes, address more comments from Daniel, and include Hai's fix - prevent divide by zero in scaling calculation (Hai Lan) - update to Ville's new DRM_FORMAT_* types - fix sprite watermark handling (calc based on CRTC size, separate from normal display wm) - remove private refcounts now that the fb cleanups handles things v5: add linear surface support v6: remove color key clearing & setting from update_plane For this version, I tested DPMS since it came up in the last review; DPMS off/on works ok when a video player is working under X, but for power saving we'll probably want to do something smarter. I'll leave that for a separate patch on top. Likewise with the refcounting/fb layer handling, which are really separate cleanups. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Keith Packard <keithp@keithp.com>
2011-12-13 21:19:38 +00:00
struct drm_mode_config *config = &dev->mode_config;
struct drm_plane *plane;
ret = drm_fb_helper_restore_fbdev_mode(&dev_priv->fbdev->helper);
if (ret)
DRM_DEBUG("failed to restore crtc mode\n");
drm/i915: add SNB and IVB video sprite support v6 The video sprites support various video surface formats natively and can handle scaling as well. So add support for them using the new DRM core sprite support functions. v2: use drm specific fourcc header and defines v3: address Daniel's comments: - don't take struct mutex around register access (only needed for regs in the GT power well) - don't hold struct mutex across vblank waits - fix up update_plane API (pass obj instead of GTT offset) - add interlaced defines for sprite regs - drop unnecessary 'reg' variables - comment double buffered reg flushing Also fix w/h confusion when writing the scaling reg. v4: more fixes, address more comments from Daniel, and include Hai's fix - prevent divide by zero in scaling calculation (Hai Lan) - update to Ville's new DRM_FORMAT_* types - fix sprite watermark handling (calc based on CRTC size, separate from normal display wm) - remove private refcounts now that the fb cleanups handles things v5: add linear surface support v6: remove color key clearing & setting from update_plane For this version, I tested DPMS since it came up in the last review; DPMS off/on works ok when a video player is working under X, but for power saving we'll probably want to do something smarter. I'll leave that for a separate patch on top. Likewise with the refcounting/fb layer handling, which are really separate cleanups. Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Keith Packard <keithp@keithp.com>
2011-12-13 21:19:38 +00:00
/* Be sure to shut off any planes that may be active */
list_for_each_entry(plane, &config->plane_list, head)
plane->funcs->disable_plane(plane);
}