linux-stable/arch/powerpc/kernel/vector.S

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ArmAsm
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#include <asm/processor.h>
#include <asm/ppc_asm.h>
#include <asm/reg.h>
#include <asm/asm-offsets.h>
#include <asm/cputable.h>
#include <asm/thread_info.h>
#include <asm/page.h>
#include <asm/ptrace.h>
#include <asm/export.h>
/*
* Load state from memory into VMX registers including VSCR.
* Assumes the caller has enabled VMX in the MSR.
*/
_GLOBAL(load_vr_state)
li r4,VRSTATE_VSCR
lvx v0,r4,r3
mtvscr v0
REST_32VRS(0,r4,r3)
blr
EXPORT_SYMBOL(load_vr_state)
/*
* Store VMX state into memory, including VSCR.
* Assumes the caller has enabled VMX in the MSR.
*/
_GLOBAL(store_vr_state)
SAVE_32VRS(0, r4, r3)
mfvscr v0
li r4, VRSTATE_VSCR
stvx v0, r4, r3
blr
EXPORT_SYMBOL(store_vr_state)
/*
* Disable VMX for the task which had it previously,
* and save its vector registers in its thread_struct.
* Enables the VMX for use in the kernel on return.
* On SMP we know the VMX is free, since we give it up every
* switch (ie, no lazy save of the vector registers).
*
* Note that on 32-bit this can only use registers that will be
* restored by fast_exception_return, i.e. r3 - r6, r10 and r11.
*/
_GLOBAL(load_up_altivec)
mfmsr r5 /* grab the current MSR */
oris r5,r5,MSR_VEC@h
MTMSRD(r5) /* enable use of AltiVec now */
isync
/*
* While userspace in general ignores VRSAVE, glibc uses it as a boolean
* to optimise userspace context save/restore. Whenever we take an
* altivec unavailable exception we must set VRSAVE to something non
* zero. Set it to all 1s. See also the programming note in the ISA.
*/
mfspr r4,SPRN_VRSAVE
cmpwi 0,r4,0
bne+ 1f
li r4,-1
mtspr SPRN_VRSAVE,r4
1:
/* enable use of VMX after return */
#ifdef CONFIG_PPC32
mfspr r5,SPRN_SPRG_THREAD /* current task's THREAD (phys) */
oris r9,r9,MSR_VEC@h
#else
ld r4,PACACURRENT(r13)
addi r5,r4,THREAD /* Get THREAD */
oris r12,r12,MSR_VEC@h
std r12,_MSR(r1)
#endif
powerpc: Restore FPU/VEC/VSX if previously used Currently the FPU, VEC and VSX facilities are lazily loaded. This is not a problem unless a process is using these facilities. Modern versions of GCC are very good at automatically vectorising code, new and modernised workloads make use of floating point and vector facilities, even the kernel makes use of vectorised memcpy. All this combined greatly increases the cost of a syscall since the kernel uses the facilities sometimes even in syscall fast-path making it increasingly common for a thread to take an *_unavailable exception soon after a syscall, not to mention potentially taking all three. The obvious overcompensation to this problem is to simply always load all the facilities on every exit to userspace. Loading up all FPU, VEC and VSX registers every time can be expensive and if a workload does avoid using them, it should not be forced to incur this penalty. An 8bit counter is used to detect if the registers have been used in the past and the registers are always loaded until the value wraps to back to zero. Several versions of the assembly in entry_64.S were tested: 1. Always calling C. 2. Performing a common case check and then calling C. 3. A complex check in asm. After some benchmarking it was determined that avoiding C in the common case is a performance benefit (option 2). The full check in asm (option 3) greatly complicated that codepath for a negligible performance gain and the trade-off was deemed not worth it. Signed-off-by: Cyril Bur <cyrilbur@gmail.com> [mpe: Move load_vec in the struct to fill an existing hole, reword change log] Signed-off-by: Michael Ellerman <mpe@ellerman.id.au> fixup
2016-02-29 06:53:47 +00:00
/* Don't care if r4 overflows, this is desired behaviour */
lbz r4,THREAD_LOAD_VEC(r5)
addi r4,r4,1
stb r4,THREAD_LOAD_VEC(r5)
addi r6,r5,THREAD_VRSTATE
li r4,1
li r10,VRSTATE_VSCR
stw r4,THREAD_USED_VR(r5)
lvx v0,r10,r6
mtvscr v0
REST_32VRS(0,r4,r6)
/* restore registers and return */
blr
/*
* save_altivec(tsk)
* Save the vector registers to its thread_struct
*/
_GLOBAL(save_altivec)
addi r3,r3,THREAD /* want THREAD of task */
PPC_LL r7,THREAD_VRSAVEAREA(r3)
PPC_LL r5,PT_REGS(r3)
PPC_LCMPI 0,r7,0
bne 2f
addi r7,r3,THREAD_VRSTATE
2: SAVE_32VRS(0,r4,r7)
mfvscr v0
li r4,VRSTATE_VSCR
stvx v0,r4,r7
blr
#ifdef CONFIG_VSX
#ifdef CONFIG_PPC32
#error This asm code isn't ready for 32-bit kernels
#endif
/*
* load_up_vsx(unused, unused, tsk)
* Disable VSX for the task which had it previously,
* and save its vector registers in its thread_struct.
* Reuse the fp and vsx saves, but first check to see if they have
* been saved already.
*/
_GLOBAL(load_up_vsx)
/* Load FP and VSX registers if they haven't been done yet */
andi. r5,r12,MSR_FP
beql+ load_up_fpu /* skip if already loaded */
andis. r5,r12,MSR_VEC@h
beql+ load_up_altivec /* skip if already loaded */
ld r4,PACACURRENT(r13)
addi r4,r4,THREAD /* Get THREAD */
li r6,1
stw r6,THREAD_USED_VSR(r4) /* ... also set thread used vsr */
/* enable use of VSX after return */
oris r12,r12,MSR_VSX@h
std r12,_MSR(r1)
b fast_exception_return
#endif /* CONFIG_VSX */
/*
* The routines below are in assembler so we can closely control the
* usage of floating-point registers. These routines must be called
* with preempt disabled.
*/
#ifdef CONFIG_PPC32
.data
fpzero:
.long 0
fpone:
.long 0x3f800000 /* 1.0 in single-precision FP */
fphalf:
.long 0x3f000000 /* 0.5 in single-precision FP */
#define LDCONST(fr, name) \
lis r11,name@ha; \
lfs fr,name@l(r11)
#else
.section ".toc","aw"
fpzero:
.tc FD_0_0[TC],0
fpone:
.tc FD_3ff00000_0[TC],0x3ff0000000000000 /* 1.0 */
fphalf:
.tc FD_3fe00000_0[TC],0x3fe0000000000000 /* 0.5 */
#define LDCONST(fr, name) \
lfd fr,name@toc(r2)
#endif
.text
/*
* Internal routine to enable floating point and set FPSCR to 0.
* Don't call it from C; it doesn't use the normal calling convention.
*/
fpenable:
#ifdef CONFIG_PPC32
stwu r1,-64(r1)
#else
stdu r1,-64(r1)
#endif
mfmsr r10
ori r11,r10,MSR_FP
mtmsr r11
isync
stfd fr0,24(r1)
stfd fr1,16(r1)
stfd fr31,8(r1)
LDCONST(fr1, fpzero)
mffs fr31
MTFSF_L(fr1)
blr
fpdisable:
mtlr r12
MTFSF_L(fr31)
lfd fr31,8(r1)
lfd fr1,16(r1)
lfd fr0,24(r1)
mtmsr r10
isync
addi r1,r1,64
blr
/*
* Vector add, floating point.
*/
_GLOBAL(vaddfp)
mflr r12
bl fpenable
li r0,4
mtctr r0
li r6,0
1: lfsx fr0,r4,r6
lfsx fr1,r5,r6
fadds fr0,fr0,fr1
stfsx fr0,r3,r6
addi r6,r6,4
bdnz 1b
b fpdisable
/*
* Vector subtract, floating point.
*/
_GLOBAL(vsubfp)
mflr r12
bl fpenable
li r0,4
mtctr r0
li r6,0
1: lfsx fr0,r4,r6
lfsx fr1,r5,r6
fsubs fr0,fr0,fr1
stfsx fr0,r3,r6
addi r6,r6,4
bdnz 1b
b fpdisable
/*
* Vector multiply and add, floating point.
*/
_GLOBAL(vmaddfp)
mflr r12
bl fpenable
stfd fr2,32(r1)
li r0,4
mtctr r0
li r7,0
1: lfsx fr0,r4,r7
lfsx fr1,r5,r7
lfsx fr2,r6,r7
fmadds fr0,fr0,fr2,fr1
stfsx fr0,r3,r7
addi r7,r7,4
bdnz 1b
lfd fr2,32(r1)
b fpdisable
/*
* Vector negative multiply and subtract, floating point.
*/
_GLOBAL(vnmsubfp)
mflr r12
bl fpenable
stfd fr2,32(r1)
li r0,4
mtctr r0
li r7,0
1: lfsx fr0,r4,r7
lfsx fr1,r5,r7
lfsx fr2,r6,r7
fnmsubs fr0,fr0,fr2,fr1
stfsx fr0,r3,r7
addi r7,r7,4
bdnz 1b
lfd fr2,32(r1)
b fpdisable
/*
* Vector reciprocal estimate. We just compute 1.0/x.
* r3 -> destination, r4 -> source.
*/
_GLOBAL(vrefp)
mflr r12
bl fpenable
li r0,4
LDCONST(fr1, fpone)
mtctr r0
li r6,0
1: lfsx fr0,r4,r6
fdivs fr0,fr1,fr0
stfsx fr0,r3,r6
addi r6,r6,4
bdnz 1b
b fpdisable
/*
* Vector reciprocal square-root estimate, floating point.
* We use the frsqrte instruction for the initial estimate followed
* by 2 iterations of Newton-Raphson to get sufficient accuracy.
* r3 -> destination, r4 -> source.
*/
_GLOBAL(vrsqrtefp)
mflr r12
bl fpenable
stfd fr2,32(r1)
stfd fr3,40(r1)
stfd fr4,48(r1)
stfd fr5,56(r1)
li r0,4
LDCONST(fr4, fpone)
LDCONST(fr5, fphalf)
mtctr r0
li r6,0
1: lfsx fr0,r4,r6
frsqrte fr1,fr0 /* r = frsqrte(s) */
fmuls fr3,fr1,fr0 /* r * s */
fmuls fr2,fr1,fr5 /* r * 0.5 */
fnmsubs fr3,fr1,fr3,fr4 /* 1 - s * r * r */
fmadds fr1,fr2,fr3,fr1 /* r = r + 0.5 * r * (1 - s * r * r) */
fmuls fr3,fr1,fr0 /* r * s */
fmuls fr2,fr1,fr5 /* r * 0.5 */
fnmsubs fr3,fr1,fr3,fr4 /* 1 - s * r * r */
fmadds fr1,fr2,fr3,fr1 /* r = r + 0.5 * r * (1 - s * r * r) */
stfsx fr1,r3,r6
addi r6,r6,4
bdnz 1b
lfd fr5,56(r1)
lfd fr4,48(r1)
lfd fr3,40(r1)
lfd fr2,32(r1)
b fpdisable