linux-stable/net/rxrpc/sendmsg.c

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// SPDX-License-Identifier: GPL-2.0-or-later
/* AF_RXRPC sendmsg() implementation.
*
* Copyright (C) 2007, 2016 Red Hat, Inc. All Rights Reserved.
* Written by David Howells (dhowells@redhat.com)
*/
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
#include <linux/net.h>
#include <linux/gfp.h>
#include <linux/skbuff.h>
#include <linux/export.h>
#include <linux/sched/signal.h>
#include <net/sock.h>
#include <net/af_rxrpc.h>
#include "ar-internal.h"
/*
* Propose an abort to be made in the I/O thread.
*/
bool rxrpc_propose_abort(struct rxrpc_call *call, s32 abort_code, int error,
enum rxrpc_abort_reason why)
{
_enter("{%d},%d,%d,%u", call->debug_id, abort_code, error, why);
if (!call->send_abort && !rxrpc_call_is_complete(call)) {
call->send_abort_why = why;
call->send_abort_err = error;
call->send_abort_seq = 0;
/* Request abort locklessly vs rxrpc_input_call_event(). */
smp_store_release(&call->send_abort, abort_code);
rxrpc_poke_call(call, rxrpc_call_poke_abort);
return true;
}
return false;
}
/*
* Wait for a call to become connected. Interruption here doesn't cause the
* call to be aborted.
*/
static int rxrpc_wait_to_be_connected(struct rxrpc_call *call, long *timeo)
{
DECLARE_WAITQUEUE(myself, current);
int ret = 0;
_enter("%d", call->debug_id);
if (rxrpc_call_state(call) != RXRPC_CALL_CLIENT_AWAIT_CONN)
rxrpc: Fix potential data race in rxrpc_wait_to_be_connected() Inside the loop in rxrpc_wait_to_be_connected() it checks call->error to see if it should exit the loop without first checking the call state. This is probably safe as if call->error is set, the call is dead anyway, but we should probably wait for the call state to have been set to completion first, lest it cause surprise on the way out. Fix this by only accessing call->error if the call is complete. We don't actually need to access the error inside the loop as we'll do that after. This caused the following report: BUG: KCSAN: data-race in rxrpc_send_data / rxrpc_set_call_completion write to 0xffff888159cf3c50 of 4 bytes by task 25673 on cpu 1: rxrpc_set_call_completion+0x71/0x1c0 net/rxrpc/call_state.c:22 rxrpc_send_data_packet+0xba9/0x1650 net/rxrpc/output.c:479 rxrpc_transmit_one+0x1e/0x130 net/rxrpc/output.c:714 rxrpc_decant_prepared_tx net/rxrpc/call_event.c:326 [inline] rxrpc_transmit_some_data+0x496/0x600 net/rxrpc/call_event.c:350 rxrpc_input_call_event+0x564/0x1220 net/rxrpc/call_event.c:464 rxrpc_io_thread+0x307/0x1d80 net/rxrpc/io_thread.c:461 kthread+0x1ac/0x1e0 kernel/kthread.c:376 ret_from_fork+0x1f/0x30 arch/x86/entry/entry_64.S:308 read to 0xffff888159cf3c50 of 4 bytes by task 25672 on cpu 0: rxrpc_send_data+0x29e/0x1950 net/rxrpc/sendmsg.c:296 rxrpc_do_sendmsg+0xb7a/0xc20 net/rxrpc/sendmsg.c:726 rxrpc_sendmsg+0x413/0x520 net/rxrpc/af_rxrpc.c:565 sock_sendmsg_nosec net/socket.c:724 [inline] sock_sendmsg net/socket.c:747 [inline] ____sys_sendmsg+0x375/0x4c0 net/socket.c:2501 ___sys_sendmsg net/socket.c:2555 [inline] __sys_sendmmsg+0x263/0x500 net/socket.c:2641 __do_sys_sendmmsg net/socket.c:2670 [inline] __se_sys_sendmmsg net/socket.c:2667 [inline] __x64_sys_sendmmsg+0x57/0x60 net/socket.c:2667 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x41/0xc0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x63/0xcd value changed: 0x00000000 -> 0xffffffea Fixes: 9d35d880e0e4 ("rxrpc: Move client call connection to the I/O thread") Reported-by: syzbot+ebc945fdb4acd72cba78@syzkaller.appspotmail.com Link: https://lore.kernel.org/r/000000000000e7c6d205fa10a3cd@google.com/ Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: Dmitry Vyukov <dvyukov@google.com> cc: "David S. Miller" <davem@davemloft.net> cc: Eric Dumazet <edumazet@google.com> cc: Jakub Kicinski <kuba@kernel.org> cc: Paolo Abeni <pabeni@redhat.com> cc: linux-afs@lists.infradead.org cc: linux-fsdevel@vger.kernel.org cc: netdev@vger.kernel.org Link: https://lore.kernel.org/r/508133.1682427395@warthog.procyon.org.uk Signed-off-by: Paolo Abeni <pabeni@redhat.com>
2023-04-25 12:56:35 +00:00
goto no_wait;
add_wait_queue_exclusive(&call->waitq, &myself);
for (;;) {
switch (call->interruptibility) {
case RXRPC_INTERRUPTIBLE:
case RXRPC_PREINTERRUPTIBLE:
set_current_state(TASK_INTERRUPTIBLE);
break;
case RXRPC_UNINTERRUPTIBLE:
default:
set_current_state(TASK_UNINTERRUPTIBLE);
break;
}
rxrpc: Fix potential data race in rxrpc_wait_to_be_connected() Inside the loop in rxrpc_wait_to_be_connected() it checks call->error to see if it should exit the loop without first checking the call state. This is probably safe as if call->error is set, the call is dead anyway, but we should probably wait for the call state to have been set to completion first, lest it cause surprise on the way out. Fix this by only accessing call->error if the call is complete. We don't actually need to access the error inside the loop as we'll do that after. This caused the following report: BUG: KCSAN: data-race in rxrpc_send_data / rxrpc_set_call_completion write to 0xffff888159cf3c50 of 4 bytes by task 25673 on cpu 1: rxrpc_set_call_completion+0x71/0x1c0 net/rxrpc/call_state.c:22 rxrpc_send_data_packet+0xba9/0x1650 net/rxrpc/output.c:479 rxrpc_transmit_one+0x1e/0x130 net/rxrpc/output.c:714 rxrpc_decant_prepared_tx net/rxrpc/call_event.c:326 [inline] rxrpc_transmit_some_data+0x496/0x600 net/rxrpc/call_event.c:350 rxrpc_input_call_event+0x564/0x1220 net/rxrpc/call_event.c:464 rxrpc_io_thread+0x307/0x1d80 net/rxrpc/io_thread.c:461 kthread+0x1ac/0x1e0 kernel/kthread.c:376 ret_from_fork+0x1f/0x30 arch/x86/entry/entry_64.S:308 read to 0xffff888159cf3c50 of 4 bytes by task 25672 on cpu 0: rxrpc_send_data+0x29e/0x1950 net/rxrpc/sendmsg.c:296 rxrpc_do_sendmsg+0xb7a/0xc20 net/rxrpc/sendmsg.c:726 rxrpc_sendmsg+0x413/0x520 net/rxrpc/af_rxrpc.c:565 sock_sendmsg_nosec net/socket.c:724 [inline] sock_sendmsg net/socket.c:747 [inline] ____sys_sendmsg+0x375/0x4c0 net/socket.c:2501 ___sys_sendmsg net/socket.c:2555 [inline] __sys_sendmmsg+0x263/0x500 net/socket.c:2641 __do_sys_sendmmsg net/socket.c:2670 [inline] __se_sys_sendmmsg net/socket.c:2667 [inline] __x64_sys_sendmmsg+0x57/0x60 net/socket.c:2667 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x41/0xc0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x63/0xcd value changed: 0x00000000 -> 0xffffffea Fixes: 9d35d880e0e4 ("rxrpc: Move client call connection to the I/O thread") Reported-by: syzbot+ebc945fdb4acd72cba78@syzkaller.appspotmail.com Link: https://lore.kernel.org/r/000000000000e7c6d205fa10a3cd@google.com/ Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: Dmitry Vyukov <dvyukov@google.com> cc: "David S. Miller" <davem@davemloft.net> cc: Eric Dumazet <edumazet@google.com> cc: Jakub Kicinski <kuba@kernel.org> cc: Paolo Abeni <pabeni@redhat.com> cc: linux-afs@lists.infradead.org cc: linux-fsdevel@vger.kernel.org cc: netdev@vger.kernel.org Link: https://lore.kernel.org/r/508133.1682427395@warthog.procyon.org.uk Signed-off-by: Paolo Abeni <pabeni@redhat.com>
2023-04-25 12:56:35 +00:00
if (rxrpc_call_state(call) != RXRPC_CALL_CLIENT_AWAIT_CONN)
break;
if ((call->interruptibility == RXRPC_INTERRUPTIBLE ||
call->interruptibility == RXRPC_PREINTERRUPTIBLE) &&
signal_pending(current)) {
ret = sock_intr_errno(*timeo);
break;
}
*timeo = schedule_timeout(*timeo);
}
remove_wait_queue(&call->waitq, &myself);
__set_current_state(TASK_RUNNING);
rxrpc: Fix potential data race in rxrpc_wait_to_be_connected() Inside the loop in rxrpc_wait_to_be_connected() it checks call->error to see if it should exit the loop without first checking the call state. This is probably safe as if call->error is set, the call is dead anyway, but we should probably wait for the call state to have been set to completion first, lest it cause surprise on the way out. Fix this by only accessing call->error if the call is complete. We don't actually need to access the error inside the loop as we'll do that after. This caused the following report: BUG: KCSAN: data-race in rxrpc_send_data / rxrpc_set_call_completion write to 0xffff888159cf3c50 of 4 bytes by task 25673 on cpu 1: rxrpc_set_call_completion+0x71/0x1c0 net/rxrpc/call_state.c:22 rxrpc_send_data_packet+0xba9/0x1650 net/rxrpc/output.c:479 rxrpc_transmit_one+0x1e/0x130 net/rxrpc/output.c:714 rxrpc_decant_prepared_tx net/rxrpc/call_event.c:326 [inline] rxrpc_transmit_some_data+0x496/0x600 net/rxrpc/call_event.c:350 rxrpc_input_call_event+0x564/0x1220 net/rxrpc/call_event.c:464 rxrpc_io_thread+0x307/0x1d80 net/rxrpc/io_thread.c:461 kthread+0x1ac/0x1e0 kernel/kthread.c:376 ret_from_fork+0x1f/0x30 arch/x86/entry/entry_64.S:308 read to 0xffff888159cf3c50 of 4 bytes by task 25672 on cpu 0: rxrpc_send_data+0x29e/0x1950 net/rxrpc/sendmsg.c:296 rxrpc_do_sendmsg+0xb7a/0xc20 net/rxrpc/sendmsg.c:726 rxrpc_sendmsg+0x413/0x520 net/rxrpc/af_rxrpc.c:565 sock_sendmsg_nosec net/socket.c:724 [inline] sock_sendmsg net/socket.c:747 [inline] ____sys_sendmsg+0x375/0x4c0 net/socket.c:2501 ___sys_sendmsg net/socket.c:2555 [inline] __sys_sendmmsg+0x263/0x500 net/socket.c:2641 __do_sys_sendmmsg net/socket.c:2670 [inline] __se_sys_sendmmsg net/socket.c:2667 [inline] __x64_sys_sendmmsg+0x57/0x60 net/socket.c:2667 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x41/0xc0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x63/0xcd value changed: 0x00000000 -> 0xffffffea Fixes: 9d35d880e0e4 ("rxrpc: Move client call connection to the I/O thread") Reported-by: syzbot+ebc945fdb4acd72cba78@syzkaller.appspotmail.com Link: https://lore.kernel.org/r/000000000000e7c6d205fa10a3cd@google.com/ Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: Dmitry Vyukov <dvyukov@google.com> cc: "David S. Miller" <davem@davemloft.net> cc: Eric Dumazet <edumazet@google.com> cc: Jakub Kicinski <kuba@kernel.org> cc: Paolo Abeni <pabeni@redhat.com> cc: linux-afs@lists.infradead.org cc: linux-fsdevel@vger.kernel.org cc: netdev@vger.kernel.org Link: https://lore.kernel.org/r/508133.1682427395@warthog.procyon.org.uk Signed-off-by: Paolo Abeni <pabeni@redhat.com>
2023-04-25 12:56:35 +00:00
no_wait:
if (ret == 0 && rxrpc_call_is_complete(call))
ret = call->error;
_leave(" = %d", ret);
return ret;
}
/*
* Return true if there's sufficient Tx queue space.
*/
static bool rxrpc_check_tx_space(struct rxrpc_call *call, rxrpc_seq_t *_tx_win)
{
if (_tx_win)
*_tx_win = call->tx_bottom;
return call->tx_prepared - call->tx_bottom < 256;
}
/*
* Wait for space to appear in the Tx queue or a signal to occur.
*/
static int rxrpc_wait_for_tx_window_intr(struct rxrpc_sock *rx,
struct rxrpc_call *call,
long *timeo)
{
for (;;) {
set_current_state(TASK_INTERRUPTIBLE);
if (rxrpc_check_tx_space(call, NULL))
return 0;
if (rxrpc_call_is_complete(call))
return call->error;
if (signal_pending(current))
return sock_intr_errno(*timeo);
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
trace_rxrpc_txqueue(call, rxrpc_txqueue_wait);
*timeo = schedule_timeout(*timeo);
}
}
/*
* Wait for space to appear in the Tx queue uninterruptibly, but with
* a timeout of 2*RTT if no progress was made and a signal occurred.
*/
static int rxrpc_wait_for_tx_window_waitall(struct rxrpc_sock *rx,
struct rxrpc_call *call)
{
rxrpc_seq_t tx_start, tx_win;
rxrpc: Fix the excessive initial retransmission timeout rxrpc currently uses a fixed 4s retransmission timeout until the RTT is sufficiently sampled. This can cause problems with some fileservers with calls to the cache manager in the afs filesystem being dropped from the fileserver because a packet goes missing and the retransmission timeout is greater than the call expiry timeout. Fix this by: (1) Copying the RTT/RTO calculation code from Linux's TCP implementation and altering it to fit rxrpc. (2) Altering the various users of the RTT to make use of the new SRTT value. (3) Replacing the use of rxrpc_resend_timeout to use the calculated RTO value instead (which is needed in jiffies), along with a backoff. Notes: (1) rxrpc provides RTT samples by matching the serial numbers on outgoing DATA packets that have the RXRPC_REQUEST_ACK set and PING ACK packets against the reference serial number in incoming REQUESTED ACK and PING-RESPONSE ACK packets. (2) Each packet that is transmitted on an rxrpc connection gets a new per-connection serial number, even for retransmissions, so an ACK can be cross-referenced to a specific trigger packet. This allows RTT information to be drawn from retransmitted DATA packets also. (3) rxrpc maintains the RTT/RTO state on the rxrpc_peer record rather than on an rxrpc_call because many RPC calls won't live long enough to generate more than one sample. (4) The calculated SRTT value is in units of 8ths of a microsecond rather than nanoseconds. The (S)RTT and RTO values are displayed in /proc/net/rxrpc/peers. Fixes: 17926a79320a ([AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both"") Signed-off-by: David Howells <dhowells@redhat.com>
2020-05-11 13:54:34 +00:00
signed long rtt, timeout;
rxrpc: Fix the excessive initial retransmission timeout rxrpc currently uses a fixed 4s retransmission timeout until the RTT is sufficiently sampled. This can cause problems with some fileservers with calls to the cache manager in the afs filesystem being dropped from the fileserver because a packet goes missing and the retransmission timeout is greater than the call expiry timeout. Fix this by: (1) Copying the RTT/RTO calculation code from Linux's TCP implementation and altering it to fit rxrpc. (2) Altering the various users of the RTT to make use of the new SRTT value. (3) Replacing the use of rxrpc_resend_timeout to use the calculated RTO value instead (which is needed in jiffies), along with a backoff. Notes: (1) rxrpc provides RTT samples by matching the serial numbers on outgoing DATA packets that have the RXRPC_REQUEST_ACK set and PING ACK packets against the reference serial number in incoming REQUESTED ACK and PING-RESPONSE ACK packets. (2) Each packet that is transmitted on an rxrpc connection gets a new per-connection serial number, even for retransmissions, so an ACK can be cross-referenced to a specific trigger packet. This allows RTT information to be drawn from retransmitted DATA packets also. (3) rxrpc maintains the RTT/RTO state on the rxrpc_peer record rather than on an rxrpc_call because many RPC calls won't live long enough to generate more than one sample. (4) The calculated SRTT value is in units of 8ths of a microsecond rather than nanoseconds. The (S)RTT and RTO values are displayed in /proc/net/rxrpc/peers. Fixes: 17926a79320a ([AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both"") Signed-off-by: David Howells <dhowells@redhat.com>
2020-05-11 13:54:34 +00:00
rtt = READ_ONCE(call->peer->srtt_us) >> 3;
rtt = usecs_to_jiffies(rtt) * 2;
if (rtt < 2)
rtt = 2;
rxrpc: Fix the excessive initial retransmission timeout rxrpc currently uses a fixed 4s retransmission timeout until the RTT is sufficiently sampled. This can cause problems with some fileservers with calls to the cache manager in the afs filesystem being dropped from the fileserver because a packet goes missing and the retransmission timeout is greater than the call expiry timeout. Fix this by: (1) Copying the RTT/RTO calculation code from Linux's TCP implementation and altering it to fit rxrpc. (2) Altering the various users of the RTT to make use of the new SRTT value. (3) Replacing the use of rxrpc_resend_timeout to use the calculated RTO value instead (which is needed in jiffies), along with a backoff. Notes: (1) rxrpc provides RTT samples by matching the serial numbers on outgoing DATA packets that have the RXRPC_REQUEST_ACK set and PING ACK packets against the reference serial number in incoming REQUESTED ACK and PING-RESPONSE ACK packets. (2) Each packet that is transmitted on an rxrpc connection gets a new per-connection serial number, even for retransmissions, so an ACK can be cross-referenced to a specific trigger packet. This allows RTT information to be drawn from retransmitted DATA packets also. (3) rxrpc maintains the RTT/RTO state on the rxrpc_peer record rather than on an rxrpc_call because many RPC calls won't live long enough to generate more than one sample. (4) The calculated SRTT value is in units of 8ths of a microsecond rather than nanoseconds. The (S)RTT and RTO values are displayed in /proc/net/rxrpc/peers. Fixes: 17926a79320a ([AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both"") Signed-off-by: David Howells <dhowells@redhat.com>
2020-05-11 13:54:34 +00:00
timeout = rtt;
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
tx_start = smp_load_acquire(&call->acks_hard_ack);
for (;;) {
set_current_state(TASK_UNINTERRUPTIBLE);
if (rxrpc_check_tx_space(call, &tx_win))
return 0;
if (rxrpc_call_is_complete(call))
return call->error;
if (timeout == 0 &&
tx_win == tx_start && signal_pending(current))
return -EINTR;
if (tx_win != tx_start) {
rxrpc: Fix the excessive initial retransmission timeout rxrpc currently uses a fixed 4s retransmission timeout until the RTT is sufficiently sampled. This can cause problems with some fileservers with calls to the cache manager in the afs filesystem being dropped from the fileserver because a packet goes missing and the retransmission timeout is greater than the call expiry timeout. Fix this by: (1) Copying the RTT/RTO calculation code from Linux's TCP implementation and altering it to fit rxrpc. (2) Altering the various users of the RTT to make use of the new SRTT value. (3) Replacing the use of rxrpc_resend_timeout to use the calculated RTO value instead (which is needed in jiffies), along with a backoff. Notes: (1) rxrpc provides RTT samples by matching the serial numbers on outgoing DATA packets that have the RXRPC_REQUEST_ACK set and PING ACK packets against the reference serial number in incoming REQUESTED ACK and PING-RESPONSE ACK packets. (2) Each packet that is transmitted on an rxrpc connection gets a new per-connection serial number, even for retransmissions, so an ACK can be cross-referenced to a specific trigger packet. This allows RTT information to be drawn from retransmitted DATA packets also. (3) rxrpc maintains the RTT/RTO state on the rxrpc_peer record rather than on an rxrpc_call because many RPC calls won't live long enough to generate more than one sample. (4) The calculated SRTT value is in units of 8ths of a microsecond rather than nanoseconds. The (S)RTT and RTO values are displayed in /proc/net/rxrpc/peers. Fixes: 17926a79320a ([AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both"") Signed-off-by: David Howells <dhowells@redhat.com>
2020-05-11 13:54:34 +00:00
timeout = rtt;
tx_start = tx_win;
}
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
trace_rxrpc_txqueue(call, rxrpc_txqueue_wait);
timeout = schedule_timeout(timeout);
}
}
/*
* Wait for space to appear in the Tx queue uninterruptibly.
*/
static int rxrpc_wait_for_tx_window_nonintr(struct rxrpc_sock *rx,
struct rxrpc_call *call,
long *timeo)
{
for (;;) {
set_current_state(TASK_UNINTERRUPTIBLE);
if (rxrpc_check_tx_space(call, NULL))
return 0;
if (rxrpc_call_is_complete(call))
return call->error;
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
trace_rxrpc_txqueue(call, rxrpc_txqueue_wait);
*timeo = schedule_timeout(*timeo);
}
}
/*
* wait for space to appear in the transmit/ACK window
* - caller holds the socket locked
*/
static int rxrpc_wait_for_tx_window(struct rxrpc_sock *rx,
struct rxrpc_call *call,
long *timeo,
bool waitall)
{
DECLARE_WAITQUEUE(myself, current);
int ret;
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
_enter(",{%u,%u,%u,%u}",
call->tx_bottom, call->acks_hard_ack, call->tx_top, call->tx_winsize);
add_wait_queue(&call->waitq, &myself);
switch (call->interruptibility) {
case RXRPC_INTERRUPTIBLE:
if (waitall)
ret = rxrpc_wait_for_tx_window_waitall(rx, call);
else
ret = rxrpc_wait_for_tx_window_intr(rx, call, timeo);
break;
case RXRPC_PREINTERRUPTIBLE:
case RXRPC_UNINTERRUPTIBLE:
default:
ret = rxrpc_wait_for_tx_window_nonintr(rx, call, timeo);
break;
}
remove_wait_queue(&call->waitq, &myself);
set_current_state(TASK_RUNNING);
_leave(" = %d", ret);
return ret;
}
/*
* Notify the owner of the call that the transmit phase is ended and the last
* packet has been queued.
*/
static void rxrpc_notify_end_tx(struct rxrpc_sock *rx, struct rxrpc_call *call,
rxrpc_notify_end_tx_t notify_end_tx)
{
if (notify_end_tx)
notify_end_tx(&rx->sk, call, call->user_call_ID);
}
/*
* Queue a DATA packet for transmission, set the resend timeout and send
* the packet immediately. Returns the error from rxrpc_send_data_packet()
* in case the caller wants to do something with it.
*/
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
static void rxrpc_queue_packet(struct rxrpc_sock *rx, struct rxrpc_call *call,
struct rxrpc_txbuf *txb,
rxrpc_notify_end_tx_t notify_end_tx)
{
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
rxrpc_seq_t seq = txb->seq;
bool poke, last = txb->flags & RXRPC_LAST_PACKET;
rxrpc_inc_stat(call->rxnet, stat_tx_data);
ASSERTCMP(txb->seq, ==, call->tx_prepared + 1);
/* We have to set the timestamp before queueing as the retransmit
* algorithm can see the packet as soon as we queue it.
*/
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
txb->last_sent = ktime_get_real();
rxrpc: Pass the last Tx packet marker in the annotation buffer When the last packet of data to be transmitted on a call is queued, tx_top is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this leaves a race in the ACK processing side of things because the flag affects the interpretation of tx_top and also allows us to start receiving reply data before we've finished transmitting. To fix this, make the following changes: (1) rxrpc_queue_packet() now sets a marker in the annotation buffer instead of setting the RXRPC_CALL_TX_LAST flag. (2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the same context as the routines that use it. (3) rxrpc_end_tx_phase() is simplified to just shift the call state. The Tx window must have been rotated before calling to discard the last packet. (4) rxrpc_receiving_reply() is added to handle the arrival of the first DATA packet of a reply to a client call (which is an implicit ACK of the Tx phase). (5) The last part of rxrpc_input_ack() is reordered to perform Tx rotation, then soft-ACK application and then to end the phase if we've rotated the last packet. In the event of a terminal ACK, the soft-ACK application will be skipped as nAcks should be 0. (6) rxrpc_input_ackall() now has to rotate as well as ending the phase. In addition: (7) Alter the transmit tracepoint to log the rotation of the last packet. (8) Remove the no-longer relevant queue_reqack tracepoint note. The ACK-REQUESTED packet header flag is now set as needed when we actually transmit the packet and may vary by retransmission. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-23 11:39:22 +00:00
if (last)
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
trace_rxrpc_txqueue(call, rxrpc_txqueue_queue_last);
rxrpc: Pass the last Tx packet marker in the annotation buffer When the last packet of data to be transmitted on a call is queued, tx_top is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this leaves a race in the ACK processing side of things because the flag affects the interpretation of tx_top and also allows us to start receiving reply data before we've finished transmitting. To fix this, make the following changes: (1) rxrpc_queue_packet() now sets a marker in the annotation buffer instead of setting the RXRPC_CALL_TX_LAST flag. (2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the same context as the routines that use it. (3) rxrpc_end_tx_phase() is simplified to just shift the call state. The Tx window must have been rotated before calling to discard the last packet. (4) rxrpc_receiving_reply() is added to handle the arrival of the first DATA packet of a reply to a client call (which is an implicit ACK of the Tx phase). (5) The last part of rxrpc_input_ack() is reordered to perform Tx rotation, then soft-ACK application and then to end the phase if we've rotated the last packet. In the event of a terminal ACK, the soft-ACK application will be skipped as nAcks should be 0. (6) rxrpc_input_ackall() now has to rotate as well as ending the phase. In addition: (7) Alter the transmit tracepoint to log the rotation of the last packet. (8) Remove the no-longer relevant queue_reqack tracepoint note. The ACK-REQUESTED packet header flag is now set as needed when we actually transmit the packet and may vary by retransmission. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-23 11:39:22 +00:00
else
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
trace_rxrpc_txqueue(call, rxrpc_txqueue_queue);
/* Add the packet to the call's output buffer */
spin_lock(&call->tx_lock);
poke = list_empty(&call->tx_sendmsg);
list_add_tail(&txb->call_link, &call->tx_sendmsg);
call->tx_prepared = seq;
if (last)
rxrpc_notify_end_tx(rx, call, notify_end_tx);
spin_unlock(&call->tx_lock);
if (poke)
rxrpc_poke_call(call, rxrpc_call_poke_start);
}
/*
* send data through a socket
* - must be called in process context
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
* - The caller holds the call user access mutex, but not the socket lock.
*/
static int rxrpc_send_data(struct rxrpc_sock *rx,
struct rxrpc_call *call,
struct msghdr *msg, size_t len,
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
rxrpc_notify_end_tx_t notify_end_tx,
bool *_dropped_lock)
{
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
struct rxrpc_txbuf *txb;
struct sock *sk = &rx->sk;
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
enum rxrpc_call_state state;
long timeo;
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
bool more = msg->msg_flags & MSG_MORE;
int ret, copied = 0;
timeo = sock_sndtimeo(sk, msg->msg_flags & MSG_DONTWAIT);
ret = rxrpc_wait_to_be_connected(call, &timeo);
if (ret < 0)
return ret;
if (call->conn->state == RXRPC_CONN_CLIENT_UNSECURED) {
ret = rxrpc_init_client_conn_security(call->conn);
if (ret < 0)
return ret;
}
/* this should be in poll */
sk_clear_bit(SOCKWQ_ASYNC_NOSPACE, sk);
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
reload:
ret = -EPIPE;
if (sk->sk_shutdown & SEND_SHUTDOWN)
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
goto maybe_error;
state = rxrpc_call_state(call);
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
ret = -ESHUTDOWN;
if (state >= RXRPC_CALL_COMPLETE)
goto maybe_error;
ret = -EPROTO;
if (state != RXRPC_CALL_CLIENT_SEND_REQUEST &&
state != RXRPC_CALL_SERVER_ACK_REQUEST &&
state != RXRPC_CALL_SERVER_SEND_REPLY) {
/* Request phase complete for this client call */
trace_rxrpc_abort(call->debug_id, rxrpc_sendmsg_late_send,
call->cid, call->call_id, call->rx_consumed,
0, -EPROTO);
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
goto maybe_error;
}
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
ret = -EMSGSIZE;
if (call->tx_total_len != -1) {
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
if (len - copied > call->tx_total_len)
goto maybe_error;
if (!more && len - copied != call->tx_total_len)
goto maybe_error;
}
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
txb = call->tx_pending;
call->tx_pending = NULL;
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
if (txb)
rxrpc_see_txbuf(txb, rxrpc_txbuf_see_send_more);
do {
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
if (!txb) {
size_t remain;
_debug("alloc");
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
if (!rxrpc_check_tx_space(call, NULL))
goto wait_for_space;
/* Work out the maximum size of a packet. Assume that
* the security header is going to be in the padded
* region (enc blocksize), but the trailer is not.
*/
remain = more ? INT_MAX : msg_data_left(msg);
txb = call->conn->security->alloc_txbuf(call, remain, sk->sk_allocation);
if (!txb) {
ret = -ENOMEM;
goto maybe_error;
}
}
_debug("append");
/* append next segment of data to the current buffer */
if (msg_data_left(msg) > 0) {
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
size_t copy = min_t(size_t, txb->space, msg_data_left(msg));
_debug("add %zu", copy);
if (!copy_from_iter_full(txb->kvec[0].iov_base + txb->offset,
copy, &msg->msg_iter))
goto efault;
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
_debug("added");
txb->space -= copy;
txb->len += copy;
txb->offset += copy;
copied += copy;
if (call->tx_total_len != -1)
call->tx_total_len -= copy;
}
Revert "rxrpc: Allow failed client calls to be retried" The changes introduced to allow rxrpc calls to be retried creates an issue when it comes to refcounting afs_call structs. The problem is that when rxrpc_send_data() queues the last packet for an asynchronous call, the following sequence can occur: (1) The notify_end_tx callback is invoked which causes the state in the afs_call to be changed from AFS_CALL_CL_REQUESTING or AFS_CALL_SV_REPLYING. (2) afs_deliver_to_call() can then process event notifications from rxrpc on the async_work queue. (3) Delivery of events, such as an abort from the server, can cause the afs_call state to be changed to AFS_CALL_COMPLETE on async_work. (4) For an asynchronous call, afs_process_async_call() notes that the call is complete and tried to clean up all the refs on async_work. (5) rxrpc_send_data() might return the amount of data transferred (success) or an error - which could in turn reflect a local error or a received error. Synchronising the clean up after rxrpc_kernel_send_data() returns an error with the asynchronous cleanup is then tricky to get right. Mostly revert commit c038a58ccfd6704d4d7d60ed3d6a0fca13cf13a4. The two API functions the original commit added aren't currently used. This makes rxrpc_kernel_send_data() always return successfully if it queued the data it was given. Note that this doesn't affect synchronous calls since their Rx notification function merely pokes a wait queue and does not refcounting. The asynchronous call notification function *has* to do refcounting and pass a ref over the work item to avoid the need to sync the workqueue in call cleanup. Signed-off-by: David Howells <dhowells@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-10 16:59:13 +00:00
/* check for the far side aborting the call or a network error
* occurring */
if (rxrpc_call_is_complete(call))
Revert "rxrpc: Allow failed client calls to be retried" The changes introduced to allow rxrpc calls to be retried creates an issue when it comes to refcounting afs_call structs. The problem is that when rxrpc_send_data() queues the last packet for an asynchronous call, the following sequence can occur: (1) The notify_end_tx callback is invoked which causes the state in the afs_call to be changed from AFS_CALL_CL_REQUESTING or AFS_CALL_SV_REPLYING. (2) afs_deliver_to_call() can then process event notifications from rxrpc on the async_work queue. (3) Delivery of events, such as an abort from the server, can cause the afs_call state to be changed to AFS_CALL_COMPLETE on async_work. (4) For an asynchronous call, afs_process_async_call() notes that the call is complete and tried to clean up all the refs on async_work. (5) rxrpc_send_data() might return the amount of data transferred (success) or an error - which could in turn reflect a local error or a received error. Synchronising the clean up after rxrpc_kernel_send_data() returns an error with the asynchronous cleanup is then tricky to get right. Mostly revert commit c038a58ccfd6704d4d7d60ed3d6a0fca13cf13a4. The two API functions the original commit added aren't currently used. This makes rxrpc_kernel_send_data() always return successfully if it queued the data it was given. Note that this doesn't affect synchronous calls since their Rx notification function merely pokes a wait queue and does not refcounting. The asynchronous call notification function *has* to do refcounting and pass a ref over the work item to avoid the need to sync the workqueue in call cleanup. Signed-off-by: David Howells <dhowells@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-10 16:59:13 +00:00
goto call_terminated;
/* add the packet to the send queue if it's now full */
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
if (!txb->space ||
(msg_data_left(msg) == 0 && !more)) {
if (msg_data_left(msg) == 0 && !more)
txb->flags |= RXRPC_LAST_PACKET;
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
else if (call->tx_top - call->acks_hard_ack <
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
call->tx_winsize)
txb->flags |= RXRPC_MORE_PACKETS;
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
ret = call->security->secure_packet(call, txb);
if (ret < 0)
goto out;
txb->kvec[0].iov_len += txb->len;
txb->len = txb->kvec[0].iov_len;
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
rxrpc_queue_packet(rx, call, txb, notify_end_tx);
txb = NULL;
}
} while (msg_data_left(msg) > 0);
success:
ret = copied;
if (rxrpc_call_is_complete(call) &&
call->error < 0)
ret = call->error;
out:
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
call->tx_pending = txb;
_leave(" = %d", ret);
return ret;
Revert "rxrpc: Allow failed client calls to be retried" The changes introduced to allow rxrpc calls to be retried creates an issue when it comes to refcounting afs_call structs. The problem is that when rxrpc_send_data() queues the last packet for an asynchronous call, the following sequence can occur: (1) The notify_end_tx callback is invoked which causes the state in the afs_call to be changed from AFS_CALL_CL_REQUESTING or AFS_CALL_SV_REPLYING. (2) afs_deliver_to_call() can then process event notifications from rxrpc on the async_work queue. (3) Delivery of events, such as an abort from the server, can cause the afs_call state to be changed to AFS_CALL_COMPLETE on async_work. (4) For an asynchronous call, afs_process_async_call() notes that the call is complete and tried to clean up all the refs on async_work. (5) rxrpc_send_data() might return the amount of data transferred (success) or an error - which could in turn reflect a local error or a received error. Synchronising the clean up after rxrpc_kernel_send_data() returns an error with the asynchronous cleanup is then tricky to get right. Mostly revert commit c038a58ccfd6704d4d7d60ed3d6a0fca13cf13a4. The two API functions the original commit added aren't currently used. This makes rxrpc_kernel_send_data() always return successfully if it queued the data it was given. Note that this doesn't affect synchronous calls since their Rx notification function merely pokes a wait queue and does not refcounting. The asynchronous call notification function *has* to do refcounting and pass a ref over the work item to avoid the need to sync the workqueue in call cleanup. Signed-off-by: David Howells <dhowells@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-10 16:59:13 +00:00
call_terminated:
rxrpc: Don't use a ring buffer for call Tx queue Change the way the Tx queueing works to make the following ends easier to achieve: (1) The filling of packets, the encryption of packets and the transmission of packets can be handled in parallel by separate threads, rather than rxrpc_sendmsg() allocating, filling, encrypting and transmitting each packet before moving onto the next one. (2) Get rid of the fixed-size ring which sets a hard limit on the number of packets that can be retained in the ring. This allows the number of packets to increase without having to allocate a very large ring or having variable-sized rings. [Note: the downside of this is that it's then less efficient to locate a packet for retransmission as we then have to step through a list and examine each buffer in the list.] (3) Allow the filler/encrypter to run ahead of the transmission window. (4) Make it easier to do zero copy UDP from the packet buffers. (5) Make it easier to do zero copy from userspace to the packet buffers - and thence to UDP (only if for unauthenticated connections). To that end, the following changes are made: (1) Use the new rxrpc_txbuf struct instead of sk_buff for keeping packets to be transmitted in. This allows them to be placed on multiple queues simultaneously. An sk_buff isn't really necessary as it's never passed on to lower-level networking code. (2) Keep the transmissable packets in a linked list on the call struct rather than in a ring. As a consequence, the annotation buffer isn't used either; rather a flag is set on the packet to indicate ackedness. (3) Use the RXRPC_CALL_TX_LAST flag to indicate that the last packet to be transmitted has been queued. Add RXRPC_CALL_TX_ALL_ACKED to indicate that all packets up to and including the last got hard acked. (4) Wire headers are now stored in the txbuf rather than being concocted on the stack and they're stored immediately before the data, thereby allowing zerocopy of a single span. (5) Don't bother with instant-resend on transmission failure; rather, leave it for a timer or an ACK packet to trigger. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2022-03-31 22:55:08 +00:00
rxrpc_put_txbuf(txb, rxrpc_txbuf_put_send_aborted);
Revert "rxrpc: Allow failed client calls to be retried" The changes introduced to allow rxrpc calls to be retried creates an issue when it comes to refcounting afs_call structs. The problem is that when rxrpc_send_data() queues the last packet for an asynchronous call, the following sequence can occur: (1) The notify_end_tx callback is invoked which causes the state in the afs_call to be changed from AFS_CALL_CL_REQUESTING or AFS_CALL_SV_REPLYING. (2) afs_deliver_to_call() can then process event notifications from rxrpc on the async_work queue. (3) Delivery of events, such as an abort from the server, can cause the afs_call state to be changed to AFS_CALL_COMPLETE on async_work. (4) For an asynchronous call, afs_process_async_call() notes that the call is complete and tried to clean up all the refs on async_work. (5) rxrpc_send_data() might return the amount of data transferred (success) or an error - which could in turn reflect a local error or a received error. Synchronising the clean up after rxrpc_kernel_send_data() returns an error with the asynchronous cleanup is then tricky to get right. Mostly revert commit c038a58ccfd6704d4d7d60ed3d6a0fca13cf13a4. The two API functions the original commit added aren't currently used. This makes rxrpc_kernel_send_data() always return successfully if it queued the data it was given. Note that this doesn't affect synchronous calls since their Rx notification function merely pokes a wait queue and does not refcounting. The asynchronous call notification function *has* to do refcounting and pass a ref over the work item to avoid the need to sync the workqueue in call cleanup. Signed-off-by: David Howells <dhowells@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-10 16:59:13 +00:00
_leave(" = %d", call->error);
return call->error;
maybe_error:
if (copied)
goto success;
goto out;
efault:
ret = -EFAULT;
goto out;
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
wait_for_space:
ret = -EAGAIN;
if (msg->msg_flags & MSG_DONTWAIT)
goto maybe_error;
mutex_unlock(&call->user_mutex);
*_dropped_lock = true;
ret = rxrpc_wait_for_tx_window(rx, call, &timeo,
msg->msg_flags & MSG_WAITALL);
if (ret < 0)
goto maybe_error;
if (call->interruptibility == RXRPC_INTERRUPTIBLE) {
if (mutex_lock_interruptible(&call->user_mutex) < 0) {
ret = sock_intr_errno(timeo);
goto maybe_error;
}
} else {
mutex_lock(&call->user_mutex);
}
*_dropped_lock = false;
goto reload;
}
/*
* extract control messages from the sendmsg() control buffer
*/
static int rxrpc_sendmsg_cmsg(struct msghdr *msg, struct rxrpc_send_params *p)
{
struct cmsghdr *cmsg;
bool got_user_ID = false;
int len;
if (msg->msg_controllen == 0)
return -EINVAL;
for_each_cmsghdr(cmsg, msg) {
if (!CMSG_OK(msg, cmsg))
return -EINVAL;
len = cmsg->cmsg_len - sizeof(struct cmsghdr);
_debug("CMSG %d, %d, %d",
cmsg->cmsg_level, cmsg->cmsg_type, len);
if (cmsg->cmsg_level != SOL_RXRPC)
continue;
switch (cmsg->cmsg_type) {
case RXRPC_USER_CALL_ID:
if (msg->msg_flags & MSG_CMSG_COMPAT) {
if (len != sizeof(u32))
return -EINVAL;
p->call.user_call_ID = *(u32 *)CMSG_DATA(cmsg);
} else {
if (len != sizeof(unsigned long))
return -EINVAL;
p->call.user_call_ID = *(unsigned long *)
CMSG_DATA(cmsg);
}
got_user_ID = true;
break;
case RXRPC_ABORT:
if (p->command != RXRPC_CMD_SEND_DATA)
return -EINVAL;
p->command = RXRPC_CMD_SEND_ABORT;
if (len != sizeof(p->abort_code))
return -EINVAL;
p->abort_code = *(unsigned int *)CMSG_DATA(cmsg);
if (p->abort_code == 0)
return -EINVAL;
break;
case RXRPC_CHARGE_ACCEPT:
if (p->command != RXRPC_CMD_SEND_DATA)
return -EINVAL;
p->command = RXRPC_CMD_CHARGE_ACCEPT;
if (len != 0)
return -EINVAL;
break;
case RXRPC_EXCLUSIVE_CALL:
p->exclusive = true;
if (len != 0)
return -EINVAL;
break;
case RXRPC_UPGRADE_SERVICE:
p->upgrade = true;
if (len != 0)
return -EINVAL;
break;
case RXRPC_TX_LENGTH:
if (p->call.tx_total_len != -1 || len != sizeof(__s64))
return -EINVAL;
p->call.tx_total_len = *(__s64 *)CMSG_DATA(cmsg);
if (p->call.tx_total_len < 0)
return -EINVAL;
break;
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
case RXRPC_SET_CALL_TIMEOUT:
if (len & 3 || len < 4 || len > 12)
return -EINVAL;
memcpy(&p->call.timeouts, CMSG_DATA(cmsg), len);
p->call.nr_timeouts = len / 4;
if (p->call.timeouts.hard > INT_MAX / HZ)
return -ERANGE;
if (p->call.nr_timeouts >= 2 && p->call.timeouts.idle > 60 * 60 * 1000)
return -ERANGE;
if (p->call.nr_timeouts >= 3 && p->call.timeouts.normal > 60 * 60 * 1000)
return -ERANGE;
break;
default:
return -EINVAL;
}
}
if (!got_user_ID)
return -EINVAL;
if (p->call.tx_total_len != -1 && p->command != RXRPC_CMD_SEND_DATA)
return -EINVAL;
_leave(" = 0");
return 0;
}
/*
* Create a new client call for sendmsg().
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
* - Called with the socket lock held, which it must release.
* - If it returns a call, the call's lock will need releasing by the caller.
*/
static struct rxrpc_call *
rxrpc_new_client_call_for_sendmsg(struct rxrpc_sock *rx, struct msghdr *msg,
struct rxrpc_send_params *p)
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
__releases(&rx->sk.sk_lock.slock)
__acquires(&call->user_mutex)
{
struct rxrpc_conn_parameters cp;
rxrpc, afs: Allow afs to pin rxrpc_peer objects Change rxrpc's API such that: (1) A new function, rxrpc_kernel_lookup_peer(), is provided to look up an rxrpc_peer record for a remote address and a corresponding function, rxrpc_kernel_put_peer(), is provided to dispose of it again. (2) When setting up a call, the rxrpc_peer object used during a call is now passed in rather than being set up by rxrpc_connect_call(). For afs, this meenat passing it to rxrpc_kernel_begin_call() rather than the full address (the service ID then has to be passed in as a separate parameter). (3) A new function, rxrpc_kernel_remote_addr(), is added so that afs can get a pointer to the transport address for display purposed, and another, rxrpc_kernel_remote_srx(), to gain a pointer to the full rxrpc address. (4) The function to retrieve the RTT from a call, rxrpc_kernel_get_srtt(), is then altered to take a peer. This now returns the RTT or -1 if there are insufficient samples. (5) Rename rxrpc_kernel_get_peer() to rxrpc_kernel_call_get_peer(). (6) Provide a new function, rxrpc_kernel_get_peer(), to get a ref on a peer the caller already has. This allows the afs filesystem to pin the rxrpc_peer records that it is using, allowing faster lookups and pointer comparisons rather than comparing sockaddr_rxrpc contents. It also makes it easier to get hold of the RTT. The following changes are made to afs: (1) The addr_list struct's addrs[] elements now hold a peer struct pointer and a service ID rather than a sockaddr_rxrpc. (2) When displaying the transport address, rxrpc_kernel_remote_addr() is used. (3) The port arg is removed from afs_alloc_addrlist() since it's always overridden. (4) afs_merge_fs_addr4() and afs_merge_fs_addr6() do peer lookup and may now return an error that must be handled. (5) afs_find_server() now takes a peer pointer to specify the address. (6) afs_find_server(), afs_compare_fs_alists() and afs_merge_fs_addr[46]{} now do peer pointer comparison rather than address comparison. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2023-10-19 11:55:11 +00:00
struct rxrpc_peer *peer;
struct rxrpc_call *call;
struct key *key;
DECLARE_SOCKADDR(struct sockaddr_rxrpc *, srx, msg->msg_name);
_enter("");
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
if (!msg->msg_name) {
release_sock(&rx->sk);
return ERR_PTR(-EDESTADDRREQ);
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
}
rxrpc, afs: Allow afs to pin rxrpc_peer objects Change rxrpc's API such that: (1) A new function, rxrpc_kernel_lookup_peer(), is provided to look up an rxrpc_peer record for a remote address and a corresponding function, rxrpc_kernel_put_peer(), is provided to dispose of it again. (2) When setting up a call, the rxrpc_peer object used during a call is now passed in rather than being set up by rxrpc_connect_call(). For afs, this meenat passing it to rxrpc_kernel_begin_call() rather than the full address (the service ID then has to be passed in as a separate parameter). (3) A new function, rxrpc_kernel_remote_addr(), is added so that afs can get a pointer to the transport address for display purposed, and another, rxrpc_kernel_remote_srx(), to gain a pointer to the full rxrpc address. (4) The function to retrieve the RTT from a call, rxrpc_kernel_get_srtt(), is then altered to take a peer. This now returns the RTT or -1 if there are insufficient samples. (5) Rename rxrpc_kernel_get_peer() to rxrpc_kernel_call_get_peer(). (6) Provide a new function, rxrpc_kernel_get_peer(), to get a ref on a peer the caller already has. This allows the afs filesystem to pin the rxrpc_peer records that it is using, allowing faster lookups and pointer comparisons rather than comparing sockaddr_rxrpc contents. It also makes it easier to get hold of the RTT. The following changes are made to afs: (1) The addr_list struct's addrs[] elements now hold a peer struct pointer and a service ID rather than a sockaddr_rxrpc. (2) When displaying the transport address, rxrpc_kernel_remote_addr() is used. (3) The port arg is removed from afs_alloc_addrlist() since it's always overridden. (4) afs_merge_fs_addr4() and afs_merge_fs_addr6() do peer lookup and may now return an error that must be handled. (5) afs_find_server() now takes a peer pointer to specify the address. (6) afs_find_server(), afs_compare_fs_alists() and afs_merge_fs_addr[46]{} now do peer pointer comparison rather than address comparison. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2023-10-19 11:55:11 +00:00
peer = rxrpc_lookup_peer(rx->local, srx, GFP_KERNEL);
if (!peer) {
release_sock(&rx->sk);
return ERR_PTR(-ENOMEM);
}
key = rx->key;
if (key && !rx->key->payload.data[0])
key = NULL;
memset(&cp, 0, sizeof(cp));
cp.local = rx->local;
rxrpc, afs: Allow afs to pin rxrpc_peer objects Change rxrpc's API such that: (1) A new function, rxrpc_kernel_lookup_peer(), is provided to look up an rxrpc_peer record for a remote address and a corresponding function, rxrpc_kernel_put_peer(), is provided to dispose of it again. (2) When setting up a call, the rxrpc_peer object used during a call is now passed in rather than being set up by rxrpc_connect_call(). For afs, this meenat passing it to rxrpc_kernel_begin_call() rather than the full address (the service ID then has to be passed in as a separate parameter). (3) A new function, rxrpc_kernel_remote_addr(), is added so that afs can get a pointer to the transport address for display purposed, and another, rxrpc_kernel_remote_srx(), to gain a pointer to the full rxrpc address. (4) The function to retrieve the RTT from a call, rxrpc_kernel_get_srtt(), is then altered to take a peer. This now returns the RTT or -1 if there are insufficient samples. (5) Rename rxrpc_kernel_get_peer() to rxrpc_kernel_call_get_peer(). (6) Provide a new function, rxrpc_kernel_get_peer(), to get a ref on a peer the caller already has. This allows the afs filesystem to pin the rxrpc_peer records that it is using, allowing faster lookups and pointer comparisons rather than comparing sockaddr_rxrpc contents. It also makes it easier to get hold of the RTT. The following changes are made to afs: (1) The addr_list struct's addrs[] elements now hold a peer struct pointer and a service ID rather than a sockaddr_rxrpc. (2) When displaying the transport address, rxrpc_kernel_remote_addr() is used. (3) The port arg is removed from afs_alloc_addrlist() since it's always overridden. (4) afs_merge_fs_addr4() and afs_merge_fs_addr6() do peer lookup and may now return an error that must be handled. (5) afs_find_server() now takes a peer pointer to specify the address. (6) afs_find_server(), afs_compare_fs_alists() and afs_merge_fs_addr[46]{} now do peer pointer comparison rather than address comparison. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2023-10-19 11:55:11 +00:00
cp.peer = peer;
cp.key = rx->key;
cp.security_level = rx->min_sec_level;
cp.exclusive = rx->exclusive | p->exclusive;
cp.upgrade = p->upgrade;
cp.service_id = srx->srx_service;
rxrpc, afs: Allow afs to pin rxrpc_peer objects Change rxrpc's API such that: (1) A new function, rxrpc_kernel_lookup_peer(), is provided to look up an rxrpc_peer record for a remote address and a corresponding function, rxrpc_kernel_put_peer(), is provided to dispose of it again. (2) When setting up a call, the rxrpc_peer object used during a call is now passed in rather than being set up by rxrpc_connect_call(). For afs, this meenat passing it to rxrpc_kernel_begin_call() rather than the full address (the service ID then has to be passed in as a separate parameter). (3) A new function, rxrpc_kernel_remote_addr(), is added so that afs can get a pointer to the transport address for display purposed, and another, rxrpc_kernel_remote_srx(), to gain a pointer to the full rxrpc address. (4) The function to retrieve the RTT from a call, rxrpc_kernel_get_srtt(), is then altered to take a peer. This now returns the RTT or -1 if there are insufficient samples. (5) Rename rxrpc_kernel_get_peer() to rxrpc_kernel_call_get_peer(). (6) Provide a new function, rxrpc_kernel_get_peer(), to get a ref on a peer the caller already has. This allows the afs filesystem to pin the rxrpc_peer records that it is using, allowing faster lookups and pointer comparisons rather than comparing sockaddr_rxrpc contents. It also makes it easier to get hold of the RTT. The following changes are made to afs: (1) The addr_list struct's addrs[] elements now hold a peer struct pointer and a service ID rather than a sockaddr_rxrpc. (2) When displaying the transport address, rxrpc_kernel_remote_addr() is used. (3) The port arg is removed from afs_alloc_addrlist() since it's always overridden. (4) afs_merge_fs_addr4() and afs_merge_fs_addr6() do peer lookup and may now return an error that must be handled. (5) afs_find_server() now takes a peer pointer to specify the address. (6) afs_find_server(), afs_compare_fs_alists() and afs_merge_fs_addr[46]{} now do peer pointer comparison rather than address comparison. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2023-10-19 11:55:11 +00:00
call = rxrpc_new_client_call(rx, &cp, &p->call, GFP_KERNEL,
atomic_inc_return(&rxrpc_debug_id));
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
/* The socket is now unlocked */
rxrpc, afs: Allow afs to pin rxrpc_peer objects Change rxrpc's API such that: (1) A new function, rxrpc_kernel_lookup_peer(), is provided to look up an rxrpc_peer record for a remote address and a corresponding function, rxrpc_kernel_put_peer(), is provided to dispose of it again. (2) When setting up a call, the rxrpc_peer object used during a call is now passed in rather than being set up by rxrpc_connect_call(). For afs, this meenat passing it to rxrpc_kernel_begin_call() rather than the full address (the service ID then has to be passed in as a separate parameter). (3) A new function, rxrpc_kernel_remote_addr(), is added so that afs can get a pointer to the transport address for display purposed, and another, rxrpc_kernel_remote_srx(), to gain a pointer to the full rxrpc address. (4) The function to retrieve the RTT from a call, rxrpc_kernel_get_srtt(), is then altered to take a peer. This now returns the RTT or -1 if there are insufficient samples. (5) Rename rxrpc_kernel_get_peer() to rxrpc_kernel_call_get_peer(). (6) Provide a new function, rxrpc_kernel_get_peer(), to get a ref on a peer the caller already has. This allows the afs filesystem to pin the rxrpc_peer records that it is using, allowing faster lookups and pointer comparisons rather than comparing sockaddr_rxrpc contents. It also makes it easier to get hold of the RTT. The following changes are made to afs: (1) The addr_list struct's addrs[] elements now hold a peer struct pointer and a service ID rather than a sockaddr_rxrpc. (2) When displaying the transport address, rxrpc_kernel_remote_addr() is used. (3) The port arg is removed from afs_alloc_addrlist() since it's always overridden. (4) afs_merge_fs_addr4() and afs_merge_fs_addr6() do peer lookup and may now return an error that must be handled. (5) afs_find_server() now takes a peer pointer to specify the address. (6) afs_find_server(), afs_compare_fs_alists() and afs_merge_fs_addr[46]{} now do peer pointer comparison rather than address comparison. Signed-off-by: David Howells <dhowells@redhat.com> cc: Marc Dionne <marc.dionne@auristor.com> cc: linux-afs@lists.infradead.org
2023-10-19 11:55:11 +00:00
rxrpc_put_peer(peer, rxrpc_peer_put_application);
_leave(" = %p\n", call);
return call;
}
/*
* send a message forming part of a client call through an RxRPC socket
* - caller holds the socket locked
* - the socket may be either a client socket or a server socket
*/
int rxrpc_do_sendmsg(struct rxrpc_sock *rx, struct msghdr *msg, size_t len)
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
__releases(&rx->sk.sk_lock.slock)
{
struct rxrpc_call *call;
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
bool dropped_lock = false;
int ret;
struct rxrpc_send_params p = {
.call.tx_total_len = -1,
.call.user_call_ID = 0,
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
.call.nr_timeouts = 0,
.call.interruptibility = RXRPC_INTERRUPTIBLE,
.abort_code = 0,
.command = RXRPC_CMD_SEND_DATA,
.exclusive = false,
.upgrade = false,
};
_enter("");
ret = rxrpc_sendmsg_cmsg(msg, &p);
if (ret < 0)
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
goto error_release_sock;
if (p.command == RXRPC_CMD_CHARGE_ACCEPT) {
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
ret = -EINVAL;
if (rx->sk.sk_state != RXRPC_SERVER_LISTENING)
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
goto error_release_sock;
ret = rxrpc_user_charge_accept(rx, p.call.user_call_ID);
goto error_release_sock;
}
call = rxrpc_find_call_by_user_ID(rx, p.call.user_call_ID);
if (!call) {
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
ret = -EBADSLT;
if (p.command != RXRPC_CMD_SEND_DATA)
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
goto error_release_sock;
call = rxrpc_new_client_call_for_sendmsg(rx, msg, &p);
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
/* The socket is now unlocked... */
if (IS_ERR(call))
return PTR_ERR(call);
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
/* ... and we have the call lock. */
rxrpc: Fix timeout of a call that hasn't yet been granted a channel afs_make_call() calls rxrpc_kernel_begin_call() to begin a call (which may get stalled in the background waiting for a connection to become available); it then calls rxrpc_kernel_set_max_life() to set the timeouts - but that starts the call timer so the call timer might then expire before we get a connection assigned - leading to the following oops if the call stalled: BUG: kernel NULL pointer dereference, address: 0000000000000000 ... CPU: 1 PID: 5111 Comm: krxrpcio/0 Not tainted 6.3.0-rc7-build3+ #701 RIP: 0010:rxrpc_alloc_txbuf+0xc0/0x157 ... Call Trace: <TASK> rxrpc_send_ACK+0x50/0x13b rxrpc_input_call_event+0x16a/0x67d rxrpc_io_thread+0x1b6/0x45f ? _raw_spin_unlock_irqrestore+0x1f/0x35 ? rxrpc_input_packet+0x519/0x519 kthread+0xe7/0xef ? kthread_complete_and_exit+0x1b/0x1b ret_from_fork+0x22/0x30 Fix this by noting the timeouts in struct rxrpc_call when the call is created. The timer will be started when the first packet is transmitted. It shouldn't be possible to trigger this directly from userspace through AF_RXRPC as sendmsg() will return EBUSY if the call is in the waiting-for-conn state if it dropped out of the wait due to a signal. Fixes: 9d35d880e0e4 ("rxrpc: Move client call connection to the I/O thread") Reported-by: Marc Dionne <marc.dionne@auristor.com> Signed-off-by: David Howells <dhowells@redhat.com> cc: "David S. Miller" <davem@davemloft.net> cc: Eric Dumazet <edumazet@google.com> cc: Jakub Kicinski <kuba@kernel.org> cc: Paolo Abeni <pabeni@redhat.com> cc: linux-afs@lists.infradead.org cc: netdev@vger.kernel.org cc: linux-kernel@vger.kernel.org Signed-off-by: David S. Miller <davem@davemloft.net>
2023-04-28 20:27:56 +00:00
p.call.nr_timeouts = 0;
rxrpc: Fix race between recvmsg and sendmsg on immediate call failure There's a race between rxrpc_sendmsg setting up a call, but then failing to send anything on it due to an error, and recvmsg() seeing the call completion occur and trying to return the state to the user. An assertion fails in rxrpc_recvmsg() because the call has already been released from the socket and is about to be released again as recvmsg deals with it. (The recvmsg_q queue on the socket holds a ref, so there's no problem with use-after-free.) We also have to be careful not to end up reporting an error twice, in such a way that both returns indicate to userspace that the user ID supplied with the call is no longer in use - which could cause the client to malfunction if it recycles the user ID fast enough. Fix this by the following means: (1) When sendmsg() creates a call after the point that the call has been successfully added to the socket, don't return any errors through sendmsg(), but rather complete the call and let recvmsg() retrieve them. Make sendmsg() return 0 at this point. Further calls to sendmsg() for that call will fail with ESHUTDOWN. Note that at this point, we haven't send any packets yet, so the server doesn't yet know about the call. (2) If sendmsg() returns an error when it was expected to create a new call, it means that the user ID wasn't used. (3) Mark the call disconnected before marking it completed to prevent an oops in rxrpc_release_call(). (4) recvmsg() will then retrieve the error and set MSG_EOR to indicate that the user ID is no longer known by the kernel. An oops like the following is produced: kernel BUG at net/rxrpc/recvmsg.c:605! ... RIP: 0010:rxrpc_recvmsg+0x256/0x5ae ... Call Trace: ? __init_waitqueue_head+0x2f/0x2f ____sys_recvmsg+0x8a/0x148 ? import_iovec+0x69/0x9c ? copy_msghdr_from_user+0x5c/0x86 ___sys_recvmsg+0x72/0xaa ? __fget_files+0x22/0x57 ? __fget_light+0x46/0x51 ? fdget+0x9/0x1b do_recvmmsg+0x15e/0x232 ? _raw_spin_unlock+0xa/0xb ? vtime_delta+0xf/0x25 __x64_sys_recvmmsg+0x2c/0x2f do_syscall_64+0x4c/0x78 entry_SYSCALL_64_after_hwframe+0x44/0xa9 Fixes: 357f5ef64628 ("rxrpc: Call rxrpc_release_call() on error in rxrpc_new_client_call()") Reported-by: syzbot+b54969381df354936d96@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-07-28 23:03:56 +00:00
ret = 0;
if (rxrpc_call_is_complete(call))
rxrpc: Fix race between recvmsg and sendmsg on immediate call failure There's a race between rxrpc_sendmsg setting up a call, but then failing to send anything on it due to an error, and recvmsg() seeing the call completion occur and trying to return the state to the user. An assertion fails in rxrpc_recvmsg() because the call has already been released from the socket and is about to be released again as recvmsg deals with it. (The recvmsg_q queue on the socket holds a ref, so there's no problem with use-after-free.) We also have to be careful not to end up reporting an error twice, in such a way that both returns indicate to userspace that the user ID supplied with the call is no longer in use - which could cause the client to malfunction if it recycles the user ID fast enough. Fix this by the following means: (1) When sendmsg() creates a call after the point that the call has been successfully added to the socket, don't return any errors through sendmsg(), but rather complete the call and let recvmsg() retrieve them. Make sendmsg() return 0 at this point. Further calls to sendmsg() for that call will fail with ESHUTDOWN. Note that at this point, we haven't send any packets yet, so the server doesn't yet know about the call. (2) If sendmsg() returns an error when it was expected to create a new call, it means that the user ID wasn't used. (3) Mark the call disconnected before marking it completed to prevent an oops in rxrpc_release_call(). (4) recvmsg() will then retrieve the error and set MSG_EOR to indicate that the user ID is no longer known by the kernel. An oops like the following is produced: kernel BUG at net/rxrpc/recvmsg.c:605! ... RIP: 0010:rxrpc_recvmsg+0x256/0x5ae ... Call Trace: ? __init_waitqueue_head+0x2f/0x2f ____sys_recvmsg+0x8a/0x148 ? import_iovec+0x69/0x9c ? copy_msghdr_from_user+0x5c/0x86 ___sys_recvmsg+0x72/0xaa ? __fget_files+0x22/0x57 ? __fget_light+0x46/0x51 ? fdget+0x9/0x1b do_recvmmsg+0x15e/0x232 ? _raw_spin_unlock+0xa/0xb ? vtime_delta+0xf/0x25 __x64_sys_recvmmsg+0x2c/0x2f do_syscall_64+0x4c/0x78 entry_SYSCALL_64_after_hwframe+0x44/0xa9 Fixes: 357f5ef64628 ("rxrpc: Call rxrpc_release_call() on error in rxrpc_new_client_call()") Reported-by: syzbot+b54969381df354936d96@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2020-07-28 23:03:56 +00:00
goto out_put_unlock;
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
} else {
switch (rxrpc_call_state(call)) {
case RXRPC_CALL_CLIENT_AWAIT_CONN:
case RXRPC_CALL_SERVER_SECURING:
if (p.command == RXRPC_CMD_SEND_ABORT)
break;
fallthrough;
case RXRPC_CALL_UNINITIALISED:
case RXRPC_CALL_SERVER_PREALLOC:
rxrpc_put_call(call, rxrpc_call_put_sendmsg);
ret = -EBUSY;
goto error_release_sock;
default:
break;
}
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
ret = mutex_lock_interruptible(&call->user_mutex);
release_sock(&rx->sk);
if (ret < 0) {
ret = -ERESTARTSYS;
goto error_put;
}
if (p.call.tx_total_len != -1) {
ret = -EINVAL;
if (call->tx_total_len != -1 ||
call->tx_pending ||
call->tx_top != 0)
goto out_put_unlock;
call->tx_total_len = p.call.tx_total_len;
}
}
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
switch (p.call.nr_timeouts) {
case 3:
WRITE_ONCE(call->next_rx_timo, p.call.timeouts.normal);
fallthrough;
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
case 2:
WRITE_ONCE(call->next_req_timo, p.call.timeouts.idle);
fallthrough;
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
case 1:
if (p.call.timeouts.hard > 0) {
ktime_t delay = ms_to_ktime(p.call.timeouts.hard * MSEC_PER_SEC);
WRITE_ONCE(call->expect_term_by,
ktime_add(p.call.timeouts.hard,
ktime_get_real()));
trace_rxrpc_timer_set(call, delay, rxrpc_timer_trace_hard);
rxrpc_poke_call(call, rxrpc_call_poke_set_timeout);
rxrpc: Fix call timeouts Fix the rxrpc call expiration timeouts and make them settable from userspace. By analogy with other rx implementations, there should be three timeouts: (1) "Normal timeout" This is set for all calls and is triggered if we haven't received any packets from the peer in a while. It is measured from the last time we received any packet on that call. This is not reset by any connection packets (such as CHALLENGE/RESPONSE packets). If a service operation takes a long time, the server should generate PING ACKs at a duration that's substantially less than the normal timeout so is to keep both sides alive. This is set at 1/6 of normal timeout. (2) "Idle timeout" This is set only for a service call and is triggered if we stop receiving the DATA packets that comprise the request data. It is measured from the last time we received a DATA packet. (3) "Hard timeout" This can be set for a call and specified the maximum lifetime of that call. It should not be specified by default. Some operations (such as volume transfer) take a long time. Allow userspace to set/change the timeouts on a call with sendmsg, using a control message: RXRPC_SET_CALL_TIMEOUTS The data to the message is a number of 32-bit words, not all of which need be given: u32 hard_timeout; /* sec from first packet */ u32 idle_timeout; /* msec from packet Rx */ u32 normal_timeout; /* msec from data Rx */ This can be set in combination with any other sendmsg() that affects a call. Signed-off-by: David Howells <dhowells@redhat.com>
2017-11-24 10:18:41 +00:00
}
break;
}
if (rxrpc_call_is_complete(call)) {
/* it's too late for this call */
ret = -ESHUTDOWN;
} else if (p.command == RXRPC_CMD_SEND_ABORT) {
rxrpc_propose_abort(call, p.abort_code, -ECONNABORTED,
rxrpc_abort_call_sendmsg);
ret = 0;
} else if (p.command != RXRPC_CMD_SEND_DATA) {
ret = -EINVAL;
} else {
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
ret = rxrpc_send_data(rx, call, msg, len, NULL, &dropped_lock);
}
out_put_unlock:
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
if (!dropped_lock)
mutex_unlock(&call->user_mutex);
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
error_put:
rxrpc_put_call(call, rxrpc_call_put_sendmsg);
_leave(" = %d", ret);
return ret;
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
error_release_sock:
release_sock(&rx->sk);
return ret;
}
/**
* rxrpc_kernel_send_data - Allow a kernel service to send data on a call
* @sock: The socket the call is on
* @call: The call to send data through
* @msg: The data to send
* @len: The amount of data to send
* @notify_end_tx: Notification that the last packet is queued.
*
* Allow a kernel service to send data on a call. The call must be in an state
* appropriate to sending data. No control data should be supplied in @msg,
* nor should an address be supplied. MSG_MORE should be flagged if there's
* more data to come, otherwise this data will end the transmission phase.
*/
int rxrpc_kernel_send_data(struct socket *sock, struct rxrpc_call *call,
struct msghdr *msg, size_t len,
rxrpc_notify_end_tx_t notify_end_tx)
{
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
bool dropped_lock = false;
int ret;
_enter("{%d},", call->debug_id);
ASSERTCMP(msg->msg_name, ==, NULL);
ASSERTCMP(msg->msg_control, ==, NULL);
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
mutex_lock(&call->user_mutex);
ret = rxrpc_send_data(rxrpc_sk(sock->sk), call, msg, len,
notify_end_tx, &dropped_lock);
if (ret == -ESHUTDOWN)
ret = call->error;
rxrpc: Fix locking in rxrpc's sendmsg Fix three bugs in the rxrpc's sendmsg implementation: (1) rxrpc_new_client_call() should release the socket lock when returning an error from rxrpc_get_call_slot(). (2) rxrpc_wait_for_tx_window_intr() will return without the call mutex held in the event that we're interrupted by a signal whilst waiting for tx space on the socket or relocking the call mutex afterwards. Fix this by: (a) moving the unlock/lock of the call mutex up to rxrpc_send_data() such that the lock is not held around all of rxrpc_wait_for_tx_window*() and (b) indicating to higher callers whether we're return with the lock dropped. Note that this means recvmsg() will not block on this call whilst we're waiting. (3) After dropping and regaining the call mutex, rxrpc_send_data() needs to go and recheck the state of the tx_pending buffer and the tx_total_len check in case we raced with another sendmsg() on the same call. Thinking on this some more, it might make sense to have different locks for sendmsg() and recvmsg(). There's probably no need to make recvmsg() wait for sendmsg(). It does mean that recvmsg() can return MSG_EOR indicating that a call is dead before a sendmsg() to that call returns - but that can currently happen anyway. Without fix (2), something like the following can be induced: WARNING: bad unlock balance detected! 5.16.0-rc6-syzkaller #0 Not tainted ------------------------------------- syz-executor011/3597 is trying to release lock (&call->user_mutex) at: [<ffffffff885163a3>] rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 but there are no more locks to release! other info that might help us debug this: no locks held by syz-executor011/3597. ... Call Trace: <TASK> __dump_stack lib/dump_stack.c:88 [inline] dump_stack_lvl+0xcd/0x134 lib/dump_stack.c:106 print_unlock_imbalance_bug include/trace/events/lock.h:58 [inline] __lock_release kernel/locking/lockdep.c:5306 [inline] lock_release.cold+0x49/0x4e kernel/locking/lockdep.c:5657 __mutex_unlock_slowpath+0x99/0x5e0 kernel/locking/mutex.c:900 rxrpc_do_sendmsg+0xc13/0x1350 net/rxrpc/sendmsg.c:748 rxrpc_sendmsg+0x420/0x630 net/rxrpc/af_rxrpc.c:561 sock_sendmsg_nosec net/socket.c:704 [inline] sock_sendmsg+0xcf/0x120 net/socket.c:724 ____sys_sendmsg+0x6e8/0x810 net/socket.c:2409 ___sys_sendmsg+0xf3/0x170 net/socket.c:2463 __sys_sendmsg+0xe5/0x1b0 net/socket.c:2492 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x35/0xb0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x44/0xae [Thanks to Hawkins Jiawei and Khalid Masum for their attempts to fix this] Fixes: bc5e3a546d55 ("rxrpc: Use MSG_WAITALL to tell sendmsg() to temporarily ignore signals") Reported-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com Signed-off-by: David Howells <dhowells@redhat.com> Reviewed-by: Marc Dionne <marc.dionne@auristor.com> Tested-by: syzbot+7f0483225d0c94cb3441@syzkaller.appspotmail.com cc: Hawkins Jiawei <yin31149@gmail.com> cc: Khalid Masum <khalid.masum.92@gmail.com> cc: Dan Carpenter <dan.carpenter@oracle.com> cc: linux-afs@lists.infradead.org Link: https://lore.kernel.org/r/166135894583.600315.7170979436768124075.stgit@warthog.procyon.org.uk Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2022-08-24 16:35:45 +00:00
if (!dropped_lock)
mutex_unlock(&call->user_mutex);
_leave(" = %d", ret);
return ret;
}
EXPORT_SYMBOL(rxrpc_kernel_send_data);
/**
* rxrpc_kernel_abort_call - Allow a kernel service to abort a call
* @sock: The socket the call is on
* @call: The call to be aborted
* @abort_code: The abort code to stick into the ABORT packet
* @error: Local error value
* @why: Indication as to why.
*
* Allow a kernel service to abort a call, if it's still in an abortable state
* and return true if the call was aborted, false if it was already complete.
*/
bool rxrpc_kernel_abort_call(struct socket *sock, struct rxrpc_call *call,
u32 abort_code, int error, enum rxrpc_abort_reason why)
{
bool aborted;
_enter("{%d},%d,%d,%u", call->debug_id, abort_code, error, why);
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
mutex_lock(&call->user_mutex);
aborted = rxrpc_propose_abort(call, abort_code, error, why);
rxrpc: Fix deadlock between call creation and sendmsg/recvmsg All the routines by which rxrpc is accessed from the outside are serialised by means of the socket lock (sendmsg, recvmsg, bind, rxrpc_kernel_begin_call(), ...) and this presents a problem: (1) If a number of calls on the same socket are in the process of connection to the same peer, a maximum of four concurrent live calls are permitted before further calls need to wait for a slot. (2) If a call is waiting for a slot, it is deep inside sendmsg() or rxrpc_kernel_begin_call() and the entry function is holding the socket lock. (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented from servicing the other calls as they need to take the socket lock to do so. (4) The socket is stuck until a call is aborted and makes its slot available to the waiter. Fix this by: (1) Provide each call with a mutex ('user_mutex') that arbitrates access by the users of rxrpc separately for each specific call. (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as they've got a call and taken its mutex. Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is set but someone else has the lock. Should I instead only return EWOULDBLOCK if there's nothing currently to be done on a socket, and sleep in this particular instance because there is something to be done, but we appear to be blocked by the interrupt handler doing its ping? (3) Make rxrpc_new_client_call() unlock the socket after allocating a new call, locking its user mutex and adding it to the socket's call tree. The call is returned locked so that sendmsg() can add data to it immediately. From the moment the call is in the socket tree, it is subject to access by sendmsg() and recvmsg() - even if it isn't connected yet. (4) Lock new service calls in the UDP data_ready handler (in rxrpc_new_incoming_call()) because they may already be in the socket's tree and the data_ready handler makes them live immediately if a user ID has already been preassigned. Note that the new call is locked before any notifications are sent that it is live, so doing mutex_trylock() *ought* to always succeed. Userspace is prevented from doing sendmsg() on calls that are in a too-early state in rxrpc_do_sendmsg(). (5) Make rxrpc_new_incoming_call() return the call with the user mutex held so that a ping can be scheduled immediately under it. Note that it might be worth moving the ping call into rxrpc_new_incoming_call() and then we can drop the mutex there. (6) Make rxrpc_accept_call() take the lock on the call it is accepting and release the socket after adding the call to the socket's tree. This is slightly tricky as we've dequeued the call by that point and have to requeue it. Note that requeuing emits a trace event. (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the new mutex immediately and don't bother with the socket mutex at all. This patch has the nice bonus that calls on the same socket are now to some extent parallelisable. Note that we might want to move rxrpc_service_prealloc() calls out from the socket lock and give it its own lock, so that we don't hang progress in other calls because we're waiting for the allocator. We probably also want to avoid calling rxrpc_notify_socket() from within the socket lock (rxrpc_accept_call()). Signed-off-by: David Howells <dhowells@redhat.com> Tested-by: Marc Dionne <marc.c.dionne@auristor.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-02-27 15:43:06 +00:00
mutex_unlock(&call->user_mutex);
return aborted;
}
EXPORT_SYMBOL(rxrpc_kernel_abort_call);
/**
* rxrpc_kernel_set_tx_length - Set the total Tx length on a call
* @sock: The socket the call is on
* @call: The call to be informed
* @tx_total_len: The amount of data to be transmitted for this call
*
* Allow a kernel service to set the total transmit length on a call. This
* allows buffer-to-packet encrypt-and-copy to be performed.
*
* This function is primarily for use for setting the reply length since the
* request length can be set when beginning the call.
*/
void rxrpc_kernel_set_tx_length(struct socket *sock, struct rxrpc_call *call,
s64 tx_total_len)
{
WARN_ON(call->tx_total_len != -1);
call->tx_total_len = tx_total_len;
}
EXPORT_SYMBOL(rxrpc_kernel_set_tx_length);