linux-stable/net/tipc/group.h

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tipc: introduce communication groups As a preparation for introducing flow control for multicast and datagram messaging we need a more strictly defined framework than we have now. A socket must be able keep track of exactly how many and which other sockets it is allowed to communicate with at any moment, and keep the necessary state for those. We therefore introduce a new concept we have named Communication Group. Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN. The call takes four parameters: 'type' serves as group identifier, 'instance' serves as an logical member identifier, and 'scope' indicates the visibility of the group (node/cluster/zone). Finally, 'flags' makes it possible to set certain properties for the member. For now, there is only one flag, indicating if the creator of the socket wants to receive a copy of broadcast or multicast messages it is sending via the socket, and if wants to be eligible as destination for its own anycasts. A group is closed, i.e., sockets which have not joined a group will not be able to send messages to or receive messages from members of the group, and vice versa. Any member of a group can send multicast ('group broadcast') messages to all group members, optionally including itself, using the primitive send(). The messages are received via the recvmsg() primitive. A socket can only be member of one group at a time. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 09:04:23 +00:00
/*
* net/tipc/group.h: Include file for TIPC group unicast/multicast functions
*
* Copyright (c) 2017, Ericsson AB
* Copyright (c) 2020, Red Hat Inc
tipc: introduce communication groups As a preparation for introducing flow control for multicast and datagram messaging we need a more strictly defined framework than we have now. A socket must be able keep track of exactly how many and which other sockets it is allowed to communicate with at any moment, and keep the necessary state for those. We therefore introduce a new concept we have named Communication Group. Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN. The call takes four parameters: 'type' serves as group identifier, 'instance' serves as an logical member identifier, and 'scope' indicates the visibility of the group (node/cluster/zone). Finally, 'flags' makes it possible to set certain properties for the member. For now, there is only one flag, indicating if the creator of the socket wants to receive a copy of broadcast or multicast messages it is sending via the socket, and if wants to be eligible as destination for its own anycasts. A group is closed, i.e., sockets which have not joined a group will not be able to send messages to or receive messages from members of the group, and vice versa. Any member of a group can send multicast ('group broadcast') messages to all group members, optionally including itself, using the primitive send(). The messages are received via the recvmsg() primitive. A socket can only be member of one group at a time. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 09:04:23 +00:00
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the names of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* Alternatively, this software may be distributed under the terms of the
* GNU General Public License ("GPL") version 2 as published by the Free
* Software Foundation.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _TIPC_GROUP_H
#define _TIPC_GROUP_H
#include "core.h"
struct tipc_group;
struct tipc_member;
struct tipc_msg;
struct tipc_group *tipc_group_create(struct net *net, u32 portid,
struct tipc_group_req *mreq,
bool *group_is_open);
tipc: send out join messages as soon as new member is discovered When a socket is joining a group, we look up in the binding table to find if there are already other members of the group present. This is used for being able to return EAGAIN instead of EHOSTUNREACH if the user proceeds directly to a send attempt. However, the information in the binding table can be used to directly set the created member in state MBR_PUBLISHED and send a JOIN message to the peer, instead of waiting for a topology PUBLISH event to do this. When there are many members in a group, the propagation time for such events can be significant, and we can save time during the join operation if we use the initial lookup result fully. In this commit, we eliminate the member state MBR_DISCOVERED which has been the result of the initial lookup, and do instead go directly to MBR_PUBLISHED, which initiates the setup. After this change, the tipc_member FSM looks as follows: +-----------+ ---->| PUBLISHED |-----------------------------------------------+ PUB- +-----------+ LEAVE/WITHRAW | LISH |JOIN | | +-------------------------------------------+ | | | LEAVE/WITHDRAW | | | | +------------+ | | | | +----------->| PENDING |---------+ | | | | |msg/maxactv +-+---+------+ LEAVE/ | | | | | | | | WITHDRAW | | | | | | +----------+ | | | | | | | |revert/maxactv| | | | | | | V V V V V | +----------+ msg +------------+ +-----------+ +-->| JOINED |------>| ACTIVE |------>| LEAVING |---> | +----------+ +--- -+------+ LEAVE/+-----------+DOWN | A A | WITHDRAW A A A EVT | | | |RECLAIM | | | | | |REMIT V | | | | | |== adv +------------+ | | | | | +---------| RECLAIMING |--------+ | | | | +-----+------+ LEAVE/ | | | | |REMIT WITHDRAW | | | | |< adv | | | |msg/ V LEAVE/ | | | |adv==ADV_IDLE+------------+ WITHDRAW | | | +-------------| REMITTED |------------+ | | +------------+ | |PUBLISH | JOIN +-----------+ LEAVE/WITHDRAW | ---->| JOINING |-----------------------------------------------+ +-----------+ Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-01-08 20:03:28 +00:00
void tipc_group_join(struct net *net, struct tipc_group *grp, int *sk_rcv_buf);
tipc: introduce communication groups As a preparation for introducing flow control for multicast and datagram messaging we need a more strictly defined framework than we have now. A socket must be able keep track of exactly how many and which other sockets it is allowed to communicate with at any moment, and keep the necessary state for those. We therefore introduce a new concept we have named Communication Group. Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN. The call takes four parameters: 'type' serves as group identifier, 'instance' serves as an logical member identifier, and 'scope' indicates the visibility of the group (node/cluster/zone). Finally, 'flags' makes it possible to set certain properties for the member. For now, there is only one flag, indicating if the creator of the socket wants to receive a copy of broadcast or multicast messages it is sending via the socket, and if wants to be eligible as destination for its own anycasts. A group is closed, i.e., sockets which have not joined a group will not be able to send messages to or receive messages from members of the group, and vice versa. Any member of a group can send multicast ('group broadcast') messages to all group members, optionally including itself, using the primitive send(). The messages are received via the recvmsg() primitive. A socket can only be member of one group at a time. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 09:04:23 +00:00
void tipc_group_delete(struct net *net, struct tipc_group *grp);
tipc: send out join messages as soon as new member is discovered When a socket is joining a group, we look up in the binding table to find if there are already other members of the group present. This is used for being able to return EAGAIN instead of EHOSTUNREACH if the user proceeds directly to a send attempt. However, the information in the binding table can be used to directly set the created member in state MBR_PUBLISHED and send a JOIN message to the peer, instead of waiting for a topology PUBLISH event to do this. When there are many members in a group, the propagation time for such events can be significant, and we can save time during the join operation if we use the initial lookup result fully. In this commit, we eliminate the member state MBR_DISCOVERED which has been the result of the initial lookup, and do instead go directly to MBR_PUBLISHED, which initiates the setup. After this change, the tipc_member FSM looks as follows: +-----------+ ---->| PUBLISHED |-----------------------------------------------+ PUB- +-----------+ LEAVE/WITHRAW | LISH |JOIN | | +-------------------------------------------+ | | | LEAVE/WITHDRAW | | | | +------------+ | | | | +----------->| PENDING |---------+ | | | | |msg/maxactv +-+---+------+ LEAVE/ | | | | | | | | WITHDRAW | | | | | | +----------+ | | | | | | | |revert/maxactv| | | | | | | V V V V V | +----------+ msg +------------+ +-----------+ +-->| JOINED |------>| ACTIVE |------>| LEAVING |---> | +----------+ +--- -+------+ LEAVE/+-----------+DOWN | A A | WITHDRAW A A A EVT | | | |RECLAIM | | | | | |REMIT V | | | | | |== adv +------------+ | | | | | +---------| RECLAIMING |--------+ | | | | +-----+------+ LEAVE/ | | | | |REMIT WITHDRAW | | | | |< adv | | | |msg/ V LEAVE/ | | | |adv==ADV_IDLE+------------+ WITHDRAW | | | +-------------| REMITTED |------------+ | | +------------+ | |PUBLISH | JOIN +-----------+ LEAVE/WITHDRAW | ---->| JOINING |-----------------------------------------------+ +-----------+ Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-01-08 20:03:28 +00:00
void tipc_group_add_member(struct tipc_group *grp, u32 node,
u32 port, u32 instance);
tipc: introduce communication groups As a preparation for introducing flow control for multicast and datagram messaging we need a more strictly defined framework than we have now. A socket must be able keep track of exactly how many and which other sockets it is allowed to communicate with at any moment, and keep the necessary state for those. We therefore introduce a new concept we have named Communication Group. Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN. The call takes four parameters: 'type' serves as group identifier, 'instance' serves as an logical member identifier, and 'scope' indicates the visibility of the group (node/cluster/zone). Finally, 'flags' makes it possible to set certain properties for the member. For now, there is only one flag, indicating if the creator of the socket wants to receive a copy of broadcast or multicast messages it is sending via the socket, and if wants to be eligible as destination for its own anycasts. A group is closed, i.e., sockets which have not joined a group will not be able to send messages to or receive messages from members of the group, and vice versa. Any member of a group can send multicast ('group broadcast') messages to all group members, optionally including itself, using the primitive send(). The messages are received via the recvmsg() primitive. A socket can only be member of one group at a time. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 09:04:23 +00:00
struct tipc_nlist *tipc_group_dests(struct tipc_group *grp);
void tipc_group_self(struct tipc_group *grp, struct tipc_service_range *seq,
tipc: introduce communication groups As a preparation for introducing flow control for multicast and datagram messaging we need a more strictly defined framework than we have now. A socket must be able keep track of exactly how many and which other sockets it is allowed to communicate with at any moment, and keep the necessary state for those. We therefore introduce a new concept we have named Communication Group. Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN. The call takes four parameters: 'type' serves as group identifier, 'instance' serves as an logical member identifier, and 'scope' indicates the visibility of the group (node/cluster/zone). Finally, 'flags' makes it possible to set certain properties for the member. For now, there is only one flag, indicating if the creator of the socket wants to receive a copy of broadcast or multicast messages it is sending via the socket, and if wants to be eligible as destination for its own anycasts. A group is closed, i.e., sockets which have not joined a group will not be able to send messages to or receive messages from members of the group, and vice versa. Any member of a group can send multicast ('group broadcast') messages to all group members, optionally including itself, using the primitive send(). The messages are received via the recvmsg() primitive. A socket can only be member of one group at a time. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 09:04:23 +00:00
int *scope);
u32 tipc_group_exclude(struct tipc_group *grp);
tipc: introduce communication groups As a preparation for introducing flow control for multicast and datagram messaging we need a more strictly defined framework than we have now. A socket must be able keep track of exactly how many and which other sockets it is allowed to communicate with at any moment, and keep the necessary state for those. We therefore introduce a new concept we have named Communication Group. Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN. The call takes four parameters: 'type' serves as group identifier, 'instance' serves as an logical member identifier, and 'scope' indicates the visibility of the group (node/cluster/zone). Finally, 'flags' makes it possible to set certain properties for the member. For now, there is only one flag, indicating if the creator of the socket wants to receive a copy of broadcast or multicast messages it is sending via the socket, and if wants to be eligible as destination for its own anycasts. A group is closed, i.e., sockets which have not joined a group will not be able to send messages to or receive messages from members of the group, and vice versa. Any member of a group can send multicast ('group broadcast') messages to all group members, optionally including itself, using the primitive send(). The messages are received via the recvmsg() primitive. A socket can only be member of one group at a time. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 09:04:23 +00:00
void tipc_group_filter_msg(struct tipc_group *grp,
struct sk_buff_head *inputq,
struct sk_buff_head *xmitq);
void tipc_group_member_evt(struct tipc_group *grp, bool *wakeup,
int *sk_rcvbuf, struct tipc_msg *hdr,
struct sk_buff_head *inputq,
tipc: introduce communication groups As a preparation for introducing flow control for multicast and datagram messaging we need a more strictly defined framework than we have now. A socket must be able keep track of exactly how many and which other sockets it is allowed to communicate with at any moment, and keep the necessary state for those. We therefore introduce a new concept we have named Communication Group. Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN. The call takes four parameters: 'type' serves as group identifier, 'instance' serves as an logical member identifier, and 'scope' indicates the visibility of the group (node/cluster/zone). Finally, 'flags' makes it possible to set certain properties for the member. For now, there is only one flag, indicating if the creator of the socket wants to receive a copy of broadcast or multicast messages it is sending via the socket, and if wants to be eligible as destination for its own anycasts. A group is closed, i.e., sockets which have not joined a group will not be able to send messages to or receive messages from members of the group, and vice versa. Any member of a group can send multicast ('group broadcast') messages to all group members, optionally including itself, using the primitive send(). The messages are received via the recvmsg() primitive. A socket can only be member of one group at a time. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 09:04:23 +00:00
struct sk_buff_head *xmitq);
void tipc_group_proto_rcv(struct tipc_group *grp, bool *wakeup,
tipc: introduce communication groups As a preparation for introducing flow control for multicast and datagram messaging we need a more strictly defined framework than we have now. A socket must be able keep track of exactly how many and which other sockets it is allowed to communicate with at any moment, and keep the necessary state for those. We therefore introduce a new concept we have named Communication Group. Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN. The call takes four parameters: 'type' serves as group identifier, 'instance' serves as an logical member identifier, and 'scope' indicates the visibility of the group (node/cluster/zone). Finally, 'flags' makes it possible to set certain properties for the member. For now, there is only one flag, indicating if the creator of the socket wants to receive a copy of broadcast or multicast messages it is sending via the socket, and if wants to be eligible as destination for its own anycasts. A group is closed, i.e., sockets which have not joined a group will not be able to send messages to or receive messages from members of the group, and vice versa. Any member of a group can send multicast ('group broadcast') messages to all group members, optionally including itself, using the primitive send(). The messages are received via the recvmsg() primitive. A socket can only be member of one group at a time. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 09:04:23 +00:00
struct tipc_msg *hdr,
struct sk_buff_head *inputq,
tipc: introduce communication groups As a preparation for introducing flow control for multicast and datagram messaging we need a more strictly defined framework than we have now. A socket must be able keep track of exactly how many and which other sockets it is allowed to communicate with at any moment, and keep the necessary state for those. We therefore introduce a new concept we have named Communication Group. Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN. The call takes four parameters: 'type' serves as group identifier, 'instance' serves as an logical member identifier, and 'scope' indicates the visibility of the group (node/cluster/zone). Finally, 'flags' makes it possible to set certain properties for the member. For now, there is only one flag, indicating if the creator of the socket wants to receive a copy of broadcast or multicast messages it is sending via the socket, and if wants to be eligible as destination for its own anycasts. A group is closed, i.e., sockets which have not joined a group will not be able to send messages to or receive messages from members of the group, and vice versa. Any member of a group can send multicast ('group broadcast') messages to all group members, optionally including itself, using the primitive send(). The messages are received via the recvmsg() primitive. A socket can only be member of one group at a time. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 09:04:23 +00:00
struct sk_buff_head *xmitq);
tipc: guarantee that group broadcast doesn't bypass group unicast We need a mechanism guaranteeing that group unicasts sent out from a socket are not bypassed by later sent broadcasts from the same socket. We do this as follows: - Each time a unicast is sent, we set a the broadcast method for the socket to "replicast" and "mandatory". This forces the first subsequent broadcast message to follow the same network and data path as the preceding unicast to a destination, hence preventing it from overtaking the latter. - In order to make the 'same data path' statement above true, we let group unicasts pass through the multicast link input queue, instead of as previously through the unicast link input queue. - In the first broadcast following a unicast, we set a new header flag, requiring all recipients to immediately acknowledge its reception. - During the period before all the expected acknowledges are received, the socket refuses to accept any more broadcast attempts, i.e., by blocking or returning EAGAIN. This period should typically not be longer than a few microseconds. - When all acknowledges have been received, the sending socket will open up for subsequent broadcasts, this time giving the link layer freedom to itself select the best transmission method. - The forced and/or abrupt transmission method changes described above may lead to broadcasts arriving out of order to the recipients. We remedy this by introducing code that checks and if necessary re-orders such messages at the receiving end. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 09:04:31 +00:00
void tipc_group_update_bc_members(struct tipc_group *grp, int len, bool ack);
bool tipc_group_cong(struct tipc_group *grp, u32 dnode, u32 dport,
int len, struct tipc_member **m);
bool tipc_group_bc_cong(struct tipc_group *grp, int len);
void tipc_group_update_rcv_win(struct tipc_group *grp, int blks, u32 node,
u32 port, struct sk_buff_head *xmitq);
tipc: introduce communication groups As a preparation for introducing flow control for multicast and datagram messaging we need a more strictly defined framework than we have now. A socket must be able keep track of exactly how many and which other sockets it is allowed to communicate with at any moment, and keep the necessary state for those. We therefore introduce a new concept we have named Communication Group. Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN. The call takes four parameters: 'type' serves as group identifier, 'instance' serves as an logical member identifier, and 'scope' indicates the visibility of the group (node/cluster/zone). Finally, 'flags' makes it possible to set certain properties for the member. For now, there is only one flag, indicating if the creator of the socket wants to receive a copy of broadcast or multicast messages it is sending via the socket, and if wants to be eligible as destination for its own anycasts. A group is closed, i.e., sockets which have not joined a group will not be able to send messages to or receive messages from members of the group, and vice versa. Any member of a group can send multicast ('group broadcast') messages to all group members, optionally including itself, using the primitive send(). The messages are received via the recvmsg() primitive. A socket can only be member of one group at a time. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 09:04:23 +00:00
u16 tipc_group_bc_snd_nxt(struct tipc_group *grp);
void tipc_group_update_member(struct tipc_member *m, int len);
int tipc_group_fill_sock_diag(struct tipc_group *grp, struct sk_buff *skb);
tipc: introduce communication groups As a preparation for introducing flow control for multicast and datagram messaging we need a more strictly defined framework than we have now. A socket must be able keep track of exactly how many and which other sockets it is allowed to communicate with at any moment, and keep the necessary state for those. We therefore introduce a new concept we have named Communication Group. Sockets can join a group via a new setsockopt() call TIPC_GROUP_JOIN. The call takes four parameters: 'type' serves as group identifier, 'instance' serves as an logical member identifier, and 'scope' indicates the visibility of the group (node/cluster/zone). Finally, 'flags' makes it possible to set certain properties for the member. For now, there is only one flag, indicating if the creator of the socket wants to receive a copy of broadcast or multicast messages it is sending via the socket, and if wants to be eligible as destination for its own anycasts. A group is closed, i.e., sockets which have not joined a group will not be able to send messages to or receive messages from members of the group, and vice versa. Any member of a group can send multicast ('group broadcast') messages to all group members, optionally including itself, using the primitive send(). The messages are received via the recvmsg() primitive. A socket can only be member of one group at a time. Signed-off-by: Jon Maloy <jon.maloy@ericsson.com> Acked-by: Ying Xue <ying.xue@windriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-13 09:04:23 +00:00
#endif