linux-stable/arch/powerpc/lib/copyuser_power7.S

696 lines
12 KiB
ArmAsm
Raw Normal View History

/* SPDX-License-Identifier: GPL-2.0-or-later */
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
/*
*
* Copyright (C) IBM Corporation, 2011
*
* Author: Anton Blanchard <anton@au.ibm.com>
*/
#include <asm/ppc_asm.h>
#ifndef SELFTEST_CASE
/* 0 == don't use VMX, 1 == use VMX */
#define SELFTEST_CASE 0
#endif
#ifdef __BIG_ENDIAN__
#define LVS(VRT,RA,RB) lvsl VRT,RA,RB
#define VPERM(VRT,VRA,VRB,VRC) vperm VRT,VRA,VRB,VRC
#else
#define LVS(VRT,RA,RB) lvsr VRT,RA,RB
#define VPERM(VRT,VRA,VRB,VRC) vperm VRT,VRB,VRA,VRC
#endif
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
.macro err1
100:
EX_TABLE(100b,.Ldo_err1)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
.endm
.macro err2
200:
EX_TABLE(200b,.Ldo_err2)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
.endm
#ifdef CONFIG_ALTIVEC
.macro err3
300:
EX_TABLE(300b,.Ldo_err3)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
.endm
.macro err4
400:
EX_TABLE(400b,.Ldo_err4)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
.endm
.Ldo_err4:
ld r16,STK_REG(R16)(r1)
ld r15,STK_REG(R15)(r1)
ld r14,STK_REG(R14)(r1)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
.Ldo_err3:
bl exit_vmx_usercopy
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
ld r0,STACKFRAMESIZE+16(r1)
mtlr r0
b .Lexit
#endif /* CONFIG_ALTIVEC */
.Ldo_err2:
ld r22,STK_REG(R22)(r1)
ld r21,STK_REG(R21)(r1)
ld r20,STK_REG(R20)(r1)
ld r19,STK_REG(R19)(r1)
ld r18,STK_REG(R18)(r1)
ld r17,STK_REG(R17)(r1)
ld r16,STK_REG(R16)(r1)
ld r15,STK_REG(R15)(r1)
ld r14,STK_REG(R14)(r1)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
.Lexit:
addi r1,r1,STACKFRAMESIZE
.Ldo_err1:
ld r3,-STACKFRAMESIZE+STK_REG(R31)(r1)
ld r4,-STACKFRAMESIZE+STK_REG(R30)(r1)
ld r5,-STACKFRAMESIZE+STK_REG(R29)(r1)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
b __copy_tofrom_user_base
_GLOBAL(__copy_tofrom_user_power7)
cmpldi r5,16
cmpldi cr1,r5,3328
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
std r3,-STACKFRAMESIZE+STK_REG(R31)(r1)
std r4,-STACKFRAMESIZE+STK_REG(R30)(r1)
std r5,-STACKFRAMESIZE+STK_REG(R29)(r1)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
blt .Lshort_copy
#ifdef CONFIG_ALTIVEC
test_feature = SELFTEST_CASE
BEGIN_FTR_SECTION
bgt cr1,.Lvmx_copy
END_FTR_SECTION_IFSET(CPU_FTR_ALTIVEC)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
#endif
.Lnonvmx_copy:
/* Get the source 8B aligned */
neg r6,r4
mtocrf 0x01,r6
clrldi r6,r6,(64-3)
bf cr7*4+3,1f
err1; lbz r0,0(r4)
addi r4,r4,1
err1; stb r0,0(r3)
addi r3,r3,1
1: bf cr7*4+2,2f
err1; lhz r0,0(r4)
addi r4,r4,2
err1; sth r0,0(r3)
addi r3,r3,2
2: bf cr7*4+1,3f
err1; lwz r0,0(r4)
addi r4,r4,4
err1; stw r0,0(r3)
addi r3,r3,4
3: sub r5,r5,r6
cmpldi r5,128
blt 5f
mflr r0
stdu r1,-STACKFRAMESIZE(r1)
std r14,STK_REG(R14)(r1)
std r15,STK_REG(R15)(r1)
std r16,STK_REG(R16)(r1)
std r17,STK_REG(R17)(r1)
std r18,STK_REG(R18)(r1)
std r19,STK_REG(R19)(r1)
std r20,STK_REG(R20)(r1)
std r21,STK_REG(R21)(r1)
std r22,STK_REG(R22)(r1)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
std r0,STACKFRAMESIZE+16(r1)
srdi r6,r5,7
mtctr r6
/* Now do cacheline (128B) sized loads and stores. */
.align 5
4:
err2; ld r0,0(r4)
err2; ld r6,8(r4)
err2; ld r7,16(r4)
err2; ld r8,24(r4)
err2; ld r9,32(r4)
err2; ld r10,40(r4)
err2; ld r11,48(r4)
err2; ld r12,56(r4)
err2; ld r14,64(r4)
err2; ld r15,72(r4)
err2; ld r16,80(r4)
err2; ld r17,88(r4)
err2; ld r18,96(r4)
err2; ld r19,104(r4)
err2; ld r20,112(r4)
err2; ld r21,120(r4)
addi r4,r4,128
err2; std r0,0(r3)
err2; std r6,8(r3)
err2; std r7,16(r3)
err2; std r8,24(r3)
err2; std r9,32(r3)
err2; std r10,40(r3)
err2; std r11,48(r3)
err2; std r12,56(r3)
err2; std r14,64(r3)
err2; std r15,72(r3)
err2; std r16,80(r3)
err2; std r17,88(r3)
err2; std r18,96(r3)
err2; std r19,104(r3)
err2; std r20,112(r3)
err2; std r21,120(r3)
addi r3,r3,128
bdnz 4b
clrldi r5,r5,(64-7)
ld r14,STK_REG(R14)(r1)
ld r15,STK_REG(R15)(r1)
ld r16,STK_REG(R16)(r1)
ld r17,STK_REG(R17)(r1)
ld r18,STK_REG(R18)(r1)
ld r19,STK_REG(R19)(r1)
ld r20,STK_REG(R20)(r1)
ld r21,STK_REG(R21)(r1)
ld r22,STK_REG(R22)(r1)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r1,r1,STACKFRAMESIZE
/* Up to 127B to go */
5: srdi r6,r5,4
mtocrf 0x01,r6
6: bf cr7*4+1,7f
err1; ld r0,0(r4)
err1; ld r6,8(r4)
err1; ld r7,16(r4)
err1; ld r8,24(r4)
err1; ld r9,32(r4)
err1; ld r10,40(r4)
err1; ld r11,48(r4)
err1; ld r12,56(r4)
addi r4,r4,64
err1; std r0,0(r3)
err1; std r6,8(r3)
err1; std r7,16(r3)
err1; std r8,24(r3)
err1; std r9,32(r3)
err1; std r10,40(r3)
err1; std r11,48(r3)
err1; std r12,56(r3)
addi r3,r3,64
/* Up to 63B to go */
7: bf cr7*4+2,8f
err1; ld r0,0(r4)
err1; ld r6,8(r4)
err1; ld r7,16(r4)
err1; ld r8,24(r4)
addi r4,r4,32
err1; std r0,0(r3)
err1; std r6,8(r3)
err1; std r7,16(r3)
err1; std r8,24(r3)
addi r3,r3,32
/* Up to 31B to go */
8: bf cr7*4+3,9f
err1; ld r0,0(r4)
err1; ld r6,8(r4)
addi r4,r4,16
err1; std r0,0(r3)
err1; std r6,8(r3)
addi r3,r3,16
9: clrldi r5,r5,(64-4)
/* Up to 15B to go */
.Lshort_copy:
mtocrf 0x01,r5
bf cr7*4+0,12f
err1; lwz r0,0(r4) /* Less chance of a reject with word ops */
err1; lwz r6,4(r4)
addi r4,r4,8
err1; stw r0,0(r3)
err1; stw r6,4(r3)
addi r3,r3,8
12: bf cr7*4+1,13f
err1; lwz r0,0(r4)
addi r4,r4,4
err1; stw r0,0(r3)
addi r3,r3,4
13: bf cr7*4+2,14f
err1; lhz r0,0(r4)
addi r4,r4,2
err1; sth r0,0(r3)
addi r3,r3,2
14: bf cr7*4+3,15f
err1; lbz r0,0(r4)
err1; stb r0,0(r3)
15: li r3,0
blr
.Lunwind_stack_nonvmx_copy:
addi r1,r1,STACKFRAMESIZE
b .Lnonvmx_copy
.Lvmx_copy:
#ifdef CONFIG_ALTIVEC
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
mflr r0
std r0,16(r1)
stdu r1,-STACKFRAMESIZE(r1)
bl enter_vmx_usercopy
cmpwi cr1,r3,0
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
ld r0,STACKFRAMESIZE+16(r1)
ld r3,STK_REG(R31)(r1)
ld r4,STK_REG(R30)(r1)
ld r5,STK_REG(R29)(r1)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
mtlr r0
/*
* We prefetch both the source and destination using enhanced touch
* instructions. We use a stream ID of 0 for the load side and
* 1 for the store side.
*/
clrrdi r6,r4,7
clrrdi r9,r3,7
ori r9,r9,1 /* stream=1 */
srdi r7,r5,7 /* length in cachelines, capped at 0x3FF */
cmpldi r7,0x3FF
ble 1f
li r7,0x3FF
1: lis r0,0x0E00 /* depth=7 */
sldi r7,r7,7
or r7,r7,r0
ori r10,r7,1 /* stream=1 */
lis r8,0x8000 /* GO=1 */
clrldi r8,r8,32
/* setup read stream 0 */
dcbt 0,r6,0b01000 /* addr from */
dcbt 0,r7,0b01010 /* length and depth from */
/* setup write stream 1 */
dcbtst 0,r9,0b01000 /* addr to */
dcbtst 0,r10,0b01010 /* length and depth to */
eieio
dcbt 0,r8,0b01010 /* all streams GO */
beq cr1,.Lunwind_stack_nonvmx_copy
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
/*
* If source and destination are not relatively aligned we use a
* slower permute loop.
*/
xor r6,r4,r3
rldicl. r6,r6,0,(64-4)
bne .Lvmx_unaligned_copy
/* Get the destination 16B aligned */
neg r6,r3
mtocrf 0x01,r6
clrldi r6,r6,(64-4)
bf cr7*4+3,1f
err3; lbz r0,0(r4)
addi r4,r4,1
err3; stb r0,0(r3)
addi r3,r3,1
1: bf cr7*4+2,2f
err3; lhz r0,0(r4)
addi r4,r4,2
err3; sth r0,0(r3)
addi r3,r3,2
2: bf cr7*4+1,3f
err3; lwz r0,0(r4)
addi r4,r4,4
err3; stw r0,0(r3)
addi r3,r3,4
3: bf cr7*4+0,4f
err3; ld r0,0(r4)
addi r4,r4,8
err3; std r0,0(r3)
addi r3,r3,8
4: sub r5,r5,r6
/* Get the desination 128B aligned */
neg r6,r3
srdi r7,r6,4
mtocrf 0x01,r7
clrldi r6,r6,(64-7)
li r9,16
li r10,32
li r11,48
bf cr7*4+3,5f
err3; lvx v1,0,r4
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,16
err3; stvx v1,0,r3
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r3,r3,16
5: bf cr7*4+2,6f
err3; lvx v1,0,r4
err3; lvx v0,r4,r9
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,32
err3; stvx v1,0,r3
err3; stvx v0,r3,r9
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r3,r3,32
6: bf cr7*4+1,7f
err3; lvx v3,0,r4
err3; lvx v2,r4,r9
err3; lvx v1,r4,r10
err3; lvx v0,r4,r11
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,64
err3; stvx v3,0,r3
err3; stvx v2,r3,r9
err3; stvx v1,r3,r10
err3; stvx v0,r3,r11
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r3,r3,64
7: sub r5,r5,r6
srdi r6,r5,7
std r14,STK_REG(R14)(r1)
std r15,STK_REG(R15)(r1)
std r16,STK_REG(R16)(r1)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
li r12,64
li r14,80
li r15,96
li r16,112
mtctr r6
/*
* Now do cacheline sized loads and stores. By this stage the
* cacheline stores are also cacheline aligned.
*/
.align 5
8:
err4; lvx v7,0,r4
err4; lvx v6,r4,r9
err4; lvx v5,r4,r10
err4; lvx v4,r4,r11
err4; lvx v3,r4,r12
err4; lvx v2,r4,r14
err4; lvx v1,r4,r15
err4; lvx v0,r4,r16
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,128
err4; stvx v7,0,r3
err4; stvx v6,r3,r9
err4; stvx v5,r3,r10
err4; stvx v4,r3,r11
err4; stvx v3,r3,r12
err4; stvx v2,r3,r14
err4; stvx v1,r3,r15
err4; stvx v0,r3,r16
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r3,r3,128
bdnz 8b
ld r14,STK_REG(R14)(r1)
ld r15,STK_REG(R15)(r1)
ld r16,STK_REG(R16)(r1)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
/* Up to 127B to go */
clrldi r5,r5,(64-7)
srdi r6,r5,4
mtocrf 0x01,r6
bf cr7*4+1,9f
err3; lvx v3,0,r4
err3; lvx v2,r4,r9
err3; lvx v1,r4,r10
err3; lvx v0,r4,r11
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,64
err3; stvx v3,0,r3
err3; stvx v2,r3,r9
err3; stvx v1,r3,r10
err3; stvx v0,r3,r11
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r3,r3,64
9: bf cr7*4+2,10f
err3; lvx v1,0,r4
err3; lvx v0,r4,r9
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,32
err3; stvx v1,0,r3
err3; stvx v0,r3,r9
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r3,r3,32
10: bf cr7*4+3,11f
err3; lvx v1,0,r4
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,16
err3; stvx v1,0,r3
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r3,r3,16
/* Up to 15B to go */
11: clrldi r5,r5,(64-4)
mtocrf 0x01,r5
bf cr7*4+0,12f
err3; ld r0,0(r4)
addi r4,r4,8
err3; std r0,0(r3)
addi r3,r3,8
12: bf cr7*4+1,13f
err3; lwz r0,0(r4)
addi r4,r4,4
err3; stw r0,0(r3)
addi r3,r3,4
13: bf cr7*4+2,14f
err3; lhz r0,0(r4)
addi r4,r4,2
err3; sth r0,0(r3)
addi r3,r3,2
14: bf cr7*4+3,15f
err3; lbz r0,0(r4)
err3; stb r0,0(r3)
15: addi r1,r1,STACKFRAMESIZE
b exit_vmx_usercopy /* tail call optimise */
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
.Lvmx_unaligned_copy:
/* Get the destination 16B aligned */
neg r6,r3
mtocrf 0x01,r6
clrldi r6,r6,(64-4)
bf cr7*4+3,1f
err3; lbz r0,0(r4)
addi r4,r4,1
err3; stb r0,0(r3)
addi r3,r3,1
1: bf cr7*4+2,2f
err3; lhz r0,0(r4)
addi r4,r4,2
err3; sth r0,0(r3)
addi r3,r3,2
2: bf cr7*4+1,3f
err3; lwz r0,0(r4)
addi r4,r4,4
err3; stw r0,0(r3)
addi r3,r3,4
3: bf cr7*4+0,4f
err3; lwz r0,0(r4) /* Less chance of a reject with word ops */
err3; lwz r7,4(r4)
addi r4,r4,8
err3; stw r0,0(r3)
err3; stw r7,4(r3)
addi r3,r3,8
4: sub r5,r5,r6
/* Get the desination 128B aligned */
neg r6,r3
srdi r7,r6,4
mtocrf 0x01,r7
clrldi r6,r6,(64-7)
li r9,16
li r10,32
li r11,48
LVS(v16,0,r4) /* Setup permute control vector */
err3; lvx v0,0,r4
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,16
bf cr7*4+3,5f
err3; lvx v1,0,r4
VPERM(v8,v0,v1,v16)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,16
err3; stvx v8,0,r3
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r3,r3,16
vor v0,v1,v1
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
5: bf cr7*4+2,6f
err3; lvx v1,0,r4
VPERM(v8,v0,v1,v16)
err3; lvx v0,r4,r9
VPERM(v9,v1,v0,v16)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,32
err3; stvx v8,0,r3
err3; stvx v9,r3,r9
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r3,r3,32
6: bf cr7*4+1,7f
err3; lvx v3,0,r4
VPERM(v8,v0,v3,v16)
err3; lvx v2,r4,r9
VPERM(v9,v3,v2,v16)
err3; lvx v1,r4,r10
VPERM(v10,v2,v1,v16)
err3; lvx v0,r4,r11
VPERM(v11,v1,v0,v16)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,64
err3; stvx v8,0,r3
err3; stvx v9,r3,r9
err3; stvx v10,r3,r10
err3; stvx v11,r3,r11
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r3,r3,64
7: sub r5,r5,r6
srdi r6,r5,7
std r14,STK_REG(R14)(r1)
std r15,STK_REG(R15)(r1)
std r16,STK_REG(R16)(r1)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
li r12,64
li r14,80
li r15,96
li r16,112
mtctr r6
/*
* Now do cacheline sized loads and stores. By this stage the
* cacheline stores are also cacheline aligned.
*/
.align 5
8:
err4; lvx v7,0,r4
VPERM(v8,v0,v7,v16)
err4; lvx v6,r4,r9
VPERM(v9,v7,v6,v16)
err4; lvx v5,r4,r10
VPERM(v10,v6,v5,v16)
err4; lvx v4,r4,r11
VPERM(v11,v5,v4,v16)
err4; lvx v3,r4,r12
VPERM(v12,v4,v3,v16)
err4; lvx v2,r4,r14
VPERM(v13,v3,v2,v16)
err4; lvx v1,r4,r15
VPERM(v14,v2,v1,v16)
err4; lvx v0,r4,r16
VPERM(v15,v1,v0,v16)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,128
err4; stvx v8,0,r3
err4; stvx v9,r3,r9
err4; stvx v10,r3,r10
err4; stvx v11,r3,r11
err4; stvx v12,r3,r12
err4; stvx v13,r3,r14
err4; stvx v14,r3,r15
err4; stvx v15,r3,r16
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r3,r3,128
bdnz 8b
ld r14,STK_REG(R14)(r1)
ld r15,STK_REG(R15)(r1)
ld r16,STK_REG(R16)(r1)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
/* Up to 127B to go */
clrldi r5,r5,(64-7)
srdi r6,r5,4
mtocrf 0x01,r6
bf cr7*4+1,9f
err3; lvx v3,0,r4
VPERM(v8,v0,v3,v16)
err3; lvx v2,r4,r9
VPERM(v9,v3,v2,v16)
err3; lvx v1,r4,r10
VPERM(v10,v2,v1,v16)
err3; lvx v0,r4,r11
VPERM(v11,v1,v0,v16)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,64
err3; stvx v8,0,r3
err3; stvx v9,r3,r9
err3; stvx v10,r3,r10
err3; stvx v11,r3,r11
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r3,r3,64
9: bf cr7*4+2,10f
err3; lvx v1,0,r4
VPERM(v8,v0,v1,v16)
err3; lvx v0,r4,r9
VPERM(v9,v1,v0,v16)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,32
err3; stvx v8,0,r3
err3; stvx v9,r3,r9
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r3,r3,32
10: bf cr7*4+3,11f
err3; lvx v1,0,r4
VPERM(v8,v0,v1,v16)
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r4,r4,16
err3; stvx v8,0,r3
powerpc: POWER7 optimised copy_to_user/copy_from_user using VMX Implement a POWER7 optimised copy_to_user/copy_from_user using VMX. For large aligned copies this new loop is over 10% faster, and for large unaligned copies it is over 200% faster. If we take a fault we fall back to the old version, this keeps things relatively simple and easy to verify. On POWER7 unaligned stores rarely slow down - they only flush when a store crosses a 4KB page boundary. Furthermore this flush is handled completely in hardware and should be 20-30 cycles. Unaligned loads on the other hand flush much more often - whenever crossing a 128 byte cache line, or a 32 byte sector if either sector is an L1 miss. Considering this information we really want to get the loads aligned and not worry about the alignment of the stores. Microbenchmarks confirm that this approach is much faster than the current unaligned copy loop that uses shifts and rotates to ensure both loads and stores are aligned. We also want to try and do the stores in cacheline aligned, cacheline sized chunks. If the store queue is unable to merge an entire cacheline of stores then the L2 cache will have to do a read/modify/write. Even worse, we will serialise this with the stores in the next iteration of the copy loop since both iterations hit the same cacheline. Based on this, the new loop does the following things: 1 - 127 bytes Get the source 8 byte aligned and use 8 byte loads and stores. Pretty boring and similar to how the current loop works. 128 - 4095 bytes Get the source 8 byte aligned and use 8 byte loads and stores, 1 cacheline at a time. We aren't doing the stores in cacheline aligned chunks so we will potentially serialise once per cacheline. Even so it is much better than the loop we have today. 4096 - bytes If both source and destination have the same alignment get them both 16 byte aligned, then get the destination cacheline aligned. Do cacheline sized loads and stores using VMX. If source and destination do not have the same alignment, we get the destination cacheline aligned, and use permute to do aligned loads. In both cases the VMX loop should be optimal - we always do aligned loads and stores and are always doing stores in cacheline aligned, cacheline sized chunks. To be able to use VMX we must be careful about interrupts and sleeping. We don't use the VMX loop when in an interrupt (which should be rare anyway) and we wrap the VMX loop in disable/enable_pagefault and fall back to the existing copy_tofrom_user loop if we do need to sleep. The VMX breakpoint of 4096 bytes was chosen using this microbenchmark: http://ozlabs.org/~anton/junkcode/copy_to_user.c Since we are using VMX and there is a cost to saving and restoring the user VMX state there are two broad cases we need to benchmark: - Best case - userspace never uses VMX - Worst case - userspace always uses VMX In reality a userspace process will sit somewhere between these two extremes. Since we need to test both aligned and unaligned copies we end up with 4 combinations. The point at which the VMX loop begins to win is: 0% VMX aligned 2048 bytes unaligned 2048 bytes 100% VMX aligned 16384 bytes unaligned 8192 bytes Considering this is a microbenchmark, the data is hot in cache and the VMX loop has better store queue merging properties we set the breakpoint to 4096 bytes, a little below the unaligned breakpoints. Some future optimisations we can look at: - Looking at the perf data, a significant part of the cost when a task is always using VMX is the extra exception we take to restore the VMX state. As such we should do something similar to the x86 optimisation that restores FPU state for heavy users. ie: /* * If the task has used fpu the last 5 timeslices, just do a full * restore of the math state immediately to avoid the trap; the * chances of needing FPU soon are obviously high now */ preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5; and /* * fpu_counter contains the number of consecutive context switches * that the FPU is used. If this is over a threshold, the lazy fpu * saving becomes unlazy to save the trap. This is an unsigned char * so that after 256 times the counter wraps and the behavior turns * lazy again; this to deal with bursty apps that only use FPU for * a short time */ - We could create a paca bit to mirror the VMX enabled MSR bit and check that first, avoiding multiple calls to calling enable_kernel_altivec. That should help with iovec based system calls like readv. - We could have two VMX breakpoints, one for when we know the user VMX state is loaded into the registers and one when it isn't. This could be a second bit in the paca so we can calculate the break points quickly. - One suggestion from Ben was to save and restore the VSX registers we use inline instead of using enable_kernel_altivec. [BenH: Fixed a problem with preempt and fixed build without CONFIG_ALTIVEC] Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2011-12-07 20:11:45 +00:00
addi r3,r3,16
/* Up to 15B to go */
11: clrldi r5,r5,(64-4)
addi r4,r4,-16 /* Unwind the +16 load offset */
mtocrf 0x01,r5
bf cr7*4+0,12f
err3; lwz r0,0(r4) /* Less chance of a reject with word ops */
err3; lwz r6,4(r4)
addi r4,r4,8
err3; stw r0,0(r3)
err3; stw r6,4(r3)
addi r3,r3,8
12: bf cr7*4+1,13f
err3; lwz r0,0(r4)
addi r4,r4,4
err3; stw r0,0(r3)
addi r3,r3,4
13: bf cr7*4+2,14f
err3; lhz r0,0(r4)
addi r4,r4,2
err3; sth r0,0(r3)
addi r3,r3,2
14: bf cr7*4+3,15f
err3; lbz r0,0(r4)
err3; stb r0,0(r3)
15: addi r1,r1,STACKFRAMESIZE
b exit_vmx_usercopy /* tail call optimise */
#endif /* CONFIG_ALTIVEC */