sbitmap: simplify wrap check

__sbitmap_get_word() doesn't warp if it's starting from the beginning
(i.e. initial hint is 0). Instead of stashing the original hint just set
@wrap accordingly.

Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Pavel Begunkov 2020-11-22 15:35:48 +00:00 committed by Jens Axboe
parent c3250c8d24
commit 0eff1f1a38
1 changed files with 5 additions and 3 deletions

View File

@ -97,9 +97,11 @@ EXPORT_SYMBOL_GPL(sbitmap_resize);
static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
unsigned int hint, bool wrap)
{
unsigned int orig_hint = hint;
int nr;
/* don't wrap if starting from 0 */
wrap = wrap && hint;
while (1) {
nr = find_next_zero_bit(word, depth, hint);
if (unlikely(nr >= depth)) {
@ -108,8 +110,8 @@ static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
* offset to 0 in a failure case, so start from 0 to
* exhaust the map.
*/
if (orig_hint && hint && wrap) {
hint = orig_hint = 0;
if (hint && wrap) {
hint = 0;
continue;
}
return -1;