drm/stm: Use GEM DMA fbdev emulation

Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313155138.20584-16-tzimmermann@suse.de
This commit is contained in:
Thomas Zimmermann 2023-03-13 16:51:28 +01:00
parent 000a0134cf
commit 11ac5e0fce

View file

@ -18,7 +18,7 @@
#include <drm/drm_atomic.h>
#include <drm/drm_atomic_helper.h>
#include <drm/drm_drv.h>
#include <drm/drm_fbdev_generic.h>
#include <drm/drm_fbdev_dma.h>
#include <drm/drm_gem_dma_helper.h>
#include <drm/drm_gem_framebuffer_helper.h>
#include <drm/drm_module.h>
@ -203,7 +203,7 @@ static int stm_drm_platform_probe(struct platform_device *pdev)
if (ret)
goto err_put;
drm_fbdev_generic_setup(ddev, 16);
drm_fbdev_dma_setup(ddev, 16);
return 0;