[ALSA] azt3328.c: add 3D sound mixer switch/rename controls

- add 3D sound pre-3D/post-3D switch, as seen in standard AC-97
- rename controls to shorter and more accurate strings

Signed-off-by: Andreas Mohr <andi@lisas.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
Andreas Mohr 2006-05-17 11:03:16 +02:00 committed by Jaroslav Kysela
parent ca54bde363
commit 13769e3f21
2 changed files with 39 additions and 18 deletions

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@ -39,8 +39,15 @@
* for compatibility reasons) has the following features: * for compatibility reasons) has the following features:
* *
* - builtin AC97 conformant codec (SNR over 80dB) * - builtin AC97 conformant codec (SNR over 80dB)
* (really AC97 compliant?? I really doubt it when looking * Note that "conformant" != "compliant"!! this chip's mixer register layout
* at the mixer register layout) * *differs* from the standard AC97 layout:
* they chose to not implement the headphone register (which is not a
* problem since it's merely optional), yet when doing this, they committed
* the grave sin of letting other registers follow immediately instead of
* keeping a headphone dummy register, thereby shifting the mixer register
* addresses illegally. So far unfortunately it looks like the very flexible
* ALSA AC97 support is still not enough to easily compensate for such a
* grave layout violation despite all tweaks and quirks mechanisms it offers.
* - builtin genuine OPL3 * - builtin genuine OPL3
* - full duplex 16bit playback/record at independent sampling rate * - full duplex 16bit playback/record at independent sampling rate
* - MPU401 (+ legacy address support) FIXME: how to enable legacy addr?? * - MPU401 (+ legacy address support) FIXME: how to enable legacy addr??
@ -96,6 +103,9 @@
* The standard suspend/resume functionality could probably make use of * The standard suspend/resume functionality could probably make use of
* some improvement, too... * some improvement, too...
* - figure out what all unknown port bits are responsible for * - figure out what all unknown port bits are responsible for
* - figure out some cleverly evil scheme to possibly make ALSA AC97 code
* fully accept our quite incompatible ""AC97"" mixer and thus save some
* code (but I'm not too optimistic that doing this is possible at all)
*/ */
#include <sound/driver.h> #include <sound/driver.h>
@ -526,15 +536,18 @@ snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_info *uinfo) struct snd_ctl_elem_info *uinfo)
{ {
static const char * const texts1[] = { static const char * const texts1[] = {
"ModemOut1", "ModemOut2" "Mic1", "Mic2"
}; };
static const char * const texts2[] = { static const char * const texts2[] = {
"MonoSelectSource1", "MonoSelectSource2" "Mix", "Mic"
}; };
static const char * const texts3[] = { static const char * const texts3[] = {
"Mic", "CD", "Video", "Aux", "Mic", "CD", "Video", "Aux",
"Line", "Mix", "Mix Mono", "Phone" "Line", "Mix", "Mix Mono", "Phone"
}; };
static const char * const texts4[] = {
"pre 3D", "post 3D"
};
struct azf3328_mixer_reg reg; struct azf3328_mixer_reg reg;
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value); snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
@ -545,10 +558,17 @@ snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
uinfo->value.enumerated.item = reg.enum_c - 1U; uinfo->value.enumerated.item = reg.enum_c - 1U;
if (reg.reg == IDX_MIXER_ADVCTL2) if (reg.reg == IDX_MIXER_ADVCTL2)
{ {
if (reg.lchan_shift == 8) /* modem out sel */ switch(reg.lchan_shift) {
case 8: /* modem out sel */
strcpy(uinfo->value.enumerated.name, texts1[uinfo->value.enumerated.item]); strcpy(uinfo->value.enumerated.name, texts1[uinfo->value.enumerated.item]);
else /* mono sel source */ break;
case 9: /* mono sel source */
strcpy(uinfo->value.enumerated.name, texts2[uinfo->value.enumerated.item]); strcpy(uinfo->value.enumerated.name, texts2[uinfo->value.enumerated.item]);
break;
case 15: /* PCM Out Path */
strcpy(uinfo->value.enumerated.name, texts4[uinfo->value.enumerated.item]);
break;
}
} }
else else
strcpy(uinfo->value.enumerated.name, texts3[uinfo->value.enumerated.item] strcpy(uinfo->value.enumerated.name, texts3[uinfo->value.enumerated.item]
@ -641,13 +661,14 @@ static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata
AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1), AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1), AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1), AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
AZF3328_MIXER_ENUM("Modem Out Select", IDX_MIXER_ADVCTL2, 2, 8), AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
AZF3328_MIXER_ENUM("Mono Select Source", IDX_MIXER_ADVCTL2, 2, 9), AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
AZF3328_MIXER_ENUM("PCM", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0), AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0), AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0), AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
AZF3328_MIXER_VOL_SPECIAL("3D Control - Wide", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */ AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
AZF3328_MIXER_VOL_SPECIAL("3D Control - Space", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */ AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
#if MIXER_TESTING #if MIXER_TESTING
AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0), AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0), AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),

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@ -90,7 +90,7 @@
#define IDX_IO_REC_DMA_CURROFS 0x34 /* PU:0x00000000 */ #define IDX_IO_REC_DMA_CURROFS 0x34 /* PU:0x00000000 */
#define IDX_IO_REC_SOUNDFORMAT 0x36 /* PU:0x0000 */ #define IDX_IO_REC_SOUNDFORMAT 0x36 /* PU:0x0000 */
/** hmm, what is this I/O area for? MPU401?? (after playback, recording, ???, timer) **/ /** hmm, what is this I/O area for? MPU401?? or external DAC via I2S?? (after playback, recording, ???, timer) **/
#define IDX_IO_SOMETHING_FLAGS 0x40 /* gets set to 0x34 just like port 0x0 and 0x20 on card init, PU:0x0000 */ #define IDX_IO_SOMETHING_FLAGS 0x40 /* gets set to 0x34 just like port 0x0 and 0x20 on card init, PU:0x0000 */
/* general */ /* general */
#define IDX_IO_42H 0x42 /* PU:0x0001 */ #define IDX_IO_42H 0x42 /* PU:0x0001 */
@ -170,14 +170,14 @@
#define IDX_MIXER_ADVCTL1 0x1e #define IDX_MIXER_ADVCTL1 0x1e
/* unlisted bits are unmodifiable */ /* unlisted bits are unmodifiable */
#define MIXER_ADVCTL1_3DWIDTH_MASK 0x000e #define MIXER_ADVCTL1_3DWIDTH_MASK 0x000e
#define MIXER_ADVCTL1_HIFI3D_MASK 0x0300 #define MIXER_ADVCTL1_HIFI3D_MASK 0x0300 /* yup, this is missing the high bit that official AC97 contains, plus it doesn't have linear bit value range behaviour but instead acts weirdly (possibly we're dealing with two *different* 3D settings here??) */
#define IDX_MIXER_ADVCTL2 0x20 /* resembles AC97_GENERAL_PURPOSE reg! */ #define IDX_MIXER_ADVCTL2 0x20 /* subset of AC97_GENERAL_PURPOSE reg! */
/* unlisted bits are unmodifiable */ /* unlisted bits are unmodifiable */
#define MIXER_ADVCTL2_BIT7 0x0080 /* WaveOut 3D Bypass? mutes WaveOut at LineOut */ #define MIXER_ADVCTL2_LPBK 0x0080 /* Loopback mode -- Win driver: "WaveOut3DBypass"? mutes WaveOut at LineOut */
#define MIXER_ADVCTL2_BIT8 0x0100 /* is this Modem Out Select? */ #define MIXER_ADVCTL2_MS 0x0100 /* Mic Select 0=Mic1, 1=Mic2 -- Win driver: "ModemOutSelect"?? */
#define MIXER_ADVCTL2_BIT9 0x0200 /* Mono Select Source? */ #define MIXER_ADVCTL2_MIX 0x0200 /* Mono output select 0=Mix, 1=Mic; Win driver: "MonoSelectSource"?? */
#define MIXER_ADVCTL2_BIT13 0x2000 /* 3D enable? */ #define MIXER_ADVCTL2_3D 0x2000 /* 3D Enhancement 1=on */
#define MIXER_ADVCTL2_BIT15 0x8000 /* unknown */ #define MIXER_ADVCTL2_POP 0x8000 /* Pcm Out Path, 0=pre 3D, 1=post 3D */
#define IDX_MIXER_SOMETHING30H 0x30 /* used, but unknown??? */ #define IDX_MIXER_SOMETHING30H 0x30 /* used, but unknown??? */