rust: sync: introduce `CondVar`

This is the traditional condition variable or monitor synchronisation
primitive. It is implemented with C's `wait_queue_head_t`.

It allows users to release a lock and go to sleep while guaranteeing
that notifications won't be missed. This is achieved by enqueuing a wait
entry before releasing the lock.

Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Will Deacon <will@kernel.org>
Cc: Waiman Long <longman@redhat.com>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Signed-off-by: Wedson Almeida Filho <walmeida@microsoft.com>
Reviewed-by: Alice Ryhl <aliceryhl@google.com>
Link: https://lore.kernel.org/r/20230411054543.21278-12-wedsonaf@gmail.com
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
This commit is contained in:
Wedson Almeida Filho 2023-03-26 00:57:38 -03:00 committed by Miguel Ojeda
parent e32cca32c3
commit 19096bce81
5 changed files with 184 additions and 1 deletions

View File

@ -8,6 +8,7 @@
#include <linux/slab.h>
#include <linux/refcount.h>
#include <linux/wait.h>
#include <linux/sched.h>
/* `bindgen` gets confused at certain things. */

View File

@ -25,6 +25,7 @@
#include <linux/mutex.h>
#include <linux/spinlock.h>
#include <linux/sched/signal.h>
#include <linux/wait.h>
__noreturn void rust_helper_BUG(void)
{
@ -61,6 +62,12 @@ void rust_helper_spin_unlock(spinlock_t *lock)
}
EXPORT_SYMBOL_GPL(rust_helper_spin_unlock);
void rust_helper_init_wait(struct wait_queue_entry *wq_entry)
{
init_wait(wq_entry);
}
EXPORT_SYMBOL_GPL(rust_helper_init_wait);
int rust_helper_signal_pending(struct task_struct *t)
{
return signal_pending(t);

View File

@ -8,10 +8,12 @@
use crate::types::Opaque;
mod arc;
mod condvar;
pub mod lock;
mod locked_by;
pub use arc::{Arc, ArcBorrow, UniqueArc};
pub use condvar::CondVar;
pub use lock::{mutex::Mutex, spinlock::SpinLock};
pub use locked_by::LockedBy;

174
rust/kernel/sync/condvar.rs Normal file
View File

@ -0,0 +1,174 @@
// SPDX-License-Identifier: GPL-2.0
//! A condition variable.
//!
//! This module allows Rust code to use the kernel's [`struct wait_queue_head`] as a condition
//! variable.
use super::{lock::Backend, lock::Guard, LockClassKey};
use crate::{bindings, init::PinInit, pin_init, str::CStr, types::Opaque};
use core::marker::PhantomPinned;
use macros::pin_data;
/// Creates a [`CondVar`] initialiser with the given name and a newly-created lock class.
#[macro_export]
macro_rules! new_condvar {
($($name:literal)?) => {
$crate::sync::CondVar::new($crate::optional_name!($($name)?), $crate::static_lock_class!())
};
}
/// A conditional variable.
///
/// Exposes the kernel's [`struct wait_queue_head`] as a condition variable. It allows the caller to
/// atomically release the given lock and go to sleep. It reacquires the lock when it wakes up. And
/// it wakes up when notified by another thread (via [`CondVar::notify_one`] or
/// [`CondVar::notify_all`]) or because the thread received a signal. It may also wake up
/// spuriously.
///
/// Instances of [`CondVar`] need a lock class and to be pinned. The recommended way to create such
/// instances is with the [`pin_init`](crate::pin_init) and [`new_condvar`] macros.
///
/// # Examples
///
/// The following is an example of using a condvar with a mutex:
///
/// ```
/// use kernel::sync::{CondVar, Mutex};
/// use kernel::{new_condvar, new_mutex};
///
/// #[pin_data]
/// pub struct Example {
/// #[pin]
/// value: Mutex<u32>,
///
/// #[pin]
/// value_changed: CondVar,
/// }
///
/// /// Waits for `e.value` to become `v`.
/// fn wait_for_value(e: &Example, v: u32) {
/// let mut guard = e.value.lock();
/// while *guard != v {
/// e.value_changed.wait_uninterruptible(&mut guard);
/// }
/// }
///
/// /// Increments `e.value` and notifies all potential waiters.
/// fn increment(e: &Example) {
/// *e.value.lock() += 1;
/// e.value_changed.notify_all();
/// }
///
/// /// Allocates a new boxed `Example`.
/// fn new_example() -> Result<Pin<Box<Example>>> {
/// Box::pin_init(pin_init!(Example {
/// value <- new_mutex!(0),
/// value_changed <- new_condvar!(),
/// }))
/// }
/// ```
///
/// [`struct wait_queue_head`]: ../../../include/linux/wait.h
#[pin_data]
pub struct CondVar {
#[pin]
pub(crate) wait_list: Opaque<bindings::wait_queue_head>,
/// A condvar needs to be pinned because it contains a [`struct list_head`] that is
/// self-referential, so it cannot be safely moved once it is initialised.
#[pin]
_pin: PhantomPinned,
}
// SAFETY: `CondVar` only uses a `struct wait_queue_head`, which is safe to use on any thread.
#[allow(clippy::non_send_fields_in_send_ty)]
unsafe impl Send for CondVar {}
// SAFETY: `CondVar` only uses a `struct wait_queue_head`, which is safe to use on multiple threads
// concurrently.
unsafe impl Sync for CondVar {}
impl CondVar {
/// Constructs a new condvar initialiser.
#[allow(clippy::new_ret_no_self)]
pub fn new(name: &'static CStr, key: &'static LockClassKey) -> impl PinInit<Self> {
pin_init!(Self {
_pin: PhantomPinned,
// SAFETY: `slot` is valid while the closure is called and both `name` and `key` have
// static lifetimes so they live indefinitely.
wait_list <- Opaque::ffi_init(|slot| unsafe {
bindings::__init_waitqueue_head(slot, name.as_char_ptr(), key.as_ptr())
}),
})
}
fn wait_internal<T: ?Sized, B: Backend>(&self, wait_state: u32, guard: &mut Guard<'_, T, B>) {
let wait = Opaque::<bindings::wait_queue_entry>::uninit();
// SAFETY: `wait` points to valid memory.
unsafe { bindings::init_wait(wait.get()) };
// SAFETY: Both `wait` and `wait_list` point to valid memory.
unsafe {
bindings::prepare_to_wait_exclusive(self.wait_list.get(), wait.get(), wait_state as _)
};
// SAFETY: No arguments, switches to another thread.
guard.do_unlocked(|| unsafe { bindings::schedule() });
// SAFETY: Both `wait` and `wait_list` point to valid memory.
unsafe { bindings::finish_wait(self.wait_list.get(), wait.get()) };
}
/// Releases the lock and waits for a notification in interruptible mode.
///
/// Atomically releases the given lock (whose ownership is proven by the guard) and puts the
/// thread to sleep, reacquiring the lock on wake up. It wakes up when notified by
/// [`CondVar::notify_one`] or [`CondVar::notify_all`], or when the thread receives a signal.
/// It may also wake up spuriously.
///
/// Returns whether there is a signal pending.
#[must_use = "wait returns if a signal is pending, so the caller must check the return value"]
pub fn wait<T: ?Sized, B: Backend>(&self, guard: &mut Guard<'_, T, B>) -> bool {
self.wait_internal(bindings::TASK_INTERRUPTIBLE, guard);
crate::current!().signal_pending()
}
/// Releases the lock and waits for a notification in uninterruptible mode.
///
/// Similar to [`CondVar::wait`], except that the wait is not interruptible. That is, the
/// thread won't wake up due to signals. It may, however, wake up supirously.
pub fn wait_uninterruptible<T: ?Sized, B: Backend>(&self, guard: &mut Guard<'_, T, B>) {
self.wait_internal(bindings::TASK_UNINTERRUPTIBLE, guard)
}
/// Calls the kernel function to notify the appropriate number of threads with the given flags.
fn notify(&self, count: i32, flags: u32) {
// SAFETY: `wait_list` points to valid memory.
unsafe {
bindings::__wake_up(
self.wait_list.get(),
bindings::TASK_NORMAL,
count,
flags as _,
)
};
}
/// Wakes a single waiter up, if any.
///
/// This is not 'sticky' in the sense that if no thread is waiting, the notification is lost
/// completely (as opposed to automatically waking up the next waiter).
pub fn notify_one(&self) {
self.notify(1, 0);
}
/// Wakes all waiters up, if any.
///
/// This is not 'sticky' in the sense that if no thread is waiting, the notification is lost
/// completely (as opposed to automatically waking up the next waiter).
pub fn notify_all(&self) {
self.notify(0, 0);
}
}

View File

@ -140,7 +140,6 @@ pub struct Guard<'a, T: ?Sized, B: Backend> {
unsafe impl<T: Sync + ?Sized, B: Backend> Sync for Guard<'_, T, B> {}
impl<T: ?Sized, B: Backend> Guard<'_, T, B> {
#[allow(dead_code)]
pub(crate) fn do_unlocked(&mut self, cb: impl FnOnce()) {
// SAFETY: The caller owns the lock, so it is safe to unlock it.
unsafe { B::unlock(self.lock.state.get(), &self.state) };