[PATCH] aoe: do not stop retransmit timer when device goes down

This patch is a bugfix that follows and depends on the
eight aoe driver patches sent January 19th.

Signed-off-by: "Ed L. Cashin" <ecashin@coraid.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
This commit is contained in:
Ed L. Cashin 2006-01-25 13:54:44 -05:00 committed by Greg Kroah-Hartman
parent a712c0efbf
commit 1c6f3fcac0

View file

@ -331,7 +331,7 @@ rexmit_timer(ulong vp)
spin_lock_irqsave(&d->lock, flags);
if (d->flags & DEVFL_TKILL) {
tdie: spin_unlock_irqrestore(&d->lock, flags);
spin_unlock_irqrestore(&d->lock, flags);
return;
}
f = d->frames;
@ -342,7 +342,7 @@ tdie: spin_unlock_irqrestore(&d->lock, flags);
n /= HZ;
if (n > MAXWAIT) { /* waited too long. device failure. */
aoedev_downdev(d);
goto tdie;
break;
}
rexmit(d, f);
}