diff --git a/drivers/gpu/drm/amd/display/dc/dml2/dml2_dc_resource_mgmt.c b/drivers/gpu/drm/amd/display/dc/dml2/dml2_dc_resource_mgmt.c index 8da145fd4d7b..116b78a5107c 100644 --- a/drivers/gpu/drm/amd/display/dc/dml2/dml2_dc_resource_mgmt.c +++ b/drivers/gpu/drm/amd/display/dc/dml2/dml2_dc_resource_mgmt.c @@ -708,6 +708,17 @@ bool dml2_map_dc_pipes(struct dml2_context *ctx, struct dc_state *state, const s // If ODM combine is not inuse, then the number of pipes // per plane is determined by MPC combine factor scratch.mpc_info.mpc_factor = DPPPerSurface[plane_disp_cfg_index]; + + //For stereo timings, we need to pipe split + if ((state->streams[stream_index]->view_format == + VIEW_3D_FORMAT_SIDE_BY_SIDE || + state->streams[stream_index]->view_format == + VIEW_3D_FORMAT_TOP_AND_BOTTOM) && + (state->streams[stream_index]->timing.timing_3d_format == + TIMING_3D_FORMAT_TOP_AND_BOTTOM || + state->streams[stream_index]->timing.timing_3d_format == + TIMING_3D_FORMAT_SIDE_BY_SIDE)) + scratch.mpc_info.mpc_factor = 2; } else { // If ODM combine is enabled, then we use at most 1 pipe per // odm slice per plane, i.e. MPC combine is never used