gfs2: don't use buffer_heads in gfs2_allocate_page_backing

Rewrite gfs2_allocate_page_backing to call gfs2_iomap_get_alloc and operate on
struct iomap directly.

Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Andreas Gruenbacher <agruenba@redhat.com>
This commit is contained in:
Christoph Hellwig 2019-07-01 23:54:38 +02:00 committed by Andreas Gruenbacher
parent 7770c93a46
commit 35af80aef9
1 changed files with 16 additions and 17 deletions

View File

@ -363,31 +363,30 @@ static void gfs2_size_hint(struct file *filep, loff_t offset, size_t size)
} }
/** /**
* gfs2_allocate_page_backing - Use bmap to allocate blocks * gfs2_allocate_page_backing - Allocate blocks for a write fault
* @page: The (locked) page to allocate backing for * @page: The (locked) page to allocate backing for
* *
* We try to allocate all the blocks required for the page in * We try to allocate all the blocks required for the page in one go. This
* one go. This might fail for various reasons, so we keep * might fail for various reasons, so we keep trying until all the blocks to
* trying until all the blocks to back this page are allocated. * back this page are allocated. If some of the blocks are already allocated,
* If some of the blocks are already allocated, thats ok too. * that is ok too.
*/ */
static int gfs2_allocate_page_backing(struct page *page) static int gfs2_allocate_page_backing(struct page *page)
{ {
struct inode *inode = page->mapping->host; u64 pos = page_offset(page);
struct buffer_head bh; u64 size = PAGE_SIZE;
unsigned long size = PAGE_SIZE;
u64 lblock = page->index << (PAGE_SHIFT - inode->i_blkbits);
do { do {
bh.b_state = 0; struct iomap iomap = { };
bh.b_size = size;
gfs2_block_map(inode, lblock, &bh, 1); if (gfs2_iomap_get_alloc(page->mapping->host, pos, 1, &iomap))
if (!buffer_mapped(&bh))
return -EIO; return -EIO;
size -= bh.b_size;
lblock += (bh.b_size >> inode->i_blkbits); iomap.length = min(iomap.length, size);
} while(size > 0); size -= iomap.length;
pos += iomap.length;
} while (size > 0);
return 0; return 0;
} }