sbitmap: Delete old sbitmap_queue_get_shallow()

Since __sbitmap_queue_get_shallow() was introduced in commit c05e667337
("sbitmap: add sbitmap_get_shallow() operation"), it has not been used.

Delete __sbitmap_queue_get_shallow() and rename public
__sbitmap_queue_get_shallow() -> sbitmap_queue_get_shallow() as it is odd
to have public __foo but no foo at all.

Signed-off-by: John Garry <john.garry@huawei.com>
Link: https://lore.kernel.org/r/1644322024-105340-1-git-send-email-john.garry@huawei.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
John Garry 2022-02-08 20:07:04 +08:00 committed by Jens Axboe
parent 3301bc5335
commit 3f607293b7
3 changed files with 8 additions and 34 deletions

View file

@ -107,7 +107,7 @@ static int __blk_mq_get_tag(struct blk_mq_alloc_data *data,
return BLK_MQ_NO_TAG;
if (data->shallow_depth)
return __sbitmap_queue_get_shallow(bt, data->shallow_depth);
return sbitmap_queue_get_shallow(bt, data->shallow_depth);
else
return __sbitmap_queue_get(bt);
}

View file

@ -135,7 +135,7 @@ struct sbitmap_queue {
/**
* @min_shallow_depth: The minimum shallow depth which may be passed to
* sbitmap_queue_get_shallow() or __sbitmap_queue_get_shallow().
* sbitmap_queue_get_shallow()
*/
unsigned int min_shallow_depth;
};
@ -463,7 +463,7 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
unsigned int *offset);
/**
* __sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct
* sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct
* sbitmap_queue, limiting the depth used from each word, with preemption
* already disabled.
* @sbq: Bitmap queue to allocate from.
@ -475,8 +475,8 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
*
* Return: Non-negative allocated bit number if successful, -1 otherwise.
*/
int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
unsigned int shallow_depth);
int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
unsigned int shallow_depth);
/**
* sbitmap_queue_get() - Try to allocate a free bit from a &struct
@ -498,32 +498,6 @@ static inline int sbitmap_queue_get(struct sbitmap_queue *sbq,
return nr;
}
/**
* sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct
* sbitmap_queue, limiting the depth used from each word.
* @sbq: Bitmap queue to allocate from.
* @cpu: Output parameter; will contain the CPU we ran on (e.g., to be passed to
* sbitmap_queue_clear()).
* @shallow_depth: The maximum number of bits to allocate from a single word.
* See sbitmap_get_shallow().
*
* If you call this, make sure to call sbitmap_queue_min_shallow_depth() after
* initializing @sbq.
*
* Return: Non-negative allocated bit number if successful, -1 otherwise.
*/
static inline int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
unsigned int *cpu,
unsigned int shallow_depth)
{
int nr;
*cpu = get_cpu();
nr = __sbitmap_queue_get_shallow(sbq, shallow_depth);
put_cpu();
return nr;
}
/**
* sbitmap_queue_min_shallow_depth() - Inform a &struct sbitmap_queue of the
* minimum shallow depth that will be used.

View file

@ -557,14 +557,14 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
return 0;
}
int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
unsigned int shallow_depth)
int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
unsigned int shallow_depth)
{
WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth);
return sbitmap_get_shallow(&sbq->sb, shallow_depth);
}
EXPORT_SYMBOL_GPL(__sbitmap_queue_get_shallow);
EXPORT_SYMBOL_GPL(sbitmap_queue_get_shallow);
void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq,
unsigned int min_shallow_depth)