workqueue: Convert the idle_timer to a timer + work_struct

A later patch will require a sleepable context in the idle worker timeout
function. Converting worker_pool.idle_timer to a delayed_work gives us just
that, however this would imply turning all idle_timer expiries into
scheduler events (waking up a worker to handle the dwork).

Instead, implement a "custom dwork" where the timer callback does some
extra checks before queuing the associated work.

No change in functionality intended.

Signed-off-by: Valentin Schneider <vschneid@redhat.com>
Reviewed-by: Lai Jiangshan <jiangshanlai@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
This commit is contained in:
Valentin Schneider 2023-01-12 16:14:29 +00:00 committed by Tejun Heo
parent 793777bc19
commit 3f959aa3b3
1 changed files with 50 additions and 2 deletions

View File

@ -169,7 +169,9 @@ struct worker_pool {
struct list_head idle_list; /* L: list of idle workers */
struct timer_list idle_timer; /* L: worker idle timeout */
struct timer_list mayday_timer; /* L: SOS timer for workers */
struct work_struct idle_cull_work; /* L: worker idle cleanup */
struct timer_list mayday_timer; /* L: SOS timer for workers */
/* a workers is either on busy_hash or idle_list, or the manager */
DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER);
@ -2023,9 +2025,54 @@ static void destroy_worker(struct worker *worker)
wake_up_process(worker->task);
}
/**
* idle_worker_timeout - check if some idle workers can now be deleted.
* @t: The pool's idle_timer that just expired
*
* The timer is armed in worker_enter_idle(). Note that it isn't disarmed in
* worker_leave_idle(), as a worker flicking between idle and active while its
* pool is at the too_many_workers() tipping point would cause too much timer
* housekeeping overhead. Since IDLE_WORKER_TIMEOUT is long enough, we just let
* it expire and re-evaluate things from there.
*/
static void idle_worker_timeout(struct timer_list *t)
{
struct worker_pool *pool = from_timer(pool, t, idle_timer);
bool do_cull = false;
if (work_pending(&pool->idle_cull_work))
return;
raw_spin_lock_irq(&pool->lock);
if (too_many_workers(pool)) {
struct worker *worker;
unsigned long expires;
/* idle_list is kept in LIFO order, check the last one */
worker = list_entry(pool->idle_list.prev, struct worker, entry);
expires = worker->last_active + IDLE_WORKER_TIMEOUT;
do_cull = !time_before(jiffies, expires);
if (!do_cull)
mod_timer(&pool->idle_timer, expires);
}
raw_spin_unlock_irq(&pool->lock);
if (do_cull)
queue_work(system_unbound_wq, &pool->idle_cull_work);
}
/**
* idle_cull_fn - cull workers that have been idle for too long.
* @work: the pool's work for handling these idle workers
*
* This goes through a pool's idle workers and gets rid of those that have been
* idle for at least IDLE_WORKER_TIMEOUT seconds.
*/
static void idle_cull_fn(struct work_struct *work)
{
struct worker_pool *pool = container_of(work, struct worker_pool, idle_cull_work);
raw_spin_lock_irq(&pool->lock);
@ -2033,7 +2080,6 @@ static void idle_worker_timeout(struct timer_list *t)
struct worker *worker;
unsigned long expires;
/* idle_list is kept in LIFO order, check the last one */
worker = list_entry(pool->idle_list.prev, struct worker, entry);
expires = worker->last_active + IDLE_WORKER_TIMEOUT;
@ -3483,6 +3529,7 @@ static int init_worker_pool(struct worker_pool *pool)
hash_init(pool->busy_hash);
timer_setup(&pool->idle_timer, idle_worker_timeout, TIMER_DEFERRABLE);
INIT_WORK(&pool->idle_cull_work, idle_cull_fn);
timer_setup(&pool->mayday_timer, pool_mayday_timeout, 0);
@ -3630,6 +3677,7 @@ static void put_unbound_pool(struct worker_pool *pool)
/* shut down the timers */
del_timer_sync(&pool->idle_timer);
cancel_work_sync(&pool->idle_cull_work);
del_timer_sync(&pool->mayday_timer);
/* RCU protected to allow dereferences from get_work_pool() */