loop: remove a spurious clear of discard_alignment

The loop driver never sets a discard_alignment, so it also doens't need
to clear it to zero.

Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Damien Le Moal <damien.lemoal@opensource.wdc.com>
Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com>
Reviewed-by: Martin K. Petersen <martin.petersen@oracle.com>
Link: https://lore.kernel.org/r/20220418045314.360785-9-hch@lst.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Christoph Hellwig 2022-04-18 06:53:11 +02:00 committed by Jens Axboe
parent c3f7652996
commit 4418bfd8fb

View file

@ -798,7 +798,6 @@ static void loop_config_discard(struct loop_device *lo)
blk_queue_max_discard_sectors(q, 0);
blk_queue_max_write_zeroes_sectors(q, 0);
}
q->limits.discard_alignment = 0;
}
struct loop_worker {