drm/amd/display: Make clock table struct more accessible

[WHY]
Currently clock table struct is very far down in the bounding box struct
making it hard to find while debugging, especially when using the
dal3dbgext.

[HOW]
Move it up so it is the first struct defined, and therefore much easier
to find and access.

Signed-off-by: Sung Lee <sung.lee@amd.com>
Reviewed-by: Eric Yang <eric.yang2@amd.com>
Acked-by: Rodrigo Siqueira <Rodrigo.Siqueira@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Sung Lee 2020-02-18 15:53:28 -05:00 committed by Alex Deucher
parent 89e94bc574
commit 4a680b455f

View file

@ -68,6 +68,7 @@ struct _vcs_dpi_voltage_scaling_st {
};
struct _vcs_dpi_soc_bounding_box_st {
struct _vcs_dpi_voltage_scaling_st clock_limits[MAX_CLOCK_LIMIT_STATES];
double sr_exit_time_us;
double sr_enter_plus_exit_time_us;
double urgent_latency_us;
@ -111,7 +112,6 @@ struct _vcs_dpi_soc_bounding_box_st {
double xfc_xbuf_latency_tolerance_us;
int use_urgent_burst_bw;
unsigned int num_states;
struct _vcs_dpi_voltage_scaling_st clock_limits[MAX_CLOCK_LIMIT_STATES];
double min_dcfclk;
bool do_urgent_latency_adjustment;
double urgent_latency_adjustment_fabric_clock_component_us;