GFS2: Set gl_object in inode lookup only after block type check

Before this patch, the inode glock's gl_object was set after a
reference was acquired, but before the block type was verified.
In cases where the block was unlinked, then freed and reused on
another node, a residule delete callback (delete_work) would try
to look up the inode, eventually failing the block check, but
only after it overwrites gl_object with a pointer to the wrong
inode. This patch moves the assignment of gl_object after the
block check so it won't be improperly overwritten.

Likewise, at the end of the function, gfs2_inode_lookup was
clearing gl_object after it unlocked the glock, which meant
another process might free the glock in the meantime. This
patch guards against that case.

Signed-off-by: Bob Peterson <rpeterso@redhat.com>
Reviewed-by: Andreas Gruenbacher <agruenba@redhat.com>
This commit is contained in:
Bob Peterson 2017-07-18 12:15:01 -05:00
parent df3d87bde1
commit 4d7c18c7df
1 changed files with 2 additions and 2 deletions

View File

@ -145,7 +145,6 @@ struct inode *gfs2_inode_lookup(struct super_block *sb, unsigned int type,
if (unlikely(error))
goto fail;
flush_delayed_work(&ip->i_gl->gl_work);
glock_set_object(ip->i_gl, ip);
error = gfs2_glock_get(sdp, no_addr, &gfs2_iopen_glops, CREATE, &io_gl);
if (unlikely(error))
@ -170,6 +169,7 @@ struct inode *gfs2_inode_lookup(struct super_block *sb, unsigned int type,
}
}
glock_set_object(ip->i_gl, ip);
set_bit(GIF_INVALID, &ip->i_flags);
error = gfs2_glock_nq_init(io_gl, LM_ST_SHARED, GL_EXACT, &ip->i_iopen_gh);
if (unlikely(error))
@ -206,9 +206,9 @@ fail_refresh:
fail_put:
if (io_gl)
gfs2_glock_put(io_gl);
glock_clear_object(ip->i_gl, ip);
if (gfs2_holder_initialized(&i_gh))
gfs2_glock_dq_uninit(&i_gh);
glock_clear_object(ip->i_gl, ip);
fail:
iget_failed(inode);
return ERR_PTR(error);