ASoC: soc.h: add asoc_link_to_cpu/codec/platform() macro

We shouldn't use dai_link->cpus/codecs/platforms directly,
because these are array now to supporting multi CPU/Codec/Platform.
This patch adds asoc_link_to_xxx() macro for it.

Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/874kh3aopc.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
This commit is contained in:
Kuninori Morimoto 2021-03-22 11:48:15 +09:00 committed by Mark Brown
parent 3f994c2586
commit 4da40cb995
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@ -716,20 +716,38 @@ struct snd_soc_dai_link {
struct snd_soc_dobj dobj; /* For topology */
#endif
};
static inline struct snd_soc_dai_link_component*
asoc_link_to_cpu(struct snd_soc_dai_link *link, int n) {
return &(link)->cpus[n];
}
static inline struct snd_soc_dai_link_component*
asoc_link_to_codec(struct snd_soc_dai_link *link, int n) {
return &(link)->codecs[n];
}
static inline struct snd_soc_dai_link_component*
asoc_link_to_platform(struct snd_soc_dai_link *link, int n) {
return &(link)->platforms[n];
}
#define for_each_link_codecs(link, i, codec) \
for ((i) = 0; \
((i) < link->num_codecs) && ((codec) = &link->codecs[i]); \
((i) < link->num_codecs) && \
((codec) = asoc_link_to_codec(link, i)); \
(i)++)
#define for_each_link_platforms(link, i, platform) \
for ((i) = 0; \
((i) < link->num_platforms) && \
((platform) = &link->platforms[i]); \
((platform) = asoc_link_to_platform(link, i)); \
(i)++)
#define for_each_link_cpus(link, i, cpu) \
for ((i) = 0; \
((i) < link->num_cpus) && ((cpu) = &link->cpus[i]); \
((i) < link->num_cpus) && \
((cpu) = asoc_link_to_cpu(link, i)); \
(i)++)
/*