drm/i915: Add missing GSCCS documentation
Introduce the basic documentation about GSC CS.
This "GPU Basics" section is focused on explaining the hardware
rather than the driver/uapi, so let's make sure GSC is also
properly documented here.
v2: Fixes from Matt: typos and acronym.
Fixes: 5fd974d164
("drm/i915/mtl: add initial definitions for GSC CS")
Suggested-by: Matt Roper <matthew.d.roper@intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230926175554.25968-1-rodrigo.vivi@intel.com
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@ -279,6 +279,10 @@ An Intel GPU has multiple engines. There are several engine types:
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Also sometimes called 'VEBOX' in hardware documentation.
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Also sometimes called 'VEBOX' in hardware documentation.
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- Compute Command Streamer (CCS). An engine that has access to the media and
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- Compute Command Streamer (CCS). An engine that has access to the media and
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GPGPU pipelines, but not the 3D pipeline.
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GPGPU pipelines, but not the 3D pipeline.
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- Graphics Security Controller (GSCCS). A dedicated engine for internal
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communication with GSC controller on security related tasks like
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High-bandwidth Digital Content Protection (HDCP), Protected Xe Path (PXP),
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and HuC firmware authentication.
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The Intel GPU family is a family of integrated GPU's using Unified
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The Intel GPU family is a family of integrated GPU's using Unified
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Memory Access. For having the GPU "do work", user space will feed the
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Memory Access. For having the GPU "do work", user space will feed the
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