md: don't give up looking for spares on first failure-to-add

Before performing a recovery we try to remove any spares that
might not be working, then add any that might have become relevant.

Currently we abort on the first spare that cannot be added.
This is a false optimisation.
It is conceivable that - depending on rules in the personality - a
subsequent spare might be accepted.
Also the loop does other things like count the available spares and
reset the 'recovery_offset' value.

If we abort early these might not happen properly.

So remove the early abort.

In particular if you have an array what is undergoing recovery and
which has extra spares, then the recovery may not restart after as
reboot as the could of 'spares' might end up as zero.

Reported-by: Anssi Hannula <anssi.hannula@iki.fi>
Signed-off-by: NeilBrown <neilb@suse.de>
This commit is contained in:
NeilBrown 2011-12-23 09:57:19 +11:00
parent 30d7a48368
commit 60fc13702a

View file

@ -7360,8 +7360,7 @@ static int remove_and_add_spares(struct mddev *mddev)
spares++;
md_new_event(mddev);
set_bit(MD_CHANGE_DEVS, &mddev->flags);
} else
break;
}
}
}
}