From 61cc2d775e0941ca61b9666760a656919d80077a Mon Sep 17 00:00:00 2001 From: Takashi Iwai Date: Mon, 23 Nov 2020 09:53:30 +0100 Subject: [PATCH] ALSA: usb-audio: Fix EP matching for continuous rates The function to evaluate the match of the parameters with an EP assumes only the discrete rate tables and doesn't handle the continuous rates properly. This patch fixes match_endpoint_audioformats() to handle the continuous rates. Also the almost useless debug prints there are dropped. Tested-by: Keith Milner Tested-by: Dylan Robinson Link: https://lore.kernel.org/r/20201123085347.19667-25-tiwai@suse.de Signed-off-by: Takashi Iwai --- sound/usb/pcm.c | 37 +++++++++++++------------------------ 1 file changed, 13 insertions(+), 24 deletions(-) diff --git a/sound/usb/pcm.c b/sound/usb/pcm.c index ac6385a4eb70..45a692512d27 100644 --- a/sound/usb/pcm.c +++ b/sound/usb/pcm.c @@ -695,41 +695,30 @@ static int match_endpoint_audioformats(struct snd_usb_substream *subs, struct audioformat *match, int rate, snd_pcm_format_t pcm_format) { - int i; - int score = 0; + int i, score; - if (fp->channels < 1) { - dev_dbg(&subs->dev->dev, - "%s: (fmt @%p) no channels\n", __func__, fp); + if (fp->channels < 1) return 0; - } - if (!(fp->formats & pcm_format_to_bits(pcm_format))) { - dev_dbg(&subs->dev->dev, - "%s: (fmt @%p) no match for format %d\n", __func__, - fp, pcm_format); + if (!(fp->formats & pcm_format_to_bits(pcm_format))) return 0; - } - for (i = 0; i < fp->nr_rates; i++) { - if (fp->rate_table[i] == rate) { - score++; - break; + if (fp->rates & SNDRV_PCM_RATE_CONTINUOUS) { + if (rate < fp->rate_min || rate > fp->rate_max) + return 0; + } else { + for (i = 0; i < fp->nr_rates; i++) { + if (fp->rate_table[i] == rate) + break; } - } - if (!score) { - dev_dbg(&subs->dev->dev, - "%s: (fmt @%p) no match for rate %d\n", __func__, - fp, rate); - return 0; + if (i >= fp->nr_rates) + return 0; } + score = 1; if (fp->channels == match->channels) score++; - dev_dbg(&subs->dev->dev, - "%s: (fmt @%p) score %d\n", __func__, fp, score); - return score; }