diff --git a/kernel/locking/locktorture.c b/kernel/locking/locktorture.c index 6a2723c88c33..32244186f1f2 100644 --- a/kernel/locking/locktorture.c +++ b/kernel/locking/locktorture.c @@ -122,12 +122,12 @@ static int torture_lock_busted_write_lock(void) static void torture_lock_busted_write_delay(struct torture_random_state *trsp) { - const unsigned long longdelay_us = 100; + const unsigned long longdelay_ms = 100; /* We want a long delay occasionally to force massive contention. */ if (!(torture_random(trsp) % - (cxt.nrealwriters_stress * 2000 * longdelay_us))) - mdelay(longdelay_us); + (cxt.nrealwriters_stress * 2000 * longdelay_ms))) + mdelay(longdelay_ms); #ifdef CONFIG_PREEMPT if (!(torture_random(trsp) % (cxt.nrealwriters_stress * 20000))) preempt_schedule(); /* Allow test to be preempted. */ @@ -160,14 +160,14 @@ static int torture_spin_lock_write_lock(void) __acquires(torture_spinlock) static void torture_spin_lock_write_delay(struct torture_random_state *trsp) { const unsigned long shortdelay_us = 2; - const unsigned long longdelay_us = 100; + const unsigned long longdelay_ms = 100; /* We want a short delay mostly to emulate likely code, and * we want a long delay occasionally to force massive contention. */ if (!(torture_random(trsp) % - (cxt.nrealwriters_stress * 2000 * longdelay_us))) - mdelay(longdelay_us); + (cxt.nrealwriters_stress * 2000 * longdelay_ms))) + mdelay(longdelay_ms); if (!(torture_random(trsp) % (cxt.nrealwriters_stress * 2 * shortdelay_us))) udelay(shortdelay_us);