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ALSA: cx46xx: Use DIV_ROUND_UP() instead of open-coding it
Use DIV_ROUND_UP() instead of open-coding it. This documents intent and makes it more clear what is going on for the casual reviewer. Generated using the following the Coccinelle semantic patch. // <smpl> @@ expression x, y; @@ -(((x) + (y) - 1) / (y)) +DIV_ROUND_UP(x, y) // </smpl> Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Link: https://lore.kernel.org/r/20201223172229.781-5-lars@metafoo.de Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -813,7 +813,7 @@ static void snd_cs46xx_set_capture_sample_rate(struct snd_cs46xx *chip, unsigned
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correctionPerGOF = tmp1 / GOF_PER_SEC;
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tmp1 -= correctionPerGOF * GOF_PER_SEC;
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correctionPerSec = tmp1;
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initialDelay = ((48000 * 24) + rate - 1) / rate;
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initialDelay = DIV_ROUND_UP(48000 * 24, rate);
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/*
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* Fill in the VariDecimate control block.
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