ALSA: cx46xx: Use DIV_ROUND_UP() instead of open-coding it

Use DIV_ROUND_UP() instead of open-coding it. This documents intent
and makes it more clear what is going on for the casual reviewer.

Generated using the following the Coccinelle semantic patch.

// <smpl>
@@
expression x, y;
@@
-(((x) + (y) - 1) / (y))
+DIV_ROUND_UP(x, y)
// </smpl>

Signed-off-by: Lars-Peter Clausen <lars@metafoo.de>
Link: https://lore.kernel.org/r/20201223172229.781-5-lars@metafoo.de
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
Lars-Peter Clausen 2020-12-23 18:22:16 +01:00 committed by Takashi Iwai
parent e02e198e88
commit 636c46c51c

View file

@ -813,7 +813,7 @@ static void snd_cs46xx_set_capture_sample_rate(struct snd_cs46xx *chip, unsigned
correctionPerGOF = tmp1 / GOF_PER_SEC;
tmp1 -= correctionPerGOF * GOF_PER_SEC;
correctionPerSec = tmp1;
initialDelay = ((48000 * 24) + rate - 1) / rate;
initialDelay = DIV_ROUND_UP(48000 * 24, rate);
/*
* Fill in the VariDecimate control block.