[media] vb2: Only requeue buffers immediately once streaming is started

Buffers can be returned back to videobuf2 in driver's streamon handler. In
this case vb2_buffer_done() with buffer state VB2_BUF_STATE_QUEUED will
cause the driver's buf_queue vb2 operation to be called, queueing the same
buffer again only to be returned to videobuf2 using vb2_buffer_done() and so
on.

Add a new buffer state VB2_BUF_STATE_REQUEUEING which, when used as the
state argument to vb2_buffer_done(), will result in buffers queued to the
driver. Using VB2_BUF_STATE_QUEUED will leave the buffer to videobuf2, as it
was before "[media] vb2: allow requeuing buffers while streaming".

Fixes: ce0eff016f ("[media] vb2: allow requeuing buffers while streaming")

[mchehab@osg.samsung.com: fix warning: enumeration value 'VB2_BUF_STATE_REQUEUEING' not handled in switch]

Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Cc: stable@vger.kernel.org # for v4.1
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
This commit is contained in:
Sakari Ailus 2015-07-03 04:37:07 -03:00 committed by Mauro Carvalho Chehab
parent 5bab86243d
commit 6d058c5643
3 changed files with 21 additions and 9 deletions

View file

@ -139,7 +139,7 @@ static void cobalt_dma_stream_queue_handler(struct cobalt_stream *s)
also know about dropped frames. */
cb->vb.v4l2_buf.sequence = s->sequence++;
vb2_buffer_done(&cb->vb, (skip || s->unstable_frame) ?
VB2_BUF_STATE_QUEUED : VB2_BUF_STATE_DONE);
VB2_BUF_STATE_REQUEUEING : VB2_BUF_STATE_DONE);
}
irqreturn_t cobalt_irq_handler(int irq, void *dev_id)

View file

@ -715,6 +715,7 @@ static void __fill_v4l2_buffer(struct vb2_buffer *vb, struct v4l2_buffer *b)
break;
case VB2_BUF_STATE_PREPARING:
case VB2_BUF_STATE_DEQUEUED:
case VB2_BUF_STATE_REQUEUEING:
/* nothing */
break;
}
@ -1182,7 +1183,8 @@ void vb2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state)
if (WARN_ON(state != VB2_BUF_STATE_DONE &&
state != VB2_BUF_STATE_ERROR &&
state != VB2_BUF_STATE_QUEUED))
state != VB2_BUF_STATE_QUEUED &&
state != VB2_BUF_STATE_REQUEUEING))
state = VB2_BUF_STATE_ERROR;
#ifdef CONFIG_VIDEO_ADV_DEBUG
@ -1199,22 +1201,30 @@ void vb2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state)
for (plane = 0; plane < vb->num_planes; ++plane)
call_void_memop(vb, finish, vb->planes[plane].mem_priv);
/* Add the buffer to the done buffers list */
spin_lock_irqsave(&q->done_lock, flags);
vb->state = state;
if (state != VB2_BUF_STATE_QUEUED)
if (state == VB2_BUF_STATE_QUEUED ||
state == VB2_BUF_STATE_REQUEUEING) {
vb->state = VB2_BUF_STATE_QUEUED;
} else {
/* Add the buffer to the done buffers list */
list_add_tail(&vb->done_entry, &q->done_list);
vb->state = state;
}
atomic_dec(&q->owned_by_drv_count);
spin_unlock_irqrestore(&q->done_lock, flags);
if (state == VB2_BUF_STATE_QUEUED) {
switch (state) {
case VB2_BUF_STATE_QUEUED:
return;
case VB2_BUF_STATE_REQUEUEING:
if (q->start_streaming_called)
__enqueue_in_driver(vb);
return;
default:
/* Inform any processes that may be waiting for buffers */
wake_up(&q->done_wq);
break;
}
/* Inform any processes that may be waiting for buffers */
wake_up(&q->done_wq);
}
EXPORT_SYMBOL_GPL(vb2_buffer_done);

View file

@ -139,6 +139,7 @@ enum vb2_io_modes {
* @VB2_BUF_STATE_PREPARING: buffer is being prepared in videobuf
* @VB2_BUF_STATE_PREPARED: buffer prepared in videobuf and by the driver
* @VB2_BUF_STATE_QUEUED: buffer queued in videobuf, but not in driver
* @VB2_BUF_STATE_REQUEUEING: re-queue a buffer to the driver
* @VB2_BUF_STATE_ACTIVE: buffer queued in driver and possibly used
* in a hardware operation
* @VB2_BUF_STATE_DONE: buffer returned from driver to videobuf, but
@ -152,6 +153,7 @@ enum vb2_buffer_state {
VB2_BUF_STATE_PREPARING,
VB2_BUF_STATE_PREPARED,
VB2_BUF_STATE_QUEUED,
VB2_BUF_STATE_REQUEUEING,
VB2_BUF_STATE_ACTIVE,
VB2_BUF_STATE_DONE,
VB2_BUF_STATE_ERROR,