ps3vram: use bvec_virt

Use bvec_virt instead of open coding it.

Signed-off-by: Christoph Hellwig <hch@lst.de>
Link: https://lore.kernel.org/r/20210804095634.460779-13-hch@lst.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Christoph Hellwig 2021-08-04 11:56:31 +02:00 committed by Jens Axboe
parent 25d84545be
commit 6da525b3ec
1 changed files with 1 additions and 1 deletions

View File

@ -541,7 +541,7 @@ static struct bio *ps3vram_do_bio(struct ps3_system_bus_device *dev,
bio_for_each_segment(bvec, bio, iter) {
/* PS3 is ppc64, so we don't handle highmem */
char *ptr = page_address(bvec.bv_page) + bvec.bv_offset;
char *ptr = bvec_virt(&bvec);
size_t len = bvec.bv_len, retlen;
dev_dbg(&dev->core, " %s %zu bytes at offset %llu\n", op,