drm/i915: mask tiled bit when updating ILK sprites

Or going from tiled to untiled may break.

Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Ander Conselvan de Oliveira 2012-07-13 15:50:33 +03:00 committed by Daniel Vetter
parent 0d71068835
commit 796265235b

View file

@ -234,6 +234,7 @@ ilk_update_plane(struct drm_plane *plane, struct drm_framebuffer *fb,
dvscntr &= ~DVS_PIXFORMAT_MASK;
dvscntr &= ~DVS_RGB_ORDER_XBGR;
dvscntr &= ~DVS_YUV_BYTE_ORDER_MASK;
dvscntr &= ~DVS_TILED;
switch (fb->pixel_format) {
case DRM_FORMAT_XBGR8888: