drm/nouveau/fence: convert emit() to new push macros

Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>
This commit is contained in:
Ben Skeggs 2020-06-22 20:18:06 +10:00
parent 183b70bbdf
commit 7aa638cfdb
5 changed files with 36 additions and 37 deletions

View file

@ -45,11 +45,6 @@ void nv50_dma_push(struct nouveau_channel *, u64 addr, int length);
*/
#define NOUVEAU_DMA_SKIPS (128 / 4)
/* Hardcoded object assignments to subchannels (subchannel id). */
enum {
NvSubSw = 1,
};
/* Object handles - for stuff that's doesn't use handle == oclass. */
enum {
NvDmaFB = 0x80000002,

View file

@ -21,12 +21,12 @@
*
* Authors: Ben Skeggs
*/
#include "nouveau_drv.h"
#include "nouveau_dma.h"
#include "nouveau_fence.h"
#include <nvif/if0004.h>
#include <nvif/push006c.h>
struct nv04_fence_chan {
struct nouveau_fence_chan base;
@ -39,12 +39,11 @@ struct nv04_fence_priv {
static int
nv04_fence_emit(struct nouveau_fence *fence)
{
struct nouveau_channel *chan = fence->channel;
int ret = RING_SPACE(chan, 2);
struct nvif_push *push = fence->channel->chan.push;
int ret = PUSH_WAIT(push, 2);
if (ret == 0) {
BEGIN_NV04(chan, NvSubSw, 0x0150, 1);
OUT_RING (chan, fence->base.seqno);
FIRE_RING (chan);
PUSH_NVSQ(push, NV_SW, 0x0150, fence->base.seqno);
PUSH_KICK(push);
}
return ret;
}

View file

@ -21,20 +21,20 @@
*
* Authors: Ben Skeggs <bskeggs@redhat.com>
*/
#include "nouveau_drv.h"
#include "nouveau_dma.h"
#include "nv10_fence.h"
#include <nvif/push006c.h>
int
nv10_fence_emit(struct nouveau_fence *fence)
{
struct nouveau_channel *chan = fence->channel;
int ret = RING_SPACE(chan, 2);
struct nvif_push *push = fence->channel->chan.push;
int ret = PUSH_WAIT(push, 2);
if (ret == 0) {
BEGIN_NV04(chan, 0, NV10_SUBCHAN_REF_CNT, 1);
OUT_RING (chan, fence->base.seqno);
FIRE_RING (chan);
PUSH_NVSQ(push, NV06E, NV10_SUBCHAN_REF_CNT, fence->base.seqno);
PUSH_KICK(push);
}
return ret;
}

View file

@ -21,7 +21,6 @@
*
* Authors: Ben Skeggs
*/
#include "nouveau_drv.h"
#include "nouveau_dma.h"
#include "nouveau_fence.h"
@ -29,20 +28,23 @@
#include "nv50_display.h"
#include <nvif/push206e.h>
static int
nv84_fence_emit32(struct nouveau_channel *chan, u64 virtual, u32 sequence)
{
int ret = RING_SPACE(chan, 8);
struct nvif_push *push = chan->chan.push;
int ret = PUSH_WAIT(push, 8);
if (ret == 0) {
BEGIN_NV04(chan, 0, NV11_SUBCHAN_DMA_SEMAPHORE, 1);
OUT_RING (chan, chan->vram.handle);
BEGIN_NV04(chan, 0, NV84_SUBCHAN_SEMAPHORE_ADDRESS_HIGH, 5);
OUT_RING (chan, upper_32_bits(virtual));
OUT_RING (chan, lower_32_bits(virtual));
OUT_RING (chan, sequence);
OUT_RING (chan, NV84_SUBCHAN_SEMAPHORE_TRIGGER_WRITE_LONG);
OUT_RING (chan, 0x00000000);
FIRE_RING (chan);
PUSH_NVSQ(push, NV826F, NV11_SUBCHAN_DMA_SEMAPHORE, chan->vram.handle);
PUSH_NVSQ(push, NV826F,
NV84_SUBCHAN_SEMAPHORE_ADDRESS_HIGH, upper_32_bits(virtual),
NV84_SUBCHAN_SEMAPHORE_ADDRESS_LOW, lower_32_bits(virtual),
NV84_SUBCHAN_SEMAPHORE_SEQUENCE, sequence,
NV84_SUBCHAN_SEMAPHORE_TRIGGER,
NV84_SUBCHAN_SEMAPHORE_TRIGGER_WRITE_LONG,
NV84_SUBCHAN_UEVENT, 0x00000000);
PUSH_KICK(push);
}
return ret;
}

View file

@ -21,25 +21,28 @@
*
* Authors: Ben Skeggs
*/
#include "nouveau_drv.h"
#include "nouveau_dma.h"
#include "nouveau_fence.h"
#include "nv50_display.h"
#include <nvif/push906f.h>
static int
nvc0_fence_emit32(struct nouveau_channel *chan, u64 virtual, u32 sequence)
{
int ret = RING_SPACE(chan, 6);
struct nvif_push *push = chan->chan.push;
int ret = PUSH_WAIT(push, 6);
if (ret == 0) {
BEGIN_NVC0(chan, 0, NV84_SUBCHAN_SEMAPHORE_ADDRESS_HIGH, 5);
OUT_RING (chan, upper_32_bits(virtual));
OUT_RING (chan, lower_32_bits(virtual));
OUT_RING (chan, sequence);
OUT_RING (chan, NV84_SUBCHAN_SEMAPHORE_TRIGGER_WRITE_LONG);
OUT_RING (chan, 0x00000000);
FIRE_RING (chan);
PUSH_NVSQ(push, NV906F,
NV84_SUBCHAN_SEMAPHORE_ADDRESS_HIGH, upper_32_bits(virtual),
NV84_SUBCHAN_SEMAPHORE_ADDRESS_LOW, lower_32_bits(virtual),
NV84_SUBCHAN_SEMAPHORE_SEQUENCE, sequence,
NV84_SUBCHAN_SEMAPHORE_TRIGGER,
NV84_SUBCHAN_SEMAPHORE_TRIGGER_WRITE_LONG,
NV84_SUBCHAN_UEVENT, 0x00000000);
PUSH_KICK(push);
}
return ret;
}