drm/v3d: centralize error handling when init scheduler fails

Remove redundant error message (since now it is very similar to what
we do in drm_sched_init) and centralize all error handling in a
unique place, as we follow the same steps in any case of failure.

Signed-off-by: Melissa Wen <mwen@igalia.com>
Acked-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220228181647.3794298-1-mwen@igalia.com
This commit is contained in:
Melissa Wen 2022-02-28 17:16:47 -01:00 committed by Melissa Wen
parent c803ae6d82
commit 7e302637ba

View file

@ -392,34 +392,24 @@ v3d_sched_init(struct v3d_dev *v3d)
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_bin", v3d->drm.dev);
if (ret) {
dev_err(v3d->drm.dev, "Failed to create bin scheduler: %d.", ret);
if (ret)
return ret;
}
ret = drm_sched_init(&v3d->queue[V3D_RENDER].sched,
&v3d_render_sched_ops,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_render", v3d->drm.dev);
if (ret) {
dev_err(v3d->drm.dev, "Failed to create render scheduler: %d.",
ret);
v3d_sched_fini(v3d);
return ret;
}
if (ret)
goto fail;
ret = drm_sched_init(&v3d->queue[V3D_TFU].sched,
&v3d_tfu_sched_ops,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_tfu", v3d->drm.dev);
if (ret) {
dev_err(v3d->drm.dev, "Failed to create TFU scheduler: %d.",
ret);
v3d_sched_fini(v3d);
return ret;
}
if (ret)
goto fail;
if (v3d_has_csd(v3d)) {
ret = drm_sched_init(&v3d->queue[V3D_CSD].sched,
@ -427,27 +417,23 @@ v3d_sched_init(struct v3d_dev *v3d)
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_csd", v3d->drm.dev);
if (ret) {
dev_err(v3d->drm.dev, "Failed to create CSD scheduler: %d.",
ret);
v3d_sched_fini(v3d);
return ret;
}
if (ret)
goto fail;
ret = drm_sched_init(&v3d->queue[V3D_CACHE_CLEAN].sched,
&v3d_cache_clean_sched_ops,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms), NULL,
NULL, "v3d_cache_clean", v3d->drm.dev);
if (ret) {
dev_err(v3d->drm.dev, "Failed to create CACHE_CLEAN scheduler: %d.",
ret);
v3d_sched_fini(v3d);
return ret;
}
if (ret)
goto fail;
}
return 0;
fail:
v3d_sched_fini(v3d);
return ret;
}
void