blk-throttle: use 'READ/WRITE' instead of '0/1'

Make the code easier to read, like everywhere else.

Signed-off-by: Yu Kuai <yukuai3@huawei.com>
Acked-by: Tejun Heo <tj@kernel.org>
Link: https://lore.kernel.org/r/20220827101637.1775111-2-yukuai1@huaweicloud.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Yu Kuai 2022-08-27 18:16:35 +08:00 committed by Jens Axboe
parent a880ae93e5
commit 7e9c5c54d4
1 changed files with 3 additions and 3 deletions

View File

@ -329,8 +329,8 @@ static struct bio *throtl_pop_queued(struct list_head *queued,
/* init a service_queue, assumes the caller zeroed it */
static void throtl_service_queue_init(struct throtl_service_queue *sq)
{
INIT_LIST_HEAD(&sq->queued[0]);
INIT_LIST_HEAD(&sq->queued[1]);
INIT_LIST_HEAD(&sq->queued[READ]);
INIT_LIST_HEAD(&sq->queued[WRITE]);
sq->pending_tree = RB_ROOT_CACHED;
timer_setup(&sq->pending_timer, throtl_pending_timer_fn, 0);
}
@ -1151,7 +1151,7 @@ static int throtl_select_dispatch(struct throtl_service_queue *parent_sq)
nr_disp += throtl_dispatch_tg(tg);
sq = &tg->service_queue;
if (sq->nr_queued[0] || sq->nr_queued[1])
if (sq->nr_queued[READ] || sq->nr_queued[WRITE])
tg_update_disptime(tg);
if (nr_disp >= THROTL_QUANTUM)