V4L/DVB (3195): Fix for 64-bit compile warning

- Add the fix for the saa7146 64-bit compile warning (again). This time with
comments and checked by Johannes Stezenbach.

Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@brturbo.com.br>
This commit is contained in:
Hans Verkuil 2006-01-09 15:32:43 -02:00 committed by Mauro Carvalho Chehab
parent 400b7083fb
commit 82a1c359e8

View file

@ -562,19 +562,26 @@ static void saa7146_set_position(struct saa7146_dev *dev, int w_x, int w_y, int
int b_depth = vv->ov_fmt->depth; int b_depth = vv->ov_fmt->depth;
int b_bpl = vv->ov_fb.fmt.bytesperline; int b_bpl = vv->ov_fb.fmt.bytesperline;
u32 base = (u32)vv->ov_fb.base; /* The unsigned long cast is to remove a 64-bit compile warning since
it looks like a 64-bit address is cast to a 32-bit value, even
though the base pointer is really a 32-bit physical address that
goes into a 32-bit DMA register.
FIXME: might not work on some 64-bit platforms, but see the FIXME
in struct v4l2_framebuffer (videodev2.h) for that.
*/
u32 base = (u32)(unsigned long)vv->ov_fb.base;
struct saa7146_video_dma vdma1; struct saa7146_video_dma vdma1;
/* calculate memory offsets for picture, look if we shall top-down-flip */ /* calculate memory offsets for picture, look if we shall top-down-flip */
vdma1.pitch = 2*b_bpl; vdma1.pitch = 2*b_bpl;
if ( 0 == vv->vflip ) { if ( 0 == vv->vflip ) {
vdma1.base_even = (u32)base + (w_y * (vdma1.pitch/2)) + (w_x * (b_depth / 8)); vdma1.base_even = base + (w_y * (vdma1.pitch/2)) + (w_x * (b_depth / 8));
vdma1.base_odd = vdma1.base_even + (vdma1.pitch / 2); vdma1.base_odd = vdma1.base_even + (vdma1.pitch / 2);
vdma1.prot_addr = vdma1.base_even + (w_height * (vdma1.pitch / 2)); vdma1.prot_addr = vdma1.base_even + (w_height * (vdma1.pitch / 2));
} }
else { else {
vdma1.base_even = (u32)base + ((w_y+w_height) * (vdma1.pitch/2)) + (w_x * (b_depth / 8)); vdma1.base_even = base + ((w_y+w_height) * (vdma1.pitch/2)) + (w_x * (b_depth / 8));
vdma1.base_odd = vdma1.base_even - (vdma1.pitch / 2); vdma1.base_odd = vdma1.base_even - (vdma1.pitch / 2);
vdma1.prot_addr = vdma1.base_odd - (w_height * (vdma1.pitch / 2)); vdma1.prot_addr = vdma1.base_odd - (w_height * (vdma1.pitch / 2));
} }