blk-mq: abstract tag allocation out into sbitmap library

This is a generally useful data structure, so make it available to
anyone else who might want to use it. It's also a nice cleanup
separating the allocation logic from the rest of the tag handling logic.

The code is behind a new Kconfig option, CONFIG_SBITMAP, which is only
selected by CONFIG_BLOCK for now.

This should be a complete noop functionality-wise.

Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
This commit is contained in:
Omar Sandoval 2016-09-17 08:38:44 -06:00 committed by Jens Axboe
parent 703fd1c0f1
commit 88459642cb
11 changed files with 789 additions and 476 deletions

View File

@ -2451,6 +2451,7 @@ T: git git://git.kernel.org/pub/scm/linux/kernel/git/axboe/linux-block.git
S: Maintained
F: block/
F: kernel/trace/blktrace.c
F: lib/sbitmap.c
BLOCK2MTD DRIVER
M: Joern Engel <joern@lazybastard.org>

View File

@ -4,6 +4,7 @@
menuconfig BLOCK
bool "Enable the block layer" if EXPERT
default y
select SBITMAP
help
Provide block layer support for the kernel.

View File

@ -1,12 +1,7 @@
/*
* Fast and scalable bitmap tagging variant. Uses sparser bitmaps spread
* over multiple cachelines to avoid ping-pong between multiple submitters
* or submitter and completer. Uses rolling wakeups to avoid falling of
* the scaling cliff when we run out of tags and have to start putting
* submitters to sleep.
*
* Uses active queue tracking to support fairer distribution of tags
* between multiple submitters when a shared tag map is used.
* Tag allocation using scalable bitmaps. Uses active queue tracking to support
* fairer distribution of tags between multiple submitters when a shared tag map
* is used.
*
* Copyright (C) 2013-2014 Jens Axboe
*/
@ -19,40 +14,12 @@
#include "blk-mq.h"
#include "blk-mq-tag.h"
static bool bt_has_free_tags(struct blk_mq_bitmap_tags *bt)
{
int i;
for (i = 0; i < bt->map_nr; i++) {
struct blk_align_bitmap *bm = &bt->map[i];
int ret;
ret = find_first_zero_bit(&bm->word, bm->depth);
if (ret < bm->depth)
return true;
}
return false;
}
bool blk_mq_has_free_tags(struct blk_mq_tags *tags)
{
if (!tags)
return true;
return bt_has_free_tags(&tags->bitmap_tags);
}
static inline int bt_index_inc(int index)
{
return (index + 1) & (BT_WAIT_QUEUES - 1);
}
static inline void bt_index_atomic_inc(atomic_t *index)
{
int old = atomic_read(index);
int new = bt_index_inc(old);
atomic_cmpxchg(index, old, new);
return sbitmap_any_bit_clear(&tags->bitmap_tags.sb);
}
/*
@ -72,29 +39,9 @@ bool __blk_mq_tag_busy(struct blk_mq_hw_ctx *hctx)
*/
void blk_mq_tag_wakeup_all(struct blk_mq_tags *tags, bool include_reserve)
{
struct blk_mq_bitmap_tags *bt;
int i, wake_index;
/*
* Make sure all changes prior to this are visible from other CPUs.
*/
smp_mb();
bt = &tags->bitmap_tags;
wake_index = atomic_read(&bt->wake_index);
for (i = 0; i < BT_WAIT_QUEUES; i++) {
struct bt_wait_state *bs = &bt->bs[wake_index];
if (waitqueue_active(&bs->wait))
wake_up(&bs->wait);
wake_index = bt_index_inc(wake_index);
}
if (include_reserve) {
bt = &tags->breserved_tags;
if (waitqueue_active(&bt->bs[0].wait))
wake_up(&bt->bs[0].wait);
}
sbitmap_queue_wake_all(&tags->bitmap_tags);
if (include_reserve)
sbitmap_queue_wake_all(&tags->breserved_tags);
}
/*
@ -118,7 +65,7 @@ void __blk_mq_tag_idle(struct blk_mq_hw_ctx *hctx)
* and attempt to provide a fair share of the tag depth for each of them.
*/
static inline bool hctx_may_queue(struct blk_mq_hw_ctx *hctx,
struct blk_mq_bitmap_tags *bt)
struct sbitmap_queue *bt)
{
unsigned int depth, users;
@ -130,7 +77,7 @@ static inline bool hctx_may_queue(struct blk_mq_hw_ctx *hctx,
/*
* Don't try dividing an ant
*/
if (bt->depth == 1)
if (bt->sb.depth == 1)
return true;
users = atomic_read(&hctx->tags->active_queues);
@ -140,127 +87,42 @@ static inline bool hctx_may_queue(struct blk_mq_hw_ctx *hctx,
/*
* Allow at least some tags
*/
depth = max((bt->depth + users - 1) / users, 4U);
depth = max((bt->sb.depth + users - 1) / users, 4U);
return atomic_read(&hctx->nr_active) < depth;
}
static int __bt_get_word(struct blk_align_bitmap *bm, unsigned int last_tag,
bool nowrap)
{
int tag, org_last_tag = last_tag;
while (1) {
tag = find_next_zero_bit(&bm->word, bm->depth, last_tag);
if (unlikely(tag >= bm->depth)) {
/*
* We started with an offset, and we didn't reset the
* offset to 0 in a failure case, so start from 0 to
* exhaust the map.
*/
if (org_last_tag && last_tag && !nowrap) {
last_tag = org_last_tag = 0;
continue;
}
return -1;
}
if (!test_and_set_bit(tag, &bm->word))
break;
last_tag = tag + 1;
if (last_tag >= bm->depth - 1)
last_tag = 0;
}
return tag;
}
#define BT_ALLOC_RR(tags) (tags->alloc_policy == BLK_TAG_ALLOC_RR)
/*
* Straight forward bitmap tag implementation, where each bit is a tag
* (cleared == free, and set == busy). The small twist is using per-cpu
* last_tag caches, which blk-mq stores in the blk_mq_ctx software queue
* contexts. This enables us to drastically limit the space searched,
* without dirtying an extra shared cacheline like we would if we stored
* the cache value inside the shared blk_mq_bitmap_tags structure. On top
* of that, each word of tags is in a separate cacheline. This means that
* multiple users will tend to stick to different cachelines, at least
* until the map is exhausted.
*/
static int __bt_get(struct blk_mq_hw_ctx *hctx, struct blk_mq_bitmap_tags *bt,
static int __bt_get(struct blk_mq_hw_ctx *hctx, struct sbitmap_queue *bt,
unsigned int *tag_cache, struct blk_mq_tags *tags)
{
unsigned int last_tag, org_last_tag;
int index, i, tag;
unsigned int last_tag;
int tag;
if (!hctx_may_queue(hctx, bt))
return -1;
last_tag = org_last_tag = *tag_cache;
index = TAG_TO_INDEX(bt, last_tag);
last_tag = *tag_cache;
tag = sbitmap_get(&bt->sb, last_tag, BT_ALLOC_RR(tags));
for (i = 0; i < bt->map_nr; i++) {
tag = __bt_get_word(&bt->map[index], TAG_TO_BIT(bt, last_tag),
BT_ALLOC_RR(tags));
if (tag != -1) {
tag += (index << bt->bits_per_word);
goto done;
}
/*
* Jump to next index, and reset the last tag to be the
* first tag of that index
*/
index++;
last_tag = (index << bt->bits_per_word);
if (index >= bt->map_nr) {
index = 0;
last_tag = 0;
}
}
*tag_cache = 0;
return -1;
/*
* Only update the cache from the allocation path, if we ended
* up using the specific cached tag.
*/
done:
if (tag == org_last_tag || unlikely(BT_ALLOC_RR(tags))) {
if (tag == -1) {
*tag_cache = 0;
} else if (tag == last_tag || unlikely(BT_ALLOC_RR(tags))) {
last_tag = tag + 1;
if (last_tag >= bt->depth - 1)
if (last_tag >= bt->sb.depth - 1)
last_tag = 0;
*tag_cache = last_tag;
}
return tag;
}
static struct bt_wait_state *bt_wait_ptr(struct blk_mq_bitmap_tags *bt,
struct blk_mq_hw_ctx *hctx)
{
struct bt_wait_state *bs;
int wait_index;
if (!hctx)
return &bt->bs[0];
wait_index = atomic_read(&hctx->wait_index);
bs = &bt->bs[wait_index];
bt_index_atomic_inc(&hctx->wait_index);
return bs;
}
static int bt_get(struct blk_mq_alloc_data *data,
struct blk_mq_bitmap_tags *bt,
struct blk_mq_hw_ctx *hctx,
unsigned int *last_tag, struct blk_mq_tags *tags)
struct sbitmap_queue *bt,
struct blk_mq_hw_ctx *hctx,
unsigned int *last_tag, struct blk_mq_tags *tags)
{
struct bt_wait_state *bs;
struct sbq_wait_state *ws;
DEFINE_WAIT(wait);
int tag;
@ -271,9 +133,9 @@ static int bt_get(struct blk_mq_alloc_data *data,
if (data->flags & BLK_MQ_REQ_NOWAIT)
return -1;
bs = bt_wait_ptr(bt, hctx);
ws = bt_wait_ptr(bt, hctx);
do {
prepare_to_wait(&bs->wait, &wait, TASK_UNINTERRUPTIBLE);
prepare_to_wait(&ws->wait, &wait, TASK_UNINTERRUPTIBLE);
tag = __bt_get(hctx, bt, last_tag, tags);
if (tag != -1)
@ -310,11 +172,11 @@ static int bt_get(struct blk_mq_alloc_data *data,
hctx = data->hctx;
bt = &hctx->tags->bitmap_tags;
}
finish_wait(&bs->wait, &wait);
bs = bt_wait_ptr(bt, hctx);
finish_wait(&ws->wait, &wait);
ws = bt_wait_ptr(bt, hctx);
} while (1);
finish_wait(&bs->wait, &wait);
finish_wait(&ws->wait, &wait);
return tag;
}
@ -354,53 +216,6 @@ unsigned int blk_mq_get_tag(struct blk_mq_alloc_data *data)
return __blk_mq_get_tag(data);
}
static struct bt_wait_state *bt_wake_ptr(struct blk_mq_bitmap_tags *bt)
{
int i, wake_index;
wake_index = atomic_read(&bt->wake_index);
for (i = 0; i < BT_WAIT_QUEUES; i++) {
struct bt_wait_state *bs = &bt->bs[wake_index];
if (waitqueue_active(&bs->wait)) {
int o = atomic_read(&bt->wake_index);
if (wake_index != o)
atomic_cmpxchg(&bt->wake_index, o, wake_index);
return bs;
}
wake_index = bt_index_inc(wake_index);
}
return NULL;
}
static void bt_clear_tag(struct blk_mq_bitmap_tags *bt, unsigned int tag)
{
const int index = TAG_TO_INDEX(bt, tag);
struct bt_wait_state *bs;
int wait_cnt;
clear_bit(TAG_TO_BIT(bt, tag), &bt->map[index].word);
/* Ensure that the wait list checks occur after clear_bit(). */
smp_mb();
bs = bt_wake_ptr(bt);
if (!bs)
return;
wait_cnt = atomic_dec_return(&bs->wait_cnt);
if (unlikely(wait_cnt < 0))
wait_cnt = atomic_inc_return(&bs->wait_cnt);
if (wait_cnt == 0) {
atomic_add(bt->wake_cnt, &bs->wait_cnt);
bt_index_atomic_inc(&bt->wake_index);
wake_up(&bs->wait);
}
}
void blk_mq_put_tag(struct blk_mq_hw_ctx *hctx, unsigned int tag,
unsigned int *last_tag)
{
@ -410,67 +225,94 @@ void blk_mq_put_tag(struct blk_mq_hw_ctx *hctx, unsigned int tag,
const int real_tag = tag - tags->nr_reserved_tags;
BUG_ON(real_tag >= tags->nr_tags);
bt_clear_tag(&tags->bitmap_tags, real_tag);
sbitmap_queue_clear(&tags->bitmap_tags, real_tag);
if (likely(tags->alloc_policy == BLK_TAG_ALLOC_FIFO))
*last_tag = real_tag;
} else {
BUG_ON(tag >= tags->nr_reserved_tags);
bt_clear_tag(&tags->breserved_tags, tag);
sbitmap_queue_clear(&tags->breserved_tags, tag);
}
}
static void bt_for_each(struct blk_mq_hw_ctx *hctx,
struct blk_mq_bitmap_tags *bt, unsigned int off,
busy_iter_fn *fn, void *data, bool reserved)
struct bt_iter_data {
struct blk_mq_hw_ctx *hctx;
busy_iter_fn *fn;
void *data;
bool reserved;
};
static bool bt_iter(struct sbitmap *bitmap, unsigned int bitnr, void *data)
{
struct bt_iter_data *iter_data = data;
struct blk_mq_hw_ctx *hctx = iter_data->hctx;
struct blk_mq_tags *tags = hctx->tags;
bool reserved = iter_data->reserved;
struct request *rq;
int bit, i;
for (i = 0; i < bt->map_nr; i++) {
struct blk_align_bitmap *bm = &bt->map[i];
if (!reserved)
bitnr += tags->nr_reserved_tags;
rq = tags->rqs[bitnr];
for (bit = find_first_bit(&bm->word, bm->depth);
bit < bm->depth;
bit = find_next_bit(&bm->word, bm->depth, bit + 1)) {
rq = hctx->tags->rqs[off + bit];
if (rq->q == hctx->queue)
fn(hctx, rq, data, reserved);
}
off += (1 << bt->bits_per_word);
}
if (rq->q == hctx->queue)
iter_data->fn(hctx, rq, iter_data->data, reserved);
return true;
}
static void bt_tags_for_each(struct blk_mq_tags *tags,
struct blk_mq_bitmap_tags *bt, unsigned int off,
busy_tag_iter_fn *fn, void *data, bool reserved)
static void bt_for_each(struct blk_mq_hw_ctx *hctx, struct sbitmap_queue *bt,
busy_iter_fn *fn, void *data, bool reserved)
{
struct bt_iter_data iter_data = {
.hctx = hctx,
.fn = fn,
.data = data,
.reserved = reserved,
};
sbitmap_for_each_set(&bt->sb, bt_iter, &iter_data);
}
struct bt_tags_iter_data {
struct blk_mq_tags *tags;
busy_tag_iter_fn *fn;
void *data;
bool reserved;
};
static bool bt_tags_iter(struct sbitmap *bitmap, unsigned int bitnr, void *data)
{
struct bt_tags_iter_data *iter_data = data;
struct blk_mq_tags *tags = iter_data->tags;
bool reserved = iter_data->reserved;
struct request *rq;
int bit, i;
if (!tags->rqs)
return;
for (i = 0; i < bt->map_nr; i++) {
struct blk_align_bitmap *bm = &bt->map[i];
if (!reserved)
bitnr += tags->nr_reserved_tags;
rq = tags->rqs[bitnr];
for (bit = find_first_bit(&bm->word, bm->depth);
bit < bm->depth;
bit = find_next_bit(&bm->word, bm->depth, bit + 1)) {
rq = tags->rqs[off + bit];
fn(rq, data, reserved);
}
iter_data->fn(rq, iter_data->data, reserved);
return true;
}
off += (1 << bt->bits_per_word);
}
static void bt_tags_for_each(struct blk_mq_tags *tags, struct sbitmap_queue *bt,
busy_tag_iter_fn *fn, void *data, bool reserved)
{
struct bt_tags_iter_data iter_data = {
.tags = tags,
.fn = fn,
.data = data,
.reserved = reserved,
};
if (tags->rqs)
sbitmap_for_each_set(&bt->sb, bt_tags_iter, &iter_data);
}
static void blk_mq_all_tag_busy_iter(struct blk_mq_tags *tags,
busy_tag_iter_fn *fn, void *priv)
{
if (tags->nr_reserved_tags)
bt_tags_for_each(tags, &tags->breserved_tags, 0, fn, priv, true);
bt_tags_for_each(tags, &tags->bitmap_tags, tags->nr_reserved_tags, fn, priv,
false);
bt_tags_for_each(tags, &tags->breserved_tags, fn, priv, true);
bt_tags_for_each(tags, &tags->bitmap_tags, fn, priv, false);
}
void blk_mq_tagset_busy_iter(struct blk_mq_tag_set *tagset,
@ -529,107 +371,20 @@ void blk_mq_queue_tag_busy_iter(struct request_queue *q, busy_iter_fn *fn,
continue;
if (tags->nr_reserved_tags)
bt_for_each(hctx, &tags->breserved_tags, 0, fn, priv, true);
bt_for_each(hctx, &tags->bitmap_tags, tags->nr_reserved_tags, fn, priv,
false);
bt_for_each(hctx, &tags->breserved_tags, fn, priv, true);
bt_for_each(hctx, &tags->bitmap_tags, fn, priv, false);
}
}
static unsigned int bt_unused_tags(struct blk_mq_bitmap_tags *bt)
static unsigned int bt_unused_tags(const struct sbitmap_queue *bt)
{
unsigned int i, used;
for (i = 0, used = 0; i < bt->map_nr; i++) {
struct blk_align_bitmap *bm = &bt->map[i];
used += bitmap_weight(&bm->word, bm->depth);
}
return bt->depth - used;
return bt->sb.depth - sbitmap_weight(&bt->sb);
}
static void bt_update_count(struct blk_mq_bitmap_tags *bt,
unsigned int depth)
static int bt_alloc(struct sbitmap_queue *bt, unsigned int depth, int node)
{
unsigned int tags_per_word = 1U << bt->bits_per_word;
unsigned int map_depth = depth;
if (depth) {
int i;
for (i = 0; i < bt->map_nr; i++) {
bt->map[i].depth = min(map_depth, tags_per_word);
map_depth -= bt->map[i].depth;
}
}
bt->wake_cnt = BT_WAIT_BATCH;
if (bt->wake_cnt > depth / BT_WAIT_QUEUES)
bt->wake_cnt = max(1U, depth / BT_WAIT_QUEUES);
bt->depth = depth;
}
static int bt_alloc(struct blk_mq_bitmap_tags *bt, unsigned int depth,
int node, bool reserved)
{
int i;
bt->bits_per_word = ilog2(BITS_PER_LONG);
/*
* Depth can be zero for reserved tags, that's not a failure
* condition.
*/
if (depth) {
unsigned int nr, tags_per_word;
tags_per_word = (1 << bt->bits_per_word);
/*
* If the tag space is small, shrink the number of tags
* per word so we spread over a few cachelines, at least.
* If less than 4 tags, just forget about it, it's not
* going to work optimally anyway.
*/
if (depth >= 4) {
while (tags_per_word * 4 > depth) {
bt->bits_per_word--;
tags_per_word = (1 << bt->bits_per_word);
}
}
nr = ALIGN(depth, tags_per_word) / tags_per_word;
bt->map = kzalloc_node(nr * sizeof(struct blk_align_bitmap),
GFP_KERNEL, node);
if (!bt->map)
return -ENOMEM;
bt->map_nr = nr;
}
bt->bs = kzalloc(BT_WAIT_QUEUES * sizeof(*bt->bs), GFP_KERNEL);
if (!bt->bs) {
kfree(bt->map);
bt->map = NULL;
return -ENOMEM;
}
bt_update_count(bt, depth);
for (i = 0; i < BT_WAIT_QUEUES; i++) {
init_waitqueue_head(&bt->bs[i].wait);
atomic_set(&bt->bs[i].wait_cnt, bt->wake_cnt);
}
return 0;
}
static void bt_free(struct blk_mq_bitmap_tags *bt)
{
kfree(bt->map);
kfree(bt->bs);
return sbitmap_queue_init_node(bt, depth, -1, GFP_KERNEL, node);
}
static struct blk_mq_tags *blk_mq_init_bitmap_tags(struct blk_mq_tags *tags,
@ -639,14 +394,15 @@ static struct blk_mq_tags *blk_mq_init_bitmap_tags(struct blk_mq_tags *tags,
tags->alloc_policy = alloc_policy;
if (bt_alloc(&tags->bitmap_tags, depth, node, false))
goto enomem;
if (bt_alloc(&tags->breserved_tags, tags->nr_reserved_tags, node, true))
goto enomem;
if (bt_alloc(&tags->bitmap_tags, depth, node))
goto free_tags;
if (bt_alloc(&tags->breserved_tags, tags->nr_reserved_tags, node))
goto free_bitmap_tags;
return tags;
enomem:
bt_free(&tags->bitmap_tags);
free_bitmap_tags:
sbitmap_queue_free(&tags->bitmap_tags);
free_tags:
kfree(tags);
return NULL;
}
@ -679,8 +435,8 @@ struct blk_mq_tags *blk_mq_init_tags(unsigned int total_tags,
void blk_mq_free_tags(struct blk_mq_tags *tags)
{
bt_free(&tags->bitmap_tags);
bt_free(&tags->breserved_tags);
sbitmap_queue_free(&tags->bitmap_tags);
sbitmap_queue_free(&tags->breserved_tags);
free_cpumask_var(tags->cpumask);
kfree(tags);
}
@ -702,7 +458,8 @@ int blk_mq_tag_update_depth(struct blk_mq_tags *tags, unsigned int tdepth)
* Don't need (or can't) update reserved tags here, they remain
* static and should never need resizing.
*/
bt_update_count(&tags->bitmap_tags, tdepth);
sbitmap_queue_resize(&tags->bitmap_tags, tdepth);
blk_mq_tag_wakeup_all(tags, false);
return 0;
}
@ -746,7 +503,7 @@ ssize_t blk_mq_tag_sysfs_show(struct blk_mq_tags *tags, char *page)
page += sprintf(page, "nr_tags=%u, reserved_tags=%u, "
"bits_per_word=%u\n",
tags->nr_tags, tags->nr_reserved_tags,
tags->bitmap_tags.bits_per_word);
1U << tags->bitmap_tags.sb.shift);
free = bt_unused_tags(&tags->bitmap_tags);
res = bt_unused_tags(&tags->breserved_tags);

View File

@ -3,31 +3,6 @@
#include "blk-mq.h"
enum {
BT_WAIT_QUEUES = 8,
BT_WAIT_BATCH = 8,
};
struct bt_wait_state {
atomic_t wait_cnt;
wait_queue_head_t wait;
} ____cacheline_aligned_in_smp;
#define TAG_TO_INDEX(bt, tag) ((tag) >> (bt)->bits_per_word)
#define TAG_TO_BIT(bt, tag) ((tag) & ((1 << (bt)->bits_per_word) - 1))
struct blk_mq_bitmap_tags {
unsigned int depth;
unsigned int wake_cnt;
unsigned int bits_per_word;
unsigned int map_nr;
struct blk_align_bitmap *map;
atomic_t wake_index;
struct bt_wait_state *bs;
};
/*
* Tag address space map.
*/
@ -37,8 +12,8 @@ struct blk_mq_tags {
atomic_t active_queues;
struct blk_mq_bitmap_tags bitmap_tags;
struct blk_mq_bitmap_tags breserved_tags;
struct sbitmap_queue bitmap_tags;
struct sbitmap_queue breserved_tags;
struct request **rqs;
struct list_head page_list;
@ -61,6 +36,14 @@ extern void blk_mq_tag_wakeup_all(struct blk_mq_tags *tags, bool);
void blk_mq_queue_tag_busy_iter(struct request_queue *q, busy_iter_fn *fn,
void *priv);
static inline struct sbq_wait_state *bt_wait_ptr(struct sbitmap_queue *bt,
struct blk_mq_hw_ctx *hctx)
{
if (!hctx)
return &bt->ws[0];
return sbq_wait_ptr(bt, &hctx->wait_index);
}
enum {
BLK_MQ_TAG_CACHE_MIN = 1,
BLK_MQ_TAG_CACHE_MAX = 64,

View File

@ -41,42 +41,23 @@ static void __blk_mq_run_hw_queue(struct blk_mq_hw_ctx *hctx);
*/
static bool blk_mq_hctx_has_pending(struct blk_mq_hw_ctx *hctx)
{
unsigned int i;
for (i = 0; i < hctx->ctx_map.size; i++)
if (hctx->ctx_map.map[i].word)
return true;
return false;
return sbitmap_any_bit_set(&hctx->ctx_map);
}
static inline struct blk_align_bitmap *get_bm(struct blk_mq_hw_ctx *hctx,
struct blk_mq_ctx *ctx)
{
return &hctx->ctx_map.map[ctx->index_hw / hctx->ctx_map.bits_per_word];
}
#define CTX_TO_BIT(hctx, ctx) \
((ctx)->index_hw & ((hctx)->ctx_map.bits_per_word - 1))
/*
* Mark this ctx as having pending work in this hardware queue
*/
static void blk_mq_hctx_mark_pending(struct blk_mq_hw_ctx *hctx,
struct blk_mq_ctx *ctx)
{
struct blk_align_bitmap *bm = get_bm(hctx, ctx);
if (!test_bit(CTX_TO_BIT(hctx, ctx), &bm->word))
set_bit(CTX_TO_BIT(hctx, ctx), &bm->word);
if (!sbitmap_test_bit(&hctx->ctx_map, ctx->index_hw))
sbitmap_set_bit(&hctx->ctx_map, ctx->index_hw);
}
static void blk_mq_hctx_clear_pending(struct blk_mq_hw_ctx *hctx,
struct blk_mq_ctx *ctx)
{
struct blk_align_bitmap *bm = get_bm(hctx, ctx);
clear_bit(CTX_TO_BIT(hctx, ctx), &bm->word);
sbitmap_clear_bit(&hctx->ctx_map, ctx->index_hw);
}
void blk_mq_freeze_queue_start(struct request_queue *q)
@ -755,38 +736,36 @@ static bool blk_mq_attempt_merge(struct request_queue *q,
return false;
}
struct flush_busy_ctx_data {
struct blk_mq_hw_ctx *hctx;
struct list_head *list;
};
static bool flush_busy_ctx(struct sbitmap *sb, unsigned int bitnr, void *data)
{
struct flush_busy_ctx_data *flush_data = data;
struct blk_mq_hw_ctx *hctx = flush_data->hctx;
struct blk_mq_ctx *ctx = hctx->ctxs[bitnr];
sbitmap_clear_bit(sb, bitnr);
spin_lock(&ctx->lock);
list_splice_tail_init(&ctx->rq_list, flush_data->list);
spin_unlock(&ctx->lock);
return true;
}
/*
* Process software queues that have been marked busy, splicing them
* to the for-dispatch
*/
static void flush_busy_ctxs(struct blk_mq_hw_ctx *hctx, struct list_head *list)
{
struct blk_mq_ctx *ctx;
int i;
struct flush_busy_ctx_data data = {
.hctx = hctx,
.list = list,
};
for (i = 0; i < hctx->ctx_map.size; i++) {
struct blk_align_bitmap *bm = &hctx->ctx_map.map[i];
unsigned int off, bit;
if (!bm->word)
continue;
bit = 0;
off = i * hctx->ctx_map.bits_per_word;
do {
bit = find_next_bit(&bm->word, bm->depth, bit);
if (bit >= bm->depth)
break;
ctx = hctx->ctxs[bit + off];
clear_bit(bit, &bm->word);
spin_lock(&ctx->lock);
list_splice_tail_init(&ctx->rq_list, list);
spin_unlock(&ctx->lock);
bit++;
} while (1);
}
sbitmap_for_each_set(&hctx->ctx_map, flush_busy_ctx, &data);
}
static inline unsigned int queued_to_index(unsigned int queued)
@ -1609,32 +1588,6 @@ fail:
return NULL;
}
static void blk_mq_free_bitmap(struct blk_mq_ctxmap *bitmap)
{
kfree(bitmap->map);
}
static int blk_mq_alloc_bitmap(struct blk_mq_ctxmap *bitmap, int node)
{
unsigned int bpw = 8, total, num_maps, i;
bitmap->bits_per_word = bpw;
num_maps = ALIGN(nr_cpu_ids, bpw) / bpw;
bitmap->map = kzalloc_node(num_maps * sizeof(struct blk_align_bitmap),
GFP_KERNEL, node);
if (!bitmap->map)
return -ENOMEM;
total = nr_cpu_ids;
for (i = 0; i < num_maps; i++) {
bitmap->map[i].depth = min(total, bitmap->bits_per_word);
total -= bitmap->map[i].depth;
}
return 0;
}
/*
* 'cpu' is going away. splice any existing rq_list entries from this
* software queue to the hw queue dispatch list, and ensure that it
@ -1700,7 +1653,7 @@ static void blk_mq_exit_hctx(struct request_queue *q,
blk_mq_unregister_cpu_notifier(&hctx->cpu_notifier);
blk_free_flush_queue(hctx->fq);
blk_mq_free_bitmap(&hctx->ctx_map);
sbitmap_free(&hctx->ctx_map);
}
static void blk_mq_exit_hw_queues(struct request_queue *q,
@ -1760,7 +1713,8 @@ static int blk_mq_init_hctx(struct request_queue *q,
if (!hctx->ctxs)
goto unregister_cpu_notifier;
if (blk_mq_alloc_bitmap(&hctx->ctx_map, node))
if (sbitmap_init_node(&hctx->ctx_map, nr_cpu_ids, ilog2(8), GFP_KERNEL,
node))
goto free_ctxs;
hctx->nr_ctx = 0;
@ -1787,7 +1741,7 @@ static int blk_mq_init_hctx(struct request_queue *q,
if (set->ops->exit_hctx)
set->ops->exit_hctx(hctx, hctx_idx);
free_bitmap:
blk_mq_free_bitmap(&hctx->ctx_map);
sbitmap_free(&hctx->ctx_map);
free_ctxs:
kfree(hctx->ctxs);
unregister_cpu_notifier:
@ -1863,8 +1817,6 @@ static void blk_mq_map_swqueue(struct request_queue *q,
mutex_unlock(&q->sysfs_lock);
queue_for_each_hw_ctx(q, hctx, i) {
struct blk_mq_ctxmap *map = &hctx->ctx_map;
/*
* If no software queues are mapped to this hardware queue,
* disable it and free the request entries.
@ -1890,7 +1842,7 @@ static void blk_mq_map_swqueue(struct request_queue *q,
* This is more accurate and more efficient than looping
* over all possibly mapped software queues.
*/
map->size = DIV_ROUND_UP(hctx->nr_ctx, map->bits_per_word);
sbitmap_resize(&hctx->ctx_map, hctx->nr_ctx);
/*
* Initialize batch roundrobin counts

View File

@ -63,15 +63,6 @@ extern void blk_mq_rq_timed_out(struct request *req, bool reserved);
void blk_mq_release(struct request_queue *q);
/*
* Basic implementation of sparser bitmap, allowing the user to spread
* the bits over more cachelines.
*/
struct blk_align_bitmap {
unsigned long word;
unsigned long depth;
} ____cacheline_aligned_in_smp;
static inline struct blk_mq_ctx *__blk_mq_get_ctx(struct request_queue *q,
unsigned int cpu)
{

View File

@ -2,6 +2,7 @@
#define BLK_MQ_H
#include <linux/blkdev.h>
#include <linux/sbitmap.h>
struct blk_mq_tags;
struct blk_flush_queue;
@ -12,12 +13,6 @@ struct blk_mq_cpu_notifier {
int (*notify)(void *data, unsigned long action, unsigned int cpu);
};
struct blk_mq_ctxmap {
unsigned int size;
unsigned int bits_per_word;
struct blk_align_bitmap *map;
};
struct blk_mq_hw_ctx {
struct {
spinlock_t lock;
@ -37,7 +32,7 @@ struct blk_mq_hw_ctx {
void *driver_data;
struct blk_mq_ctxmap ctx_map;
struct sbitmap ctx_map;
struct blk_mq_ctx **ctxs;
unsigned int nr_ctx;

327
include/linux/sbitmap.h Normal file
View File

@ -0,0 +1,327 @@
/*
* Fast and scalable bitmaps.
*
* Copyright (C) 2016 Facebook
* Copyright (C) 2013-2014 Jens Axboe
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License v2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef __LINUX_SCALE_BITMAP_H
#define __LINUX_SCALE_BITMAP_H
#include <linux/kernel.h>
#include <linux/slab.h>
/**
* struct sbitmap_word - Word in a &struct sbitmap.
*/
struct sbitmap_word {
/**
* @word: The bitmap word itself.
*/
unsigned long word;
/**
* @depth: Number of bits being used in @word.
*/
unsigned long depth;
} ____cacheline_aligned_in_smp;
/**
* struct sbitmap - Scalable bitmap.
*
* A &struct sbitmap is spread over multiple cachelines to avoid ping-pong. This
* trades off higher memory usage for better scalability.
*/
struct sbitmap {
/**
* @depth: Number of bits used in the whole bitmap.
*/
unsigned int depth;
/**
* @shift: log2(number of bits used per word)
*/
unsigned int shift;
/**
* @map_nr: Number of words (cachelines) being used for the bitmap.
*/
unsigned int map_nr;
/**
* @map: Allocated bitmap.
*/
struct sbitmap_word *map;
};
#define SBQ_WAIT_QUEUES 8
#define SBQ_WAKE_BATCH 8
/**
* struct sbq_wait_state - Wait queue in a &struct sbitmap_queue.
*/
struct sbq_wait_state {
/**
* @wait_cnt: Number of frees remaining before we wake up.
*/
atomic_t wait_cnt;
/**
* @wait: Wait queue.
*/
wait_queue_head_t wait;
} ____cacheline_aligned_in_smp;
/**
* struct sbitmap_queue - Scalable bitmap with the added ability to wait on free
* bits.
*
* A &struct sbitmap_queue uses multiple wait queues and rolling wakeups to
* avoid contention on the wait queue spinlock. This ensures that we don't hit a
* scalability wall when we run out of free bits and have to start putting tasks
* to sleep.
*/
struct sbitmap_queue {
/**
* @sb: Scalable bitmap.
*/
struct sbitmap sb;
/**
* @wake_batch: Number of bits which must be freed before we wake up any
* waiters.
*/
unsigned int wake_batch;
/**
* @wake_index: Next wait queue in @ws to wake up.
*/
atomic_t wake_index;
/**
* @ws: Wait queues.
*/
struct sbq_wait_state *ws;
};
/**
* sbitmap_init_node() - Initialize a &struct sbitmap on a specific memory node.
* @sb: Bitmap to initialize.
* @depth: Number of bits to allocate.
* @shift: Use 2^@shift bits per word in the bitmap; if a negative number if
* given, a good default is chosen.
* @flags: Allocation flags.
* @node: Memory node to allocate on.
*
* Return: Zero on success or negative errno on failure.
*/
int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
gfp_t flags, int node);
/**
* sbitmap_free() - Free memory used by a &struct sbitmap.
* @sb: Bitmap to free.
*/
static inline void sbitmap_free(struct sbitmap *sb)
{
kfree(sb->map);
sb->map = NULL;
}
/**
* sbitmap_resize() - Resize a &struct sbitmap.
* @sb: Bitmap to resize.
* @depth: New number of bits to resize to.
*
* Doesn't reallocate anything. It's up to the caller to ensure that the new
* depth doesn't exceed the depth that the sb was initialized with.
*/
void sbitmap_resize(struct sbitmap *sb, unsigned int depth);
/**
* sbitmap_get() - Try to allocate a free bit from a &struct sbitmap.
* @sb: Bitmap to allocate from.
* @alloc_hint: Hint for where to start searching for a free bit.
* @round_robin: If true, be stricter about allocation order; always allocate
* starting from the last allocated bit. This is less efficient
* than the default behavior (false).
*
* Return: Non-negative allocated bit number if successful, -1 otherwise.
*/
int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin);
/**
* sbitmap_any_bit_set() - Check for a set bit in a &struct sbitmap.
* @sb: Bitmap to check.
*
* Return: true if any bit in the bitmap is set, false otherwise.
*/
bool sbitmap_any_bit_set(const struct sbitmap *sb);
/**
* sbitmap_any_bit_clear() - Check for an unset bit in a &struct
* sbitmap.
* @sb: Bitmap to check.
*
* Return: true if any bit in the bitmap is clear, false otherwise.
*/
bool sbitmap_any_bit_clear(const struct sbitmap *sb);
typedef bool (*sb_for_each_fn)(struct sbitmap *, unsigned int, void *);
/**
* sbitmap_for_each_set() - Iterate over each set bit in a &struct sbitmap.
* @sb: Bitmap to iterate over.
* @fn: Callback. Should return true to continue or false to break early.
* @data: Pointer to pass to callback.
*
* This is inline even though it's non-trivial so that the function calls to the
* callback will hopefully get optimized away.
*/
static inline void sbitmap_for_each_set(struct sbitmap *sb, sb_for_each_fn fn,
void *data)
{
unsigned int i;
for (i = 0; i < sb->map_nr; i++) {
struct sbitmap_word *word = &sb->map[i];
unsigned int off, nr;
if (!word->word)
continue;
nr = 0;
off = i << sb->shift;
while (1) {
nr = find_next_bit(&word->word, word->depth, nr);
if (nr >= word->depth)
break;
if (!fn(sb, off + nr, data))
return;
nr++;
}
}
}
#define SB_NR_TO_INDEX(sb, bitnr) ((bitnr) >> (sb)->shift)
#define SB_NR_TO_BIT(sb, bitnr) ((bitnr) & ((1U << (sb)->shift) - 1U))
static inline unsigned long *__sbitmap_word(struct sbitmap *sb,
unsigned int bitnr)
{
return &sb->map[SB_NR_TO_INDEX(sb, bitnr)].word;
}
/* Helpers equivalent to the operations in asm/bitops.h and linux/bitmap.h */
static inline void sbitmap_set_bit(struct sbitmap *sb, unsigned int bitnr)
{
set_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
}
static inline void sbitmap_clear_bit(struct sbitmap *sb, unsigned int bitnr)
{
clear_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
}
static inline int sbitmap_test_bit(struct sbitmap *sb, unsigned int bitnr)
{
return test_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
}
unsigned int sbitmap_weight(const struct sbitmap *sb);
/**
* sbitmap_queue_init_node() - Initialize a &struct sbitmap_queue on a specific
* memory node.
* @sbq: Bitmap queue to initialize.
* @depth: See sbitmap_init_node().
* @shift: See sbitmap_init_node().
* @flags: Allocation flags.
* @node: Memory node to allocate on.
*
* Return: Zero on success or negative errno on failure.
*/
int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
int shift, gfp_t flags, int node);
/**
* sbitmap_queue_free() - Free memory used by a &struct sbitmap_queue.
*
* @sbq: Bitmap queue to free.
*/
static inline void sbitmap_queue_free(struct sbitmap_queue *sbq)
{
kfree(sbq->ws);
sbitmap_free(&sbq->sb);
}
/**
* sbitmap_queue_resize() - Resize a &struct sbitmap_queue.
* @sbq: Bitmap queue to resize.
* @depth: New number of bits to resize to.
*
* Like sbitmap_resize(), this doesn't reallocate anything. It has to do
* some extra work on the &struct sbitmap_queue, so it's not safe to just
* resize the underlying &struct sbitmap.
*/
void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth);
/**
* sbitmap_queue_clear() - Free an allocated bit and wake up waiters on a
* &struct sbitmap_queue.
* @sbq: Bitmap to free from.
* @nr: Bit number to free.
*/
void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr);
static inline int sbq_index_inc(int index)
{
return (index + 1) & (SBQ_WAIT_QUEUES - 1);
}
static inline void sbq_index_atomic_inc(atomic_t *index)
{
int old = atomic_read(index);
int new = sbq_index_inc(old);
atomic_cmpxchg(index, old, new);
}
/**
* sbq_wait_ptr() - Get the next wait queue to use for a &struct
* sbitmap_queue.
* @sbq: Bitmap queue to wait on.
* @wait_index: A counter per "user" of @sbq.
*/
static inline struct sbq_wait_state *sbq_wait_ptr(struct sbitmap_queue *sbq,
atomic_t *wait_index)
{
struct sbq_wait_state *ws;
ws = &sbq->ws[atomic_read(wait_index)];
sbq_index_atomic_inc(wait_index);
return ws;
}
/**
* sbitmap_queue_wake_all() - Wake up everything waiting on a &struct
* sbitmap_queue.
* @sbq: Bitmap queue to wake up.
*/
void sbitmap_queue_wake_all(struct sbitmap_queue *sbq);
#endif /* __LINUX_SCALE_BITMAP_H */

View File

@ -550,4 +550,7 @@ config STACKDEPOT
bool
select STACKTRACE
config SBITMAP
bool
endmenu

View File

@ -228,3 +228,5 @@ obj-$(CONFIG_UCS2_STRING) += ucs2_string.o
obj-$(CONFIG_UBSAN) += ubsan.o
UBSAN_SANITIZE_ubsan.o := n
obj-$(CONFIG_SBITMAP) += sbitmap.o

301
lib/sbitmap.c Normal file
View File

@ -0,0 +1,301 @@
/*
* Copyright (C) 2016 Facebook
* Copyright (C) 2013-2014 Jens Axboe
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License v2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <linux/sbitmap.h>
int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
gfp_t flags, int node)
{
unsigned int bits_per_word;
unsigned int i;
if (shift < 0) {
shift = ilog2(BITS_PER_LONG);
/*
* If the bitmap is small, shrink the number of bits per word so
* we spread over a few cachelines, at least. If less than 4
* bits, just forget about it, it's not going to work optimally
* anyway.
*/
if (depth >= 4) {
while ((4U << shift) > depth)
shift--;
}
}
bits_per_word = 1U << shift;
if (bits_per_word > BITS_PER_LONG)
return -EINVAL;
sb->shift = shift;
sb->depth = depth;
sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
if (depth == 0) {
sb->map = NULL;
return 0;
}
sb->map = kzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node);
if (!sb->map)
return -ENOMEM;
for (i = 0; i < sb->map_nr; i++) {
sb->map[i].depth = min(depth, bits_per_word);
depth -= sb->map[i].depth;
}
return 0;
}
EXPORT_SYMBOL_GPL(sbitmap_init_node);
void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
{
unsigned int bits_per_word = 1U << sb->shift;
unsigned int i;
sb->depth = depth;
sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
for (i = 0; i < sb->map_nr; i++) {
sb->map[i].depth = min(depth, bits_per_word);
depth -= sb->map[i].depth;
}
}
EXPORT_SYMBOL_GPL(sbitmap_resize);
static int __sbitmap_get_word(struct sbitmap_word *word, unsigned int hint,
bool wrap)
{
unsigned int orig_hint = hint;
int nr;
while (1) {
nr = find_next_zero_bit(&word->word, word->depth, hint);
if (unlikely(nr >= word->depth)) {
/*
* We started with an offset, and we didn't reset the
* offset to 0 in a failure case, so start from 0 to
* exhaust the map.
*/
if (orig_hint && hint && wrap) {
hint = orig_hint = 0;
continue;
}
return -1;
}
if (!test_and_set_bit(nr, &word->word))
break;
hint = nr + 1;
if (hint >= word->depth - 1)
hint = 0;
}
return nr;
}
int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin)
{
unsigned int i, index;
int nr = -1;
index = SB_NR_TO_INDEX(sb, alloc_hint);
for (i = 0; i < sb->map_nr; i++) {
nr = __sbitmap_get_word(&sb->map[index],
SB_NR_TO_BIT(sb, alloc_hint),
!round_robin);
if (nr != -1) {
nr += index << sb->shift;
break;
}
/* Jump to next index. */
index++;
alloc_hint = index << sb->shift;
if (index >= sb->map_nr) {
index = 0;
alloc_hint = 0;
}
}
return nr;
}
EXPORT_SYMBOL_GPL(sbitmap_get);
bool sbitmap_any_bit_set(const struct sbitmap *sb)
{
unsigned int i;
for (i = 0; i < sb->map_nr; i++) {
if (sb->map[i].word)
return true;
}
return false;
}
EXPORT_SYMBOL_GPL(sbitmap_any_bit_set);
bool sbitmap_any_bit_clear(const struct sbitmap *sb)
{
unsigned int i;
for (i = 0; i < sb->map_nr; i++) {
const struct sbitmap_word *word = &sb->map[i];
unsigned long ret;
ret = find_first_zero_bit(&word->word, word->depth);
if (ret < word->depth)
return true;
}
return false;
}
EXPORT_SYMBOL_GPL(sbitmap_any_bit_clear);
unsigned int sbitmap_weight(const struct sbitmap *sb)
{
unsigned int i, weight;
for (i = 0; i < sb->map_nr; i++) {
const struct sbitmap_word *word = &sb->map[i];
weight += bitmap_weight(&word->word, word->depth);
}
return weight;
}
EXPORT_SYMBOL_GPL(sbitmap_weight);
static unsigned int sbq_calc_wake_batch(unsigned int depth)
{
unsigned int wake_batch;
/*
* For each batch, we wake up one queue. We need to make sure that our
* batch size is small enough that the full depth of the bitmap is
* enough to wake up all of the queues.
*/
wake_batch = SBQ_WAKE_BATCH;
if (wake_batch > depth / SBQ_WAIT_QUEUES)
wake_batch = max(1U, depth / SBQ_WAIT_QUEUES);
return wake_batch;
}
int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
int shift, gfp_t flags, int node)
{
int ret;
int i;
ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node);
if (ret)
return ret;
sbq->wake_batch = sbq_calc_wake_batch(depth);
atomic_set(&sbq->wake_index, 0);
sbq->ws = kzalloc(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags);
if (!sbq->ws) {
sbitmap_free(&sbq->sb);
return -ENOMEM;
}
for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
init_waitqueue_head(&sbq->ws[i].wait);
atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch);
}
return 0;
}
EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
{
sbq->wake_batch = sbq_calc_wake_batch(depth);
sbitmap_resize(&sbq->sb, depth);
}
EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
{
int i, wake_index;
wake_index = atomic_read(&sbq->wake_index);
for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
struct sbq_wait_state *ws = &sbq->ws[wake_index];
if (waitqueue_active(&ws->wait)) {
int o = atomic_read(&sbq->wake_index);
if (wake_index != o)
atomic_cmpxchg(&sbq->wake_index, o, wake_index);
return ws;
}
wake_index = sbq_index_inc(wake_index);
}
return NULL;
}
static void sbq_wake_up(struct sbitmap_queue *sbq)
{
struct sbq_wait_state *ws;
int wait_cnt;
/* Ensure that the wait list checks occur after clear_bit(). */
smp_mb();
ws = sbq_wake_ptr(sbq);
if (!ws)
return;
wait_cnt = atomic_dec_return(&ws->wait_cnt);
if (unlikely(wait_cnt < 0))
wait_cnt = atomic_inc_return(&ws->wait_cnt);
if (wait_cnt == 0) {
atomic_add(sbq->wake_batch, &ws->wait_cnt);
sbq_index_atomic_inc(&sbq->wake_index);
wake_up(&ws->wait);
}
}
void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr)
{
sbitmap_clear_bit(&sbq->sb, nr);
sbq_wake_up(sbq);
}
EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
{
int i, wake_index;
/*
* Make sure all changes prior to this are visible from other CPUs.
*/
smp_mb();
wake_index = atomic_read(&sbq->wake_index);
for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
struct sbq_wait_state *ws = &sbq->ws[wake_index];
if (waitqueue_active(&ws->wait))
wake_up(&ws->wait);
wake_index = sbq_index_inc(wake_index);
}
}
EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);