drm/omap: add drm_rotation_to_tiler helper()

Add a helper function to convert DRM rotation to TILER rotation.

Also drop a error print that can never happen, as the DRM framework
makes sure the rotation is valid.

Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
This commit is contained in:
Tomi Valkeinen 2017-05-15 12:57:46 +03:00
parent 41aff42ae6
commit 8958aeb9c7
1 changed files with 31 additions and 25 deletions

View File

@ -122,6 +122,36 @@ bool omap_framebuffer_supports_rotation(struct drm_framebuffer *fb)
return omap_gem_flags(plane->bo) & OMAP_BO_TILED;
}
/* Note: DRM rotates counter-clockwise, TILER & DSS rotates clockwise */
static uint32_t drm_rotation_to_tiler(unsigned int drm_rot)
{
uint32_t orient;
switch (drm_rot & DRM_MODE_ROTATE_MASK) {
default:
case DRM_MODE_ROTATE_0:
orient = 0;
break;
case DRM_MODE_ROTATE_90:
orient = MASK_XY_FLIP | MASK_X_INVERT;
break;
case DRM_MODE_ROTATE_180:
orient = MASK_X_INVERT | MASK_Y_INVERT;
break;
case DRM_MODE_ROTATE_270:
orient = MASK_XY_FLIP | MASK_Y_INVERT;
break;
}
if (drm_rot & DRM_MODE_REFLECT_X)
orient ^= MASK_X_INVERT;
if (drm_rot & DRM_MODE_REFLECT_Y)
orient ^= MASK_Y_INVERT;
return orient;
}
/* update ovl info for scanout, handles cases of multi-planar fb's, etc.
*/
void omap_framebuffer_update_scanout(struct drm_framebuffer *fb,
@ -148,31 +178,7 @@ void omap_framebuffer_update_scanout(struct drm_framebuffer *fb,
uint32_t w = win->src_w;
uint32_t h = win->src_h;
switch (win->rotation & DRM_MODE_ROTATE_MASK) {
default:
dev_err(fb->dev->dev, "invalid rotation: %02x",
(uint32_t)win->rotation);
/* fallthru to default to no rotation */
case 0:
case DRM_MODE_ROTATE_0:
orient = 0;
break;
case DRM_MODE_ROTATE_90:
orient = MASK_XY_FLIP | MASK_X_INVERT;
break;
case DRM_MODE_ROTATE_180:
orient = MASK_X_INVERT | MASK_Y_INVERT;
break;
case DRM_MODE_ROTATE_270:
orient = MASK_XY_FLIP | MASK_Y_INVERT;
break;
}
if (win->rotation & DRM_MODE_REFLECT_X)
orient ^= MASK_X_INVERT;
if (win->rotation & DRM_MODE_REFLECT_Y)
orient ^= MASK_Y_INVERT;
orient = drm_rotation_to_tiler(win->rotation);
/* adjust x,y offset for flip/invert: */
if (orient & MASK_XY_FLIP)