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fbdev: savage: remove unused variable
vga_in8() was storing the return value in tmp, but that return value was never used again. so it should be safe to remove those variables. Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
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9cb13ba435
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1 changed files with 3 additions and 9 deletions
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@ -351,32 +351,26 @@ static inline void VGAwSEQ(u8 index, u8 val, struct savagefb_par *par)
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static inline void VGAenablePalette(struct savagefb_par *par)
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static inline void VGAenablePalette(struct savagefb_par *par)
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{
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{
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u8 tmp;
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vga_in8(0x3da, par);
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tmp = vga_in8(0x3da, par);
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vga_out8(0x3c0, 0x00, par);
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vga_out8(0x3c0, 0x00, par);
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par->paletteEnabled = 1;
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par->paletteEnabled = 1;
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}
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}
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static inline void VGAdisablePalette(struct savagefb_par *par)
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static inline void VGAdisablePalette(struct savagefb_par *par)
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{
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{
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u8 tmp;
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vga_in8(0x3da, par);
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tmp = vga_in8(0x3da, par);
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vga_out8(0x3c0, 0x20, par);
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vga_out8(0x3c0, 0x20, par);
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par->paletteEnabled = 0;
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par->paletteEnabled = 0;
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}
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}
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static inline void VGAwATTR(u8 index, u8 value, struct savagefb_par *par)
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static inline void VGAwATTR(u8 index, u8 value, struct savagefb_par *par)
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{
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{
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u8 tmp;
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if (par->paletteEnabled)
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if (par->paletteEnabled)
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index &= ~0x20;
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index &= ~0x20;
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else
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else
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index |= 0x20;
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index |= 0x20;
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tmp = vga_in8(0x3da, par);
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vga_in8(0x3da, par);
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vga_out8(0x3c0, index, par);
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vga_out8(0x3c0, index, par);
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vga_out8 (0x3c0, value, par);
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vga_out8 (0x3c0, value, par);
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}
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}
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